Showing posts with label Doom. Show all posts
Showing posts with label Doom. Show all posts

Cross Platform Online Multiplayer Added To Doom For Dreamcast

Not content with dragging large swathes of the Dreamcast's official library back online with Ooga Booga, POD 2, NFL 2K and Monaco Online (to name but a few), all-round programming genius Shuouma has turned his attention to an unofficial Dreamcast release and managed to bring it online for the first time. That game is DCDoom, an unofficial port of id's seminal first person shooter, and now Dreamcast owners can play cross platform with PC owners. Sounds pretty awesome, right?
Naturally, the pool of gamers still playing multiplayer Doom is quite small these days, and even smaller if you factor in the number of people who own a Dreamcast, a DreamPi and a copy of DCDoom...but still, the fact that this is an option is pretty interesting. Shuouma has confirmed that cross platform gaming works, stating:

"I looked at this and I have now added modem support for DCDoom. I have also tested to play
from my DC after dialup against my Linux machine running SDL Doom. Works fine. So the network-code is working. People just need to be careful when setting up the network variables."
- Shuouma

It's worth noting that you will need a specially modded version of DCDoom which Shuouma says will be released soon as a downloadable CDI file. We'll update this article when it's available and we've tested it out ourselves, but in the meantime you can find out more about this fascinating project by visiting the DC-Talk forum thread on the topic here. Thank's to Luiz Nai for the heads up on this.

Source: Dreamcast Talk

Strafing, Not Stirred


I make no secret of my love for the Doom franchise - as I've stated here and on other sites many, many times previously, Doom is one of my all-time favourite games and it's sequels and spin-offs are games I hold in extremely high regard. Due to this slightly worrying affection for all things Doom, I have amassed quite a collection of variants of the game and have pretty much every iteration of it for consoles - the only one I don't have in the collection is the 32X port and that's only because I don't actually own one of those mushroom-shaped monstrosities anymore. I have waxed lyrical about my penchant for id's sprite-based (and polygonal, the the case of the 3rd instalment) shooting series here at the 'Yard in recent months, but in this post I wanted to share some images I took from within one of the best mods I think I've ever seen for Doom...and one that I have had the pleasure of sampling via my Dreamcast SD card reader: the GoldenEye 007 total conversion.

Mighty Morphin' Power Boards

Last weekend was amazing. Really, really amazing. For several reasons. The first - and most important - was that it was Revival Events' self-titled Revival 2014, a massive retro-gaming event held at Dunstall Park racecourse in Wolverhampton. I was there as part of the RetroCollect team, running loads of gaming challenges and just generally chatting to gamers and acting the fool. Another reason it was amazing was that I got to meet, chat with and actually touch the flowing hair of John Romero:
The photographer wasn't happy with the focus
In case you're unfamiliar with what the genius behind Doom looks like, that's him on the right. Not the grinning fool on the left - that's me. To be fair I was grinning like that because Mr Romero had just whispered the secret to his flowing mane into my ear, and as you can see this was greatly received as my hairline is receding faster than the Norfolk coastline. He also signed my boxed copy of Doom for the Atari Jaguar, so there was that too. But let's get back to the reason you're here: I also bought a Dreamcast. Yes, another Dreamcast. but unlike all of the others I now have clogging the entrance to my bathroom, this one is different. It came in a box...with an orange swirl:


Yes, I bought my first NTSC-J system for the bargain price of £50 from a trader called Sore Thumb Retro Games. And to say its in great condition is an understatement. The console has no signs of yellowing at all, and has all of the documentation including the Dream Passport (sealed) and manuals. Naturally, being a Japanese system the plug adapter ends with two prongs and simply will not fit in a UK power socket. And even if it could, the power coming out of the wall would likely travel down the wire, into the console and instantly transform the immaculate white box of fun into a large ball of flame, simultaneously causing untold collateral damage to any curtains, throw cushions and random empty beer tins in the vicinity. And in my gaff, there's always a high probability that empty beer tins could also be hidden inside the throw cushions, so the damage bill - in this hypothetical situation - could easily be triple that caused inside your average residential shit-hole. In order to prevent the aforementioned cataclysm, I employed the services of one of these things in order to play on my newly purchased NTSC-J machine:


That's a converter thingy. You put the foreign plug in one side and the UK three-pronged side into the wall socket, and by some kind of magical process no doubt involving a tiny wizard living inside the device, the horrid nasty UK electricity transforms into Japanese Dreamcast-friendly power! See - magic! So anyway, I played the DC for a bit, mucked around with the menu and changed the language to English and marvelled at Sega Rally 2 running a bit quicker...and then I went to do some other menial task that life dictated I must do. It was probably the washing up or something...to be honest I've totally forgotten. Actually, it could have been folding some towels up. Or was it some ironing? Fuck it - I can't remember.

Anyway, I totally forgot (there's a theme here) that I'd left the Dreamcast plugged in to the step-down transformer. It wasn't until a few days later that I went to turn on the Dreamcast again that I discovered it would not turn on. I was pretty stumped until I deduced that leaving the transformer plugged into the mains must have damaged it in some way - indeed, the smell of burning wizard flesh coming from the vents on the side of the thing added weight to my hypothesis. So there I was, left with a Japanese Dreamcast and a dead step-down transformer. I looked on eBay for another one, but being a bit strapped for cash having spent all my money buying the secret ingredients to concoct John Romero's Magical Hair Serum™, I decided that I would investigate an alternative remedy to getting my NTSC system up and running again. I took to Twitter and asked the question - is it possible to put a UK power board inside a Japanese or US Dreamcast in order to use a standard UK plug with it, thus negating the need for a converter. Amongst others, The Gagaman himself answered my call - the answer was a resounding "yes!"

Knowing I had a load of spare PAL Dreamcast bits knocking about, I decided to give it a go - putting a UK power board into an NTSC Dreamcast. Here's how I got on:


And there it is! An NTSC-J Dreamcast happily humming away with a UK plug adapter attached to it, with nary a step-down converter in sight. It's a really easy operation to carry out providing you have the parts handy, and I've also kept the original board and plug in the box just in case I ever move to Japan and feel the need to take a native console back there with me.

I'm off to apply some of my hair serum now. If I end up looking like a Cacodemon, I'll be writing a strongly-worded email to my old pal John.

Doomcast


I'm a huge fan of the Doom games. I have played or own every single console release of the game, and know the ins and outs of each version with quite frightening detail - from the music-less Atari Jaguar version and the texture-less floors and ceilings of the SNES port, to the windowed 3DO and 32X versions and the sublime multi-coloured PS1 iteration. I've also played the PC originals to death and more recently the Brutal Doom mod on my mac...yet my personal favourite has got to be Doom 64. You can read about my love for that game here if you so wish, but let's get down to business - you've come to the Dreamcast Junkyard for DC-related prose, not N64 circle-jerking.

Sadly, the Dreamcast never got an official retail port of id Software's genre-defining shooter, which is understandable when you consider the timing of the console's release and lifespan. It was probably too late to put the original games out as an official release, and too early for Doom 3; plus the idea of semi-retro compendiums was quite new at the time and so a re-issue would probably have been derided as unnecessary, and a bit of an insult to those people who had shelled out for a 128-bit system. While retro collections are all the rage these days, back in the early 2000s they simply were not the de rigueur. That said, Doom 3 was years away from release and the game we all know today would have been far too much for the Dreamcast to handle with it's complex vertex shading and texturing techniques - even the original Xbox had to make do with a heavily compromised port of the PC game.

Unconventional Ramblings

I went to Comic Con at the weekend. It was the first time I've actually been aware of such an event happening in my immediate vicinity, so naturally I jumped at the chance to attend...and I have to admit that it was a bit of a mixed bag. I don't really know what exactly I was expecting, but I'd seen various photos and tweets over the years about Comic Con events happening in other parts of the world so I was curious...but I wasn't as blown away as I thought I would be. Don't get me wrong - from the moment I arrived at the venue I was massively impressed by the number of other attendees who had put some fantastic amounts of effort into dressing up as characters from various comics, anime and games...but the actual event itself felt like little more than a massive table top sale where traders got to peddle their wares to the game and comic-loving public at inflated prices. I did see the guy who played Vaas Montenegro in Far Cry 3, and I also purchased this rather excellent squashy, handmade monitor from Sonic (which goes quite nicely with the early 90s plush toys that I have)...but I can't help but admit that I was a little underwhelmed by the whole experience.

Beats watching Big Brother I suppose
Maybe Play Expo in October will be more up my street, as I'm definitely more of a retrogaming nut than a comic reader. That being said, I still have to give kudos to all the guys and gals who dressed up in some frankly awesome cosplay outfits.

Moving back towards something vaguely related to the Dreamcast, last weekend I managed to pick up a used Nintendo Gamecube at a boot sale for a mere £5. What's that got to do with Dreamcasting? Well, I also got a copy of Wave Race Blue Storm...and what a lovely little game it is too. This got me thinking about the Dreamcast's only entry in the jet-ski racing genre, Surf Rocket Racers. So I knocked up a little comparison video:



I fully appreciate that Wave Race is a much better looking game than Surf Rocket Racers, and they both came out in the same year (which just demonstrates the technical gulf between the 'Cast and 'Cube)...but if you take out the water effects, Wave Race doesn't look that much better than SRR...right?! I mean, just look at the character models and the jet-skis themselves, and also the trackside details and you wouldn't really think that SRR is running on hardware that is vastly inferior to Nintendo's newer Gamecube. OK, this video doesn't really do much to fight the Dreamcast's corner, but I thought it'd be interesting to see how well our favourite Sega platform holds up against the last 'proper' Nintendo machine!

I finally got my hands on an S-VHS cable for my Dreamcast last week, and I'm very impressed with the image it kicks out on my CRT television. I do have a VGA box too, but both of the LCD televisions I have still give a fairly crappy image when I use the VGA adaptor (I'm guessing a contemporary CRT computer monitor would be the best thing to use with it). In the absence of such a display device in my abode, the S-VHS is probably the best option right now, and it has the added bonus of being compatible with all of the games I have in my collection. I did receive an email from a reader called Henrique regarding a Dreamcast VGA and Scanline Generator (thanks Henrique!), but as I haven't got one I can't really vouch for the quality of the thing. Reading the posts on that forum though, it seems pretty clear that the device is pretty nifty, so maybe I'll look into acquiring one in the future.

To wrap up this spectacularly random DCJY post, here's another short(ish) Youtube video I uploaded the other day. It's just a little bit of footage from an odd version of Doom I have on a CD-R I probably mentioned ages ago: Doom Classic Collection. It's Doom 2, but with the weapon and enemy artwork from Doom64 grafted in, and the file is simply called 'Requiem.' Enjoy.

Law56kers NXdoom Collection - Homebrew Collection

Do you like the Dreamcast?

Do you like Doom?

Do you wish there was a way you could play well over 100 modifications of Doom on your Dreamcast?

Well the future is now.



Law56kers has released a HUGE 2 disk collection of practically every Doom modification that will work on the Dreamcast with Nxdoom. All you need is the original Ultimate Doom and Doom 2 .wad files.

http://www.dcemu.co.uk/vbulletin/showthread.php?t=106657

So, if you happen to want to shoot some Nazis in Outerspace...




Or go insane with Doom cranked up with Doom 2 Extreme.





Or if you happen to feel like going nuts on some Nintendo characters...Nobody is gonna judge you...





This collection is pretty sweet for anyone who is a fan of Doom. I know I am going to have some fun just going through the lists and seeing what each of the mods looks like. Half Life Doom? Zombie Doom? Duke Nuken Doom? Star Wars Doom? Half the fun is just seeing what the insane Doom modders community have put together.

Big thanks to Law56kers for putting this collection together.

Help, Download, and Discussion Topic:
http://dcemulation.org/phpBB/viewtopic.php?f=14&t=96980&p=992988#p992988