Showing posts with label Xbox One. Show all posts
Showing posts with label Xbox One. Show all posts

Shenmue I & II: The Ultimate Way To Experience Yu Suzuki's Masterpiece

I thought long and hard about how to approach writing an article like this. I've never made any secret of the fact that while I find Shenmue to be a marvellous technical achievement and a glittering jewel in the Dreamcast library, I also found the original experience to be a rather cumbersome affair. The stilted scripting, the awful controls and the constant loading screens juxtaposed with sublime visuals, deep and interesting storyline and a dazzling amount of extras in terms of in-world detail, meant that - for me at least - the whole experience was rather uneven. On the one hand it is incredible; but on the other there are many minor annoyances.
When Sega initially announced that Shenmue and Shenmue II were being repackaged and released for the current crop of consoles and PC, the gaming community went into a bit of a nostalgia-fuelled meltdown. It was as if a long forgotten king was coming back to reclaim his crown from the usurpers. Shenmue was coming back to reclaim it's crown as the greatest videogame that most people had never played.
1986 never looked so good
See, even though the majority of people who come here to read our articles may be considered dedicated Dreamcast fans, and by extension are more likely to have actually played the original Shemmue or its sequel (on either Dreamcast or Xbox); there seemed to be something amiss with the celebratory outpourings of emotion on social media. That being, that while the re-issue of Shenmue and its venerable sequel was indeed a cause for celebration, it seemed that a significant majority of those voices proclaiming a victory in having 'saved Shenmue' had never actually played the thing in its original guise.
In this life or the next!
For this reason alone, doubt crept into my mind. Would the people screaming to the heavens in ecstasy upon hearing about the re-release of Ryo Hazuki's (as yet) unfinished quest for vengeance actually appreciate the foibles of the game once they actually got to experience it? I won't lie - I was a little worried that resurrecting Shenmue and Shenmue II for a new generation of gamers who didn't have to put up with the grinding of the GD drive, the d-pad controls, and relatively small gameplay areas filled with countless painted on shop fronts and houses in which 'no-one's home,' would sour the experience and rob Shenmue of its deity-like reputation.
Please excuse the battered boxes
Shenmue is a game of its time if ever there was one, it is slow and it is plodding. It makes the player work for the next reveal in the plot line. There is no huge tutorial and there are scant onscreen prompts. You literally have to sit and read Ryo's notebook to work out what you're meant to do next, and in this current climate of instant gratification and the apparent unwillingness of a certain demographic to actually read anything, I was apprehensive. However...

Dreamcast Emulation Heading To Xbox One

In many ways, I'm surprised this hasn't happened sooner given the tangled history the Dreamcast and the original Xbox had: a Dreamcast emulator is potentially coming to the Microsoft Xbox One later this year. Well, that's the story if the recent news from XB1EMU is to be believed. As stated on their official website, XB1EMU is a collective of gamers dedicated to porting emulators to the Xbox and Windows platforms and they have already succeeded in putting several different console emulators on the market for Game Boy Advance, Nintendo 64 and PlayStation. Interestingly, the Nintendo 64 emulator Win64e10 did in fact sneak its way onto the Xbox marketplace in 2016 before being pulled. According to the site though, work has begun on a new Dreamcast emulator specifically for Xbox One, similarly titled WinDCe10:

"We are starting work on WinDCe10 – the most advanced Sega Dreamcast emulator for Xbox One. Play your favorite Sega Dreamcast games on your Xbox One! No region lock, support save/load state, video/input configuration, and a turbo mode."
- XB1EMU

There's also an announcement video but it doesn't really show anything other than a list of games that you'll be able to play on the proposed WinDCe10. We're pretty sure Microsoft won't be approving of this new endeavour, and will most likely do its best to lay the smackdown on WinDCe10 quicker than Nintendo slaps the taste out of the mouths of Metroid home brewers.
Orange swirl of death.
Also, as someone who isn't really aufait with the Xbox One ecosystem (I went from an Xbox 360 to a PlayStation 4 because I'm a massive sell out), I can't really speculate on how gamers are going to get the emulator onto their Xboxes. That said, this is certainly an interesting story and one to keep an eye on. Also: turbo mode is mentioned. Sega Rally 2 with a stable frame rate? We can only hope! Here's the video:


Unlike the Nintendo Switch DreamStream thing, I haven't made this up, so what do you think? Are you excited at the prospect of playing Dreamcast games on your Xbox One? Let us know in the comments or join the conversation in our awesome Facebook group.