Logo Painting and Loft Finding

When I got me that lovely blue cabinet to hold all my Dreamcast games, one thing sprung to mind: what if I could give it a little more Dreamcast identity? being stuffed full of games and featuring zombies and crazy taxis on top simply wasn't enough, I wanted the logo slapped along the side of it. Having not long broken up from Uni, I now have time to do all sorts of time wasting things, like make my own multi game discs (I'll come back to you lot on this), make loads of custom covers for Bleem games, and go back to some games I still haven't completed. Last week I decided to have a go at painting the Dreamcast logo on the side of my blue cabinet. Unfortunately I didn't take any photos of he steps I took, so you'll just be seeing the final thing.

Now I may be a slightly arty type, but I'm no expert at painting things, so I only had a rough idea how to do this. printed off the logo nice and big, then cut it out into a stencil. Then I taped this onto the side, and with acrylic paint tried to paint into the stencil. The stencil, for a start, was on tracing paper, so it flopped all over the place so the final result was a complete mess, so I had to clean that off.

Clearly that idea didn't work, so this time I went about getting me some spray paint to do it, and stronger paper while I was at it. I waited for a sunny day, dragged the cabinet into the garden and spayed a bunch of layers into the stencil. After about 4 or 5 layers it looked white enough. The stencil was still only paper, though (I really should have used cardboard or something) so quite a bit of spray creeped through and I ended up with what looked like a ghost of the logo, all glowy. This would of been fine if it wasn't for the blobs of blue left behind by the blue tack I used to keep parts of the stencil down! I let it dry, though, and decided to tinker with it the next day.

To finish the job off, and make the logo look almost as if it came off of the side of the box art, I got some white spirit, dripped some cotton buds into it and rubbed around the letters and swirly thing until it looked a lot nicer. here is the final result of about two days work. It's not perfect but it looks fine enough for me, especially from a distance. It's the first thing you see as you walk in the room, too.

In other not very exciting news, I found some bits and bobs in the loft I forgot all about. Usually all the console boxes are kept on one side of the loft, but while sorting out boxes for video players we're going to sell, a black sack full of Dreamcast boxes was found that I didn't realize was even up here! These included one for a controller, a arcade stick, a VMU and and a keyboard...with the keyboard still in it. These were boxes for the first pieces of Dreamcast kit I brought along with my system way back in 1999. The keyboard was my original one and had been stuffed up here for some reason and is in nasty shape from so much use back before I had a PC and used the consoles internet connection to write on my old website Segagaga, which was essentially a blog (before the term 'blog' existed) about my Dreamcast purchases only without any kind of layout (literally, it was just text). I would go onto the Chu Chu Rocket chat rooms, set the web address and a shortcut key, and just plaster the link everywhere. People naturally ignored it. Memories~

I'm taking photos of boxes! I must be bored!
But Dreamcast boxes weren't all I found. Also stuffed up there long forgotten about were some HUGE Sonic promo cut outs from the good old days when Sonic was hugely popular with real people, not furrie FREAKS who want to have sex with him. These probably date date back around 1992/93. I plonked a Dreamcast and Sonic figure next to them to show you the sheer scale of them. They are now sitting in my room, where I can wake up to them staring at me everyday. Just like my childhood. No, I never wanna grow up.
36 inches of AWESOME.

The good old days. Sega ruled the world in 1993.
The Sonic 2 board still has it's flap at the back, so you could sneak this into a shop, kick that Playstation 3 sign out of the way and make the public believe shops have started to stock good games again. The other board had it's feet ripped off, so I crudely taped them back on. I remember when a Sega bus visited my scouts club, and gave us Sonic toddles for our ties. That was the scale of how massive Sega were back then, they made Sonic TODDLES.
More coming soon from the Gagaman: New Bleem footage, the wonders of VGA and custom multi-game disc making.

Fideo Fri..oh shit..SATURDAY! #4

Oops, I completely forgot about this week's video yesterday, so here's one a day later! Just pretend it's Friday, you've just got back from work, and Have I Got News for You will be on in a few hours.

This week's video is a pretty in-depth, somewhat amazing documentary on Soul Calibur called "The Legend Will never Die!" starring a group of stoner's who mumble about the Zen quality of the game while their girlfriends moan about not getting boned often enough. This one's a lengthy piece, a whole ten minutes, but it's well worth your time, trust me (or don't, you might find it to be a complete waste of time, but then that'll because you just WASN'T THERE.)


Beta Overload

Long time readers and visitors to the 'Yard may, quite possibly, remember a post I knocked up some time ago that introduced a site called X-Cult. If not, go here now.

Had a look? Good.

Now you're up to speed, I'll crack on. Whilst perusing the net, which is something I've gotten quite good at in recent decades, I found another interesting little site that sort of does the same as X-Cult - reveals details of cancelled games for a multitude of formats...including our beloved Dreamcast. Before you groan, listen up: Unseen64 features previously...er...unseen pictures and screens of a few forgotten gems that would have been a credit to the DC had they been released, and even grabs of a few games I've never actually heard of...


Take the Bullet


Quark


Shrapnel: Urban Warfare 2025


Spiral Nightmare Type X


Jump Runner


Akolyte


Boarder Zone


Innocent Tears
Ecco 2: Sentinels of the Universe

Dark Angel


Gorka Morka

Agartha

Of course, this little collection is just the tip of the iceberg - there's even more beta action at the actual site, and that includes some rather interesting shots of an early Metropolis Street Racer and a massive Shenmue archive. Granted, explanations of the titles shown are either non existent or written in Italian (which is fine if you can read Italian...which I can't) so you have to make assumptions about how some of the games may have played by sight alone. Still, very cool, if that's yer bag.

Convalescence

Alreet, hows everyone doing? Seems like aeons ago that I was last here, but then with the mesmerizing skillz of The Gagaman, Father Krishna and Caleb all now combining, it's not the end of the world. Just the beginning, oh yes.*Evil cackle*

I'm recovering from a heavy night on the piss, that incidentally included a good kicking from several 20 stone Neanderthals (see left). However, this isn't a bad thing. Looking on the bright side of being bequeathed lips that look like a pair of inner tubes and a re-modeled (albeit slightly bent) nose, last night's UFC has given me a reason to lounge around today like a man of leisure simply in order to recouperate and reflect.

And by recouperate and reflect, I mean play Dreamcast games. But you knew that already.

But before I dive into my usual blurb about what I've been up to on the virtual field, let me first congratulate The Gagaman for his stirling efforts to keep the Dream alive. Virtua Tennis with a fishing rod? Marvellous, bloody marvellous. In a similar vein, I thought it might be possible to really shit in the Wii's cornflakes and play Tee Off with the rod too, but alas that idea was binned when I remembered that you don't actually use the analogue stick to control your player's swing. That and the fact that Tee Off doesn't recognise the rod as a controller anyway. Bah.

To be fair, I am slightly guilty of neglecting my Dreamcast promoting duties of late but hopefully this will change shortly, and the resurgence is clearly noteable in the recent purchases made by my good self that have totalled nearly TWENTY QUID in recent days. Yes, £20 on DC related software. Shocking innit?

Several months of no buying action at all, and now this:

Head Hunter
The Rt. Hon. Father Krishna MBE waxed lyrical about Jack Wade's near future adventure several posts ago, I know, but let me emphasize just how good this third person adventure really is. Want stealthy sections? want fucking amazing shootouts? want a hair raising orchestral - almost Hollywood quality - soundtrack? want mind-melting, Dreamcast-pushing graphics? want GTA-style motorbike sections that make you tear your already thinning hair out? Then go out RIGHT NOW and get hold of a copy of Head Hunter. Unlike anything else on the console, Head Hunter is, for me at least, one of the highlights of the Dreamcast's catalogue and stands out due to it's outstanding production qualities

The whole package is just so well done - from the newscast style sections that move the story along, to the cutscenes and voice acting, to the loading screens that show mock-up adverts for in game fictional products from the sinister BioTech Corp., everything about Headhunter is silky. Unfortunaltey, Head Hunter is a PAL-only release (as I'm sure we've mentioned several thousand times in the past), so if you're not from Europe you're gonna probably have a hard time getting a copy, but you'd be advised to at least try to do so. Brill. And, again, sorry for banging on about a game Father Krishna spouted about earlier...it's just, y'know, FUCKING AWESOME.

Championship Surfer
Oh God. What the fucking hell is this shit?! I got it free with Headhunter granted, but Christ almighty - this dirge should never have been allowed to see the light of day. Well, maybe a really crap cloudy day, with thunder and brimstone and shit falling from the heavens. As you can probably tell, I don't really rate Championship Surfer. I'm all for trying a new style of game; we'd never have gotten NiGHTS if nobody ever tried new stuff...but Championship Surfer ain't NiGHTS. It's a lorry-load of decaying pig cadavers covered in puss from the ulcers of a million bed-ridden pensioners' legs. Basically, you pick your gnarly surf dude (cretin)...and do some surfing. On waves that look like they're made of Lego. Yep, Champo is yet another Dreamcast game that features water effects that Wave Race 64 laughs in the face of. How dare Krome Studios try to palm these waves off on us! Look at them!

Sorry about that. Got a bit carried away there. Of course, good graphics don't make a game (as PS3 owners will vouch), but when the graphics consist almost completely of water...surely it's a good idea to make them look something like water? Not fucking blue tack. Shit me, the water in fucking Dead or Alive 2 looks better than the wet stuff in Championship Surfer...and that's a fucking fighting game!!!

Oh, and the rest of it's just as pathetic as the waves. Just in case you were wondering.

Sonic Adventure 2
Yay! We all love Sonic, and y'know, he loves us too. Sonic Adventure 2 is the sequel to...er...Sonic Adventure and features more of the same really. You get to bomb around as Sonic, Tails, Knuckles and a few other characters collecting rings and generally kicking Robotinik's arse. Cool. One thing bothers me though. Why, if he's so good with a screw driver, doesn't Robotnik create a robot that doesn't fall to bits when a hedgehog jumps on it? Trial and fucking error my man. He's had about NINE freaking Sonic games before SA2 to figure that out, do a bit of Q&A and iron out the technical difficulties. Sheesh.

That niggle aside, SA2 is a wicked little game - a true showcase of the DC's technical capabilities. The visuals are excellent and the music, much as it pains me to say, is also rather good. A Dreamcast-ignorant mate of mine was round while I was playing Headhunter and then Sonic Adventure 2 and upon seeing the graphics being displayed couldn't believe that the DC was released 8 years ago. So that must surely go some way to explain how good these games look, even today.

But then I put Championship Surfer on and the magic was lost. DAMN THAT SHIT TO HELL!!!
I almost converted one of the ignorant and opened his mind, only to be foiled by the dystopian powers of Championship Surfer. Speaking of dystopian powers, my face hurts again so I'm off to swill down half a box of paracetamol with an 8 pack of Guinness.

And a bottle of Jack Daniels.

Oh, and don't forget to get those Fission rods out of the cupboard for a quick game of Virtua Tennis, y'hear?!

Fideo Friday! #3

This week's video I literally just found a few minutes ago and is a daft parody of the bloody brilliant RPG Skies of Arcadia, complete with a guy with a chunk off of a Dreamcast controller for an eye patch and a bloke wearing a ginger ponytail wig and what looks like a yellow bin bag fighting...pillows? If you've never played the game (what, not even that huge demo they did with the official magazine once?) this will probably go staight over your head, so play it already!



You may of also noticed I've been tinkering slightly here and there with the blog, what with my new admin abilities. The links section as been revamped and updated, along with a (soon to expand) collection of tab links. I've even taken my old Dreamcast related articles from the long-dead blog of mine Sega Freaks and have squeezed them into the archives here! Mwa ha ha.

Seven Years Too Late.

I reported a while back that, after trying out dozens of games with it, I've discovered another game that uses the motion sensors in the Fishing controller, and while Soul Calibur's fishing compatibility had been known by a select few since it's release (see the review of the game in Official Dreamcast magazine #2), as far as I know no one has never uncovered this one, and you smack yourself other the head like I did when you see what it is, especially as we could have known about this SEVEN years ago...

Yes, Virtua sodding tennis. With motion controls. In the year 2000. I kid you not.

"So what you're saying", I bet you're asking, "is that we could of been playing Wii tennis seven years ago?". In a sense, YES. Now, I was testing my way through though as many games as I could one night for a laugh to see what would maybe work, and while most didn't work at all, and others didn't work very well (most racing games will, using the reel, only let you move at 2 MPH) but then it hit me, what about Virtua Tennis? Like Soul Calibur, it's a game where all the buttons more or less do the same thing in different ways.

Lo and behold, it works like a charm. Swinging the rod in certain directions will do exactly that, and the speed of which you swing effects how hard you hit the ball. UNLIKE Wii Tennis, in which you could simply be lazy and shake the remote to hit the ball, giving the fishing rod a small shake will lob th ball (which is the B button normally). Also, UNLIKE Wii tennis you have control of your character and can move him around with the analogue stick on it. The best way to do this is to hold the rod in one hand, and keep your thumb on the stick. After a while it becomes second nature.

A disadvantage other Wii tennis however is comfort. While the Wii remote is a tiny, light, comfortable little thing with no wire, the Fishing controller is bigger, about twice as heavy, and not very compatible to grip (of course, I'm just going by the unofficial "fisson" controller I own so I'm not sure if the official Sega model is any better), so if you thought Wii tennis wore you out, this will bring some REAL PAIN to your wrist, especially as the game is less forgiving than Nintendo's counterpart. The thing also has a wire, so you wanna make sure that thing doesn't fly up and smack you in the face while playing.

So here's a quick summary:

Wii Tennis: Forgiving sensitivity, so can be played without to much welly.
Virtua Tennis: Unforgiving sensitivity,makes you really swing that rod hard.

Wii Tennis: Character movement? We do that shit for you!
Virtua Tennis: You have a thumb stick don't you? Get to work!

Wii Tennis: Create custom character in the Mii Channel to play in-game, or play a generic Mii made by the CPU.
Virtua Tennis: Create custom character in the World Circuit mode to play in-game, or play as real-life pros (and Tim Henman).

Wii Tennis: Train your custom character up in mini games.
Virtua Tennis: Train your custom character up in mini games, championship tournaments, and buy new gear for him/her.

Wii Tennis: Deliberately simple graphics that do their job..
Virtua Tennis: Realistic characters and beautiful backdrops that still hold up well today.

It's pretty amazing just how much in common with the Wii Tennis game this has considering it was sitting there as a un-noticed feature since 2000. I sometimes wonder if Sega put in features like this and the Dance mat compatibility in Space Channel 5 on purpose, but kept these secrets to themselves for some twisted reason, and that they are probably burying their heads in shame for not taking these motion controls further after seeing the success Nintendo have had so far with them. Nintendo have, in a sense, taken the best elements of some of our favorite novel controllers: the gyro sensing of the fishing controller, the pointing features of a light gun (sort of), and the 3D-space recognition of those maracas. There are so many "what ifs" about the Dreamcast it keeps me awake at night sometimes (well, not really).

(Note: I'm guessing Virtua Tennis 2 can use the fishing controller too, but like so many copies of Virtua Striker 2 before it, it has mysteriously stopped working. It's not too scratched up or anything, it's just died. Unlike Virtua Striker though, this game as isn't easy to find cheap ;_;)

So why do you think I held off a few weeks to tell you this? Well, coursework aside, this video below is why. It's the first proper Video Feature for the Dreamcast Junkyard Video site! As Caleb has proved, hiding off screen and not making a peep is a boring way of showing of a game with motion controls, so for he first time, here is your hairy , spotty hunch-backed presenter the Gagaman (optional extra n), showing you how it's done! There's also a bonus piece of game play from another game using the fishing controller at the end. Sorry it's so long!


Speaking of Virtua Tennis with motion controls, take a look at these rather ridiculous optional Sixaxis controls for Virtua Tennis 3 on the Playstation 3. If you thought swinging about like a tennis racket looked daft, I can't even begin to imagine how deranged playing the game like this would be..


The American Dreamcaster Champions "The Undead Console!"




Well Yee Haw! Kick it to the kerb homies! Hot diggity dawg and bless my cotton socks!
(Or whatever it is that our colonial cousins from across the pond say when they get excited...)
Yes folks, the Dreamcast Junkyard is set to become an international phenomenon, as the legendary Caleb (he of Dreamcast loving blog extrordinnaire the Hunyak), has decided to add his not inconsiderable muscle to the great Tomleecee's, 128 Bit Sega Mafia!

We've already got one media wizard on the team in the shape of the Gagaman(n), and now we've just secured another! Expect some great Dreamcast film projects coming up in the future, along with some obscure pieces of Dreamcast trivia and memoribilia, and some killer game reviews!

Caleb's work over at the Hunyak and The Saturn Junkyard has already proved to be of great merit, and I for one am excited about how his fresh insight and input, will give us more regular posts and interesting content. Here's to a new chapter in the history of the great Dreamcast Junkyard...

Dreamcast Collections To Die For Vol 1...

This is Gary's collection and I must say that I'd kill/die for it... Ooooh Lush!

Nuff said... LOL! : P


)

WOW! Just imagine if that was your stash!

Dreamcasting@btinternet.com... You know it makes sense...


(And we didn't even show you the Treamcasts...)

Fideo Friday! #2

This week we have 'The Real Shenmue', a video posted by AndriaSang in which we get to see the real Yokosuka! You know, the little town you walked around in Shenmue? Yes, two guys actually flew all the way there just to see how much like the game it was. Some would call that sad, I would call it dedication to the undead console (well, actually, this was filmed in 2001, at which point it wasn't dead at all yet but er...shut up!)! Unfortunately, there is no arcade featuring the Hang On cabinet, and no capsule machines full of Sega toys, but you do get to see the harbour where you cold look for sailors FOR REAL, and also Dobutia Street which even has Tom's stand (which is closed)! Of course the game was set in 1986 (although that doesn't explain how Ryo had a Sega Saturn in his house) so a few things have changed since then, but still, wonder if the old git hat always tells you he's very busy, then sits down to feed the pigeons is still alive and well?