First Soul Calibur XBLA screens

As I'm pretty sure you all know, Soul Calibur, the best launch game ever and still one of the best fighting games ever made (if not THE best), is coming to Microsoft's game download service, Xbox Live Arcade. This conversion is enshrouded in some controversy, due to the fact that it's going to lack any sort of online play, making it somewhat redundant. After all, exactly why would we want to play for it if we're not getting anything new? Of course, there's the online leaderboards and the HD graphics, but speaking of those, and as expected, they don't look that much better than the Dreamcast game running on a HD tv through a VGA cable. See for yourself here (they're probably on other sites too, but this was the one I saw them on first, so here it goes), and share your thoughts on this matter.

The definitive Phantasy Star Online experience


Yesterday I was craving for some PSO. Don't know why, maybe it was a sudden attack of nostalgia. Anyway, I just felt like I needed to play the game, even if just for a little bit. The problem was, which version to choose? Would I just play the good ol' PSO, the 2nd Dreamcast I bought back in 2000 (the first was Jet Set Radio), for the 10th time? Or would it be better to hunt down the upgraded PSO Ver.2? After browsing the webz what I accidentally found was that there was a 3rd option, the best of them, the definitive PSO version, Phantasy Star Online: Blue Burst, exclusively on the PC.


Yeah, I know, it would be a lot better to be playing it on my Dreamcast, but the game makes up for it. But what exactly makes it the best PSO version of them all? Simple, not only it has all the content from the Dreamcast games (known as Episode 1), but it also has the exclusive content from the Gamecube and Xbox versions (Episode 2), and a whole new Episode IV (Episode III was the spin-off Battle Card Revolution for the GC), which means more levels, monsters, NPC's, items and quests than ever before!


Now, I'm yet to explore most of the new stuff, but I took a peek at one of the new levels (and that level's new enemies), and let me tell you, it rocks! It's the PSO we know and love, but at the same time it's like a new experience. To sum it up, this is a game that every PSO fan should try out, specially since the official Dreamcast online servers were shut-down a long, long time ago.

Behind the scenes with DUX - an interview


Remember my post about an up-coming shmup for the Dreamcast? Racketboy just published an interview with one of the guys behind the game, so if you want to know more about the oddly named DUX, just follow this link.

There's not much we didn't know already, like the fact that it's an horizontal shooter like Last Hope (but supposedly easier) and it's almost finished, with a planned July release and an estimate cost of about 20 euros (you can't buy much with that amount of money nowadays...). Still, this is an interesting read, so if you're even slightly interested in the game, I encourage you to read the whole interview (it's not that long).

Silver Lining

Howdy. Thought it was about time I checked in with a proper post – it’s been about a month since I actually wrote anything of note for the Universe’s greatest Dreamcast site – The Dreamcast Junkyard (as seen in Retro Gamer Magazine). I almost coughed up a ventricle when I saw that we’d had a rather flattering mention (as documented by the Gagaman several posts ago), but seeing as I was onboard a flight to Turkey for a week in the sun, all I could do was sit there in silent awe – the DC-less cretins all around me oblivious to the fact that we were mentioned in the mainstream…well, niche press. Sigh. Anyhow, many thanks to the people at Retro Gamer.

I tried to keep my eyes peeled whilst in Turkey for the odd DC game, but to be honest I didn’t manage to find even the slightest reference to anything remotely connected to gaming, let alone our favourite deceased console. It appears that the Turkish economy relies solely on the sale of flip-flops, plastic footballs and fake Tag Heurs. On the plus side though, I did wear my Dreamcast shorts whilst swimming in the Aegean Sea. Just keeping it real, people.

Also, I’d like to congratulate Manchester United for winning the Premier League for the TENTH time, and also congratulate Middlesborough for putting EIGHT goals past Manchester City. Snigger.

This is just for you, FK

But that’s irrelevant. You’re here for DC shit, so without further ado, let’s delve into my most recent purchases…

Silver
I absolutely detest RPGs. I find them hideously boring and most of them are a patchwork of clichés involving ogres, orcs, wizards and ‘mana’ – all of which are things I have no interest in. There are a few exceptions for me – Ocarina of Time on the N64 and Shenmue held my attention to the end, but they’re more action/adventure games than traditional RPGs. Imagine my surprise then, when playing through Silver, I didn’t actually vomit and fall into a boredom induced coma. Viewed from a 3rd person, static camera perspective, Silver seemed at first to be everything I despise about the genre. It’s Final Fantasy-esque looks and antiquated mechanics looked like surefire ways to induce a sense of hatred from this gamer. But no – I actually quite enjoyed playing Silver. There is no shitty turn-based random combat and the voice acting is really quite good. The graphics are very basic but the backgrounds are nicely drawn, and the storyline – whilst simple (the evil emperor Silver has kidnapped all of the women in the land so he can choose which one he wants for a wife, and you have to gather up a motley crew of bad-asses to go and get you’re missus back. Fail, and its wanking-room only for the rest of your days, me old mucker), is quite original for the genre.

It’s far from perfect – the real time combat consists mainly of mashing the attack button until everyone’s dead; and the distance of the camera from the action in some areas is unbelievable – you might as well be looking through the Hubble Telescope in some instances. Those minor niggles aside, Silver is a perfect RPG for those who aren’t really fans of the genre due to the relative simplicity of the gameplay. Go here, speak to a person, go there, collect key, fight some monsters, get a new weapon etc etc etc. Might sound a bit basic to the average 45-year-old Warhammer geek who still lives at home with his mum, but for me, it’s sweet.
8/10

F1 Racing Championship
Hmmm. It’s another Dreamcast F1 game. Based on the Monaco GP engine, F1 Racing Championship betters its spiritual prequel by bringing in official drivers and track names, but in reality it’s got the same problems as EVERY other F1 game in existence: F1 is BORING. So, it’s got the SAME tracks as every other F1 game, has the SAME engine noises, the SAME championship…I could go on.

This is from the PC port, but you get the idea

And because it's based on the 2000 season, there's no Lewis Hamilton. What a shame. To be fair, the visuals are quite good (but not as good as F1WGP2’s), and the choice of either Arcade or Simulation modes adds something new…but again, I’m hardly a massive F1 fan so it’s hard or me to get excited. Bias? You bet your ass. As far as F1 games go on the DC, it’s probably joint second with the first F1WGP game, but as a general racer its several racing leagues below the fabulous Le Mans, F1WGP2 and even Vanishing Point. Ho hum.
6/10

Spec Ops: Omega Squad
Fuck me. What a load of shite. Omega Squad looked like it could be the game to finally put the epiliepsy-inducing ghost of DC Rainbow Six to bed, but in actuality its worse. Horrific, in fact. Things start off well, with you getting to choose your weaponry and mission etc – all fine and good. There are lots of missions to take and there is a frightening arsenal of guns, grenades and other pointy things to equip your soldier geezer with, but that’s all irrelevant because when the game actually starts it’ll take somewhere in the region of 9 seconds to realize that this really is a game you don’t want to play. The graphics, for a start are barely above PS1 standard – the character models look like something out of 1970s Doctor Who and the ‘animation’ they exhibit is akin to Pinocchio’s. Before he was a real boy, you understand. Add to this the general murkiness, the flat, drab textures and the pop-up (yes, pop-up in a first person shooter!) and you’ve got one ugly game.

A Lego gun! That'll keep the baddies at bay

Of course, beauty I only skin deep, but Omega Squad doesn’t even play well. The controls are far too complex for a joypad, but even with a keyboard they stink. The view can be switched to a 3rd person one, but all that does is show you how horrendous your Spec Op-ist looks, especially when you kneel down or go prone and sink into the floor. Want more? How about being able to shoot through walls because collision detection is out to lunch? Or shooting a ‘baddie’ in the head at point blank range and the hit not being registered? Absolutely pathetic.
1/10

Pen Pen
One of the weirdest games you’re ever likely to play, Pen Pen was a launch title for the DC and one of my earliest Blockbuster rents back in the day. I didn’t really appreciate it’s charm back then, but now I have my wiser head on I can see it’s appeal. Possibly spawned from the depths of an opium den, the idea behind Pen Pen is that these brightly coloured penguin-type things from some far off planet like nothing better than to race around acid-trip worlds by sliding on their guts, swimming and running. Like you do. So, you pick your Pen Pen, get out onto the track and then try to beat all of the other contenders by rythimcally tapping the various controls in order to build up speed. Sliding is a bit like the luge from the winter Olympics, whilst swimming and running are self explanatory.

Graphically quite impressive and aurally quite sickening (in a sweet way, you understand), Pen Pen is very original and features some nice ideas – such as winning races to buy new clothes and hats for the various characters. There are some bizarre aspects, such as putting your Pen Pen to bed - but it comes with the territory I suppose. It kind of reminds me of that old N64 game Snowboard Kids, albeit with massively improved graphics and more abstract weirdness. There are only 4 courses to race but they’re all suitably long and the idea of collecting all of the clothes adds longevity. If you like that sort of thing. Still, Pen Pen is a unique title and worth picking up if you see it going cheap.
7/10

Wild Metal
Quite why Rockstar removed the word ‘Country’ from the title of this PC to DC conversion is beyond me, but they did. If you ever played the PC version of Wild Metal (Country), you’ll feel right at home with the DC port – it’s exactly the same. You drive a little tank around a rather barren and foggy landscape with the intention of destroying all of the other tanks and flying meanies roaming about. There is a slightly contrived story about how machines have taken over man’s galactic empire but its bollocks really. All you need to know is that there are enemy units bopping about and they have to be stamped out like the goddamned vermin they are. You do this by correctly aligning your turret and tuning your trajectory from afar and then letting them have it, in a sort of 3D Death Tank kind of way.

There’s little else to it than that to be quite frank. Once you’ve killed everything in a level, you move on to the next where it’s more of the same. Hardly the most complex or involving title on the Dreamcast, but the inoffensive nature of the proceedings makes for quite a relaxing experience. Graphics are very basic and sound almost non-existent, but the gameplay can be quite satisfying – the tanks handle very well and lining up shots with the turret is quite good fun. It’s not Alien Front, but it’s still a decent little shooter.
6/10

Finally, I appear to have lost my copy of Buggy Heat. How? I have no fucking idea. How do you lose a game? BAH!

Next up: Freestyle Scooter. Oh yeah baby!

Dreamcast Love Continues...


A rather silly but affectionate look at our favourite console and it slags off Bernie Stolar or whatever that Saturn killing c**ks**ker was called. Enjoy!
(Oh and here's a Dreamcast alarm clock that just went for about £20 on ebay!)


Segagaga Review by the HappyConsoleGamer




If you've never seen the late Japanese Dreamcast release Segagaga then prepare to cream your pants with Sega fandom glee. If you thought Sega Superstars Tennis was a love letter to Sega fans you have seen nothing until you have seen this. I've personally known about it for years (why do you think my old web comic was called Mangagaga?) but I still sadly don't own it. This guy in the video above however, does own it and he owns the special edition box set they made that contains all sorts of neat stuff like a set of pin badges for every Sega console. Way too awesome.

If your thinking the heaps of Japanese text in the game will put you off, luckily there is a guy who is dedicating himself to translating it. You can check out his progress at his 1up blog. He is also looking for help on the programming side of things, so if you have the technical know how and own the game you could help out! Once again talented fans are keeping the Dreamcast and it's games that many may of missed alive.

Dreamcast Remake?

You know Tectoy? It's the Brazilian toy company that sometimes makes Sega stuff.

They has something interesting on their website.

http://www.tectoy.com.br/

Basically it's a sort of poll that asks which console people would want them to remake. Oh course they are not saying that they *are* going to remake the console that is chosen but...


(I miss Photoshop)
Here are the stats:

Game Gear (5.3%)
Dreamcast (91.0%)
Pense Bem (3.7%)

I think this is VERY interesting. Normally Tectoy seems to like to shrink consoles down and put a ton of games on them via flash memory. Could they do something like this for the Dreamcast??? Is it technically possible? Of course I suppose it could be. Is it financially viable to do this? That I am not sure of...

Still we can all dream. It would be nice if they could somehow remake the Dreamcast. However, is there really any point? How can you really improve on the Dreamcast? I suppose if they do something radical like wireless controllers or a built in screen or pre-load it with rare games...

In any case keep an eye out.

Pulled from DC Emu UK:
http://dreamcast.dcemu.co.uk/tectoy-dreamcast-possible-111395.html


Original article Insert Credit:
http://www.insertcredit.com/archives/002325.html

New Dreamcast Portable.

A rather boxy portable Dreamcast.



It looks pretty good. With a little work to protect the insides and maybe add some more ventilation this could be a sweet little unit.

I actually have a PS one screen that I was considering modifying to use on my Dreamcast. But I am lazy. A Dreamcast custom arcade cabinet is gonna be my next project.

Found at Sega Nerds.

The DCJY gets a nod in Retro Gamer Magazine!

Retro Gamer magazine, up until this point, had been pretty short on write ups about the Dreamcast. Maybe they weren't classing it as a "Retro" console just yet, waiting until the last few retail releases in Japan were out of the door to call it old. This has changed with the latest release, Issue 50, with a whole retrospective dedicated to Sega's last console, including a rather brilliant front cover with the tag line "Why the Dreamcast was the greatest Sega console ever". The cover is slighly spoiled a little by the big Grand Theft Auto logo (I know it's quite the event and all but you simply cannot go anywhere without hearing about it at the moment) but there is remedy in the fact that the issue also features an article about The House of the Dead and another for Gunstar Heroes.


The Dreamcast article itself, while I haven't read it in full yet appears to be very in-depth on the consoles history and strengths, and for their "10 Perfect games" bit they struggled to find just 10 games to pick, so cheated a little by putting Shenmue 1 and 2 in one entry. The best thing about the whole article however? The Dreamcast Junkyard gets a little write up in the "essential websites" part! We're described as "amusing", "passionate" and "one of the only Dreamcast websites that still updates regularly with anything other than emulation". Is this the first time this blog has been mencioned in print, or did I miss one along the way? Whatever the case, this is rather ace.don't you think?

Cosmic Smash making a comeback?

As I have been saying all along, the Dreamcast's line up of games seems to keep showing up in some form or another on the current generation of consoles at an alarming and increasing rate. By the year 2022 gamers who never owned a Dreamcast may have finally caught up with its entire line up across dozens of systems. At least for now, it looks like one more could be on it's way, and this is a game even many Dreamcast owners have missed out on.

Siliconera are reporting of a new trademark registered by Sega of America for Cosmic Smash, a game released on the Dreamcast in Japan only. For those who have yet to play it, it's like a mix between Virtua Tennis and Super Breakout, with the visual flair of Rez. The game was released in limited numbers in a fancy DVD case for a budget price (about £20), and was a direct port of a even harder to find arcade cabinet of the game, with no console extras. Short, but very, very sweet. I still need to make a article about it at some point.



Yes, we know what happened last time: Sega got out a new trademark for "Dreamcast" just so they could sit on the name for longer without anyone using it for a dishwasher or something, and we have had rumors of Sega franchise revivals up the wazoo in recent years, many of which have gone unfulfilled (New Space Channel 5 and Skies of Arcadia games being the most painful to not get) so don't get your hopes up for this just yet until we hear more. Stranger things have happened though, and Sega do seem to be on a remake sugar rush at the moment.

If this does end up being on Sega's upcoming production schedule, the real question lays in what system will it land on? Cosmic Smash was quite a short game to begin with on the Dreamcast, so my bets is going to go on one of the many download services out there like X-Box Live Arcade, the Playstation network or Wiiware. There's no doubt the gameplay style would just suit some motion controls, but a HD version of the game ala Rez HD wouldn't go a miss either. I'm personally rooting for Wiiware myself, seeing as I probably won't be buying a HD console any time soon. We shall see!

Dramatic Gamestation U-Turn!

Well, not quite. You may recall Father Krishna's post a few weeks back documenting Gamestation's outrageous (but unconfirmed) policy of incinerating unsold games of yesteryear in some sort of macabre retro holocaust. Imagine my suprise then, whilst having a nose around a local branch of Gamestation I noticed the tiniest of Dreamcast 'sections' peeping out from under a load of Gamecube titles:



This 'section' comprised dog-eared copies of Ready 2 Rumble and MSR (sans box cover) but also contained Jet Set Radio and Shenmue. I also found it quite apt that several of the Gamecube games above were ports of Dreamcast games.

And you thought mobile phone cameras were useless!

Forbidden Kingdom movie features the Dreamcast


There is a Dreamcast in the new movie "Forbidden Kingdom". Apparently there are a number of video game references in the movie.


"the best reference is also the most subtle. In the first five minutes of the movie, after Jason wakes up from his dream, you can see a Dreamcast on the left hand corner of the screen underneath his TV."


(Quote from Siliconera)




Jackie Chan, Jet Li and the Dreamcast?


Ticket Bought.

Nice Dreamcast Vid...

Says it all really... I like this dude (remember when he was bigging up MDK2?) Imagine you'd never heard of the Dreamcast. If I had this guy as my guide, I'd buy one. Then I'd get down on one knee and pledge my allegiance to him. I'd cater to his every whim and lay down my life for him.

Alright, maybe not his every whim, but most of them. All those except for the sexual ones.
OK, if I'm completely honest, maybe the odd one or two, but I'd definitely buy a Dreamcast.
But I would grow a moustache for him. (If he asked...) LOL! Enjoy...

Law56kers NXdoom Collection - Homebrew Collection

Do you like the Dreamcast?

Do you like Doom?

Do you wish there was a way you could play well over 100 modifications of Doom on your Dreamcast?

Well the future is now.



Law56kers has released a HUGE 2 disk collection of practically every Doom modification that will work on the Dreamcast with Nxdoom. All you need is the original Ultimate Doom and Doom 2 .wad files.

http://www.dcemu.co.uk/vbulletin/showthread.php?t=106657

So, if you happen to want to shoot some Nazis in Outerspace...




Or go insane with Doom cranked up with Doom 2 Extreme.





Or if you happen to feel like going nuts on some Nintendo characters...Nobody is gonna judge you...





This collection is pretty sweet for anyone who is a fan of Doom. I know I am going to have some fun just going through the lists and seeing what each of the mods looks like. Half Life Doom? Zombie Doom? Duke Nuken Doom? Star Wars Doom? Half the fun is just seeing what the insane Doom modders community have put together.

Big thanks to Law56kers for putting this collection together.

Help, Download, and Discussion Topic:
http://dcemulation.org/phpBB/viewtopic.php?f=14&t=96980&p=992988#p992988

Jet Set Radioooo!!!


Jet Set Radio, my very first game for the Dreamcast, and even after playing literally hundreds of them, I think it's still my favourite game for the system. It was just so awesome and unique for its time... Hell, it's still awesome and unique today! It represented Sega at its peak of quality and creativity, and like many other great Sega franchises it only had one sequel. You know, because unlike other companies (*cough*Nintendo*cough*), and with the exception of a certain blue hedgehog, Sega is not known for mercilessly milking its franchises to death... (how many different sports did Mario practised already?).


Unfortunately that sequel has been out of my reach for years, since, like many sequels original programmed for the Dreamcast, it ended up being released for the Xbox after Sega officially killed its little white box of awesome. But hey, that's why god invented retro compatibility! Today, thanks to my beloved Xbox 360, I'm finally able to play that hallowed title and man, isn't it fucking great!

The core of the game stays the same. You're still a kid in rollerblades trying to cover a city in graffiti, while avoiding corrupt police officers and clashing with other gangs. What changed is the way you do all this. In the original game you had missions. You enter a zone, have to cover it in graffiti within the given time limit, and you only leave after successfully completing your objective. Now that's all gone. Your garage is no longer just a menu, it's a fully 3D "mini-level" which serves as a hub to reach the city areas, and you can freely go in an out of those areas without any time limit or other constraints. You are free to enter an area, calmly explore it, paint a few tags, even save your game in special spots, and go out without any penalty. Some might argue that this takes away that thrill of being against the clock in the original, but for me this is just great because now you can play at your own rythm, with no stress.


The way the police acts is also different. In the original they would come after you painted a certain number of graffiti, chasing you mercilessly (which in later levels forces us to carefully select which graffiti to paint first, because it's really hard to paint larger ones with tanks behind your tail). Now they only appear at certain spots and when they do, you just have to knock them down and paint their backs for them to run away. Once again, for some people this means no chase=no fun. For me this means no fucking police trying to kill me while I'm busy painting walls, and that's good.

There is one change I don't like, though. In the original, in order to paint the medium and large graffiti you had to move the analog stick according to the directions shown on-screen, kind of simulating the movement of our character, waving its arms in the air while painting the walls. Now you just need to hold down the trigger and move along the area you want to paint, which honestly feels like an unnecessary change and it takes away some of the fun of doing the graffiti.


Graphics wise, the cell-shading of the original game was so freaking awesome that it would be impossible to do much better with the sequel. This is true, but still there are some nice improvements, like gorgeous lighting effects or way bigger areas. Sometimes it looks like they overdid it, though, with areas so full of NPC's the game actually slows down. About this I don't know if it's the game's fault, or it's just the 360 emulator (just because a Xbox game is playable on the 360 it doesn't mean that it'll run flawlessly), but still it's a little annoying. On the plus side of things, as the name implies this game is set after the events of the first one, so be prepared to meet redrawn models of your favourite characters and even some updated versions of well-known areas from the first game. Professor K looks a little too futuristic, though...



But JSR is not only known for great graphics and gameplay, it also had a freaking awesome soundtrack that, to this day, it's still my favourite licensed game soundtrack (the 2nd place belongs to Need for Speed: Underground, great soundtrack that one had...). Featuring a psychedelic mix of rock, hip-hop and techno, it fitted the game perfectly and was even enjoyable by itself. Well, I'm proud to say that JSRF's soundtrack is equally impressive! Once again it's a great mix of various genres, it fits the game perfectly and you'll get so hooked to it you'll immediately consider buying the cd to listen to it while away from the game.


(this review sucks, but at least you can watch more gameplay footage)

Overall, as expected this game is not as ground breaking as the first one, and it's not the perfect sequel either, but it's a really great game and it's well worth the title Jet Set Radio. Fans of the original game owe to themselves to try this one out, for even if this game represents the start of Sega's demise as a respected software-house, it still has some of that magic from the Dreamcast era, something hard to find these days, unfortunately. Also, knowing that so many Sega games are left without follow-ups, we have to be thankful for the mere fact that this one exists.

Some more Dreamcast goodness.

This should help get you out of the depression brought on by Gamestation's retro betrayal.

Not only do we have remakes on other systems to look forward to, (as Gagaman(n) just mentioned) we also have the hardware modding community hard at work making awesome Dreamcast stuff!

Look at what this person made!









And no your eyes do not deceive you! if you look carefully at the first video part of this contraption is running off a normal Dreamcast!!!! Only the controllers and AV connectors seem to be modified!

I was really considering making a Dreamcast cabinet before this... Now I know I gotta go for a custom Dual Screen!

Chin up, the Dreamcast continues to live on through other consoles!

After hearing that horrible rumour about Gamestation destroying most of their retro stock to make more room for modern games, you may need some cheering up, so here's my crack at it: while you won't be able to buy Dreamcast games in any UK chains anymore (excluding the odd second hand shop you may be lucky enough to live close to), Dreamcast games seem to keep invading the current generation of consoles.


Most recently we've had REZ HD and Ikaruga on Xbox Live Arcade, giving HD gamers the chance to play two of the greatest shooters the Dreamcast ever conceived, and news has been released that Namco plan to release the original Dreamcast Soul Calibur on Live Arcade in anticipation for the upcoming forth installment. Have they really made that many already? It only feels like yesterday that Soul Calibur was rocking my world. Oh wait, that because it was, because it's still arguably the best in the series, and playing it on a 32" TV with a VGA cable is still an absolute wonder to look at, despite not being in HD.

On just about every system most recently we were treated to Sega Superstar Tennis, a Virtua Tennis spin off that salutes Sega's history of great characters (and Shadow), particularly the Dreamcast era that gets a huge representation in it with the inclusion of characters and locations from Jet Set Radio, Space Channel 5, House of the Dead and Samba De Amigo.The game is great fun and already quite cheap to buy if you haven't already. The games developer Sumo Digital seems to know why we love Sega more than Sega itself.

Speaking of Samba De Amigo, the upcoming Wii version of the game was shown off at a recent Nintendo event, along with some wonderful looking screenshots (but sadly no footage yet) and impressions that were mostly positive (except some complaints from people who can't play the game properly). It is looking beautiful and gives you the option to play the game with two remotes instead of a remote and a nunchuck, the first game to even do this on the Wii so far. While there is nothing quite like shaking two big plastic maracas that rattle, this new game will finally give this much over looked classic a second chance and this time it has the potential to be BIG.

Even the handhelds are not safe from the Dreamcast invasion, with a DS sequel to a personal favorite of mine, Bangai-O, on it's way to the DS, and the PSP getting ports of Crazy Taxi and Power Stone.

These alongside Sega Bass Fishing, House of the Dead 2 + 3 Return, Trigger Heart Exelica on Xbox Live and the Milestone Shooting Collection (Chaos Field, Radilgy and Karous) on the Japanese Import Wii, show that the Dreamcast's amazing library of games is spreading across all formats even today, years after the console stopped production. Be happy in the knowledge that those that never played the Dreamcast are only just now catching up with it's greatness, and that we were years ahead of them. =)