
Yeah, baby...erm...yeah!

Wind and Water unpacking and first impressions
So Wind and Water Puzzle Battles showed up in the letter box this morning, so I promptly did a video of the excitement of getting a brand new Dreamcast game, showing the game's highly professional packaging as well as a quick look at the game running on the system. I'm very impressed by just how slick the presentation of both the manual and the game itself is, the Yuan Works team (all two of them!) are evidentially very passionate when it comes to making games, I hope we see more from them in the near future.
So my first impressions on the game? The story mode is the game's strongest point: you get a Super mario 3 like hub map where you'll bump into characters to chat to (two of which are based on the Yuan brothers themselves) and plenty of different mission based stages to play, that on completion open up more of the map. There is also a shop to buy items from and great little mini games to be found. The dialog between the characters in a great laugh: the game's story is based around Amy who has been deemed the task of teaching everyone how to play the game despite being a bit of a air head, while the game is still being developed around you by the Yuan brothers. One particularly amusing moment was coming across a little kid who was on his way to a RPG school, holding a giant, Final Fantasy VII like sword. There is also a arcade mode and a very clever puzzle mode where you only get one or two moves to clear all the blocks.
As for the gameplay, so far I'm finding it quite challenging at say the least. It's rather simple to get into, but deceivingly tricky once you start to get deeper into it, especially when facing CPU opponents. The game requires very quick reflexes and the ability to manipulate the blocks you swift about very strategically. Personally I tend to hold my own pretty well in puzzle games but in this case I'm getting my arse whupped. I still haven't even beaten the first opponent you need to face in the story mode yet after quite a few attempts, he just manages to throw me out of the game in seconds with his super quick maneuvers.
So at the moment I'm struggling to keep up with it but I'm going to stick with it and see if i can get better, so this game may even be able to pull me away from LittleBigPlanet for a bit, so that's something. When I said in the video the review will be by the end of the week it'll probably be more like next week as I want to play quite far through it first.
Subversion

Wind and water is out!
From this week copies of Wind and Water: Puzzle battles should be on their way to whoever pre-ordered it, and can also be purchased right now as the game is officially out! Apparently it was already for sale at a convention in France a week ago, lucky buggers. If you haven't already, buy yourself a copy of this NEW game for your Dreamcast at Redspotgames store. Alternatively Play-asia will also be stocking the game within the week. I'm looking forward to finally getting my copy, look forward to some videos on it's release from me including a Rummage video review!Rough with the Smooth
Fuck sake. Had to get my car MOT-ed yesterday, which for our non-UK readers means that I had to take it to a local garage for it's annual check-up. As predicted, the piece of shite failed the test and I had to shell out 400 quid for some grease-monkey with no neck to tighten a few screws and scratch his arse. As you can probably guess, this left me in a mood that could be described (quite accurately) as the exact opposite to 'euphoric.' Moral of the story? Never buy a Ford Mondeo that smells like a chicken shed off a Farmer. Rather, contact a man called Gary and spend your money on Dreamcast games instead - definitely an activity more associated with happiness than getting your jalopy fixed.You may remember the enigmatic Gary from sporadic posts here at the 'Yard over the last couple of years. We first encountered him through his enormous DC collection, and then again when we managed to prise a copy of DC Half-Life from his grip several months later. Now, he's only gone and dumped a fucking lorry load of even more amazing stuff through my letterbox...
Granted, all of the following games are CD-Rs, but for the average non-importer like me, this is probably the only way I would ever get a chance to sample the delights of the following gems without paying an arm and a leg for them on eBay:
4x4 EvolutionA favourite of online gaming community UK-Rockers, 4x4 Evolution is an off-road racer that eschews the arcade stupidity of 4 Wheel Thunder in favour of a more realistic SUVs-racing around-the-countryside setting. Posh twats in tweed and carrying shotguns are, however, thankfully absent. The sheer number of real-life vehicles on offer is mind-boggling, with nearly every major 4x4 manufacturer represented by their most popular gas guzzlers. So, you get Nissans, Mitsubishis and the like jostling for position, rather than made-up monster trucks and buggies. Sweet. The game itself offers a multitude of play modes (single race, time trial etc), but the main meat of the 4x4 Evolution experience is to be found in the Career mode in which you start out with a limited bank balance (a bit like mine after that fucking MOT) and must buy a vehicle, kit it out and then enter championships.
Just like in Sega GT, you can only enter certain championships with certain vehicle classes so this means you need to juggle which trucks you buy and upgrade. The actual gameplay is also about as far removed from 4 Wheel Thunder as you could possibly get - there are no nitro boosts or time limits here, instead the majority of the races are of the point-to-point variety and set on large open plan circuits where you have to follow an arrow to the next checkpoint. Because of this open-plan nature, it isn't always essential that you stick to the beaten track, indeed the AI vehicles usually don't and this leads to some great races through wooded areas and through rivers etc.
Graphically, Evo's vehicle models are pretty sweet although the environments can feel a little sparse at times and the game engine shudders occasionally. This minor niggle aside, 4x4 Evo is a solid racer and the fact that it never got an official PAL release remains something of a mystery to me.
Project Justice: Rival Schools 2Project Justice is a game I actually owned in it's official guise many moons ago when the DC still had a pulse. I got it from Gamestation for about a tenner and boy, do I wish I'd held on to it now - it regularly appears on eBay for upwards of £100. Alas, my copy went when I (somewhat foolishly, with hindsight) traded in my DC set-up for a PS2 and a copy of NHL 2001. For shame. Getting hold of this replacement copy through Gary then, was like welcoming back an old friend. Project Justice is a 3D beat 'em up by those masters of the 2D genre - Capcom, and rather ingeniously features a storyline like something out of an episode of Saved by the Bell.
Yep, the game features characters who are all pupils at different schools and throws them all together for one almightly playground scrap, although these fights are nothing like the ones we had at my school - there are no endless headlocks or rolling around on the football pitch here, people. No, instead the kids from Justice High are all masters of kung-fu and have the ability to throw balls of fire with their eyes - a skill that would undoubtedly have resulted in multiple detentions when I were a lad. The fights are similar to those in Marvel Versus Capcom 2 in that they allow multiple characters to be called upon to lend a hand should you find your ass being handed to you, and so you choose a team of 3 fighters to wade into battle with and can use them to gang up on an adversary depending on whether or not you have the required power in your little whup-ass meter.
Nicely, the characters all represent various (Jap & US) student-themed stereotypes such as sporty jocks and science geeks etc (if it were based on UK themes, they'd all be drunk chavs and pregnant 14-year-old slags, no doubt), whilst the battle stages are all similarly school related in some way e.g. classrooms, gyms, playgrounds etc. Project Justice is very easy to pick up and play, so if your beat 'em skillz consist simply of mashing all the buttons with sausage fingers (like mine) you can get just as much enjoyment out of it as an expert. Aesthetically, it's not as good as Dead or Alive 2 (what is?!), but the variety and creativity of the stages and characters, coupled with the outlandishness of the special moves on offer more than make up for it.
Tokyo Extreme Racer 2The original Tokyo Extreme Racer is a bit of a mixed bag really. Whilst the graphics are fairly decent, the gameplay was as deep as a puddle on Mercury: Race around one dull highway challenging boy racers to a duel. Repeat to fade. Enter Tokyo Extreme Racer 2, a game that offers more of the same, only with vastly improved graphics, more cars, and a slightly bigger stretch of highway. Like Project Justice, Extreme Racer 2 is a game that occasionally pops up in it's PAL guise on eBay for a hideous amount of money and is also a game I've owned previously in it's official form. The basic premise of Tokyo Extreme Racer 2, much like it's prequel, is to drive along the highways and byways of a neon-lit Tokyo searching for 'rivals' to race against.
When you eventually find someone willing to chuck their copy of the highway code out of the window, you drive up behind them and flick the high beams at them. This initiates the actual race, where two power bars appear at the top of the screen and whoever gets the furthest ahead has the least damage done to their bar. If your opponent gets too far ahead of you - you lose, and likewise if you leave the slow old twat in your dust you get the spoils of victory. As with most racers, the career or 'Quest' mode in Extreme Racer rewards your wins with credits with which you can upgrade your vehicle with body parts or engine/handling improvements. I suppose this game is pretty unique in the way that it pits racers against each other in a way that most other racers don't, but the repetitive nature of the tracks and the virtually non-existent music slightly let it down. Where it definitely shines though, is in the graphics department. The car models are some of the best on the DC - and while the cars aren't officially licensed you can generally tell what it is you're driving simply because the models are so authentic-looking.
Sadly, there are no damage models, but for a game with this degree of arcade slant, realistic damage would probably been more of a detraction than a bonus. In a nutshell, Extreme Racer 2 is an original and awesome looking game that is let down slightly by sub-par sound and some simplistic gameplay aspects - but overall, a decent little racer.And so concludes part two of the documenting of my recent games haul. There's much more to come, dear enlightened reader, so keep checking for updates - and in the mean time, if you want to get in touch with Gary and take advantage of his massive stock of games for sale, email him at dreamcasting@btinternet.com for a full list of titles.
Super Furry Animals
So America has it's first black President and F1 has it's first black world champion. Yawn. I've got much more important news: I've been drinking alcohol and surfing eBay again! As such, it's been a bit hectic on the delivery front here at the 'Yard this week and seeing as DC games are still as cheap as ever, I've been snapping up every decent title I can find ont tinterweb. A knock-on effect of this blurry bidding action has seen an obscene volume of games drop out of the ether and into my DC, so here begins the arduous, but not unsatisfying task of documenting these purchases...Super Magnetic Aaaargh!
What a week it's been eh? Russel Brand (cock) and Jonathan Ross (arsehole) drown in a pool of their own turgid smugness, Hallow e'en comes and goes without even a hint of Armageddon/unleashing of the Legions of Hell (dammit), and the Dreamcast Junkyard gets a long overdue makeover (awesome). It's been emotional, people. Not, however, as 'emotional' as I've been in recent days. And by emotional, I - of course - mean 'synapse-endangeringly furious.' Why so? Three words:1) Super
2) Magnetic
3) Neo
You know that old adage about the Devil disguising himself as something nice in order to appear more enticing? Well, meet the Devil. In the form of this little cunt:

Yes, I bought Super Magnetic Neo off eBay for the princely sum of £3.00 or thereabouts, and was expecting a colourful yet slightly childish romp through candy-cane worlds populated by jelly babies. And to a certain degree, I was right. You see, visually, Super Magnetic Neo is like an uber acid trip, helped on it's way by a couple of lines of coke, a bottle of JD and a punnet of magic mushrooms. You play as the titular Neo - a smurf-hued robot with a magnet for a bonce. An evil baddie bloke has taken over the world, or something, and populated it with similarly evil robots (although, I don't remember the Terminator just mincing backwards and forwards, minding his own business like the evil robots do here) and it's up to you to smash them to bits and restore order.


However, to accomplish your mission, you must utilise the aforementioned cranial magnet. How? Well, it has the ability to create positive and negative polarity fields and by creating these fields in certain places you can propel yourself off platforms, grab swinging ropes and, obviously, destroy baddies. And by reading that, and looking at the amazing graphics in the poor quality screen shots here, you be forgiven for thinking that Super Magnetic Neo was a platform fan's wet dream. Which it would be, was it not for the immense difficulty level. A wolf in sheep's clothing if ever there was one. And just to nail it in even further, Super Magnetic Neo makes MDK 2 seem like a walk in the park.

Everywhere you turn there are pits and baddies that kill you instantly with the slightest touch, and in some areas you must jump from swinging rope to swinging rope to platform to platform to swinging rope...where the polarities change and you have to get the right one...or it's game over. Hair tearingly annoying? You bet your ass.
Be afraid. Be very afraid...As such, I haven't actually got past the second world at the time of writing this guff. However, seeing as the graphics are so mind-bendingly good and the story so completely off the wall, I'm prepared to stick my neck out and recommend this to neurotics, people with pace-makers and inmates of high-security medical wards only. Have fun!
The Emperor's New Clothes
Wahey! Welcome to the third generation of The Dreamcast Junkyard! Thought it was looking a bit tired around here so I spent today sprucing the place up a bit - no point going out boozing when there's important work to do. I realise that other members of the team may have (much) more creative skill than me when it comes to graphic design - Gagaman, I'm looking at you - but seeing as this place was originally my baby, I thought it only right that I put my ham-fist to it...Dreamcast Games to Play on Halloween.
The theme is "Batman" this year so I managed to grab a burlap sack from a local coffee shop and I am making into a "Scarecrow Mask" for Halloween. It's coming out quite nice.
Here are a few games to play during Halloween.
The new Beats of Rag Mod based on the Splatterhouse series.

I have not played it yet. I am assuming you go around and kill evil stuff in a messy manner (If they stay true to the source material that is...)
Here is the DCEmu article and the LavaLit article for future reference.
http://dreamcast.dcemu.co.uk/splatterhouse-trilogy-openbor-mod-168907.html
http://www.lavalit.com/index.php?topic=2056.0
The original RE series is a no brainer when it comes to horror themed games.RE Code Veronica was the first RE game to do away with 2D backgrounds and was the first RE game to debut on a non-Sony console.
I find that the Dreamcast controller is perfect for survival horror games and thus I enjoy playing this game on the Dreamcast rather than the PS2 or Gamecube.
Find a copy of this lovely gem and proceed to have a good time running away from zombies and biological freaks for awhile.

Bats are really annoying. Hold up your lighter to get rid of them. I played through this game once before I learned that trick.

Illbleed is like starring in a B-Horror movie.
Instead of running away from enemies the gameplay drives you to walk slowly through each level looking for traps and steak dinners to gorge yourself on.
It's fun to play a game that doesn't really take itself too seriously but still manages to be very creepy and bloody at times.
Also: Evil Undead Sonic.

And of course the ultimate Halloween party game.

"Suffer like G did?"
"No! Don't Come!"
We have all heard these lines before and we all love them.
You know what I really wanted to do an in depth article about why this game is so fun but come on.
Zombies with Chainsaws people......You can't get more Halloween than that.
Happy Halloween Everyone!
Atari Punk Console, Housed Inside a Dreamcast.
Wikipedia.
(NOTE do not watch this video if you have epilepsy or are sensitive to flashing lights).
Wow.
It's kinda a shame everyone was giving this guy crap for using a Dreamcast. I mean that particular Dreamcast had died already. Why not use the parts for a project like this?
My favorite part is that he installed Furby eyes in the middle control ports.
More photos of this project.
New Sonic Adventure 2 character revealed
What the fuck is an echnida? And all this time I thought Knuckles was an echidna...
HD-Cast
Just a few days ago, I was a wreck. A gibbering, sweating, puss-filled mess. And for once, it wasn't down to smashing in too many cans of Special Brew down the park and shouting at pigeons. No, it was down to the state of my eyes and contrary to what some may say, It had nothing to do with the Gok Wan-style goggles the cretin at Specsavers duped me into buying (left).



Dreamcast: The Novel
"Wow!" I thought - someone's written a hard hitting novel documenting the rise and meteoric fall of our favourite dead console! Just think - the intrigue! the espionage! the blood, sex and tears played out against a backdrop of hardcore business meetings and mass redundancies! DREAMCAST - A NOVEL!!!*
Alas, upon reading the actual synopsis...
"What really goes on behind the scenes in the mysterious world of community theatre? Dreamcast is a look at the most underpaid volunteers on the planet, those who serve the muse of live theatre in the small towns and suburbs of America."
...I came to the conclusion that it actually sounds like a load of shite.
Shame.
* Once again, I apologise for wanton over-use of apostrophies.
A Gentle Reminder: Dux and Wind and Water Puzzle Battles
Wind and Water.
It's a fast paced puzzle game!http://www.wind-water.net/
http://www.redspotgames.com/shop/
Dux.
It's an old school shooter!http://www.hucast.net/
http://www.play-asia.com/paOS-17-71-4-74-1uf-49-en.html
This is a very exciting time for the Dreamcast scene. Possible success for these titles may help usher in a new wave of Dreamcast Independent releases from smaller companies.
Also bear in mind that similar games with limited releases became quite the collectors items once the original run ran dry. So yeah. If you are considering spending some cash on a "current gen" game maybe you should consider investing your cash in one of these instead. It's gonna cost you about the same amount of money.
(And don't forget they still have some copies of Last Hope left at Red Spot Games. I know I am gonna grab one!)
"Dream Trooper" Storm Trooper Head Portable Dreamcast.
Better late than never.
He made this thing out of an old Lazer Doodle! Amazing! All it's lacking is the back cover.
Recession? What you talkin' bout, Willis?
'Sup. Seeing as it's been about 9 millenia since I last ejaculated anything of note onto these hallowed pages, I thought it was about time I got back into the swing of things with a post of sorts. I have however, in my absence, been a regular visitor to the 'Yard and have been quite entertained by the exploits of the rest of the team over the past few weeks and months. Kudos where it's due.
There is a point to my rambling on about this Bantha shit though - the price of Netto beans may have gone up by a solar system-shattering 1.5% in the last month (which has hit me hard, regardless of the contents of the last paragraph); but the meagre price of a Dreamcast game has remained constant, even in the light of Wall Street crumbling to the ground and the FTSE melting down into the sub-components of a Pot Noodle.



Like I said, it's a Tony Hawk clone with frankly superb graphics...but only 3 - yes THREE! - stages. Oh, and a rather strange back story that involves a robotic paedophile who steals kids and takes them to his magic castle for a thorough seeing to (I would imagine). Dodgy storylines aside, Razor is a fairly enjoyable game for the time it lasts - all there is to it is riding your scooter around the various (3) stages doing tricks and collecting scooter wheels. It's clearly another one of those infamous kiddie games and it's predictably easy peasy lemon (muthafuckin') squeezy, but if you have a four-year-old who loves scooters AND has a penchant for rare Dreamcast games...by all means make Razor Freestyle Scooter your next purchase.