The Segagaga Box set: Inside Out

Back in 2000 I learned about Segagaga in magazines, and found the official Japanese website that had all sorts of great images of the mysterious game, including all the limited edition content made for it including a Mega Drive style VMU and the collectors edition box set of the game. The game sounded so awesome to me that not only did I name my first foray into website making after it (which later became Mangagaga, where characters from the game made appearances in the comics) and also saved a whole bunch of the images which are now used as elements of Sega Memories.

I've been wanting to own this game ever since I heard about it, even if it's all in Japanese so I probably wouldn't get that far in it, considering it's an RPG of sorts. Particularly I wanted the box set that contained some rather fancy goodies. For years now I've been attempting to get one on eBay when they rarely pop up, getting outbid left right and center by people willing to blow more cash on it than me. Recently I found one by searching for 'SGGG' rather than 'Segagaga' that had a starting price of £50, and in a stroke of sheer luck, no one else even attempted to outbid me for it! Even better: the item was located in the UK so the postage wasn't as high as all the ones coming from Japan before it. It showed up at last the other day, and here it is!

A pretty simple white box with the SGGG logo. Open it up to reveal..

Even more SGGG logos! The presentation is very simple, and not the colorful craziness of the Samba De Amigo maraca set, but then the Dreamcast box itself was like this too with just a logo on it.

The game itself comes in a odd box. It looks like a DVD case but is twice as thick and also a little bit taller. Inside it has two disc holders (even though the game is only one) and the manual is CD sized, just like the one you'd get in the regular release in a CD case. A shame they couldn't make a book shaped manual with bigger art to match the box. Oh well.

Contained in the little white box is one of the nicest goodies: the pin set. There's a pin here for the logos of all of Sega's significant consoles from the Sega Mark III (AKA the Master System) to the Dreamcast along with a SGGG pin. The box is kind of cheap feeling but the pins are sweet.

The T-shirt at first glance looks just as minimalistic as the box, which nothing more than a logo on it. Take it out of it's re-sealable package and check out the back however..

..and you get this fantastic black and white image of Sega's many console controllers dangling and a huge Sega 'S' along with the words 'Generation S 21st century, Sega control the world". Of course they do. Ahem.

Finally there's this little black organizer book. The first pages include the lyrics and a music sheet of the 'Segagaga March' theme tune. The next two pages include some info about some of the oddball characters you'll fight in the game (including Alex kidd). After that it goes into normal organizer pages of dates, phone numbers, addresses etc. Oddly enough all these pages are in English.



As for the game itself. I've played it before via a CD-R copy of it, although on that to fit the game on a CD many of the cut scenes were removed. There is a translation guide for the first chapter of the game on gamefaqs which I used but once you get to that point you get into the game development simulation which is far more complicated as you have to manage your staff while they tap away at their computers programming games for you (the results of which turn out to be classic Sega games from all their consoles or parody games like 'Mortal Wombat' and 'Sega Lolly'). With the CD-R I could also rip a bunch of artwork from the game and screenshots from the cut scenes (the ones on it, that is)


Yes, those are the troops from the Mega Drive game ESWAT. GEEK OUT.

To see more of the game I dug out my trusty DC Tool disc which contains hundreds of VMU Save files, including a complete save file for this game. You can't technically play the game with this, but you can check out all the wonderful cut scenes, the games that your staff develop and best of all the unlockable mini-games.


I'm sure you've all seen this footage of a scrolling shooter where you fight each of Sega's consoles that spit out sprites from Golden Axe, Fantasy Zone and Space Harrier II amongst other things, but what you might not know is this mini-game is pretty much what the canceled Thunder Force VI for the Dreamcast could have been like. There is a mode with just the bosses one after the other but also a mode where you get a full stage of enemies (which include pink Playstation controllers, CDs and Mark III controllers) before fighting each boss. This mode is almost like a full scrolling shooter in itself, and is more fun to play than quite a few full shmup releases on the Dreamcast, even if it is a bit short. This mode also features some stunning remixes of classic Sega music, even Vectorman is represented!

The other mini games include one where you have to push Dreamcast boxes into a lift which is essentially a clone of Soko-ban, that also features music from Pengo. There's 40 puzzle in total to solve, which get rather tricky. Finally there's a game that requires you clean dirty Sega arcade cabinets before the time runs out by rapidly bashing the A and B buttons. It's amusing for a bit and has rankings to beat. To me the game was worth buying for the shmup mini game alone, it's amazing. I'm going to rip some footage of these which I'll upload later. If you missed it before check out this great video review of the game by the Happy Console gamer.

Rez

I was reading a review of Panzer Dragoon Orta for the XBOX (thinking about picking up a copy for my 360) when it mentioned the excellent Dreamcast (and PS2, 360) shooter, Rez.

It picks up about £40-50 on eBay these days, and there's a good reason why. It's fantastic. It's mental. I've never done acid (shame on me), but the guys that made this must have been (shame on them). And you probably want to (shame on you).

Pictures don't do it justice, so here's a youtube video of someone caining it. Rez that is. Area 5 - starting somewhere in the middle...



Oh, I made a wallpaper too, you can download it by clicking here.Preview below:


EDIT: Also check out this interview with one of the members of the team that brought you Rez and Space Channel 5 here!

Xtreme (virtual) sports

Long time no posting, I see... Well, with so many consoles and so many work to do it gets hard to give my little Dreamcast the attention it deserves. But lately I've actually been playing a little on it, mainly extreme sports games. Don't ask me why, maybe it's withdrawal symptoms for not playing some Tony Hawk in a long time. The thing is, I never got THPS2 for my Dreamcast, since I already have it for the PC and PSX (yes, I know what you're all thinking, OMG I play PSX too!!!). I had other things, though, neglected things, games I bought without giving them much attention. Until now, that is. So, without further adue (that's what I meant to say, isn't it? I sometimes mess up with english expressions...), here's what I've been playing:

Mat Hoffman's Pro BMX


This one is pretty similar to Tony Hawk, which is no surprise since they both run on the same engine. There are a few key differences, though, mainly because here you have a bike instead of a skate, so the jumps are shorter, the tricks are more difficult to do and you can't ride backwards. These are not necessarily problems, and they don't break the game, but something else does: the controls. The gameplay sucks, not because of the mechanics involved but because it's hard to properly control your bike. That's not to say the game is rubbish, and it should please the more hardcore Tony Hawk games/ real-life BMX fans, but the others should at least try it first.



Dave Mirra Freestyle BMX


Another take on virtual BMX, this one distinguishes itself from the Mat Hoffman's game due to its more realistic approach. If, like me, you've played that one first, you'll need some time and practice to get used to this game. The jumps are shorter and the tricks aren't as fluid and easy to execute, but when you do nail them you'll feel like a pro. But, of course, that can also be seen as a flaw, since most people will throw out the controllers in frustration when they fail again and again and the objectives of the game get really hard, really soon, so unless you're a pro you'll get stuck pretty early. A game for the hardcore.



MTV Skateboarding


OMG this game sucks... What? It's true! It actually started out quite well the first time I played it, with this song in the background, but the gameplay is so fucking obtuse. It's rigid, unresponsive, "un-fun" and it just plain sucks. Seriously. With a rather great (or so I hear) Tony Hawk game on the system there's just no excuse to play this one.



Razor Freestyle Scooter


The surprise of the bunch. I think Tomleecee already talked about this one, but I can't remember what his opinion was. Anyway, I liked it, a lot. Maybe because I had no expectations. Despite the "vehicle" you control, a scooter in this case, the gameplay is completely TH-style, and if you've played that game you'll have no problem adapting to it. The progression and objectives are in the same style, and it's almost as fun as that game. Despite the kiddy look, some objectives are rather hard to accomplish (get a 6,000 points combo? WTF? I can barely get a 4,000 one!), but you only need to achieve a, usually somewhat low, highscore to unlock the next stage, so you probably won't get stuck easily. Also, the graphics are not exactly the best the system has to offer, but the game compensates some lack of detail and the bland textures with a big resolution and constant framerate and overall it looks good, even on my big-ass 37" HDTV.

It Cost How Much?!

Now, I'm well aware that there are certain Dreamcast titles out there that can be described as rare, collectable and sought-after, and as such command high selling prices when they pop up on eBay and the like. Rez, Skies of Arcadia, Cosmic Smash...NFL Quarterback Club?!

Erm...no.

But look at this. Some fucking idiot is trying to flog a copy of said American footy game for over £100 on Amazon! What the HELL?!

If it came with an actual NFL club as part of the deal, I might condone such an atrociously high price. But it doesn't, so I can't.

Next Gen? Bring It On...

Firstly - let me wish you all a rather late Happy New Year. I know we're 10 days into 2009, but I trust your Crimbo was good and your New Year piss-up was as much of a drunken, hedonistic blur as mine was. Anyway, back to the task at hand: Dream-fuckin-cast awesomeness, U-RAH!

Father K and マーティン's recent posts regarding the relevance of the DC in today's gaming environment really interested me, and so I thought I'd jump in with my own take on the subject. How so? Well, I recently purchased the sublime Race Driver GRID for a mere 20 quid from Game Station. Yes, I know they tattoo, starve and then gas Dreamcast games in their thousands, but I'll be fucked sideways if I ever spend a single groat in that corporate shit-hole GAME. Anyhow, upon sampling said 360 uber-racer, it became apparent that it features the world-famous Le Mans 24hr race.

There's also a Dreamcast game that features the world-famous Le Mans 24hr race.

After several hours sat in complete silence and dribbling into a cold Pot Noodle, a cog in my head switched position and an idea was borne: How does the 360 representation of the Le Mans course compare with the Dreamcast incarnation?

Wonder no more peeps:



Of course, I'm not a complete bell-end (only 76% at last audit) so I won't even contemplate suggesting that the visuals in Le Mans 24hrs are even half as good as those in GRID, but when you see them side by side it's hard not to notice that the DC's attempt still looks fairly decent. And it's TEN YEARS OLD!!!

So, to reiterate FK and マーティン's point - if Sega had had the resources and the PS2 buying zombies hadn't come and shat/vomited on the party, I'm pretty certain that the DC technology could have been en-vogue for a lot, lot longer than it was. Sigh. Just think of the games we could have had if the DC had survived for a few years longer...

Hopefully, Sam Beckett will one day quantum leap into the body of a high ranking Sony exec, circa 1999, and get Al to shoot him in the neck with a shotgun therefore setting into motion a series of events that leads to the cancellation of the PS2 project and ensuring the creation of an alternative reality where the Dreamcast conquers the world.

In other news, I recently visited Gloucester - a deeply historic medieval city now overrun by Corsa-driving tracksuit-clad 17-year-olds. With shit accents. But I digress . I was there to see a Feeder gig primarily, but took a walk around the main shopping district just to kill some time...and found TWO game stores within 40 FEET of each other...that both stocked DREAMCAST GAMES!!!



The City of Gloucester: an official ally of The Dreamcast Junkyard.

Darn, beaten to the first Wind + Water Video Review!



Just spotted this on 'That Guy with the Glassies' and man is it a good video review for the recently released Wind and Water: Puzzle Battles. In fact it makes the one I was working on look a bit shit, because it's not just informative, but darn funny too. It even has an animated segment about the history of the Dreamcast and how the public screwed it over because they wanted to wait to play the matrix on DVD on a PS2 instead. What's not to like? Apoloies again for still not getting my review sorted, so enjoy this one instead for now!

Why the Dreamcast still has what it takes

It was the night before Christmas... actually it wasn't. It was about a week before Christmas. I was playing CoD: World at War on my XBOX 360 and I realised I was bored. Really, really fucking bored; Run. Shoot (using crappy WWII guns). Run. Shoot. Grenade. Die. Run. Die. I was beginning to wish I was hurling the grenades at SEGA, angry at them for buggering up the 32X, Mega CD, Saturn and Dreamcast. For selling games on Sony's Gaystation. So much rage, so much hate. So I turned it off, headed down to Entertainment Exchange (CEX.co.uk) and got £33 for my annoying, boring FPS. Sure, I am dissing CoD a bit too much - it's an OK game. I preferred CoD4 massively though. This is not the point though. The point is... what did I do next?

I booted up my Dreamcast. Yes, it's 2009. Yes, that makes the DC 10 (as we all know), but the point is that the Dreamcast is still a console that, with a bit of time and effort, can take centre stage once again. And here's why:

Gameplay

Arguably the Dreamcast's biggest selling point (or resale point) is that it has some of the best games ever made for a home console. Yes, the Mega Drive, NES etc all have great games, as does the Saturn... but it's the Dreamcast that has the top tens (as seen on our very own DCJY) which are constantly argued over. I could like a top 20. Easily. Top 30? No problem. This console has so many great games that keep your coming back for more.


The VMU is another added bonus. I'm lucky enough that I don't give a crap about what people think about me to be looking after my Chao whilst walking through the Arndale shopping centre. There are so many top - notch titles that are so different in every way that the Dreamcast will always stay.

Graphics


OK, so the XBOX 360 and PS3 have HD graphics that display 1080i no problem and lifelike... bla bla... People are calling the Wii 'revolutionary'. Sure, it has a neat controller, but it's graphics are very close to the Dreamcast's graphics (I think that if SEGA were still developing DC it could match it), which shows why the DC can still live on strong today. The Wii not revolutionary. The Dreamcast had a fishing controller and maracas that are actually better than the control system in the Wii version of Samba. Look and Shenmue and Virtua Tennis. Gorgeous. Not impressed? Get a VGA box. Still not impressed? Sod off.

Longevity

It's 10 years old for God's sake. 10 years old. The community is huge and people love this system. It's going to stick around for a long time. It's been noted that Sony et al. think that this generation (current) of consoles will last longer than any other post 1990. With that in mind, I think the Dreamcast community will also live long and prosper.

Multiplayer

4 built-in control ports. Powerstone 2. Endless party fun.


Many racing games also support this, as do some of the FPS games. This really is a great console for people with friends that want to play games. Being as people have started playing Wii's after dinner parties thesedays, I say "bring out your Dreamcast".

Online connectivity

Back in '98 when the DC was released in Japan, the internet was not used by most people. Broadband didn't exist in the UK and people had only dreamt (no pun intended) of playing against or with people that weren't in the same room. Anyway, the DC has a built in 33k/56k modem which would make dialup calls and connect to SEGAs servers.


I didn't play much online back in the day because of the dial-up costs and subsequent lack of useable phoneline once you're in. Anyway, the Dreamcast can still connect to the internet. You can either use dial-up or your Broadband Adaptor (left in pic) to connect to the internet to browse or, more importantly, play online. The games that currently work online are:

  • Phantasy Star Online
  • 4x4 Evolution
  • Sega Swirl
  • Quake 3

Getting these games to play online using custom servers isn't the easiest thing in the world to do, but if you need a hand, I might be able to help. I played PSO for the first time yesterday and I loved it. I met a couple of German guys in the DC-Talk/Schthack lobby that helped me get started as I had no idea what to do in the game. When I levelled up they both congratulated me! It was great. I kind of see why all those people like WoW now... the community spririt on PSO is great. What's more, you're playing with people on a 10 year old console, when we could all be playing some HD games instead. This brings us full circle.

The Dreamcast is getting older and some of the games are starting to look a little dated, though there are many games full of eye candy. There are games that will keep you hooked for weeks and others that you'll only play for an hour or so, just to beat a lap time or high score. There are innovative games like Samba de Amigo that will have people asking you why your Wii is a funny shape and says SEGA on it.

Educate them. The Dreamcast lives on.

Still Looking Hot



Whilst perusing the quite excellent Sega Nerds (link always available on the side-bar) I came across this most excellent video showing clips of Sega 2008 releases across the current gen consoles - (as well as a couple of 2007 ones.) What struck me straight away was that I had only ever seen examples of these compilations/tributes based on Dreamcast games, at least five years old when I first saw them. (See Gagaman(n)'s most wonderful example, with far better music, below...)



Now compare and contrast the two... First of all notice how well the Dreamcast graphics compare to those of the current gen. Sure some of the first video's batch will be DS, PSP, PS2 or Wii. But some are 360 and PS3. Watch the Dreamcast vid in High Quality for full effect... Overall, if you compare the two, I think the Dreamcast comes up looking pretty slick!

Secondly, for a bit of New Year fun, take a pen and paper, see how many Dreamcast reissues and character cameos you can see in Sega's current line up, with extra Nerd Points awarded for naming the current game/format e.g. Ulala, Superstars Tennis DS.

Right! I'm just going to knock one off over my Official Dreamcast Magazines whilst shoving a Bass Fishing Controller up my clag-nut cavern... Hey ho chaps! Happy New Year!

Splatterhouse Dreamcast Trilogy Released

Pulled from DCEmu

Yet another collection of Beats of Rage homebrews for the Dreamcast has been released.



This time it's all three games in the Splatterhouse remake.

It's the classic Sega game remade for the Beats of Rage engine.

It's amazing how much effort people are putting into these mods.

Check out the special moves for just one of the characters in the game.


Rick:
*down, up, attack (Head attack)
*forward, down, attack (Slide attack)
*forward, down, forward, attack (Spinning Razor)
*forward, down, up, spacial (Brutal Combo)
*back + attack (Back Punch)

*forward, forward (hold) (Run)
*forward, forward, attack (Shoulder Attack)
*while running press: jump, attack (Long Flying Kick)

*while jumping press: up + attack (Flying Spinning Razor)
*while jumping press: down + attack (Knee attack)

*while grabbing press: up + attack (Kick Blast)
*while grabbing press: down + attack (Heel Attack)

SH part2 Special Move
*back, forward, attack (Special Combo)

SH part3 Special Move
*back, forward, special (Critical Combo)


More about the mod.


Amazing really.

Download Links

DC Evolution

Lavalit

Custom Cover and Art

The Dreamcast Birthday video to end them all.

So how did you celebrate the Dreamcast's 10th anniversary last month? Well, some Japanese guys decided they would buy theirs a cake and have it's side-fan blow out ten candles, which somehow actually worked, as seen in the most pointless video you'll see for quite some time below.


Wow, updates can't get anymore worthless than that.

Top Tens?



It's an endless exercise in naval gazing, and completely subjective to boot, but I've recently been hit with three different 'top ten' Dreamcast software lists and in my humble opinion none of them quite actually hit the spot....

I'll tell you about each of them, and then await your own personal input and fave lists. I actually can't give a comprehensive favourite list, because I actually haven't played all titles yet... Maybe Alone In The Dark, Silver, MDK II or Slave Zero could actually be fabulous... I wouldn't know.

OK: List one, perhaps the most controversial, came from Games TM Magazine (Issue 77.) You may remember I bigged up this particular publication (justifiably) as it gave massive column space to our lovely Dreamcast in the closing overs of 2008...

But here's the top ten from them... They actually sensibly put in a disclaimer, which reads thus:

"Games TM runs lists all the time, but this has been one of the most difficult to compile. Dreamcast has so many essential titles we could probably fill a top 20 with those published by Sega alone. As such, you will notice some inevitable omissions from this rundown. Please don't hate us. We haven't the space to fit them all in."

That's a great cop out, and the sort of thing I'd say whilst hot footing it from a situation where someone had just glassed Mrs. K and I was too weak/fat to fight.

So OK here's the list: (And it's in no particular order)

1.) Shenmue I/II
2.) PSO
3.) JSR
4.) Outtirgger (?????) Not bad, but in the TOP TEN????
5.) Samba De Amigo
6.) Space Channel 5
7.) Crazy Taxi
8.) Chu Chu Rocket (?????) I've always found it pants...
9.) Powerstone (Presumably 1 & 2) Again, I can see it as a good game, but I was always shit at it, so I'm saying hell no!!!
10.) Metropolis Street Racer... OK now I look at it it's actually not that bad... *Cough!*

But!? Ahem??? Exqueeze me??? Where is Soul Calibur? DOA2? Marvel Vs. Capcom? Headhunter? RE: Code Veronica?

OK, now, here's the Retro Gamer 'Dreamcast Special' Top Ten: (And this is in order...)

1.) Soul Calibur
2.) Samba De Amigo
3.) Resident Evil: Code Veronica
4.) Ikaruga
5.) MSR
6.) Shenmue I/II
7.) Caution Seaman
8.) PSO
9.) Skies Of Arcadia
10.) REZ

Apart from the order, and it's not THAT wrong, I'm not gonna grumble about this list... Obviously there's no Blue Stinger in there, no Sonic Adventure, no Headhunter, no House Of The Dead 2, Virtua Tennis or Crazy Taxi, but it seems a more... in keeping with Father K's list, so I'll let it go...

And now the list from Gagaman(n)'s fabulous video post, from G4TV... (and again it's closer to my list so I'm letting it go without a scathing comment...)

10.) Virtua Tennis
9.) HOTD2
8.) Powerstone 1 & 2
7.) Skies Of Arcadia
6.) JSR
5.) PSO Online
4.) Crazy Taxi 1 & 2
3.) Shenmue 1&2
2.) Sonic Adventure 1&2
1.) Soul Calibur

OK! It's there! And I'll sneak back to the first and most controversial list's disclaimer and state that it's virtually impossible to boil down that list to ten essential Dreamcast games.

For me it goes like this...

10.) Blue Stinger... Not 'cos it's great, but perhaps (or because) it's NOT that good, but along with Ecco 2, it was the game that I got bundled with my first Dreamcast... (This was in 2004 peeps, and ashamedly a good two years after I bought my kids a PS2.... But I fucking love Blue Stinger... It's a Dreamcast classic!!!)


9.) Headhunter. Have I ever completed it? NO... Is it a completely gratifying game? NO! But look at the gaming world it furnishes you with... Look at the graphics! Look at the fake advertisements that build the game up in it's alternative fascist America! I t's a master-piece! And it's always got me wondering about how great GTA could have been on the Dreamcast....


8.) Sword Of The Beserk: Gut's Rage. Well the graphics aren't that great, the story is somewhat erratic, but the sum of the experience puts it in at number 8... It was the last Dreamcast game I completed ( I think in Autumn 2008). I enjoyed it immensely! This was a period when I barred myself from current gen consoles, forced myself to bask in the glory of the Dreamcast and enjoyed completing a game that had languished in my DC collection for far too long.


7.) Crazy Taxi 1&2! Well, whilst I love this game and have played it many times on the Dreamcast and indeed in the arcades, the simple and crushing truth is that I'm not that good at it. My desire to hold a class 'A' license and make pots of money have never been realised...
I now whore it out to the kids at my school as this Check it out and enjoy!!!
  • 6.) Caution Seaman! Although many websites will advise you that this is not a 'game', I'd defy you not to know and love this as one of the most essential Dreamcast experiences out there...
Apart from anything else, you get to plug in the Dreamcast microphone into your controller and talk to your human/fish like progenyBulleted List for weeks at a time... What other console would furnish you with the opportunity to raise a anthropomorphic amphibian, from birth till death, and have him remember your vocation, birthday and gaming preferences???? It's a man-fish, that talks back to you... Come on!!!




5.) Sega Rally 2.... OK, maybe I stand alone in thinking this was one of the most essential driving games on the Dreamcast, but after spending years (right up until this one) playing Sega Rally on the Saturn, it might come as no surprise that I loved it's successor. Not as good as it's Saturn dad, and far inferior to it's 360 son, it's still a great driving game that deserves it's place in my top ten...

And now we get down to the big Dreamcast faves...


4.) Sonic Adventure 1&2 : OK, let's be honest! I never completed either of these two titles, but I spent many happy hours titting around with my Chaos on my VMU! And let's face it, Sonic never looked so good as he did running away from the whale that he was determined to escape in the eary stages of SA1...


3.) Resident Evil: Code Veronica: If I had to sum up this game, I'd say it made me beam and cry in equal measure. Beam with joy at the story-line, graphics and game-play and cry at the... erm... story-line, graphics and gameplay. Having picked this up, just after playing RE4 on the PS2, I found this title both enthralling and frustrating. I could wax lyrical on the subject for hours, but as anyone who's been around here for a while will know, I never finished it, watched the closing sequences on Youtube and have been bitter about it until this day.... *COUGH!*



2.) Soul Calibur: Surely the best ever fighting game on any console ever!!! Soul Calibur brought home the magnificence of the Dreamcast to me, not only in how great it looked, but how easy it was to kick the ass of any 'pro' who dared to step up to the plate... I'm still aroused by Ivy's assets to this day and the 'Mission Mode' kept me hooked and collecting art cards and collectibles' for weeks....

1.) No surprises here for anyone that knows me. It's Shenmue I and II. Surely the greatest videogame of all time. I've spent weeks and months in Ryo's world, and hanker for it to this day.
When I first got the 360, this was the second game I played. Having sadly never owned an Xbox, I had even sadlier bought the Xbox version. (BTW I made the word 'sadlier' up to describe how sad I am/was...) It had been sitting there with it's lovely Shenmue 'catch up' DVD.

I could not resist re-living my Dreamcast glory days through on my new 'next gen' console. I'm even thinking of resetting my Dreamcast's date and time so I can wander into Dobuita and bump into Father Christmas....

Anyway, the long forgotten purpose of this post was to invite you all to name your favoutite Dreamcast top ten... I'm intrigued to know your answers!!!

Lame Dux


So December has rolled around and 'quel surprise' so has another announcement from Hucast, namely that the 'new' scrolling shooter for the Dreamcast, Dux, has had it's release date put back again. (It was originally supposed to be issued in July...)

This latest delay announcement came with the following message:

"Another Delay
18.12.08

As the trailer shows DUX has almost reached its final state. So the game itself is pretty much finished but it takes more time to get the game run flawlessly on the Dreamcast - that's the main reason why this game has yet to be released. Currently it's not easy to give an exact release date so you can expect the game early next year.

We hope everyone who has a pre-order for the game is not discouraged by the many delays and understands that we want to make and release an flawless product."

Well I'm afraid I am very "discouraged" by the latest delay. Developers Hucast were quick to take my pre-order money when I was expecting a new Dreamcast game back in July. I don't understand the complication. Of course I wouldn't want a flawed game, but contrast the development process with that of the very slick Redspot Games who delivered us 'Last Hope' and 'Wind And Water Puzzles'.

Personally, I now couldn't give a flying fuck whether or not Dux comes out. I've written off the cash I assigned as a down payment, and any enjoyment I might have had from the game has been forever tainted by the bullshit and bollocks spewed forth from the turds at Hucast.

Sorry if this seems unfair/unreasonable, but it's how I feel. Bah! Humbug!!!

More than just an orange swirl

こんばんは! OK, that's the last Japanese I type unless someone asks me to. Good evening, dear readers. For my first post on the hallowed 'yard, I thought I would bring something special. Something from a distant land. Over here, for whatever reason it is (though I have my opinions) we don't seem to give much of a damn about limited editions. Over in Japan, there have been limited edition game consoles and peripherals since the early 90s. Typically, if someone says they've been playing games from Japan, it'll usually be chipped or modded native hardware, playing 'backup' games/CDRs. Rarely, do people import consoles themselves. There's the large postage cost, the language barrier and the question of power sources (see my reply to "modded DC goodness"). There is, however, a beautiful and rarely seen world of limited edition consoles and peripherals...

This is my Sakura Taisen (Sakura Wars) Dreamcast system. Sakura Wars is one of the largest RPG and anime franchises in Japan. In 2006 I went to the Sakura Taisen café in Ikebukuro, Tokyo. Inside, the waitresses were dressed as the very characters printed on this limited edition Dreamcast. For those of you interested in Sakura Wars, I plan on doing a special feature at some point. There have been many limited edition games, including goodies ranging from calendars to music boxes, included with the games. Anyway, this one is pink (yes, girls either love it or worry about your sexuality), there's a matching controller and VMU too. All boxed. Lovely.

Doesn't this thing look evil?? It's my Regulation 7 Dreamcast. This is my console of choice. Sleek, sexy and very rare. Regulation 7 is related to the Pachinko (Japanese slot game) restrictions on gambling. These Dreamcasts were made for pachinko parlours (in the UK these are seedy "arcades" - think Piccadilly Gardens bus stop arcade), for people to get a feel for what the Dreamcast was about. Showing the "edgy" side of gaming, this black limited edition console really has character. Again, matching black VMU and controller. All boxed. Lovely. Running out of room; I will include my Hello Kitty Dreamcast in a Hello Kitty special in the future :)

Now, a weird peripheral this one. The Densha de Go! controller! Yes, you drive a train in the game. Yes, this is the controller. Yes, that space in the middle of the controller is for your pocket watch. Yes, I feel a bit weird owning one, but the plethora of DC stuff I own hides this weirdo controller... which is actually brilliant for Densha de Go! An often overlooked game, "Let's go Train!" is an excellent arcade conversion. More on that another time though... but you'll love it I am sure.

Anyone reading this on a MacBook, iMac or MacBook Pro? How about anyone owning a phone with a 0.3MP camera on it (VGA)? OK, well, the Dreamcast had a webcam years ago. It is a stand alone digital camera; a webcam and also part of a series of games and 'foto-fun' on the Dreamcast. Again, this is pretty rare folks. The build quality is astounding and it genuinely makes me wonder how the Dreamcast didn't crush the PS2 and DC2 (*we wish*) kill off the PS3 and rival XBOX 360 consoles. Only problem with this is that there's no memory card. That means, you have to upload photos to your Dreamcast and email them. Of course, you can save it on your VMU if you have one...

Which brings me onto my last photo and set of comments. Visual Memory Units. Look at them all. So cute. Why aren't we all walking around now, with something similar to a PSP/iPod Touch that plugs into our 360s? The potential of the VMU was huge. Plugged into arcade games, around a friends. Take your gamer profile with you... again, huge potential. As you can see, the bottom left VMU is the dull generic and UK only model. The others are, clockwise from top left: Godzilla VMU; SEGA direct black; SEGA direct camo; SEGA direct leopard; Astro Boy VMU; Reg 7 VMU; Limited Ed Green; Limited Ed Blue; boring-UK-why-the-fuck-don't-we-do-limited-editions VMU.

So there you have it. My first post and hopefully a little colour into the otherwise drab world of western gaming experiences. There's more to import Dreamcast gaming than an orange swirl...

And then there were six...

Hello world. We've got a new team member here at the 'Yard - a gentleman whose collection of DC stuff is nearly (but not quite) as impressive as my own collection of twigs and tin openers. Ladies and Gents - please welcome マーティン - and for those who don't speak all 572,785,398,003 of the known galactic languages, that's Japanese for Martin. A long time Dreamcast nut, マーティン spent this summer in Osaka and has actually been to Akihabara (rather than just reading about it in dog-eared copies of CVG, like, erm, me) so that more than qualifies the guy to write about his vast DC horde here at the nerve centre of trans-dimensional Dreamcast activity.

マーティン - Welcome! Now show us your awesome custom Dreamcasts!

We're Three!

¡ Hola mi amigos! I realise this post is about a week too late - but it just dawned on me that The Dreamcast Junkyard is now officially entering it's third year of existence! Wow! Who'd have guessed that three years after it's conception, the humble 'Yard would be the most powerful Dreamcast-related interweb thingy/Empire in this arm of the galaxy?!
For this reason, I would like everyone reading this right now to go to the kitchen/cellar/local Netto, pour yourself a pint of vodka/gin/paint thinner (my tipple of choice, these days) and quaff a libation to the memory of the Dreamcast and to the future of the Dreamcast Junkyard. Finished? Good. As a special birthday treat, here's a picture of a Dreamcast travel clock I found on eBay several weeks ago but then forgot about and so never got around to posting before the auction ended:



Reviewing all the officially liscensed guff that we've seen here at the 'Yard over the years (you know - the jackets, shorts, towels, watches, tissue holders, hats etc), it makes me wonder whether Sega's financial and PR teams were actually run by Baldrick from Blackadder (above left, yesterday). Picture the scene:

INT. SEGA BOARD ROOM. SEVERAL JAPANESE BUSINESSMEN AND A MEDIEVAL IDIOT SIT AROUND A LARGE, HIGHLY POLISHED TABLE WHILST THE WALLS ARE ADORNED WITH DREAMCAST PROMOTIONAL POSTERS AND AN IMPRESSIVE CITYSCAPE CAN BE VIEWED THROUGH THE FULL LENGTH WINDOWS

Shoichiro Irimajiri: Right people, let's hear your strategy for world domination

Baldrick: I have a cunning plan, sir. It involves mass producing Dreamcast branded swimming shorts and alarm clocks. If my predictions are correct, Dreamcast domination is guaranteed

Shoichiro Irimajiri: Fuckin' mint - right, lets wrap this up and get down the pub. I'm buying

Quite.

Anyhow, after my recent adventures in trying to download and burn my own games (something I failed at spectacularly, even though I can't actually see what I did wrong - I followed the instructions down to the letter and wasted TWO packs of high quality CD-Rs*), I went with my tail between my legs and aquired more games off one of our esteemed long-time supporters. Now, some say his favourite meal is carpet-tack and drawing pin pizza and others claim to have seen him at the controls of United 93 before it ploughed into a field in Pennsylvania. All we know is he's called The Sti...erm...Gary**. And here are the fruits of my loins of purchasing stuff (hmmm, not sure if that works. Ah well.):

Capcom Vs SNK 2
Oh. My. God. I'm by no means a beat 'em up fan - especially when it comes to the 2D variety; indeed the last one I actually bought at full price was X-Men: Children of the Atom on the fucking Saturn, and that must be about 15 years ago now...but this is simply awesome. I hate to say it, but I am what would probably be considered a 'newbie' when it comes to 2D beat 'em ups like this. Never held a Neo Geo pad and never played an SNK game before either, but after sampling the delights on offer here I can truly appreciate the appeal. For a start, the presentation is possibly the best on the DC - I'm talking DVD interactive menu style here, and the gameplay is unbelievable. The roster of playable characters is fucking ma-husive and features all the old favorites from the Street Fighter canon, as well as a shit-load of ones you might have read about in Sega Saturn Magazine but never had the cash to be able to sample (King of Fighters, I'm talking to you). And don't get me started on the fantastically camp announcer, who is possibly the gayest in-game voice over dude since Guy Smilie agreed to commentate for Ridge Racer. Oh, and the post fight faux news reports are quality too...I could go on forever. Quite simply, this is possibly the best 2D fighter I've ever played. But there's more...

Marvel Vs Capcom 2: New Age of Heroes
Holy Christ's undead corpse on toast! This is even better than Capcom Vs SNK 2! It's got Jill Valentine in it! At this point, I must apologize for my ignorance and total denial that the 2D beat 'em up genre even existed. I have been living in the gaming closet, clearly. Last time I disclosed my virginity when it comes to shooters - this time my virginity in fighters. The shame is unbearable, people. Moving swiftly back the MvC2, gameplay features the ability to assemble a team of three familiar characters (granted - something you can also do in Capcom Vs SNK 2) and then use their individual special attacks, combining them into one humungous super-attack powerful enough to level a continent, nay a planet. All of the familiar Capcom characters are here (and also a few unfamiliar ones for good measure), as well as the usual Marvel ones too (the X-Men etc), but its the general pick-up-and-play nature of the game that made me fall instantly in love with it. The presentation is simply awesome (the music is amazing), and the selection of playable characters is inspired (as mentioned, you can play as Resident Evil's Jill Valentine; Wolverine; Spiderman; Venom; Strider and even Mega Man (who you would think would be invincible...))...what's not to love about the Marvel vs Capcom 2? Dazzling, in every sense of the word.

Power Stone 2
Everyone's favourite early DC game, Power Stone was a 3D beat 'em up with a difference - you could run around freely within the stage, pick up weapons and the titular 'power stones' and dish out some serious cans of whup ass in full-blown polygonal glory. Power Stone 2 ups the ante by several folds, adding such delights as a four player mode (an aspect missing from the original that SERIOUSLY damaged my Dreamcast's appeal recently), bizarre side-scrolling single player stages and a horse-box full of new characters and weapons. In layman's term, Power Stone 2 is basically more of the same, but with 4 characters battling to the death rather than just two. This may sound like a bonus on paper (screen), but in reality it's about as confusing as that sudoku puzzle in the Metro (erm...I'm thick). You can barely see where your character is at times and you're constantly being attacked and then told (courtesy of big flashing arrows) to run or jump to a new area of the level. What was wrong with smashing someone's face through a wall ala DOA2, to reveal a new arena? Here, you have to outrun Indiana Jones style boulders, mid-bout, just to carry on your scrap! Don't get get me wrong - Powerstone 2 is a wicked fighter, and the absolute pinnacle of pissed-up four player gaming 'mayhem'...but it just gets too complicated for it's own good at times. The twat.

Alien Front Online
The premise here is cooler than Samuel L. Jackson locked in a meat freezer in the local branch of Farm Foods. Earth as been overrun by hideous alien invaders who have set up camp in our major cities. You are a rookie tank commander who is tasked with blasting the shit out of said alien scum and allowing the druggies, chavs and benefit scrounging single mothers to move back into the decrepit inner city slums once they're cleared. It's called 'democracy,' people. Anyhow, you get to enforce this notion by driving a hoofing great tank through E.T.'s newly acquired living room and unloading a 40 Lb shell into his face with extreme prejudice. Alien Front Online essentially plays like a tank-based version of Spawn: In The Demon's Hand. The levels at first appear to be massive open-plan cityscapes, full of destructible tower blocks, but in reality are rather small, enclosed arenas. The controls are also rather annoying - the strafe command is ever-so-slightly Red Dog-esque and overly cumbersome meaning you'll be blasted by alien tanks more often than you should - and you can't turn the turret and body of the tanks independently...but the graphics are fairly decent and the music is rousing so I'm not going to be too harsh. Obviously, as the name suggests, Alien Front Online was originally intended to be played over t'interweb with teams of humans battling teams of aliens for global domination. Alas, as with most online DC titles these days, the servers now presumably lie unloved and AIDs ridden in a gutter in Dehli. Sigh.

Demolition Racer: No Exit
You remember Demolition Derby, right?! That ancient PS game where you smashed cars into each other in an attempt to bed the opposing redneck's teeth into their dashboard? Yeah? Cool. Demolition Racer is a game that follows the same template, albeit with vastly superior graphics. Apparently a port of an older PSX title, the first thing you may notice about Demolition Racer is its outstanding soundtrack. Whilst today's games (most notably those released by EA) often feature soundtracks by real-life bands, back in the day it was quite unheard of (for the first, see crap top-down shooter Loaded), and that's why Demolition Racer's is so unique. Granted, the bands on show are fairly obscure ('Cirrus' and 'Coffee Shop Boys' to name but two), but their tunes are really rather good and fit the mood of the game perfectly. Unlike that hideous creation blaring out during the first stage of Sonic Adventure 2. Rolling Around at the Speed of Sound, indeed. So, it's a redneck simulator where you can race against other cars and smash into each other to earn points; or you can take part in a proper destruction derby in a 'bowl' and, erm, smash into each other to earn points. It differs from Destruction Derby in that the tracks are strewn with power-ups and the like, and the damage models are quite basic considering it's whole focus is on destruction...but it's good fun and like I said, the soundtrack rocks. Good stuff overall. Why it didn't get a PAL release I'll never know, but it may have something to do with the above Baldrick situation.

NOW FOLLOWS A BBC*** PUBLIC SERVICE ANNOUNCEMENT:

*Please don't post any comments about my buying burned games, downloading ISOs, Discjuggler, or calling me a fucking idiot/shit-eater/retard/cum-guzzling bollock fondler etc. I did everything right and followed all the instructions at (the rather good) dcisozone.com site, but nothing I downloaded and burnt using either the aforementioned Discjuggler or Bootdreams would run in my DC. Again - I did nothing wrong. And just to emphasise the point, I've downloaded and burnt shit before and it worked perfectly. Don't hate the playa - hate the GAME, people. And if you must ignore this heartfelt plea, have the cojones not to post as 'anonymous.' That way, I can find out where you live, slip in through an open window at 3.15am on Christmas Morning and slit your fucking throat with my Soul Reaver. Cough. I would also like to add that, yes, the stuff that you can download obviously works for many, many people - it just didn't for me.

**Apologies if you're not familiar with Top Gear. That paragraph will have made no sense whatsoever.

***Not the real BBC, you understand.

And on that note, it's nearly Christmas, so I'm off to battle my way through the crowds of Primark-clad zombies in Woolworths to get some vastly reduced pick 'n' mix for my Xmas dinner. Oh, and spare a thought for these two poor bastards:

Yep, it's Woolie & Worth. Who's thinking of them during this festive financial crisis?