Dreamcast User Top 100: Vote for your Favorite Games!
Take note just reading through the list may take you a while, so wherever you want to pick every game you like or just your absolute favorites is up to you. There's 385 games to vote for spilt across eight polls (because it errored out when I had it as one large poll). That's almost the entire consoles library, Japanese, PAL, American, even indie releases are all included.
The poll will close on 4th September and the results of the top 100 (and the bottom 20, and maybe even the entire 385 if there is enough demand for it, will be revealed on good old 9/9/09. I really hope this becomes the definitive poll of everyone's favorite Dreamcast games anywhere, so the more people who vote the better. Get stuck in!
Cut Away
It's called Cut Away, and whilst the only info they have on this mysterious title is an advertisement, its always interesting to learn of hitherto unknown games for our beloved undead console. From the promotional artwork shown, it appears that Cut Away may have been an FMV adventure in the style of D or Torico, but after a quick snoop around on Google I found this article giving more info about how the game may have played:
"As a third person adventure, the gameplay will unsurprisingly be similar to both Capcom's Resident Evil and Pulse's Undercover. While specifics are still being kept under wraps, it's clear that the story will take place in San Francisco. Plenty of CG movies are promised, as is an intriguing story to keep you on your feet. Speaking of which, bombs have been planted across the city by terrorists. As the hero, it's your job to stop them from causing complete and utter chaos, whatever the cost may be!"
Sounds a little too much like a press release to be truly helpful, but then again it's the only real info I could find on this highly enigmatic piece of vapourware. Curiouser and curiouser...
Isosceles
This exhibition (aka Videogame Nation) was being held in what's known as the Urbis - a glass isosceles triangle of truly grotesque proportions:
Urbis, yesterday. Sans legions of skaters usually found outside.
Anyway, I grabbed a mate and went to check it out. It cost £3 to get in and was overrun by shouting kids, but it was quite a decent little exhibition - indeed I was initially impressed by the first display case I was greeted by because it housed copies of long defunct games mags and consoles of yesteryear. So I wandered around, played on a NES and an Amstrad GX4000, posted a lap record on WipEout and even had a quick bash on Banjo Kazooie...but something was niggling at me. And as I approached the end of the trip down memory lane, it hit me in the face like a massive wet fish swung by an irate cybernetic clown: The was no mention whatsoever of the Dreamcast, or for that matter, the Saturn!
As such, I was forced to draw a Dreamcast logo on a piece of paper and pin it to the comments board on my way out, along with the caption: "Dreamcast - gone but not forgotten!"
The Dreamcast Junkyard: still spreading the good word. I suppose I should've written "All Hail the Undead Console," but you can't have it all, eh?!
Build your own Dreamcast (out of paper)
So now you can make a paper Dreamcast for your office, dorm room or school locker and EVERYONE will know what a Dreamcast fan you are.
Open Sonic Beta for the Dreamcast has been released.
http://www.dcemu.co.uk/vbulletin/showthread.php?t=228634
"Open Sonic is a free open-source game based on the "Sonic the Hedgehog" universe. It introduces a different style of gameplay called cooperative play, in which it's possible to control 3 characters simultaneously. Unlike most similar games, Open Sonic provides a greater level of interaction between the player and the levels. It's more than just a jump'n'run; the user must come up with some strategy in order to get through the levels." (Open Sonic)
You can read more about Open Sonic HERE.
There is also an open version of The Great Giana Sister game.
http://dreamcast.dcemu.co.uk/openggs-0-93-dc-giana-game-appears-on-dreamcast-228000.html
Note that this is based off the original not the sequel that is currently being worked on, Giana's Return.
Night(mare)s Into Dreams
- Music by The Offspring (surely the most DC-featured band of all time?)
- Clothing by No Fear
- 16 Tracks (8 indoor, 8 outdoor)
- 8 Riders
- 125 and 250cc modes
- Erm...
Now compare it to this:
There are some definite similarities if you ask me, and even though the Supercross 2000 video is of the N64 version, the DC one is identical in every way.
Not a great game, then - but still a damn sight better than that reverse bowel movement more commonly known as Ducati World. If you want two-wheeled action on your DC, your best bet is Suzuki Alstare/Redline Racer...and even the bike sections from Head Hunter are better. Still, imagine if Sega had released a port of Manx TT or a Hang On reboot. Now that's a dream worth having...
You have probably already heard this. Dux + Wind and Water bundle sale
But still there might be one or two of you out there who has not heard about this.
Redspot games is doing a bundle on the new shooter Dux and the new puzzle game Wind and Water. €37.95 or $51.55.
http://www.redspotgames.com/shop/index.php?act=viewProd&productId=9
Pretty nice. Not a huge savings or anything but some people might be interested just for the convenience factor. They claim it's the cheapest bundle price on the Internet and I personally cannot prove them wrong.
So yeah if you were on the fence about buying these games then this might be the time to grab some copies.
Pulled from Sega Nerds.
(Also the Wind and Water has a neat little tribute to the Dreamcast on their site!)
Biggest DC Collection on Ebay ever: SOLD.
Holy shite, who is this Dreamcast collecting nutter who just splashed out on this gigantic assortment of GD-Roms? Are they going to be played? Left to continue gathering dust in their sealed state? Used as bricks for a Dreamcast house utopia? Whoever just bought this: please get in contact with us and let us know please, so we can bow down to your superior/rich/insane self!
GameDeals Episode 4 - The Game-Files
I got to admit, this is one of my least-favourite ScrewAttack shows, but this one episode is just awesome. Maybe because it parodies one of the greatest tv shows of all time, or maybe just because it's all about the Dreamcast! You decide...
Anyway, enjoy.
Goodbye Space Michael..
Here's the mission where he appeared in full (from the English PS2 version). take note Micheal phoned up Sega personally because he wanted to be be in the game. That's just how awesome he was!
R.I.P, MJ. I also have an article about his contributions to Sega over at Sega Memories.
Ay up, it's that bloody Shenmue again!
Well if you let out a guffaw or two at the thought of this, then imagine no longer... For I have just been sent, by a shady underworld figure known only as Brrythnmd, an email of a video, of this most startling and revelatory delving into the mind of AM2 genius and Shenmue creator, Yu Suzuki... The British Shenmue!!!!
InsideOut Video of Dux
Jenson Buffoons
Back to the scene
Le Mans 24 Hours
Amazing game. The only reason I didn't play it much when I got it was because at the time I was more into arcade stuff. Now that I'm seriously in the simulator business this game is a godsend in the Dreamcast's library. The gameplay's just...right, you know? The cars respond to every move you make, with fully analog control that lets you turn or accelerate exactly how much you want, depending on the pressure you apply to the analog pad or the triggers, and it just feels good, driving those hi-powered machines in a variety of different tracks. The graphics are pretty damn awesome, and, of course, it gives you the option to race the whole Le Mans challenge, in 24 hours real-time!
Radilgy/Radirgy/What-the-fuck-you-want-to-call-it
Personally I like to call it Radilgy, as in Radio Allergy. Because that's what the game is all about, your character having a radio-wave allergy, and her father's being kidnapped, and you taking control of a flying robot shooting wave after wave of enemies... Pretty generic shmup storyline, you see. As I stated sometime ago in a comment to a Martin's post, I had it, though, as what happened to Le Mans, at the time I got it just for collection's sake, not exactly to play it. Well, now things are different. In the past months I've became a huge shmup fan, so I inevitably had to play this. Here's what I think.
The graphics are awesome, pure cell-shaded, bright colours, delicious animations goodness! The gameplay is tight, the controls respond well and the game's not impossibly difficult (although it's far from easy). There's the regular shot, a special move identical to the bombs in other games but which is used primarily to render you invulnerable for a period of time and a close-range sword attack, powerful but dangerous to perform since you're right next to the enemies, making it difficult to dodge incoming fire.
I only have two major gripes with the game. First, you can't use the analog pad. This is just stupid. If the damn thing is the closest you have to an arcade stick, why the fuck shouldn't they allow you to use it? The d-pad's fine, but it just isn't the same... Second, the main shot is weak as fuck. Even when you power it all up certain enemy ships take about half a minute to blow up, which leaves you felling like you have a peashooter on your hands.
Other than that, great shmup, specially considering the rather weak competition when it comes to the Dreamcast (face it, it wasn't a particularly great machine for shmup fans...).
Wind & Water: Puzzle Battles
Finally! I thought I would never get my hands on this game! (now I only have to get that Dux...) Played just a little bit yesterday, not enough to pass judgement, but I can already tell you two things. First, the gameplay is rather unique, so be prepared to suck at it at first. The game features a nice tutorial, explaining everything in detail, but still, don't expect to master it right away. Second, this game was made with love. Seriously. The attention to detail, to make this game appealing to the player and has solid, complete and polished as a game can be is really astonishing. Also, the soundtrack's great.
Now, I've only really saw the tip of the iceberg, but I can already tell I'm going to love it. By the way, Gagaman and Father K, would you be so kind as to send me your custom character's codes? I'd love to play as both of you :P
(Gman's rummage vid)
Dux is shipping out!
If you put in a pre-order for the latest indie Dreamcast shooter DUX, it's should be winging it's way to you from today, and according to the DC-Scene forums some people in Germany already have it. If you're one of those few and can type English, post in the comments with your impressions!
HUCAST put out some rather tasty preview photos of the final pressed boxes, both the regular and special edition, in their pretty DVD cases that can sit along side your other late Dreamcast shmups like Under Defeat and karous, if you were lucky enough to get your hands on those of course. Personally I have both editions ordered (the L.E with Play-Asia, so hopefully they don't let me down!) and they'll be sitting rather nidely besides Cosmic Smash and Segagaga, and also Last Hope Pink Bullets when it makes it way into the post.
Supermassive Black Pad
This is what a 64-bit Interactive Mulitmedia System joypad looks like
Yes, beloved reader, its the same shape and size as the crust from a loaf of thick-sliced Warburton's - and it features a bizarre telephonic pad in the middle that allows for 'quick & easy' access to camera angle changes and weapon selections (via an overlay that came with most games). To be blunt, it's the biggest joypad the Universe has ever known, has it's own postal code, and if you've got hands even slightly smaller than popular Bible baddy Goliath - you're pretty much fucked when it comes to using it. However - there is a new pretender to the Jaguar pad's throne. Ladies & Gentlemen, allow me to introduce the McLaren Dreamcast Pad!
Yep, it's a DC pad branded by the Formula 1 team McLaren. Yes - a pad. Not, bizarrely, a steering wheel, but 10/10 for effort guys. What you can't tell from the above picture though is the sheer scale of the thing. It's bigger than E. Honda's packed lunch - and in order to truly appreciate the colossal proportions of it, here's a comparison shot with the regular DC, PS2 and 360 pads:
Good news Everyone! Two Indy Projects Are Still in Development!
I checked their website about a month ago and there was no activity at all so I lost hope.
But it appears they are still gonna make the game! Nice!
ALSO
Elysian Shadows is still being worked on and still is slated to be on the Dreamcast!
There seemed to be a pretty big shake up in the team but it looks like this game could actually see the light of a dreamcast's laser one day.
Wonderful news. Two Dreamcast projects that I thought might be dead are ALIVE.
Truly the undead console is king (or queen according to Gagaman(n)).
Pulled from DC EMU UK and DCEmulation.org.