The appropriateness of a Dream-themed platformer on the Dreamcast has not escaped me. |
In any case, 200k would burn a significant hole in anyone's pocket, so wages for some devs to have a crack at it would be covered for at least a little while. If it all goes pair-shaped, a Bleem! based wrap-around solution could also be drawn upon as Plan B, which would also be fine.
But the biggest hurdle is general apathy and overall Kickstarter burnout. It seems fairly premature to be courting the interest of the Dreamcast community at this stage. Other campaigns that have tried and failed at least had a demo running on real hardware as a proof of concept. Maybe if they can provide such a demo before the funding deadline, I'll change my tune, but with so many "fully-funded" Dreamcast games apparently stuck forever in development hell, we've been thrice bitten, frice shy.
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P.S. If this gets close to $200k, I'll probably be a hypocrite and still back it. I never learn.
I don't see this happening no matter how much money they make... but hey if people want it good luck...
ReplyDeleteThis game especially doesn't even seem worth the effort...
You’ve hit the nail on the head with the ‘Kickstarter apathy’ comment Scott...
ReplyDeleteIs there a Kickstarter in existence that doesn't have a Dreamcast stretch goal? lol Let me know when Bethesda start a Kickstarter to port Morrowind to the Dreamcast.
ReplyDeleteI would love to see a Dreamcast port. I got into it because I wanted the N64 version and controller. So if a Dreamcast port does get made and actually finished I'll get that free anyway with my backing, so its just extra for me.
ReplyDeleteThis would be great, but I don't see it happening either.
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