
Yeah, baby...erm...yeah!

Wind and Water unpacking and first impressions
So Wind and Water Puzzle Battles showed up in the letter box this morning, so I promptly did a video of the excitement of getting a brand new Dreamcast game, showing the game's highly professional packaging as well as a quick look at the game running on the system. I'm very impressed by just how slick the presentation of both the manual and the game itself is, the Yuan Works team (all two of them!) are evidentially very passionate when it comes to making games, I hope we see more from them in the near future.
So my first impressions on the game? The story mode is the game's strongest point: you get a Super mario 3 like hub map where you'll bump into characters to chat to (two of which are based on the Yuan brothers themselves) and plenty of different mission based stages to play, that on completion open up more of the map. There is also a shop to buy items from and great little mini games to be found. The dialog between the characters in a great laugh: the game's story is based around Amy who has been deemed the task of teaching everyone how to play the game despite being a bit of a air head, while the game is still being developed around you by the Yuan brothers. One particularly amusing moment was coming across a little kid who was on his way to a RPG school, holding a giant, Final Fantasy VII like sword. There is also a arcade mode and a very clever puzzle mode where you only get one or two moves to clear all the blocks.
As for the gameplay, so far I'm finding it quite challenging at say the least. It's rather simple to get into, but deceivingly tricky once you start to get deeper into it, especially when facing CPU opponents. The game requires very quick reflexes and the ability to manipulate the blocks you swift about very strategically. Personally I tend to hold my own pretty well in puzzle games but in this case I'm getting my arse whupped. I still haven't even beaten the first opponent you need to face in the story mode yet after quite a few attempts, he just manages to throw me out of the game in seconds with his super quick maneuvers.
So at the moment I'm struggling to keep up with it but I'm going to stick with it and see if i can get better, so this game may even be able to pull me away from LittleBigPlanet for a bit, so that's something. When I said in the video the review will be by the end of the week it'll probably be more like next week as I want to play quite far through it first.
Subversion

Wind and water is out!

Rough with the Smooth

You may remember the enigmatic Gary from sporadic posts here at the 'Yard over the last couple of years. We first encountered him through his enormous DC collection, and then again when we managed to prise a copy of DC Half-Life from his grip several months later. Now, he's only gone and dumped a fucking lorry load of even more amazing stuff through my letterbox...
Granted, all of the following games are CD-Rs, but for the average non-importer like me, this is probably the only way I would ever get a chance to sample the delights of the following gems without paying an arm and a leg for them on eBay:

A favourite of online gaming community UK-Rockers, 4x4 Evolution is an off-road racer that eschews the arcade stupidity of 4 Wheel Thunder in favour of a more realistic SUVs-racing around-the-countryside setting. Posh twats in tweed and carrying shotguns are, however, thankfully absent. The sheer number of real-life vehicles on offer is mind-boggling, with nearly every major 4x4 manufacturer represented by their most popular gas guzzlers. So, you get Nissans, Mitsubishis and the like jostling for position, rather than made-up monster trucks and buggies. Sweet. The game itself offers a multitude of play modes (single race, time trial etc), but the main meat of the 4x4 Evolution experience is to be found in the Career mode in which you start out with a limited bank balance (a bit like mine after that fucking MOT) and must buy a vehicle, kit it out and then enter championships.



Project Justice is a game I actually owned in it's official guise many moons ago when the DC still had a pulse. I got it from Gamestation for about a tenner and boy, do I wish I'd held on to it now - it regularly appears on eBay for upwards of £100. Alas, my copy went when I (somewhat foolishly, with hindsight) traded in my DC set-up for a PS2 and a copy of NHL 2001. For shame. Getting hold of this replacement copy through Gary then, was like welcoming back an old friend. Project Justice is a 3D beat 'em up by those masters of the 2D genre - Capcom, and rather ingeniously features a storyline like something out of an episode of Saved by the Bell.



The original Tokyo Extreme Racer is a bit of a mixed bag really. Whilst the graphics are fairly decent, the gameplay was as deep as a puddle on Mercury: Race around one dull highway challenging boy racers to a duel. Repeat to fade. Enter Tokyo Extreme Racer 2, a game that offers more of the same, only with vastly improved graphics, more cars, and a slightly bigger stretch of highway. Like Project Justice, Extreme Racer 2 is a game that occasionally pops up in it's PAL guise on eBay for a hideous amount of money and is also a game I've owned previously in it's official form. The basic premise of Tokyo Extreme Racer 2, much like it's prequel, is to drive along the highways and byways of a neon-lit Tokyo searching for 'rivals' to race against.


And so concludes part two of the documenting of my recent games haul. There's much more to come, dear enlightened reader, so keep checking for updates - and in the mean time, if you want to get in touch with Gary and take advantage of his massive stock of games for sale, email him at dreamcasting@btinternet.com for a full list of titles.
Super Furry Animals

Super Magnetic Aaaargh!

1) Super
2) Magnetic
3) Neo
You know that old adage about the Devil disguising himself as something nice in order to appear more enticing? Well, meet the Devil. In the form of this little cunt:

Yes, I bought Super Magnetic Neo off eBay for the princely sum of £3.00 or thereabouts, and was expecting a colourful yet slightly childish romp through candy-cane worlds populated by jelly babies. And to a certain degree, I was right. You see, visually, Super Magnetic Neo is like an uber acid trip, helped on it's way by a couple of lines of coke, a bottle of JD and a punnet of magic mushrooms. You play as the titular Neo - a smurf-hued robot with a magnet for a bonce. An evil baddie bloke has taken over the world, or something, and populated it with similarly evil robots (although, I don't remember the Terminator just mincing backwards and forwards, minding his own business like the evil robots do here) and it's up to you to smash them to bits and restore order.
However, to accomplish your mission, you must utilise the aforementioned cranial magnet. How? Well, it has the ability to create positive and negative polarity fields and by creating these fields in certain places you can propel yourself off platforms, grab swinging ropes and, obviously, destroy baddies. And by reading that, and looking at the amazing graphics in the poor quality screen shots here, you be forgiven for thinking that Super Magnetic Neo was a platform fan's wet dream. Which it would be, was it not for the immense difficulty level. A wolf in sheep's clothing if ever there was one. And just to nail it in even further, Super Magnetic Neo makes MDK 2 seem like a walk in the park.
Everywhere you turn there are pits and baddies that kill you instantly with the slightest touch, and in some areas you must jump from swinging rope to swinging rope to platform to platform to swinging rope...where the polarities change and you have to get the right one...or it's game over. Hair tearingly annoying? You bet your ass.

As such, I haven't actually got past the second world at the time of writing this guff. However, seeing as the graphics are so mind-bendingly good and the story so completely off the wall, I'm prepared to stick my neck out and recommend this to neurotics, people with pace-makers and inmates of high-security medical wards only. Have fun!
The Emperor's New Clothes

Dreamcast Games to Play on Halloween.
The theme is "Batman" this year so I managed to grab a burlap sack from a local coffee shop and I am making into a "Scarecrow Mask" for Halloween. It's coming out quite nice.
Here are a few games to play during Halloween.
The new Beats of Rag Mod based on the Splatterhouse series.

I have not played it yet. I am assuming you go around and kill evil stuff in a messy manner (If they stay true to the source material that is...)
Here is the DCEmu article and the LavaLit article for future reference.
http://dreamcast.dcemu.co.uk/splatterhouse-trilogy-openbor-mod-168907.html
http://www.lavalit.com/index.php?topic=2056.0

RE Code Veronica was the first RE game to do away with 2D backgrounds and was the first RE game to debut on a non-Sony console.
I find that the Dreamcast controller is perfect for survival horror games and thus I enjoy playing this game on the Dreamcast rather than the PS2 or Gamecube.
Find a copy of this lovely gem and proceed to have a good time running away from zombies and biological freaks for awhile.

Bats are really annoying. Hold up your lighter to get rid of them. I played through this game once before I learned that trick.

Illbleed is like starring in a B-Horror movie.
Instead of running away from enemies the gameplay drives you to walk slowly through each level looking for traps and steak dinners to gorge yourself on.
It's fun to play a game that doesn't really take itself too seriously but still manages to be very creepy and bloody at times.
Also: Evil Undead Sonic.

And of course the ultimate Halloween party game.

"Suffer like G did?"
"No! Don't Come!"
We have all heard these lines before and we all love them.
You know what I really wanted to do an in depth article about why this game is so fun but come on.

...You can't get more Halloween than that.
Happy Halloween Everyone!
Atari Punk Console, Housed Inside a Dreamcast.
Wikipedia.
(NOTE do not watch this video if you have epilepsy or are sensitive to flashing lights).
Wow.
It's kinda a shame everyone was giving this guy crap for using a Dreamcast. I mean that particular Dreamcast had died already. Why not use the parts for a project like this?
My favorite part is that he installed Furby eyes in the middle control ports.
More photos of this project.
New Sonic Adventure 2 character revealed
What the fuck is an echnida? And all this time I thought Knuckles was an echidna...
HD-Cast





Dreamcast: The Novel
"Wow!" I thought - someone's written a hard hitting novel documenting the rise and meteoric fall of our favourite dead console! Just think - the intrigue! the espionage! the blood, sex and tears played out against a backdrop of hardcore business meetings and mass redundancies! DREAMCAST - A NOVEL!!!*
Alas, upon reading the actual synopsis...
"What really goes on behind the scenes in the mysterious world of community theatre? Dreamcast is a look at the most underpaid volunteers on the planet, those who serve the muse of live theatre in the small towns and suburbs of America."
...I came to the conclusion that it actually sounds like a load of shite.
Shame.
* Once again, I apologise for wanton over-use of apostrophies.
A Gentle Reminder: Dux and Wind and Water Puzzle Battles
Wind and Water.

http://www.wind-water.net/
http://www.redspotgames.com/shop/
Dux.

http://www.hucast.net/
http://www.play-asia.com/paOS-17-71-4-74-1uf-49-en.html
This is a very exciting time for the Dreamcast scene. Possible success for these titles may help usher in a new wave of Dreamcast Independent releases from smaller companies.
Also bear in mind that similar games with limited releases became quite the collectors items once the original run ran dry. So yeah. If you are considering spending some cash on a "current gen" game maybe you should consider investing your cash in one of these instead. It's gonna cost you about the same amount of money.
(And don't forget they still have some copies of Last Hope left at Red Spot Games. I know I am gonna grab one!)
"Dream Trooper" Storm Trooper Head Portable Dreamcast.
Better late than never.
He made this thing out of an old Lazer Doodle! Amazing! All it's lacking is the back cover.
Recession? What you talkin' bout, Willis?







