Full disclosure before I begin this review: I - and other members of the Junkyard team - backed this book on Kickstarter. I was interviewed in the book and also did some fact checking. That said, I wasn't paid and stand to gain no financial reward for any of this. Now thats sorted, on with the review.
Dreamcast: Year One backers also get a cool little sticker to go with the book
The popularity of books exploring every corner of the gaming landscape shows no sign of being on the wane, and the latest crowdfunded offering is now plopping through letterboxes around the globe. Dreamcast: Year One is the third book in the 2 Old 4 Gaming template after the superb Sony PlayStation Vita: Year One and Years Two & Three, written by Sandeep Rai. This latest Dreamcast-flavoured tome was written by long-time Dreamcast fan Andrew Dickinson (founder of the Dreamcast Years podcast and website) and successfully Kickstarted back in April 2019.
Now that the book is finally here, how does it stack up against the competition? Quite well, actually. And the main unique selling point Dreamcast: Year One has over the other recent releases is that it focusses primarily on the UK release of the console. As someone who resides in the UK and saw the release first hand on this fair isle, the perspective is one that struck a chord with me on a personal level and so I was naturally intrigued by the premise.
The artwork is truly sublime throughout
As alluded to earlier, I was interviewed by Andrew for Dreamcast: Year One, and was asked about my history with the Dreamcast and also the story behind the creation of this very blog and the community surrounding it. For that alone I am grateful, as it allowed me to share my own experiences as just a normal random bloke who somehow found a niche with a blog about a failed Sega console. But enough about me.
OK...maybe a little bit more about me
Dreamcast: Year One opens with a fairly intricate deep dive on the history of the Dreamcast, going all the way back to the 16-bit era, the Sega Saturn story and the development of the Nintendo 64 and Sony PlayStation. The introductory chapters are about as comprehensive as you could get if you're a newcomer to the Dreamcast and wanted to educate yourself on the story so far. Particular highlights for me include the section on the Sega New Challenge Conference in 1998 - something which fascinates me still to this day, such is my obsession with the Dreamcast tech demos that were showcased during that event.
The best Dreamcast controller the world has ever seen. That's the bold claim made by Retro Fighters of its upcoming StrikerDC controller. Will this hubris come back to bite Retro Fighters on the arse? Yes. That's because everyone knows the best Dreamcast controllers were made by Mad Catz, were the size of a dinner plate and had triggers that rattled and/or cut your fingers. That's academic though, because Mad Catz is dead; and Retro Fighters are the new kids on the block. Oh, and the StrikerDC is available to pre-order now.
We've followed the StrikerDC's journey from Kickstarter to reality here at the Junkyard, and this latest offering looks set to follow in the footsteps of the previous hardware releases from the company that claims to 'fight for retro.' Personally, I've never held a pad from Retro Fighters, but all signs point to previous peripherals released for the Nintendo 64, Sega Saturn and NES being pretty sturdy, well built bits of kit.
It's a bone of contention when it comes to the Dreamcast, but I didn't find the original HKT-7700 controller to be anything other than perfectly functional (and still don't), but for those who demand a modern take on the Dreamcast's primary peripheral, the StrikerDC promises a new ergonomic design, full compatibility with VMUs, rumble packs and microphones; along with new a analogue stick, d-pad, familiar analogue triggers and additional digital shoulder buttons.
The StrikerDC comes pre-packaged with a 12 month warranty, and is now available for the general public to pre-order at the not insignificant price point of $49.99 from the Retro Fighters website. Shipping is expected to commence in April 2020. Several members of the Junkyard team did actually back the StrikerDC on Kickstarter so you can expect a review as soon as they receive the final product in their gnarled, tobacco-stained claws.
Have you pre-ordered one? Did you back the StrikerDC? Do you own one of the other controllers from Retro Fighters? What do you think of the price? Am I asking too many questions in this last bit? Let us know down below in the comments.
Full disclosure before I delve betwixt the pages of this Dreamcast-flavoured slab of goodness: I - along with several other members of the Junkyard team - backed Sega Dreamcast: Collected Works on Kickstarter. Now that's out of the way, let's begin.
320 pages of Dreamcast loveliness
Sega Dreamcast: Collected Works is the latest book release from Read-Only Memory, the outfit responsible for such highly regarded tomes as 2014's Sega Megadrive/Genesis: Collected Works and 2016's The Bitmap Brothers: Universe. The Dreamcast-themed wad of paper we have here was originally funded on Kickstarter back in 2017, and was slated to be delivered to backers in November 2018, but for various reasons was delayed for the best part of a year. If you'd rather watch a video and listen to my horrendous voice instead of read my words, you can do so here:
Regardless, Sega Dreamcast: Collected Works has started shipping to backers across the globe (as of December 2019), and we decided it was only right and proper that we cast a critical eye over what those cool dudes Darren Wall and Simon Parkin have delivered for Dreamcast fans who love a good read/like to gawp at pictures.
The cover has a real air of quality
The version being looked at in this article is the standard backer's edition of Sega Dreamcast: Collected Works, but there are some fancier iterations, such as the Jet Set Radio, Phantasy Star Online and Shenmue themed ones; along with copies signed by Sega and Dreamcast visionaries such as Naoto Ohshima (Sonic), Tetsuya Mizuguchi (Rez) and Yu Suzuki (the kitchen sink). These were available at higher tiers than I could realistically afford to spend, but I'm sure whoever got them will be very happy with their purchases. That's not to say that the standard backer's edition is anything other than top drawer in terms of quality and content though - far from it, in fact.
Naturally, Shenmue features heavily
This standard edition comes with a solid, white hardback cover, complete with embossed lettering and a fantastic Dreamcast swirl hidden beneath a rather nice holofoil sleeve (emblazoned with a Dreamcast console, naturally). The book just oozes quality, and from the moment you peel off the shrink wrap you know you're holding a premium product. The book weighs in at 320 pages, and the hard cover and thick, glossy sheets of papyrus contained within are hallmarks of Read-Only Memory's consistently top notch offerings...