Showing posts with label Leona's Tricky Adventures. Show all posts
Showing posts with label Leona's Tricky Adventures. Show all posts

Leona's Tricky Adventures Competition Winners!

Thanks to everyone who entered our competition to win a copy of KTX's awesome indie release Leona's Tricky Adventures! We received almost 1000 entries but there were only 5 copies to give away, and the following people were chosen at random using the Gleam competition app:

Carl from Sweden
Andrew from the UK
Sam from the USA
Safi from the USA
Elisabeth from the USA

Not going to lie - I was kinda hoping it would randomly choose five winners from the UK so it wouldn't cost me an arm and a leg to send these all over the planet, but hey ho - such are the risks associated with running the globe's most popular Dreamcast blog! Congratulations to our winners, we hope you enjoy Leona's Tricky Adventures as much as we did (find our huge review and developer interview by clicking the image links below); and also massive thanks to Tamara and KTX Software for supplying these copies of the game to give away. If you weren't lucky enough to win this time, don't worry - there will be more competitions coming in the near future.
Remember, Leona's Tricky Adventures can still be purchased from the official website and on Steam so get over there and support our indie developers!

The Unsolved Mysteries of Leona's Tricky Adventures

Here at the 'yard, we're big fans of Leona's Tricky Adventures - one of the finest and most polished indie games released on our favourite little box of tricks. You can find our review of the game here, and if you hurry, there's still time to enter our recent competition to blag yourself a free copy.

However, even in our high esteem for the game, we still recognise that it has some imperfections. One of the main criticisms leveled at the game (mainly vocalised from the bleary-eyed, pasty-skinned, obsessive-compulsive completionist shut-in minority at the back of the room, who've toiled away through sleepless nights to finish every puzzle and find every gem) is that the end of the game isn't entirely satisfactory. It seems as if KTX had big plans for Leona's Adventure, and not all of this grand vision was realised in the final product. This means the game has a kind of incomplete feeling towards the end, with a number of dead ends and mysteries left unsolved to confuse and bewilder the hapless player seeking to satisfy that itch of achieving a state of 100% complete nirvana.

Hopefully, these loose ends in the story will be addressed in a potential (and hoped for) sequel, but until then, here is a dossier of screenshots highlighting the things you can safely ignore on your quest to beat the game into total submission. This will save you the trouble of wondering around the game world aimlessly looking for that next puzzle fix (like my bleary-eyed pasty-arse did). Be warned, end of game spoilers are featured heavily.

Competition: Win Leona's Tricky Adventures For Dreamcast!

Leona's Tricky Adventures hit the Dreamcast earlier this year and wowed us with its great music, endearing visuals and engaging puzzling/adventuring gameplay. We did a massive review of KTX's fantastic indie release recently, and a developer interview - tap/click the links below to find out more:
On the back of this, we've teamed up with KTX Software to offer five lucky people the chance to win a brand new, sealed copy of Leona's Tricky Adventures for the Dreamcast! Want in on this action? Just click the button below and enter the competition. And once you've done that, head over to KTX Software's website and Steam store to check out the other great games they offer!

Review: Leona's Tricky Adventures

The latest addition to the Dreamcast’s already overflowing library of independent games burst onto the scene earlier this year (that’s 2016 if you’re reading this in the distant future); and it’s taken us until now to finally put pen to paper - or rather finger to keyboard - and share our thoughts. Leona’s Tricky Adventures has a somewhat storied background and we’ve documented it here at the Junkyard in the recent past, but in the name of simplification I’m happy to remind you. The game originally started life as a Kickstarter back in 2013 but unfortunately didn’t make its funding goal.

Due to the rules of launching a project through that particular crowd-funding site, it meant that the whole project was cancelled and the developer KTX turned to funding the game using donations and pre-orders instead. It took almost three years for Leona’s Tricky Adventures to finally come to Steam and the Dreamcast, but eventually the game landed and here we are. If you’d like to know more about the development of the game, make sure you check out the recent Developer Interview we did with KTX Software’s CEO Thomas Musal, and Chief Technical Officer Robert Konrad.
But what of the game itself? What if you’ve never even heard of Leona or the particularly tricky adventure she finds herself embarking on? Well, you’re in luck as two of the finest wordsmiths known to mankind (yes, I stole that from hip hop artiste Labrinth) are here to give you the definitive lowdown on Leona’s Tricky Adventures in this tag-team review! Allow me to (Tom), and our intrepid Australian correspondent Scott ‘DocEggfan’ Marley!
I think the developers might have an inordinate appreciation for the colour cyan.
As this game is aesthetically quite ‘retro,’ we thought it only fair that we did a retro-styled review. To really drive home how clever and avante garde we really are, we’ve split it into several paragraphs, each with an equally antiquated heading such as graphics, sound, gameplay etc. We might even give it an arbitrary percentage at the bottom...but you’ll have to wait and see. Let’s saddle up and join Leona on her adventure!

Developer Interview: KTX Software

The first Dreamcast game of 2016 - Leona's Tricky Adventures - is on sale now and currently making its way to longtime supporters who pre-ordered the game way back in 2013. The game's developer, KTX Software, graciously accepted our invitation for an interview to talk about the release, and we got a chance to sit down (ok, exchange emails, but sit down sounds more professional so just go with it) with the company's CEO Thomas Musal, and Chief Technical Officer Robert Konrad.
It's out now! Go buy it!
DCJY: Tell us a bit about KTX Software, who are the people behind the scenes? Is it a one person band or a team? How did you come together to work on Leona?

KTX is a subsidiary of European company SyA, which is basically an agency working on graphical products for more than 30 years, based in Spain since 2005 and represented in UK and Germany. At the end of 2009 there was a meeting with respect to a German software project when it was decided to create a department for software development at SyA.

Leona's Tricky Adventures Available Now!

We reported on Leona's Tricky Adventures way back in 2013 and sadly had to update the article when the Kickstarter project failed to make its goal. KTX Software battled on though, and we are happy to report that Leona's Tricky Adventures, complete with printed CD, manual and jewel case is now available to order from the game's official website. I haven't had the chance to play the game yet, but here's a short description from the KTX site:

Leona's Tricky Adventures is a clever puzzle adventure in a charming retro look. Explore a world of mystery and cutesy residents and recover a lost paradise by solving logic puzzles. With a storyline created by the comic authors Musal M. & B. Samuel and the music of the brilliant
composer Chris Huelsbeck, Tricky Adventures is a perfect treat for connoisseurs.
 - KTX Software
A box of Leona. Um.
You can find more information here and order the game here for €29.99 plus postage. It's also available on Steam if a new Dreamcast release isn't within your budget. Look out for a developer interview with KTX very soon here at the Junkyard; and a review of this cool-looking puzzle/adventure game just as soon as we can get our clammy, mud-covered hands on a copy.

Leona's Tricky Adventures: a new Dreamcast Kickstarter!

What's this? Another Dreamcast game project up on Kickstarter? Why yes it is! I just got e-mailed about this one a couple hours ago. Here is what Silvana had to say on the project:

"The comic-artists M.Musal/B.Samuel, game music
legend Chris Huelsbeck and also Fabian Del Priore 
helped us to create a truly beautiful, explorative
puzzle game. Dreamcast (and Amiga) is our first
target platform as a tribute to where the inspiration
came from.

Help us to fund our Kickstarter campaign - this will
also give us the chance to integrate Dreamcast support
in our Kha SDK, which will make Dreamcast development
much more accessible for everybody since we know there
are thousands of Dreamcast- and Amiga-Fans out there
who are very disappointed that their consoles are not
continued by mismanagement."

UPDATE: The Kickstarter has been cancelled, and funding for this game is now going to take place via Paypal/credit card pledges at their website at this link, although on that page the pledges are for a PC version, go to this page to pre order the Dreamcast version with a standard version for 25 Euros as well as options for all the bonus stuff including the soundtrack, t-shirts and more from the kickstarter also still available. This way they can get funding without a target amount as such and can still get the game produced.