Showing posts with label Soul Reaver. Show all posts
Showing posts with label Soul Reaver. Show all posts

Soul 2 Soul

Ah, Legacy of Kain: Soul Reaver. If ever there was an example of how a port should be handled, surely that game was it. If you've never played Crystal Dynamics' amazing vampire/wraith-themed adventure, then I suggest you head over to eBay posthaste and grab a copy while you still can.

Yes, Soul Reaver has a few minor issues with fogging and combat collision detection, but on the whole the surreal landscape and marvellously gothic architecture of the realm of Nosgoth (and, y'know, the awesomeness of the adventure as a whole) make for a thoroughly enjoyable little romp. And then, just when you're getting into it...the game ends on a rather abrupt note and a major cliffhanger.

And that's where the story, rather annoyingly, ends for Dreamcast owners. You see, Soul Reaver 2 was planned for release on the Dreamcast but the demise of the system meant that the game was cancelled, even though development had apparently been running alongside the PS2 version (that actually went on to be released). The reason I bring all this ancient history up, is that I've stumbled across some hitherto unseen (by me, at least) images of an early Dreamcast build of Soul Reaver 2. They all come from this Legacy of Kain tribute site, and I discovered it while I was trawling through an Assembler Games forum. Just wanted to give credit where it's due. Anyway enough waffle...here are some pictures:






We can only really speculate how complete this version of Soul Reaver 2 was at the time the plug was pulled (I'm gonna guess that it wasn't anywhere near complete), but I always think it's a little bit sad when new images surface of DC games that never made it.