Attack Of The Clones

Clone systems are nothing new and they're not going away any time soon either. If you don't know what a clone system is, let me enlighten you. A clone is a console usually manufactured and sold in countries where laws are lax and cheap electronic manufacturing processes are a way of life. Using the (nefariously reproduced) innards of older 8-bit systems such as an Atari 2600, Nintendo Entertainment System or Sega Master System, a clone invariably comes with roms pre-installed, a controller that is a piece of shit and a shell that looks like the bastard lovechild of Sloth from The Goonies and the morbidly obese red car from that old Milky Way advert.
The Chameleon refuses to die.
In truth, most clone consoles are utter crap, but in some places they're the only way to play games simply because owning a PS4 or any other genuine gaming machine just isn't financially possible. Please be assured that I'm not mocking the societal hardships of fellow gamers in less developed nations, but that's just how it is. Saying that, calling the UK a 'developed nation' is pushing it - I saw a human turd in the street the other day.

Now, the reason I bring up clones is that it's become apparent that there are a couple that borrow heavily from the shell designs of legit systems...and some of them even mimic the hallowed Dreamcast. There aren't that many (not as many as ape the PlayStation, for example) but I thought it'd be interesting to have a look at the ones I could find. And by 'find,' I mean copy from a Google image search. Cough.

Dorikyasu Game Corner
This contraption is basically a NES in the shape of a Dreamcast. According to the almost impenetrable description from the website it is listed on (after being translated by Google, natch), the Game Corner features a cartridge slot under the lid and a handy eject button. The bundled controllers are N64 rip-offs and it also comes with a knock-off Namco GunCon for some reason. Could be handy for Duck Hunt I guess. Sadly, the Game Corner is no longer available, but I think it's safe to say no-one will be losing any sleep over it. Interestingly, the same site also lists handheld Dreamcasts that are built to order, but those are no longer for sale either.

A Look Inside The Junkyard

We spend a large part of our time here at the Junkyard bringing all the Dreamers out there the latest news, opinions and articles on our beloved little white box. Whether it be long thought lost games, articles on every element of the Dreamcast that you'd ever wish to have (and some you probably didn't!), collectors guides, an award nominated podcast, interviews with the best DC indie developers out there; you name it, we try to cover it.

But when we're not letting our creative juices flow, the staff here at the 'Yard can often be found building up our own collections. We're a varying bunch, covering 4 continents, and our own collecting goals are somewhat different – whether it be feeding the compulsion to finish a full set, attempting to expand on the Dreamcast family with arcade hardware and software, or just enjoying the thrill of the hunt and finding 10 copies of Spirit of Speed 1937 in a charity shop; we all have different aims and ambitions with our Dreamcast indulgences. And whilst we talk about the console a lot, it's occurred to us that we haven't shared our own collections – at least not for a while. With new members now aboard the Junkyard train, it seems the right time to share our own little corners of Dreamcast heaven.

Oh, and we want to show off a little. There's nothing wrong with that, right?

So without further ado, The Dreamcast Junkyard presents...a look inside the Junkyard!

Alice Dreams Tournament Gets Kickstarter Update

Alice Dreams Tournament smashed its Kickstarter goal last year, and this new Bomberman-inspired Dreamcast game from Alice Team looks like it's going to be a winner for anyone who misses the fun of local multiplayer sessions of old. Online gaming is great and all, but nothing beats being sat in the same room as your adversaries for a bit of friendly (or unfriendly, in the case of my Goldeneye 007 days) rivalry. The good news is that the project appears to be bang on target, and Alice Team have updated the game's Kickstarter page with the following announcements:

Time for some news!
  • We're beta-testing the Scoring mode! We're testing some gameplay modifications to make the challenge more interesting. Note, this mode will use an original interaction on Dreamcast! 
  • Some of the new maps are ready for crazy parties! (See an example below)
  • We are still working on US, Jap and Euro covers. Please still be a little patient, we will soon be able to show you them!
One of the new stages
That's not all though. It seems those nice folk at Alice Team are helping out fellow indie developer Mode4 with their Steam Greenlight project Bombslinger. More hands make light work eh? Alice Dreams Tournament looks set to meet its June 2016 release date for backers and I for one can't wait to get my hands on it.

Check out our recent interview with Alice Team's lead developer Julien Desquenne here.

Source: Dreamcast News

A Quick Look At Stupid Invaders

While it is true that the Dreamcast's library is heavily weighted towards arcade conversions and quick fix experiences, the system does play host to a fairly large number of PC ports across a range of genres. Star Lancer, Railroad Tycoon 2 and The Nomad Soul are all games that have their roots on the PC and all made the jump to the Dreamcast effortlessly, but there is one genre that's oddly under represented: the point and click adventure.

Sure, ScummVM (now at version 1.8) allows you to play a whole wheelbarrow full of old PC adventure titles - many of which are amongst the best games ever created - but when it comes to official releases, they're somewhat thin on the ground. This is particularly odd when you consider just how similar the Dreamcast is in terms of hardware to a mid-range PC from the late 2000s (and it has the added bonus of the Windows CE compatibility), and even more so when you glance at the keyboard and mouse peripherals gathering dust on your shelf/down the back of the sofa. The Dreamcast looks, for all intents and purposes like a console that should be literally bursting with point and click adventure games, but in the PAL territories at least there is only one such officially released title filling that role: Stupid Invaders.

DreamPod - Episode 28

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Music in this episode comes from Shenmue (Tomato Convenience Store), Ikaruga and The Jerry Springer Show. No, really. Thanks to Sean 'NZ17' Robinson for the heads up on ScummVM version 1.8 (go here for more information) and the shooter Tom is referring to is Noiz2sa. Released in 2002 for various systems, Noiz2sa is a freeware shooter that was converted to Dreamcast by Chui of Retro Sumus. The SD reader version is availible to download for free here (thanks to DC Eric for the link).

If you like (or dislike) what you hear, it would mean the world to us if you'd leave us a review on iTunes. Cheers all!

Dreamcast Magazine Issue 11

Dreamcast Magazine issue number 11 frolicked off the press and onto the shelf of your local Newsagents on the 13th July 2000. Not a particularly memorable day for many, but according to a quick Google search, 13th July 2000 was also the day that Fijian rebels released 18 hostages including the former Prime Minister, Mahendra Chaudhry after eight weeks holed up in the island's parliament building.
Issue 11 is an absolute beast when it comes to unreleased games though (see what I did there?). Colin McRae Rally 2.0 grabs the cover and receives a lengthy preview of the rally game that never was (unless you've been privileged enough to play it), and the rest of the Forecast section contains a ton of other stuff you've probably never heard of before.

The Sega Driving Simulator – Expanding the Dreamcast Collection Special

Originally intended to be featured in my soon to be completed 'Expanding the Dreamcast Collection – Part 3' article, it was decided (by me!) that this game/simulator deserved a little more attention and so has evolved into its own, albeit short, article. Take a read if such things as boring simulators interest you…or don’t... see if I care!

Did you know, that in 2002, while the English were still living in mud huts and throwing faeces into each other’s faces, on the other side of the globe, whacky big eyed constantly bowing super advanced cat-girl people (aka the Japanese) had already perfected the art of driving simulator creation? Yes, it’s true, and the creator of said super advanced simulator wasn’t Skynet, but in fact Sega! What’s more it ran on Dreamcast 2 hardware!
OK, so it wasn’t technically running on a Dreamcast 2, it ran on the Naomi 2 arcade hardware. The Naomi 2 was of course the sequel to the original Naomi which itself was basically just an arcade version of the Dreamcast, so with a bit of imagination it doesn’t take much of a leap to get from Naomi 2 to Dreamcast 2. (The rest of the above is all true and historically accurate by the way, a Facebook meme once told me so...probably).

New VMU Games On The Horizon?

Ah, Instagram. A social network I have very limited experience with...because I simply don't get it. Yes I'm a Luddite, a moron even. But I'm OK with that. To be honest, I've been called much worse for having a bizarre fascination with a certain archaic games console. Cough. But back to Instagram. I've actually had an account for a while but I've never uploaded anything to it because I literally have nothing interesting to post there.
Nobody wants to see pictures of my Pot Noodles and empty beer cans stained with tears. That said, I'm glad I signed up to it all those years ago though as it allowed me to discover (well, be shown by Cauterize of RetroCollect fame) the fascinating work of user guacasaurus_mex. I see what you did there with the name, Mr Mex. Very clever. But not as clever as the VMU-based creations on your Instagram page!

A Quick Look At James & Watch: Tooth Cracker

In 2015, RetroGaming Roundup's Ben Lancaster released a new homebrew game for the Dreamcast modelled after the popular Nintendo Game & Watch LCD units of the 1980s. James & Watch: Arm was a fairly simple game that tasked players with throwing and catching a small child, and was inspired by true events that involved some bored brothers, a broken arm and a little bit of sibling bribery. If that sounds even remotely intriguing, you should have a look at our previous feature and all will be made clear.
Fast forward to 2016 and Ben has been back to the drawing (developing?) board and come up with the second entrant in the James & Watch saga, the brilliantly titled Tooth Cracker. As with the first in the series, Tooth Cracker is inspired by true events but rather than being based on brotherly 'love,' it is based on the wince inducing tale of a few beverages of the alcoholic persuasion, an errant elbow and the resulting smashed incisors.

Some Dreamcast Items From Video Game Market 3

This last weekend (Saturday 5th March 2016) saw the third annual RetroCollect Video Game Market, where traders and online retailers converged at Yorkshire's Doncaster Dome to sell merchandise, consoles and games at reasonable prices to thrifty retro gamers. That was the theory anyway - some traders were clearly not singing from the same hymn sheet, asking stupid money for old consoles that were so yellowed they could be mistaken for blocks of cheddar. On the whole though, it was a fantastic event and the sheer number of people in attendance was mind blowing.
Thousands of people looking for yellowing Dreamcasts...
I was amongst that number representing the Junkyard, and it was great to meet so many people who visit this hallowed blog and listen to our podcast - in fact I was a little taken aback by how many attendees knew of the Junkyard and asked about articles they had read here, so if you were one of them - thank you. As it was primarily a market, I was able to leave my little corner of the venue and venture into the fray briefly and I'm glad I did because I managed to acquire some quite lovely Dreamcast-related stuff at Video Game Market 3. Here for you delectation is a run down of the swag I got my hands on...
What a fool.

Sega Hard Girls Premium Figure Unboxing Video

A new piece of official Dreamcast merchandise in the year 2016? Impossible! Well, no actually. This is the official Sega Hard Girls Premium Dreamcast Figure exclusive to Japan.
Guard that Dreamcast collection with your life, my precious...
In short, the Sega Hard Girls franchise stars cute big eyed anime girls each based on a classic Sega console. It already has an anime and manga series, novels, PS Vita game, figures and all sorts of other merchandise under its name.

A Quick Look At Exhibition Of Speed

The Dreamcast does have some great racing games and we've been over them many times here at the Junkyard. Metropolis Street Racer, Le Mans 24hrs, Ferrari F355 Challenge, Rush 2049...I could go on. However, as with all consoles there are some absolute stinkers and Exhibition of Speed is a race leader in those stakes. But before I get into the nitty gritty of why this is such a torrid affair, let's have a little look at EOS's history. Developed by Player 1 and published by Titus in 2001, EOS is a PAL exclusive arcade racer and the spiritual successor to Roadsters. What's interesting here is that EOS builds on the derided Dreamcast port of Roasters rather than the (quite decent) Nintendo 64 version, and as such feels every bit as cheap and half-arsed.
Doesn't look too bad in stills.
The game employs the standard features you'd expect in game of this type. You are presented with a Trophy mode which serves as the main championship, a quick race and time attack options and also a four player split-screen option. The Trophy mode takes cues from other titles in this genre in that you choose a driver, then a vehicle and then race in three different leagues. You start in the bottom division and work your way up by winning races and upgrading your vehicle; and each division's circuits have a new gimmick to differentiate them from the previous. This sounds quite cool, until you realise that you can literally play every track and use every car in the game just by selecting quick race. There's no point playing through the championship...because everything is already available from the start!

Dreamcast Magazine Issue 10

Released on 20th June 2000, Dreamcast Magazine issue 10 was the biggest edition so far and weighed in at 130 pages of Dreamcast-related goodness. Another edition stuffed full of previews and reviews, this issue is also a goldmine of information on unreleased software and hardware; and the cover hints at a free music CD.
There are previews of Independence War 2, Star Wars Super Bombad Racing, Colin McRae 2.0, The Road to El Dorado, Roswell Conspiracies, Castlevania Resurrection and Legacy of Kain Soul Reaver 2. There's also a brief look at the Bleem! for Dreamcast controller adapter and a news snippet about a possible port of Metal Gear Solid 2. Other features include a look at the various Sega Parks dotted throughout the UK and a fairly huge Samba De Amigo review.

Guest Article: The Great Serial Connector Hunt

Luke Benstead is a man on a mission - and that mission is to get the world's Dreamcasts back online without the need for a broadband adapter through his DreamPi project. We've covered DreamPi here at the 'Yard a few times and even had Luke on the DreamPod to talk with him about his masterplan. Luke isn't just interested in the online aspects of the Dreamcast though,  as he's now embarked on a side quest to create new system link and coders' cables. It's a grand vision and will hopefully end the drought and inflated prices that these items command. There's just one tiny stumbling block...

The Dreamcast is a highly extensible system shipping with more ports and connectors than most consoles. This extendability shows itself in the sheer number of unusual peripherals that are available or were announced. Everything from Zip drives to console link cables, from maracas to karaoke units were released or under development at some point; and since the demise of the console these extra connector ports have allowed modders to create peripherals such as Dreamcast-compatible hard drives and SD card readers.

Five Dreamcast Games Better Than Street Fighter V


It’s no secret that the launch of Street Fighter V has been more than a little disappointing; an unfinished story mode, no arcade mode, a broken online component and the implementation of a quite frankly scary pay-to-unlock system.

While 'real' journalists have mostly rated the game highly, giving it the benefit of the doubt and assuming that because the core gameplay is solid, it will one day live up to their review scores, many fans have been extremely vocal in expressing their displeasure at the direction in which Capcom has taken the series. After spending a few days with the game myself, I’d mostly agree with them.
Probably not the best place to practice your drumming.
My first impressions were somewhat positive. The core gameplay and mechanics are certainly up there with the best in the series (if perhaps a little too similar to SFIV), but unfortunately it's been released in a drastically unfinished state. The general presentation and structure feels more like a free-to-play MOBA than a new entry to one of gaming’s biggest and longest running franchises. That’s all fine and dandy with me, many MOBAs are of high quality, but where they crossed the line was by charging full retail price. Capcom, you can’t have your cake and eat it. Either market and price the game as a free-to-play entry, or wait until the game is complete and release it in a finished form that warrants the price tag.

Shenmue. A Retraction

Yesterday we reported on the recently released music album Shenmue. A Love Letter. You may have noticed that this article has now been removed, and that's because new facts have come to light regarding the legalities of this work. According to this thread over at Shenmue Dojo, several of the tracks do not belong to credited composer Patrem and were used without the consent of the original artists. Indeed, the album features performances by pianist Reuben Kee who sadly died in 2007.

"Hell no I didn't give him permission [to use my tracks]. If I didn't think trying to profit off Sega's properties was the dumbest idea ever, I'd be selling these myself."
 - LanDC

Furthermore, some of the tracks simply appear to be slightly slowed or sped up versions of tracks ripped straight from the Shenmue game with no permission from Sega. While we have had our own wrists slapped by Sega for selling the Ultimate Guide (I'm just mentioning that here so we don't look like massive hypocrites!), we cannot condone somebody profiting from others' hard work (especially when those performers are no longer around to cry plagiarism). Thanks to Skilljim, LanDC, Sega Scream and the other members of the Shenmue Dojo forum for bringing this to our attention.

DreamPod - Episode 27

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Music in this episode is from Sword of the Berserk: Guts' Rage and Draconus/Dragons Blood. You can find out more about Tony Jay here. If the the Coleco Chameleon story interests you, you can find the original AtariAge forum thread here and the Pat the NES Punk YouTube discussion here. If you like what you've heard on this episode of DreamPod, please consider giving us an iTunes review!