Over the last year we've seen a veritable glut of Nintendo 64 titles ported to the Dreamcast, and as someone who owned Nintendo's 64-bit console back in the day (and still has a soft spot for the console's particular brand of soft-filtered visuals), it brings a certain warmth to my cockles to see some of these titles running on Sega's swansong.
Thus far, mainly via the magic weaved by one jnmartin84, we've been treated to stellar ports of DOOM 64, Mario Kart 64, Super Mario 64 and Star Fox 64 (or Lylat Wars, if you grew up in a PAL territory). Looks like we're about to get another one of the N64's blockbuster titles gracing the Dreamcast in the near future though, as an anonymous developer has recently released a preview build of a port of none other than The Legend of Zelda: Ocarina of Time. Feast your eyes on The Sega Guru's exclusive first look at this witchcraft below:
The Legend of Zelda series, and more specifically Ocarina of Time, holds a dear place in my heart as it was actually the first Zelda game I became totally and utterly obsessed with when I picked it up during the first half of 1999 (hey, the Dreamcast hadn't launched in the UK yet so I needed to fill my time with something!).
As you can see from the video above, this very early release isn't simply the full game playable from start to finish, instead requiring players to select certain maps/areas to play from a menu. Further, some of the textures, especially on the item select and map screens are a bit glitched. However, as stated this is super early, and from the footage posted by Alex (aka The Sega Guru), the basics all look to be there.
The music is present and correct, the game appears to run with a fairly consistent frame rate and at a higher resolution than the Nintendo 64 original, and the familiar locations you'll have spent hours traversing are all recreated...but this time on Dreamcast. Of course, Ocarina of time has been released on other Nintendo platforms since 1998, all of which boast cleaner visuals and other enhancements, but I'm sure you'll agree it's something of a marvel to see it now running so well on Sega's hardware.
No doubt Nintendo will already be aware of this port and be getting ready to drop the hammer on it from a great height, hence why the mysterious developer wishes to remain anonymous at this point. That said, the other Nintendo 64 to Dreamcast ports we've been treated to previously seem to have (so far) evaded the attention of the ninjas in Nintendo's legal team...so who knows where this could lead. We're sure you'll agree thought that this is exciting stuff, either way.
Thoughts? Let us know in the comments, and of course feel free to go and drop a like (or a follow or whatever the kids call it) on Alex's channel.



2 comments:
You never know, maybe we’ll see Windwaker next. Would certainly fit the Bluesky aesthetic.
N64はコントローラーのボタンが多いですがDCのコントローラーでゼルダをプレイするには…例えばLRトリガー+ABXYを64のCボタン入力に変換するとか?あまり多くのボタンを同時押しすると間違えてDCのソフトリセットをしてしまいますかね。
いずれにせよ任天堂はセガ・DCの重要なサードパーティーソフトメーカーになったのですね、初めて知りました。
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