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Showing posts with label Light Gun. Show all posts
Showing posts with label Light Gun. Show all posts

HDTV Compatible Wireless Dreamcast Gun Enters Production

You may remember the LightConn wireless gun we revealed recently. It comes from hardware modder Chris Diaoglou (the man behind the other wireless peripherals currently available for the Dreamcast), and since the last update the device has undergone a rather impressive overhaul. The LightConn uses the same Bluetooth technology as the DreamConn wireless controller and the KeybConn wireless keyboard, and incorporates a pair of virtual VMUs.
Not only this, it works with modern flatscreen TVs through a reverse-engineered Wii controller which has been incorporated into the chassis of the gun, along with a Wii sensor bar which has been adapted to work with the Dreamcast. The best bit is, the new LightConn does away with the visible portion of the Nintendo hardware seen in the prototype and also adds new functionality, such as PC connectivity for save file transfer. New LightConn specs:

  • Two internal virtual VMUs
  • Support for VMU in-game screen indications
  • Support for Rumble Pak
  • PC connectivity
  • Region-Free : Can be used with any game including NTSC "locked" games
  • Support for any TV (including HDTVs)
  • Embedded VMU menu for calibration
  • Auto-reload feature

LightConn: A Wireless Dreamcast Gun That Works With HDTVs

You may recall the DreamConn - the wireless Dreamcast controller we featured here at the Junkyard some time ago. Well, it seems that Chris Diaoglou - creator of the DreamConn - has been hard at work on another prototype device for the Dreamcast, and this time it's a wireless light gun...that works on flatscreen HDTVs with the aid of a modified Wii sensor bar! The LightConn, as it's known, is the next step in the plan to rid all of the Dreamcast's peripherals of wires and we can't help but be impressed with the reverse engineering Chris has shoehorned into the LightConn.
As with his previous creation, the LightConn also incorporates software VMUs and appears to use the cannibalised innards of a Wii controller to allow for use on a flat panel TV screen. And while this isn't true light gun technology, it's impressive stuff nonetheless. From Chris himself, here's a rundown of the features LightConn will offer, and there's a video of the LightConn in action below:

DC Light Gun Games On Modern Lucuda Tuv...LCD TV

This story has been doing the rounds on social media as of late, so it may seem like old hat, but for those who aren't wasting their pitiful existence on this planet posting selfie or pick-up photos and fishing for likes from strangers, this may come as a pleasant surprise to you.

It's a problem many of us faced around a decade ago; plugging in our Dreamcast light gun with the intention of caning through a bit of House of the Dead 2 perhaps months or even years after trashing the old tube TV in favour of a modern flat screen, only to find that wherever we point the damn thing, all that's accomplished is reloading full clips of ammo over and over until we die before even getting the chance to meet G over there.

Being able to enjoy lightgun games again has become one of the many motivations in tracking down a CRT for many, but it isn't exactly the most practical solution for those without the space, or with a wife who no doubt can't stand the idea of a fat grey eyesore in her carefully designed Zen inspired living room. And while you can use a Gamegear, it seems that there may finally be a more practical solution...sorry Caleb!

The Hidden Dreamcast Light Gun Game

How many light gun games are there on the Dreamcast? As I sit here staring at that rhetorical question, I recall about five if memory serves: House of the Dead 2, Confidential Mission, Death Crimson 2, Death Crimson 2 OX, and Virtua Cop 2. But wait. There's actually another I didn't even know about until today: Infogrammes and Pitbull Syndicate's Demolition Racer: No Exit.

Now, you'd be forgiven for thinking I'd had one too many bottles of strong ale before writing this (and you'd be right, in most all cases), but hear me out. Demolition Racer: No Exit is a stock car racing game very much in the vein of PlayStation classic Destruction Derby (we don't mention the Saturn atrocity), and while it looks very pretty I don't particularly like it because of the downright stupid rules in the championship mode. Try as I might, I can't even get past the first couple of races due to the ridiculously random nature of the scoring system - coming first in a race tallies up with damage given to other cars...or something. And there are weapons. Basically, it's a clusterfuck of confusion so I'm just going to leave it there for now.
Anyway, I'm in the process of moving house (for about the 8th time in 3 years) and as I was stacking up my beloved Dreamcast games ready to be boxed, I noticed something funny on the back of the Demolition Racer case:
A 'Light Gun' compatibility icon. Which is very odd, especially considering Sega didn't even release the gun in the USA. That, and Demolition Racer is an NTSC-U exclusive racing game..

A Quick Look At Virtua Cop 2

There are lots of Saturn franchises that could and probably should have been re-made for the Dreamcast. Imagine if stuff like NiGHTS, Sega Touring Car or Fighters Megamix had been given a bit of a revamp in the graphics department and then re-released as budget games for the Dreamcast - it would have been great and allowed for more gamers to experience these titles. Obviously, in the case of Touring Car it would have taken a bit more than increasing the resolution to sort out the eye-watering jerkiness of the engine, but you get the idea. Remakes of last-gen titles are all the rage today, and there's no real reason that the Dreamcast couldn't have played host to a plethora of upgraded Saturn ports. This did happen at least once though, as Virtua Cop 2 can attest.

Confidential Mission

The name's Gibson, Howard Gibson and he's on a mission, a Confidential Mission. This hasn't quite got the right ring to it, but take one look at the cover art of the Sega Dreamcast game Confidential Mission and it just screams James Bond 007 at you; the slick black suit and bow tie, the silenced pistol, the pretty girl, the one-eyed antagonist and his chief henchman. Maybe this game would have been more popular if it had been tied to Ian Fleming's famous spy.

Originally an arcade release in 2000, this port came to the Dreamcast a year after that, but never really gained the acclaim or success of its predecessors, Virtua Cop and House of the Dead. The story follows Howard Gibson and his partner Jean Clifford, agents for CMF who are thrown into action to save the world, as predictably the bad guys have done something devious and nasty. This time they have stolen a satellite and plan to use it to destroy CMF and try to take over the world. This reminds me of a certain mouse called The Brain and his trusty sidekick, Pinky.

Cartoon mice aside though, this game is much the same as other light-gun shooters: kill or be killed - simple really. You and your cohort will be tasked with saving CMF and defeating the bad guys, and along the way you'll play through various scenarios, like the museum and train, during which you will encounter dangerous foes and end of level bosses. Make sure you make use of pickups and special weapons to aid you in your fight.

The only downside is really my fault and that's because I had to play this game on a poxy little 14" screen. I can't help but think that my experience would have been magnified tenfold if I'd have played on a screen with a bigger surface area. Confidential Mission is definitely worth a play and to enhance your experience make sure you use the Dreamcast Gun. Get a friend round as well as a shared gaming experience is always a better one, but if you have no friends or they are out of town and you have the urge to play, knock on your neighbour's door and invite them round for some fun and games.

Monday Morning Reds...

Following on from the Sunday night blues that I am sure we all experience, comes the Monday morning reds. Monday morning reds can occur as either; hungover, bloodshot eyes; hours of NTSC Dreamcast fun [red swirl]; or, in my case, the Royal Mail delivery man.

Over at SEGA Nerds, they have been posting about the new House of The Dead game, out on Wii I think. I don't have a Wii, so I don't care about that to be honest. What I did care about though, was my recent purchase - a UK DC gun. It came with HoTD2 (already have it in PAL and Jap) but it brought my gun tally up to two.

Another welcome addition to the residence was a FREE hand-me-down 42" Plasma monitor  . Amazing. This is going to rock. Can't wait. Thank you Mr. Postman.