Showing posts with label Sofdec. Show all posts
Showing posts with label Sofdec. Show all posts

FuZzCasT Home Entertainment - Dreamcast Video Returns!

Cast your mind back to the dawn of the new millennium. Like everyone else, you were probably still happy enough renting VHS video tapes, but at the same time were also covetously envious of those shiny new (and expensive) DVD players displayed prominently in the high street stores. You were keen to kickstart your foray into the digital video future, and even though Sony was promising to deliver DVD to the masses with its looming PS2 juggernaut, your blood bleeds blue and your loyalty to Sega and the Dreamcast could not be shaken. But what to do?
Ooooh, shiny.
You had heard rumours of a video card for your venerable Sega Saturn but you could never find one. Whispers from the orient described some strange voodoo witchcraft involving burning movies to CD-ROM, but after you endured the interminable age that it took to download the file over your 33.6k dial-up modem on your Windows 98 machine, the experience was underwhelming. Watching a movie on your 13" CRT monitor just didn't have the right pop-corn munching vibe. 

CSK Holdings: A Brief History & Connection to the Dreamcast

Hey guys, I'm Ross and welcome to my first article as an official DCJY member. Seeing as my guest articles went down so well, Tom decided to ask me to join the team...and so I naturally obliged!

To give a little background to this article, Tom asked me if I had any knowledge about a variant of the Dreamcast that isn't well documented online. I looked into it and realised that what I'd discovered might make an interesting company profile. So, read on to find out more about the Japanese conglomerate that played a major role in the shaping of not only Sega, but also our beloved Dreamcast - CSK Holdings Corporation.
CSK Holdings Corporation?
CSK Holdings Corporation (株式会社CSKホールディングス Kabushiki-gaisha Shī Esu Kei Hōrudingusu) is a multi-billion dollar Japanese conglomerate with heavy involvement in I.T. industries.

Formed in 1968, they've played a big part in the history of Sega since 1984 when they bought the company and renamed it to 'Sega Enterprises Ltd.' Isao Okawa, a personal friend of David Rosen, became the company's chairman and two years later shares of the company were put on the Tokyo Stock Exchange to be traded.

CSK remained the parent company of Sega until 2004 when they sold their remaining shares to Sammy Corporation which led to the two companies merging to form the one we know today, Sega Sammy Holdings Inc.

IO SATVRNALIA, er... I mean Dreamcastalia?

It's the most wonderful time of the year, when we honour the ancient Roman goddess Saturn for her bountiful harvests and superlative 2D software library. Where masters and slaves come together to eat, get drunk, puke, eat some more, puke again and then eat some more. Don't worry about the mess, the slaves only get one day off a year.
She's the reason for the season. No joke.
But I digress. An equally important aspect of this time of year is gift giving, and more importantly, gift receiving. And lucky for you, I've been beavering away on a little surprise for you all, our fantastic community, with a little Dreamcast related gift this year. Note: if you're a Sega lawyer, you can skip to the last couple of paragraphs now.

Bonus Feature: The Corpse Bride – Deleted Scenes

While researching for my previous two-part article (Part 1, Part 2), I stumbled across something interesting that I hadn't encountered before. It ended up on the cutting room floor due to space, but I thought it was worth exploring further in this diverting little side topic. If you could just scooch over a bit closer and allow me to whisper conspiratorially in your ear: the MIL-CD enhanced audio disc might not have been the only special multimedia format that Sega invented especially for the Dreamcast - they may have also toyed with the idea of snubbing the DVD Consortium by producing their own proprietary digital video disc format for movies and films. Hush, stifle your gasp, they'll hear you.
N-n-no Mr. Bighead, I didn't tell them. Honest.
You may have noticed some logos during the start up sequence of many Dreamcast games for ADX and Sofdec. These are the CRI developed middleware tools for sound compression and multi-streaming video respectively. ADX allowed for CD quality audio to be compressed and encoded into the high-density GD-ROM layer (as opposed to standard 'red book' audio tracks). Sofdec was an enhanced version of the MPEG-1 video standard which not only encoded standard FMV cut-scenes into games, but was also tailored towards providing 3D game designers with access to some pretty swish graphical trickery. Video files could be rendered as textures over 3D objects and they could also utilise full alpha blending for effects such as explosions, fire and smoke. Multiple video files could be played synchronously or asynchronously and they could also be looped and stitched together seamlessly. All in all, Sofdec is probably a substantial reason as to why Dreamcast games looked so good (and have aged well like fine wines too). CRIWARE, as they are now known, continue to flog their wares to this day, proudly waving their flag in recent games like Bungie's Destiny.