While pondering life's great inequities, I got a little question stuck in my head the other day - when exactly did the Dreamcast expire? What was the exact time of death, good doctor? We all know that the old girl continues to be supported up to this day by some very dedicated indie developers, but when exactly did official support dry up? Sega officially announced the discontinuation of Dreamcast hardware production on 1st February 2001, where the very last Dreamcast was set to roll off the assembly line at the end of March (end of the Japanese fiscal year). Some reports indicated that a backlog of about 2 million unsold Dreamcasts were sadly sitting alone and unwanted in some dusty old warehouses at this time.
|Or stacked precariously in Yukawa-san's office|
|Gundam! That's a nice looking Dreamcast...|
|So shed your skin and let's get started...|
|Unfortunately, you can't just plug 'n' play|
|One of these things is not like the other… No wait, they're almost exactly like each other.|
This mutually beneficial Atomiswave partnership between Sega and Sammy was probably a large instigator for their merger in 2004. While I can't find any information on the production run of the Atomiswave hardware itself, the system would continue to be supported with software for many years up until the release of it's final game in 2009. Fittingly, this was an updated version of a Dreamcast classic, Sega Bass Fishing Challenge, by Sega Amusements USA. Strangely, the game uses a trackball instead of a faux fishing rod, so I'm not sure how it compared against the original.
|The last “Dreamcast” game (circa. 2009)?|
|Go out and get your own, these are mine|
|I reckon this is cheating, it's much more fun to wire it up yourself|
(no responsibility assumed for any unforeseen electrocution incidents)
But that’s a story for another time...