Preview: Sovietborgs

Nearly three years on since the release of the fabulous Xenocider, Spanish indie development studio Retro Sumus have released more tantalising details about their follow-up Dreamcast and Mega Drive/Genesis offering, Sovietborgs. Retro Sumus have taken something of a diversion with Sovietborgs though - as you can probably tell from the screenshots dotted throughout this article - moving away from the polygonal splendour of Xara's 2021 Sin & Punishment homage, and instead channelled the likes of The Chaos Engine (and possibly early PlayStation shooter Loaded) with this latest project.

For the record, the images here are taken from a very early demo of the Mega Drive version of Sovietborgs (releases for both SEGA platforms were announced simultaneously), and the Dreamcast version promises visual and audio enhancements, more of which you can read about in the short interview below. But first, you may well be asking yourself: what the hell is a Sovietborg and why should I give a damn?!

According the official lore of Sovietborgs (um...Retro Sumus' Twitter account), the story goes a little something like this:

On November 9, 1989, 11:14 pm, the KGB's glorious electronic brain, Tovarishch-Prime, became self-aware, and immediately managed to take control of Arpanet, triggering the detonation of all capitalist thermo-nuclear devices inside their own silos. 

25 years later, the West remains a nuclear wasteland. But like cockroaches, there are still pockets of resistance and free-thinking threatening our workers' paradise. In these forsaken locations, new mutant races emerged due to radiation and their sickening capitalist mind. Fortunately, the Soviet People have developed a new unit of the illustrious Red Army, the Sovietborgs. 

Half man, half machine, all proletarian, they can go where no one else can, inmune to radiation, and liberate all new capitalist races from their pitiful existence. Join the Sovietborgs. Become a part of their prestigious present and future, travel the world pacifying all hotbeds of belligerence. Let the dream world of our venerable Tovarishch-Prime finally become a reality for all.

So yeah, something about capitalists and cyborgs. And guns. Lots of guns. We've played the limited demo of Sovietborgs and found it to be a rather enjoyable explore-and-shoot-stuff style romp, where you control the lead 'borg (designated by a little hat, naturally), while two AI controlled 'borgs follow you around and do your bidding. Any by 'bidding' I mean shoot stuff. 

The demo is really only a single level, but it gives a good idea of what we can expect in the final game, with you controlling the squad as you move through ruined landscapes wiping out hordes of zombies which burst through randomly appearing portals with a taste for human brains; spider things that erupt from puddles of green ooze; and...er...mutant chickens which cluck forth from eggs that descend from the heavens. You need to destroy the delivery methods from which these unspeakable bastards all spring too, otherwise they'll just keep coming. This can be a bit problematic on a technical level as the demo does suffer a little with slow down when the hordes get a bit big, but we have no doubt this will be sorted in the final game and opens up the Dreamcast version for some absolutely enormous crowds of enemies streaming towards your squad. Nice.

Funding the Junkyard - Patreon and Merch Announcement!

We have one big double whammy update coming your way today: All systems are go on our brand new Patreon, and we have an awesome new range of Dreamcast Junkyard merchandise launching too!

We are frequently asked by fans of the blog and podcast how they can help support The Dreamcast Junkyard with its operating costs, and for a while now, you've had two options: a BuyMeACoffee page for one-off donations, and a small collection of merchandise that’s been available since 2015. The Junkyard team have rocked these classic tees at their fair share of gaming conventions, but the roster of available designs hasn’t been updated for quite some time. 
Tom Yukawa modelling one of our original t-shirt designs. Timeless.

With our production values improving all the time on the website and podcast alike, and the persistence of that pesky phenomenon called "inflation", our monthly operating costs have increased too. So, to help keep the lights on whilst also ensuring that the Junkyard remains a 100% independent, not-for-profit, ad-free initiative, we thought it was high time to get a Patreon set up to allow for donations on a monthly recurring basis, and give our merchandise a refresh ahead of the site's 20th anniversary in 2025.

Patreon


I won't rabbit on too much here about the Patreon, as I'm certain you are more than aware of what one is; not to mention Lozz has gone to a lot of effort to summarise the ins-and-outs of it in a new dedicated section of the website (which is linked to below!) 

What’s important to stress, however, is that our aim with this Patreon is to solely cover our operating costs, and we will manage our Patreon in a way that is in accordance with this. This means we won't be producing any exclusive content for patrons, as we don't wish for anyone to be excluded from anything that the Junkyard produces. However, we are planning to have a semi-regular Q&A for patrons to take part in, and our answers will be presented on future episodes of the DreamPod.

Click here to go to our Patreon.

Merch

We decided it was time to break our merchandise dry-spell and do so in style. That's why we chose to collaborate with one of our favourite artists from the SEGA fan community, Kopke, and his illustration/graphic design studio "From Ashes to Fire", to produce some truly epic new designs. 

The first of the two new designs available features a colourful cast of iconic Dreamcast characters, while the other is a clean new re-design of the Junkyard's logo. If my ADHD allows me enough executive function to do so, I endeavour to update our website and socials to incorporate this new design. For now though, you can enjoy rocking this new art on t-shirts, hoodies and long-sleeve shirts. There's even mugs and stickers available too. Buy a DCJY mug for work and watch your colleague's eyes glaze over as you answer the question "what is The Dreamcast Junkyard?"

We also opted to change our merch provider to Fourthwall, which means higher-quality products for all. We tried quite a few providers before landing on Fourthwall, and a big thanks goes out to KC of The Sega Lounge for pointing us in the right direction.

You can find our new merch range here.


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So there you have it, new Patreon and merch! If you can't commit to monthly payments, the Buy me a Coffee page will remain up for one-off donations. We will also keep the old merch page up for those who still want to grab some of those classic Junkyard designs Tom put together.

That's all now. As always, we are grateful to everyone who supports the Junkyard, regardless of whether that is monetarily, or just reading our articles and listening to the podcast. The dream never dies!

Ordering a Pizza Online on a SEGA Dreamcast in 2024

A few months ago, fellow Junkyard compatriot Harvey Jones notified me of a cool thing he'd seen in the Sega Online Discord. Considering Harvey's online/musical alias is Pizza Hotline, it was no surprise that what he wanted to share was, of course, pizza-themed...

Those of you in the loop may be aware that a sizeable section of our scene has been indulging in multiplayer gaming via fan-hosted servers for many years now, yet although it doesn't often get discussed, the ability to browse the web via the Dreamcast never disappeared either. Of course, given that the composition of your average website has changed dramatically since the turn of the Millennium, your mileage may vary while surfing the web via Sega's aging hardware. Many contemporary websites simply will not load, and to the dismay of geeks like us, few administrators are enlightened enough to produce Dreamcast-friendly versions of their sites, such as that created by Reye for the Dreamcast Junkyard (http://dcjy.reye.me).

But what if, after an exhilarating session of Phantasy Star Online, you are feeling hungry? Maybe you have a hankering for a piping hot pizza? You could reach for your smartphone and open your preferred delivery app... but no. Real Dreamcast gamers should order their pizza on the Dreamcast.

Well, that is exactly what "Delux" has proven to still be possible in the year of 2024. While ordering a pizza from Domino’s was actually possible on Dreamcast back in the day, Delux has been forced to think outside the box to acquire his favourite pizza pie. In the video that he has kindly prepared for us below, you can see the lengthy but very impressive process that is taken to place an order for two 12" pizzas with extra pepperoni - one pan style, one New York style - on the Domino's website.

So I suppose I should try and provide some kind of explanation for what is going on in the video... Okay, so basically, Delux is able to access the Domino's website on his Dreamcast by using a tool known as a "WRP", or "Web Rendering Proxy", which Google describes as a tool that's designed to "render web pages for use in antique web browsers". Wow... antique, huh? I'm not sure if I should be offended or not.