DreamPod Episode Two

iTunes featured DreamPod in their 'New & Noteworthy' section this week, which was very nice. We've also had some great iTunes reviews and general feedback from listeners and we're very grateful. We've still got a few minor issues to iron out with the sound quality (I personally intend to invest in a decent USB microphone as soon as I can afford one!), but as is often the case when recording over the internet, it's never going to be studio quality. In any case, here's the new episode! If you enjoy it, let us know in the comments or by leaving us an iTunes review.

7 comments:

pcwzrd13 said...

Another quality episode! :-) I'm actually going to include a couple of the cancelled games you discussed in the next TGTNW episode. Interestingly enough, the Dreamcast version of Outcast was cancelled due to the poor sales of the PC version. So if it had sold better, it probably would have been released on the Dreamcast.

Tom Charnock said...

Interesting! Didn't know Outcast was cancelled due to poor sales. Looking forward to your next instalment in the YouTube series too :)

hombreimaginario said...

Seriously, Tom, thank you very much for spreading the word about Ameba. Hopefully we'll be able to reveal more details soon :D

BlueSwirl said...

Great stuff as usual!

Robert Bishop said...

Ameba has very interesting artwork, I think a visual novel would work well on the dreamcast hope the game happens cause I would definitely buy it. Ps thanks for another amazing podcast

Tom Charnock said...

Thanks for the encouraging comments guys, it makes it all worthwhile :)

doceggfan said...

I think the discussion on the lack of indie games on dreamcast when it was on sale was true for the western world, but in Japan Sega was handing out third party licenses like there was no tomorrow. Many small "boutique" developers got involved, such as the student group Caramelpot who produced Lost Golem, and Triangle Service, which was basically just a bedroom coder, his immediate family and a mate who did the music for Trizeal. Of course, this also led to the excess of lazy dating sims as well, so swings and roundabouts.