Itchy...tasty...

I overheard some sweaty bastard in a games shop having a verbal wank over Resident Evil 4 t'other day. I personally haven't played it, but from what I've heard it's a very decent game. Regardless, over-hearing that cretin dribble and spit through his moss covered teeth got me thinking - the Dreamcast has actually played host to 3 different Resident Evil titles. Yes, the series that introduced moonwalking in a circular motion, running down corridors whilst facing diagonally into the wall, and combining herbs on a bit of paper to promote good health (?!) has been pressed onto a GD-Rom numerous times...and here, for your information are they:

Resident Evil 2
Nothing more than a cash-in, Resident Evil 2 on the Dreamcast is a slap dash conversion of the PC version. Featuring super-high res pre-rendered backgrounds, but super un-detailed lego man characters, Resi 2 has the visual appeal of that vindaloo I threw up all over my bed a few weeks back. However, the age old story of Leon Kennedy - a rookie cop on his first day at work; and Claire Redfield - plucky sister of the original's Chris who is searching for his wearabouts, who must escape the zombie infested Raccoon City; is brilliant and frought with twists and turns aplenty. The DC version features pretty much everything that was in the PSX version - including all the secrets and gameplay modes...and unfortunately those fucking loading screens.

Two shots...same location! What are the chances?!?!

Resident Evil 3: Nemesis
As with Resi 2, Resi 3 is pretty much a straight conversion. Capcom are clearly advocates of the old adage 'if it ain't broke...etc.' The third game differs from the others in that you play as Jill Valentine (heroine of the first game) who is a) trying to escape Raccoon City; b) trying to bring down the Umbrella Corporation; and c) being chased through the dark alleyways by an eight-foot invincible zombie in a trench coat. Just an average day at the office then. Obviously, Nemesis features better pre-rendered back drops than the PS version, but still suffers from slightly dodgy looking zombies and characters which does nothing to hide the fact that it was converted simply to line a few pockets with minimal effort.

These grunts ain't shit compared to the Nemesis...

Resident Evil Code: Veronica
Now we're talking. The Daddy (or should that be Mummy?) of Dreamcast survival horror adventures. Created exclusively for the Dreamcast, Resident Evil Code: Veronica was the first game in the series to feature fully 3D environments (as opposed to the prequels' 2D static backdrops) and also the first game to feature a (sort of) totally new storyline. You once again reprise the role of Claire Redfield, but this time the game is set on a mysterious Umbrella Corporation-owned island that, conveniently, is also infested with zombies, mutants, giant worms and other unspeakable nasties that tend to go "BWAAAAH!" rather than 'bump' in the night. Featuring truly 'next gen' graphics (check out those game-engine powered cut scenes!), Code Veronica was eventually ported to the PS2 (and later the Shamecube) under the clever guise of Code Veronica X, but we all know that the only way to play this game is with a white joypad with a VMU plugged in.

Notice Claire's change in attire between the promo shot (top) and the final version (bottom)

The one thing that puzzles me about the Resi games on the Dreamcast is the totally disproportionate pricing of them. Code Veronica is easily the best of the lot, but is invariably found retailing for the lowest price (usually no more than a few quid); whilst Resident Evil 2 and 3 generally go for upwards of twenty pounds, either online or in a store. Why?!?!?

Answers on a postcard please.

If you need more info on Resident Evil (and who doesn't?), here's a few links that may interest you. Just don't tell Wesker.

The Official Code Veronica site...THAT DOESN'T EVEN MENTION THE DREAMCAST VERSION!!!
The Resident Evil Portal
Resident Evil Fan - a frankly brilliant fan site that documents pretty much everything you could want to know about Resident Evil

5 comments:

gnome said...

Brilliant post Tom... Seems you've managed to overcome the World Cup shcok. right? :)

Anyway, Code Veronica is indeed great, even though for some inexplicable reason (mostly having to do with being a cretin) I'm pretty shite at it...

Tom Charnock said...

lol! cheers Gnome - Yep, overcome the World Cup...although Code Veronica is a tough cookie mate - it brings out the cretin in the best of us, so not to worry!

gnome said...

Ah, thanks a lot... Feel so much better know...

:)

Animated AF said...

Resi Evil 2 and 3 were suppodely ported to the DC to make up for the lack of saturn ports, so I heard.

Personally though, I can't be arsed with the games. Gimmiea arcade version with unlimited ammo and I'd be happy, because I'm a lazy sod with a short attention span.

Tom Charnock said...

Thanks for the info. As for Code Veronica. End of the first disk, in the plane...CAN'T DO IT!!! AAAAAAAAAAAAAAAAAAAAAAAARGH! It's ruined it for me!