Showing posts with label Disney World. Show all posts
Showing posts with label Disney World. Show all posts

Top 12 Disney Games on the Sega Dreamcast

The Sega Dreamcast's short lifespan (relatively speaking) didn't lend itself to a large number of "big" licenses coming to the console. Alongside Sega's own franchises, we received a third-party lineup that was - again, relative to other consoles - not huge, with a couple of noticeable exceptions (think Capcom). This proved to be both a blessing and a curse for the Dreamcast. It allowed the console to hold a rather unique place amongst its peers: it wasn't plagued by sub-standard licensed games, but was also missing some rather popular titles, which led to the console being considered a little more "niche". Of course we did receive our share of big name releases, and alongside the sports leagues, professional skateboarder and vehicle licenses, we did see a small but not inconsequential number of games that fell under the umbrella of the worldwide media behemoth Disney.

Many of Disney's licenses, above and beyond their big-eared animated rodent, are popular the world over. And, as long as there have been licensed video games, Disney have been publishing tie-in games in order to ring as much money out of their animated movie releases as possible. Unlike some of their competitors though, Disney has a rather unique place in gaming with a series of titles released, especially in the early '90s, that were really rather good. Far from being quick movie adaptations, the likes of Castle of Illusion, Aladdin and The Jungle Book helped define the 2D platformer age and have aged particularly well both technically and in the nostalgic memory of players. 

Disney's legacy on the Dreamcast is perhaps not quite so fondly remembered, but there were still some decent animated adventures. Plus, thanks to the company's subsequent attempts at monopolising the entertainment industry, these days the Dreamcast now finds itself the home to several Disney-owned licenses that are worthy of at least a look. Some of the games on this list are probably not what you were expecting to see when you clicked onto this article (sorry!), but thanks to Disney's rather aggressive business pursuits, all of the games on this list technically now fall under the umbrella of The Mouse, even if they didn't originally on release...

(All pictures in this article were either taken by myself using my rather mediocre screen capturing setup, or from the fine folks over at MobyGames.)


12. Disney's Dinosaur

Just breaking into the top dozen of Disney titles on the Dreamcast is this tie-in with the somewhat forgotten 2000s movie "Dinosaur" - which always seems to be referred to as "Disney's Dinosaur" for some reason. Whilst it isn't one of the company's biggest or most fondly remembered films, it was still a decent family-friendly romp, and anything with dinosaurs in is always going to have a ready-made fanbase of kids who can't get enough of the prehistoric reptiles. 

As a game it has some interesting points – it's a puzzle adventure title aimed at the kid's market where you switch between a trio of characters, each of whom have different abilities and skills, and make progress by utilising the right character for the right task. The isometric/top-down graphics are nice and there are loads of snippets from the film included, but the game suffers from being just a bit average – which is a criticism that can be levelled against the movie as well. The puzzles aren't all that interesting, relying on the sort of generic setup that the all-encompassing "action-adventure" genre revels in. The combat is disappointing and the controls leave something to be desired. It's not a terrible game, especially if you're part of the target market or a fan of the film, but it's all a bit too generic and unremarkable to make it any higher on this list.


11. Buzz Lightyear of Star Command

Next up and just missing out on a spot in the top ten is an adaption of an animated TV series which itself is a spin-off from Disney Pixar's ever-popular Toy Story franchise. Centred around the exploits of the Buzz Lightyear character (although not the toy version we've come to love, but rather the character which the toy is based on in the film's own lore) this is a fun if sometimes generic action-adventure title, developed by Traveller's Tales (who are more well known today for developing the incredibly popular and multi-license spanning Lego games).

The action involves platforming, running, shooting and beating similar looking baddies, quite typical for a licensed game of this type. Whilst it is never particularly innovative, it does at least deliver an approachable and enjoyable gameplay experience. Graphically, the PlayStation roots of the game are rather glaring with blocky characters and a lack of texture that stands in stark contract to the best the Dreamcast has to offer, although they are still bright and colourful (it's worth noting the Dreamcast version was the first to release, although it's glaringly obvious that it was developed in tandem with the inferior hardware of Sony's machine). The links to the Sony release are also evident in the game's general performance, which holds up for the most part, although sometimes descends into bouts of slowdown. The game does deliver in other areas though, with a decent soundtrack and plenty of snippets of dialogue taken from the show, as well as some sort video clips. The issue throughout the game is that there isn't anything to really criticise - it does a good job at bringing the TV series to life for its young audience, but can never escape being a quite average, middle-of-the-road licensed title that feels very similar to a bunch of other similar games in the early 3D age. For those who love the character and have nostalgia for the series, it's worth a look today and it's far from being a bad game - but don't expect a poll-topping title here. 


Sonic Adventure Land: A Roller Coaster of Love

If you’ve visited a Disney theme park in the last half century, you may be familiar with Space Mountain (or “Star Wars Hyperspace Mountain” per its Disneyland Paris branding). Originally conceived as Walt Disney’s roller coaster homage to the boundlessness of human ambition, today the attraction wallows in retro-futuristic parody. Steeped in the influences of iconic ‘60s and ‘70s sci-fi films – however superficially – Space Mountain evokes the unsettling, sinister tone of a future we'd never want but may only be marginally worse than the one we got. As we wait in the queue, its dim spaceport catwalks usher us through a thematic mess of obtuse angles and space-age mainframe panels. We lift off in garish pod cars and uneasy anticipation mounts as we ascend its pulsing blue tunnel. And then, the pitch-black void of space.
Image credit: TheCoasterViews

Over the next couple minutes, Disney’s spacefaring voyage pulls us up to 3.7Gs through a flurry of drops, twists, and jolts. The darkness deprives us of just enough senses for a more potent and unpredictable thrill; one we feel more than see. In the void, we’re blind to its gaudiness. It becomes clear Space Mountain was born out of the calculated ingenuity of chain-smoking Imagineers at the peak of their craft. It's almost viscerally Kubrickian, however lacking in allegory or irony. Primitive and unpolished in its interstellar kitsch, Space Mountain’s artistry endures in another sense: it’s just a darn fun ride.

And so it goes for Sonic Adventure.
If you’ve played a Dreamcast in the last quarter century, you may be familiar with Sonic Team’s ambitious 3D platformer (also the console’s best-selling game). You’re also likely to have an opinion of it. I can relate, I’ve had many. My volatile views on Sonic Adventure have practically been a roller coaster of their own. It was the reason I bought a Dreamcast and I loved playing it back when it was the first and only game I owned at launch. I soured on it in the decades since, often echoing the criticisms people spout whenever the internet convenes to complain about the game. More recently, I replayed all its characters' campaigns and it is safe to say I’ve opened my heart to Sonic Adventure once again. These days, I revisit it more often than just about any video game, period.

I’m still recovering from the whiplash.
Sonic Adventureland: A theme park where the only lines are the load times!

For me, Sonic Adventure is best enjoyed as an amusement park, and it is in that spirit that I am always eager to jump back into its queue.