In recent times though, the vast majority of my free time has been spent guiding one Geralt of Rivia through the trials and tribulations of The Witcher III: Wild Hunt, and so my hard and fast opinion of role players has softened somewhat. And while I realise that The Witcher III is probably more of an action RPG than a hardcore, turn-based affair, I think it is testament to the quality of CD Projekt Red's game that someone who doesn't generally dabble in that type of experience has become fully absorbed in the adventure. Also, according to this Eurogamer article, the voice of Geralt lives just up the road from me so the experience is now extra special. I must also stress at this juncture, that the rumours of me camping outside his house and digging through his bins for discarded banana peels and samples of hair and/or skin are wholly unsubstantiated.
"Get away from my bins!" |
Let's get back on track though. You came here because you saw some bollocks on Twitter or Facebook about Silver, and that is what I'm going to give you. Silver, is an action-RPG developed by Spiral House and published by Infogrames in both Europe and the United States (but not Japan) which represents something of an oddity on the Dreamcast; what with its real-time combat and profanity-ridden script. Not that that's a bad thing when coupled with the glorious accents and intonation of northern England - a sacred part of the world from which the author of this piece hails. A land of milk and honey, a rich tapestry of dialects, patchwork fields and dark satanic mills that would put Tolkien's image of Middle Earth to shame. And by 'milk and honey' I mean 'late trains and broken gas mains,' by the way. Oh, and wider social decay and misery than has ever been described in a George Orwell penned, semi-biographical tome...but you get the idea.