
Instead I'll just bring you up to speed with my most recent Dreamcast purchases. Some good, some great and some on which the verdict is still out....

O.K. here goes... first off Daytona USA 2001. As those three of you who regularly read this blog will know, this item was on my Christmas wish list. The last title in a longstanding franchise by Sega, this game originally started as an arcade favourite that was experienced in a double car shaped cabinet, replete with seats, steering wheels and pedals. The best way to play was to sit next to a friend and compete against them, eyes locked on the screen ahead.

Most racing sims are either Rally based or Formula One style competitions. Daytona transports us into the world of Nascar, a sport largely enjoyed by those Americans who's other favourite pastimes include playing banjos, square dancing, going to the rodeo and marrying cousins. Basically it consists of loads of high powered super-cars doing endless circuits of a fairly uninteresting track at high speed. The biggest excitement in Nascar, is caused by metal crunching fatalities, as one car smashes into another causing a multiple pile up.
In Daytona USA 2001, you can race up to 60 other cars, and tactical bumping and bashing give the game a combatative feeling.

Tomleecee has written a comprehensive review of this game, which you can read by clicking on the review section on the side bar of the page. My experience is that it's a nice little title, but is basically a polished re-hash of it's Saturn predecessor. The graphics are smoother, in fact I'd go as far to stay stunning. There are a few new extra tracks as an incentive for those who are loyal to the franchise, but basically there's not a lot that separates it from the original arcade experience. The cars have a little too much 'drift' for my liking and I slide all over the track unless I slow right down. Bah!

I'd waited for ages for this game, which I ordered from Chips, a nice little independent game store with branches dotted around these fair isles. I payed £10, which although a very decent price tag compared to it's seven year old £40 release cost, is still a lot to pay for a Dreamcast game these days. I like it well enough, but I'd hyped it up so much in my own mind, that it was going to inevitably disappoint, and if I'm honest I prefer it's Saturn predecessor. Oh well!
Now having moaned about having payed £10 for a game, I couldn't moan about paying £2...
Particularly as it was for the most excellent San Francisco Rush 2049. This title is quite a rarity, a futuristic racer set in that most hilly of cities. This is a truly fantastic title, one which shows the true potential of the Dreamcast, fabulous handling, breathtaking speed and is graphically amazing...
A nice array of futuristic cars is on offer which can be tweaked to the players tastes in terms of handling, paint job, mannual or automatic transition and so on. Several different circuits are available, all with almost vertical drops, as your car hurtles through the 'Frisco' of 2049. There are a variety of secret shortcuts to discover which are vital to shaving seconds off the car's lap times and a necessity if you want to beat the punishing A.I. racers you are competing against.
By accessing the secret routes you can also collect gold and silver coins, giving the game a nice arcade flavour. Now, I've mentioned that the cars really fly around the tracks. The speeds at which they travel could rival 'Need For Speed' in terms of velocity. But these cars really fly. Literally! As you come over a particularly steep hill, your car can literally 'spread it's wings' and fly for a certain distance and of course, without friction the cars can move faster, again giving the driver an advantage over his competitors...
As well Single Player racing, and Practise Mode, where you can race against your own 'ghost car', learning track layout and familiarising yourself with the secret routes, there is a multi-player option where you can battle up to four friends. But it doesn't stop there. 'Stunt Mode' inan arena that allows you to perform jumps, spins, somersaults and turns to gain as many points as possible against clock.
'Battle Mode' sees your car equipped with such things as battering rams, guided missiles, plasma cannons, rocket launchers, and so on. Racing against friends is fun. Blowing them up as they are about to pip you to the post is even better! If you ever see this game, buy it. Scour eBay, Gamestation or whatever trade in game shop is in your area. You won't be disappointed.
Plus let's not forget the on-line capacity of this game. Let's not forget that this essential feature of the Wii, XBox 360 and the PS3 was happening back at the dawn of this millenium, courtesy of Sega, courtesy of the Dreamcast.
O.K. what about a £1 Dreamcast bargain? This little baby is the MP3DC. It allowed the potential of the Dreamcast to be explored further, and back in the day if you had your Dreamcast up to your stereo, this neat CD would allow you to store up to a hundred tracks in a personal playlist, meaning that the Dreamcast could DJ at your party...

How fucking great is that?