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Showing posts sorted by date for query Tomleecee. Sort by relevance Show all posts

The Dreamcast Junkyard blasts into orbit with the SEGAbits Swingin' Report Show podcast!



The Dreamcast Junkyard writers Tomleecee and The Gagaman joined me (Barry the Nomad) and my co-host George on the SEGAbits Swingin' Report Show podcast to discuss the SEGA Dreamcast from a European fan's perspective. Topics include UK marketing, the delayed launch, games exclusive to the region, the official and unofficial magazines, the collecting scene, and Tom and Aaron’s thoughts on the US release. We also have a discussion on SEGA’s decision to change the red swirl to blue, and which region had the best box art. Believe it or not, this is the first time Tom, Aaron, and myself have all talked to each other outside of comment sections and emails.

Make sure to follow Tomleecee and The Gagaman on Twitter, and make sure to visit RetroCollect and Lucky Hit!

Welcome To Warp Zone!

I appreciate that a lot of people who either follow me (@Tomleecee) or the Junkyard's main account (@SEGAJunkyard) on Twitter will have already seen this, and likewise for those of you who have done the right thing and 'liked' the DCJY on Facebook; but I thought it was only right that I dedicate a full-blown post to here to my recently customised Dreamcast. The job was done by a very talented modding outfit called Warp Zone, and their usual console of choice is the Nintendo Entertainment System:

I, however decided to try my luck and ask if they could do a custom job on a Dreamcast. I didn't want much - just a nice blue shade on a console shell and a matching pad. Nowt fancy -  I'm an advocate of the old 'less is more' mantra. They accepted my challenge and so I dismantled a rather disgusting-looking yellow Dreamcast, put it in a bin-bag full of empty gin bottles and sent it off to the dudes at Warp Zone.

Less than a week later, they sent me these images:


And some time later...this arrived (well, the shells did - I had to employ my 'engineering' skills to re-assemble the console and the joypad)...


Frankly, it looks awesome. I even took it to Revival 2014 to display (see above), and was offered hard cash for it by a member of the public. Naturally, I turned him down but I can totally see why - I can't praise the finish enough...this system looks like it was always meant to be electric blue. I've toyed with the idea of changing the orange LED for a blue one to match the paintwork, but I think the orange original actually works better due to the contrast.

If you'd like to have your Dreamcast 'seen to' in the most positive way, visit Warp Zone's website and drop them an email. Prices are very reasonable, and you won't regret giving your tired-looking console a fresh new look. You can also find them on Facebook here, and while you're there - give us a 'like' too, you barsteward!

Family Portrait

I'm a serial Tweeter. There - I admit it. I probably annoy a lot of people with my constant #RetroGaming crap. I posted this yesterday and it got quite a bit a bit of love in the Twitterverse...so I thought I'd share it here as well:


Mother, father, and two baby VMUs. What a lovely 2.4 children family! Oh, and while I'm on the subject, you can follow me @Tomleecee if you so desire. Likewise, feel free to follow the other members of the DCJY team - Barry is @SEGANomad or @SEGAbits, Gagaman is @theGagaman, Caleb is @CalebMoshier...and the other guys I'm not too sure of as they seem to have done a bit of a Lord Lucan, but if you're reading this let me know so I can follow you too! Oh, and you can follow @SEGAJunkyard for general DCJY stuff and random SEGA-based updates.

Elsewhere, I have acquired quite a few 'new to me' DC games in the past week, so look out for my thoughts on them here in the coming days, weeks, months, years, decades and (if the cryogenics Kickstarter I backed comes to fruition) centuries.

The Dreamcast Junkyard is 6 years old!

From yesterday, that is! Tomleecee started up this blog back on 7th December 2005 and even though we don't all get to update this place with article as often as we used to, it is still one of the most active Dreamcast websites on the Internet, isn't it? I hope it is anyway. Either way it's the sixth site that shows up when you search for Dreamcast so that's pretty neat.

I can't even believe it's been that long. Having been here myself as a writer since April 2006, I'm not really sure where all those years went. Oh yeah, they went into taking photos and photoshopping them like this:


Remember that time I thought I'd found Maraca compatibility in a Baseball game only for it to turn out the game was playing itself? How about that time a commenter on UK: Resistance described me as a wank muffin? Good times!

But enough about me, no one cares! It's all about the Dreamcast coverage, of which we have had oodles of! Quite handy when a supposed dead console turns out to be undead really, gave us all more to talk about, and there's STILL some fantastic indie games on their way so we're going no where! There will defiantly be unboxing videos at least for the new releases from me, and the Dreamroom livestreams will be something of a annual thing for both Barry and me if we can help it.

By the way I really hope no one minds me messing with the layout of this place a little. You may notice it's a wee bit more roomy here now!

Anyhow, happy birthday you great big pile of HTML code you!

Some interesting e-mails I've had recently.

Yep, it seems when people want stuff posted at the Dreamcast Junkyard in some fashion they come to me. I'm not sure why, because a lot of the time I take far too long to reply to these e-mails or post them up here. So seeing as I've had quite a few lately I may as well get them all out there..

This first one from Jack Clough is a long one about convincing Sega to not only make Shenmue III, but to make it for the Dreamcast!

Hello Gagaman. Like the majority of people who owned or own a Dreamcast, I currently own two working PAL and a new NTSC US dreamcast (which I bought as I was reminded that eventually all Dreamcasts will die and that scared me, triggered by using a UK plug with my pink Hello Kitty dreamcast resulting in it's smoky demise, annoyingly finding her original plug with step-down convertor shortly afterwards, I'm still grieving. Anyway I digress), most are obsessed with with the Shenmue series. This was the first game I had an emotionally bound with, and it plagues me that the series never got a conclusion, it left me a hollow shell. The only way I can explain this situation to anyone who isn't acquainted with Shenmue is to imagine reading the first two of Tolkein's Lord Of The Rings and then discovering that The Return Of The King will never get published.

       I understand why Shenmue 3 is unlikely to be made. The Dreamcast was an period where SEGA allowed their creativity flow, which led to exciting games however it with hindsight was damaging financially. Shenmue was a prime example of this as the ambition of the games is equalled by none, however the extraordinary costs and the poor sales means it's near impossible to for SEGA to rationally back a second sequel.

       There are also obstacles for developing on a current system. It has been a decade since the release of the sequel fans expectations would be hard to match. Remember the mixed response with Nights: Journey of Dreams on the Wii, SEGA's attempts to cater for fans of the original and a new audience essentially left the game in limbo. Gaming has changed a lot over the years and Shenmue's intrinsic style would be alien to modern gamers. However if they changed the mechanics of the game it would ultimately disappoint Shenmue's loyal fan base who've been praying for a finale and this would leave them with a bitter taste.

When SEGA pulled out of the hardware market, fans scattered across the platforms, aligning themselves with different companies. I personally went with Nintendo, my second love of games, they felt familiar. It's impossible to please all Shenmue fan boys, like with another Suzuki series Virtua Fighter which became a PlayStation 2 exclusive if you didn't own one you had to purchase one especially or, like me, do without.

You could argue they should release across multiple formats, but this leads to another issue. Shenmue was an astounding feat in technology, and no matter how hard a developer tries with a multi-format release it will not push the machines to the limit, and as a GameCube owner I know that at least one will get an inferior port.  

That was the first part, it continued on to another e-mail:

 My solution, prematurely sending email means I'll cut to the chase, is that Yu Suzuki should finally resolve this series by releasing the third Shenmue on the Dreamcast.
       This may sound odd, but as you know there is a thriving dreamcast community and independent games from companies like redspot games are intermittently released. This means there is a market there and I assume SEGA still have the original Shenmue game engine so it should be relatively easy, they wouldn't have to (and I wouldn't want them to) create a game with updated graphics and gameplay to suit the contemporary gaming audience as this would essentially be a love letter to the fans, much in the same way as SEGAGAGA (although wouldn't it be nice if SEGA aided the current translation for SGGG that could be included with Shenmue III). As most of the Dreamcast community are now adults now, and judging by the prices that these limited run of independent games go for on ebay, SEGA could charge more to cover financial costs, no amount would stop me (I've recently bought the limited edition Border Down with mousemat for just over £120 and I've only recently got into scrolling shooters, which by the way I think is one of my favorite shooters).

I think that it be nice to have the Shenmue series from beginning to end on SEGA's last console, although this could be me just being selfish as the only console I play these days is the Dreamcast, I had an XBox 360 briefly (bought one, broke, bought another then sold it after about a month when I got bored) and I've got a Wii but again I've lost interest in it.

       The reason I'm contacting you is because I need your help to get this idea out there. I personally have bugger all internet presence, I'm not on any social network site, forum or anything like that. I read your blogs and watch your videos on Dreamcast junkyard and I know you have a passion for the Dreamcast, I very much enjoyed your top 100. But not only do you have the passion, you also have a following and you know others within the community.

I apologise for the rushed nature of this second part of my email. Since your an illustrator I hope you enjoy this photo of part of my art installation on my emotional connections to three video games consoles I have owned.


I'll be honest: I had no idea how to reply to this e-mail. Either way if you're reading this Jack I hope you don't take offense to this but I don't think the likely hood of this ever happening is all that great. I'd love to see a Shenmue III like most people would, but I think it's hard enough to sell them on the idea of simply porting the first two to XBLA/PSN, let alone have them produce a new one on hardware they haven't supporting for almost a decade for £120. Blimey.

Four days ago I got this from Tris Bates:

"I didn't realize that the Phoenix mirror was a real thing in china , check out these 




If only Ryo had knew he could pick them up on eBay."

Well would you look at that. The resemblance of this one in particular is quite uncanny! Looks like we have an idea for a expensive prop for a Ryo Hazuki cosplay right here! If these are real does this mean i can also obtain a Sega Saturn with a 1986 copyright? I sure hope so.

..and finally here's one I got just yesterday from 'Lewis':

"you are my hero

thank you for the junkyard, just thank you"

Well isn't that nice? Except I think people are starting to forget that Tomleecee is the man to thank for this blogs' existence.

There are some perks to being e-mailed by fans of the blog though, I must say. I'll back to that in a future article.

Haarlem Globe-trotter

This is actually a REAL shop in Haarlem!!

Hey Up M'Dears!

'Tis I, your pimpernel-like, least prolific, and yet curiously most admired team member, Father Krishna!

"Who?" I hear you ask, -well a quick glance at the old side-bar should reveal my DCJY credentials, whilst a dip into the DCJY archives should reveal why I don't post here very often. The last time my DC received a play session, was a blast through Shenmue last October, to see if it still stood the test of time (it does!). This was inspired by my purchase of Sonic and Sega All Stars Racing which I dearly love, and play on the Xbox and DS.

However, as usual, I digress. I recently returned from the Astral Plane where I reside with those ethereal beings the 'Ascended Masters', in order to take a short visit to the wonderful cities of Amsterdam and Haarlem, in that most tolerant and easy going of territories, the Netherlands!

Apart from getting thoroughly off my twat on pipe fulls of (absolutely legal) Haarlem Haze and Ice-olator Resin, I also stumbled upon this little shop which proudly displayed an image of the Hallowed Hedgehog, with the 'crap and unimaginative/post modern and ironic' shop name: Game Shop.


Once inside, there was a great selection of all things aSega including cartridges for the Game Gear, Master System and Megadrive, games for the 32X and Mega CD and this tidy little collection of Dreamcast and Saturn games. The games were an exorbitant 15+ Euros, and were not particularly rare or exciting. Thus nothing got bought for my Dreamcast or Saturn collections.


What I did buy was this rather lovely little nugget for the Gameboy Advance - Sonic Pinball Party.


Chock full of Sega goodness, this basic pinball sim features both the Saturn's 'NiGHTS' and the Dreamcast's favourite primate, 'Samba'. In fact in 2003, (in contrast to the glut of ports heading from the Dreamcast to the Xbox, Gamecube and PS2), Sonic Pinball and Jet Set Radio for the Gameboy Advance were among the only original games using Dreamcast IP game characters that were still being produced!

It's always good to stumble across a tiny independent gameshop that still sells Dreamcast merchandise, even better when said discovery comes after a particularly potent strain of bubble hash on a beautiful day in the coolest country in Europe.

(On a 'Tomleecee DC spotting' related note, the Kyle family in My Wife And Kids are always playing the Dreamcast, I just don't know how how to capture the image and print it here!)

Take care peeps!
FK :)

Dreamcast: Drug Lord's Console of Choice

Howdy, fellow Dreamcasters! Seeing as it's been several months since I checked in with a post here at the DCJY, I thought now was as good a time as any to share some DC news with you. Well, it's not 'news,' per say, but it involves everyone's favourite white block of fun. Speaking of white blocks of fun (that's, erm, the DC in case you were wondering), I don't actually have mine at the moment because I let a friend borrow it...and now he's fucked off on holiday without telling me. On the plus side, he managed to do something I never could - get off the first disc on Code Veronica. Damned mutant thing making me look like a fool. Gah...!

Anyway, I digress. This past week has been a pretty dull one in the life of Tomleecee, so I've found myself sampling the delights of many a movie, book or DVD boxset. Watched the entire first series of Dexter in 2 sittings (what an awesome show, by the way) and as I couldn't really afford to spend £30-odd buying the second and third series, I instead chose to purchase another, cheaper boxset to follow it - namely Series 1 of The Shield. Had previously heard of it, but never actually bothered watching an episode. Mainly because it's on Channel 5 and as a rule I don't tend to watch anything on Channel 5. Apart from the Gadget Show. Erm. So yeah, bought The Shield series 1 for £6 from CEX. And it's ace. But what's this got to do with the Dreamcast?

Well, at the end of the pilot episode, double-hard mega cop Vic Mackey and his team of double-hard mega cops bust into a drug dealer's gaff (through the window, naturally), interrupting a nice family game of Crazy Taxi...on a Dreamcast!

Want evidence? Here you go, your honour:



It makes me feel warm and fuzzy knowing that even the most hardened drug dealers can enjoy a nice relaxing DC session with their favourite hoe or bitch.

DC-spottage doesn't stop there though my friends! Oh no! I also had the misfortune to watch a rather low-budget movie called The Truth About Average Guys. And when I say 'watch,' I mean 'view for 20 minutes and then turn off in disgust...but only after spotting another DREAMCAST REFERENCE!'

Here you go:


Yep, the 'hilarious' comedy scene involves two guys tricking their friend into thinking he's playing on an Xbox 360 with them by giving him a disconnected old DC controller. Honestly, I nearly died laughing.

So there you go. Not one but TWO Dreamcast spots in the space of week. In-fucking-credible! Now, I'm off to bust through my mate's window with guns drawn in order to get my Dreamcast back...

This Is My Dsmbr

Wooo! It's December! Which means it's nearly Christmas. Wooo! Just think - we can all spend hours upon hours walking around shopping centres, battling crowds and wracking our brains on what to buy for that special person, only for them to receive the carefully selected gift on the big day, rip the wrapping paper off and say "...oh, er, that's nice." Well, to that shit I say NAY! For this year, dear reader, I will be buying exactly nothing for exactly no-one. Now, I realise that's a massive double negative and actually infers that I, Tomleecee will actually be buying something for everyone...but you get my drift. Right?

Just as well I'm not buying in to the festivities this year really, as it leaves me with more money to buy firkins of moonshine (which will no doubt be consumed alone, in a cold, bare room on Christmas Day)...and Dreamcast games. The latter of which are things I've been snapping up with alarming regularity of late. The reason it's taken me a week to get around to writing this diatribe though is that I've been patiently waiting for all of these games to be delivered, as they were mostly purchased off of that there popular online auction site...as the BBC may refer to it.

These days I tend to go for the more unusual, harder to find games that were released for the PAL system, and this week I got hold of a game that I've been trying to get my hands on for ages. I realise that there are other, much more highly sought-after titles out there in NTSC-land, but I don't really dabble with the US/Jap side of things - I leave that stuff to the more learned amongst the DCJY team. And speaking of more learned team mates, Happy Birthday to Gagaman! It was his birthday on Monday but he kept it quiet, so feel free offer your condolences via the comments section. Cough. Getting back to the point, I tend to go after the blue boxed rarities rather than the orange ones, and this week's haul has united me with one such gem...but before I get to it, here's a quick run-down of the other stuff that arrived this week. Cheers postie! No more strikes, please!

Grand Theft Auto 2
Yep, long before Tony Whats-his-face or Nico Bellic were mincing about a fully 3D Liberty City, car-jacking and shagging hoes in alleys, GTA was firmly rooted in the realms of the 'top down shooter.' GTA 2 diverts from the original PSX game in that it's set in a sort of semi-futuristic world where several major gangs rule over the city, and you have to please each gang leader in turn to unlock new missions etc.

Let's be honest here - every man and his dog has played GTA in some form or another, so there's little point in me bleating on about how it works. What I will bleat on about though, is just how badly this game seems to have aged. Back when GTA 2 was released, nobody knew that the 3rd installment of the series would lead to a semi-revolution in the way all games were created, and the humble origins of today's titles seem a million miles away from the GTA we know and love.


From the top-down view (I still reckon the DC has enough grunt to handle a fully 3D version of this game, just look at Crazy Taxi for proof) and non-existent storyline, to the slightly bizarre control set up (the button configurations are ker-azy) and the disorientating way the vehicles handle, GTA 2 feels just plain odd to play nowadays. It still holds a lot of charm in a 'this-is-how-it-all-began' kind way, but to be honest I'd much rather play GTA 4 than this anyday.

MTV Skateboarding Feat. Andy McDonald
Hands up if you've ever heard of Andy McDonald? At first I thought this was a skateboarding game featuring that bloke who used to be in Coronation Street (sorry non-UK readers who haven't got a fucking clue what I'm on about), but it transpires that Andy McDonald is a skateboarder! Who'd have thunk it?! Hot on the tail of old war-horse Tony Hawk, Andy McDonald's title tries so, so hard to trump the master at his own game...but sadly (and rather inevitably) falls slightly short of the railing, bails and then smashes his teeth out by landing face-first on the pavement (or as Andy would probably say, sidewalk).

You know, I actually bought a real-life skateboard earlier this year, along with all the relevant gear (helmet, pads, trendy Vans trainers etc) because I somehow got it into my head that I wanted to learn how to do it properly. I went down to the local skate park and it quickly dawned on me that I was the only 27-year-old there...and that I couldn't ride the board for shit. The reason I tell you this slightly embarrassing anecdote is because if you took my skateboarding skills and made a game out of them, MTV Skateboarding is what you'd end up with: it's got the best intentions in the world (brilliant soundtrack, decent graphics, nice front end), but it hasn't got an ounce of the finesse of the professionals.

It actually looks quite good y'know. Shame about the Slow-mo pace.

And by this I mean that the controls suck beyond belief (there's about a 3 second delay between you pressing 'A' and an 'ollie' being performed on-screen), the frame rate makes it look like you're playing the game in half-speed (like on a DVD when you press pause and then play) and the various game-modes are hard as nails to actually get anywhere in. An example: in the 'Collect' mode, you have to collect MTV logos. Collect 10 and you'll open the next skate park. The thing is, if you collect a logo and then fall off your board (which you will - constantly), you lose it and it magically flies off back to where you collected it from! How unfair is that?! Bah - go away Andy McDonald and take your lame-ass Tony Hawk rip-off with you. Leave the soundtrack though, cock munch.

Oh, and just in case you were wondering, I gave the skateboard to a friend's 13 year old son. Kept the Vans for playing Speedball in though.


NBA Hoopz
Basketball. Never really been interested in it to be honest, although I gather it's all the rage in the territories...erm, sorry 'America.' Anyway, before I cause a bigger outrage than that time when half of Liverpool wanted me dead for calling John Lennon a chav, let's get back to the task in hand: NBA Hoopz. Anybody remember NBA Jam? I had it on the Atari Jaguar many, many moons ago and back then - being a person of simpler tastes - I found it quite enjoyable. Well, NBA Hoopz is quite similar in that it features teams of 3 players 'balling' and 'letting rip' with outlandish special moves and dribbling skills. For me, the real life sport offers little because to my eye it just looks like a load of massive, muscly men running back and forth across a badminton court - but NBA Hoopz does offer some entertainment simply because it adds an air of ridiculousness to proceedings.

Reflections, motherfucka! Mr Ronseal's work is done here

The players themselves are slightly super-deformed, so you can pretty much tell from the off it's not going to be another super-serious NBA 2K2-athon - and you'd be right. The action is frantic and sometimes a bit hard to follow as the possession of the ball constantly switches sides and the size of the court leads to shots raining in constantly...which in turn leads to some very high-scoring matches. NBA Hoopz has everything you'd expect from an NBA title - licensed teams, squeaky sound effects and OTT play by play commentary. There's nothing fundamentally wrong with the game...so if you're a fan of the subject matter then you'll probably get a lot of enjoyment out of it. Fair enough?

Aerowings 2: Air Strike
Oh yeah. Now we're talking. Remember 10 minutes ago before you read all that shite about my skateboard and Nico Bellic? Those 10 minutes you'll never get back? Remember? I was on about a game I've been after for ages. This is that game! Aerowings 2! It's even got a cool sub-title: Air Strike. Just rolls off the tongue doesn't it? Don't answer - that was rhetorical. So here we are then, the last great Dreamcast game that I've been searching for. Oh, there are others I don't yet have in my collection, but they can wait; Airstrike appears on ebay but once in a blue moon, so to actually win the auction was quite a momentous occasion for me. Yes, maybe I do need to get out more, but I'VE FINALLY GOT AEROWINGS 2!!! So how does it play? Well...

Watch this space very shortly for a full-scale 'proper' review. Natch*.

*Credit to Amiga Power, circa 1994.

I'm Thinking.

I've finally made it. After eleven months of climbing the Sega blog ladder, I've joined the Dreamcast Junkyard. See kids? All it takes to dominate four Sega blogs is a little perseverance, some smart-ass comments, Father Krishna and Tomleecee. The latter of the two accepts paypal, making bribes easy and convenient.

Before I begin my introduction I wanted to set a few things straight. First off, I'd like to apologize to Tomleecee for going off on him for hating on the movie Punch-Drunk Love. I can agree, that as an Adam Sandler movie, it is awful. However, as a piece of modern cinema it's excellent. Paul Thomas Anderson is a filmmaking genius and was nice enough to give a Sega Dreamcast some screen time. Secondly, that British Shenmue video was made by me.

My Dreamcast fandom began in September 1999. The Dreamcast was the first Sega system, since the Genesis, that I dived into on day one. As the Dreamcast debuted in September, and my birthday is in November, I had to bide my time with magazine articles and short play sessions at mall kiosks. When my fifteenth birthday hit, in came the cash from the grandparents. Soon I had enough for a new system, a VMU and Sonic Adventure. I remember the store was sold out of the game, so I had to spend a week playing only the bundled Dreamcast Generator demo disc. Sure I could've rented the game, but then I'd never want to return it! Once Sonic Adventure was in my hands, I was a Dreamcast fan through and through. The Official Dreamcast Magazine was my bible, and I picked up as many games as I could in the console's 2 year lifespan.

My collection has really grown over the past ten years

I remember the day I learned the Dreamcast was being discontinued. It was on Tech TV's XPlay. I still hate Adam Sessler for breaking the news. Despite the "death" of the Dreamcast, I continued to buy the usual used game until 2003 when I went off to college. I wisely brought my Dreamcast with me, making one of the few dudes in my dorm to own a video game console (I went to an art school, so there weren't too many gamers).


Upon graduating I moved to Philadelphia where I currently live with my girlfriend. She puts up with me owning all this stuff, so shes a keeper. As school assignments were behind me, and I had a steady income, I turned to ebay to fill in the gaps of my collection.


Since 2007, my Dreamcast collection has doubled, with a few more consoles and lots of wacky accessories joining the pile. Gagaman is to thank for making me want to buy a DreamEye.

Yeah, I know the Space Channel 5 soundtrack is a bootleg.

I'm missing issues 0, 2 and 3. If you have them and are willing to sell, hit me up in the comments section.


There is so much more I could say about the Dreamcast, but I'll save it for another article. Happy to be here and looking forward to the future!

Kiss Psycho Circus - Videogame Torture



I've played some great games on a variety of systems so far this year - Resident Evil 5, Gears Of War 2, Left 4 Dead, God Of War, Resident Evil (remake), House Of the Dead Overkill, Tekken: Dark Resurrection, and so on... But in every gamers life comes the need to reconnect with his Dreamcast, and most recently I decided to do this via the unholy game mentioned above.

Thus, I've played/endured a Dreamcast game called Kiss Psycho Circus: the Nightmare Child. And what a fucking nightmare it was...

If you look at the sidebar of the Dreamcast Junkyard, you'll see a section devoted to Tomleecee's Dreamcast reviews. In there, is a review of Kiss Psycho Circus, which says: "This game is appalling. Rubbish graphics, rubbish design, just plain rubbish." I should have heeded the words of our leader, instead I chose to recklessly ignore them.

I'd played it a little way back in the day, and my hazy memory recalled it as being a little bit different to anything I'd seen before. It was, in fact, the first the first FPS I'd ever played. But some sort of software or hardware glitch had cut my playing experience short. Six or so years later, I decided to give it a go for the second time...


So what is this monstrosity all about then? Ostensibly a first person shooter/mythical quest type thing, the game has very tenuous links to the rock legends Kiss. In fact it's got more to do with a comic: "KISS: Psycho Circus chronicles the adventures of an unusual traveling circus. The macabre stories focus on exploring the deepest, darkest corners of the human soul." (according to Image Comics.)

So what's it got to do with the band then? (initially the main selling point for me - who doesn't like spandex and stage make up???)

Well, fuck all really! You might find a jukebox or stereo which will play a Kiss song. As the player, you go around collecting pieces of Kiss costumes... Ace Frehley's platform boots, Gene Simmon's shoulder pads or Peter Criss's cod-piece. There are rumours on the internet that if you put the GD rom in your PC that you'll get a Kiss pinball game - not true. There are also rumours that if you put the GD rom in a CD player, it'll play a few classic Kiss tunes -also not true. You do, however get a very snotty sounding English lady telling you take the disc out of your CD player, as it's only compatable with the Dreamcast (!) which is quite surreal...



The game ends up being a very tedious run through of a middle of the road, dated, FPS. Some of the game's monsters are pretty well designed, some of the landscapes boldly coloured in psychedelic hues, which make it alright to look at for a while, and graphically lies at a kind of cross between Half Life and the more trippy boss levels in NiGHTS. Having said that, why when some publishers were able to come up with graphics as good as Soul Calibur, Sonic Adventure, Code Veronica or Headhunter, did so many Dreamcast software publishers settle for knocking out games which look average, like Death Crimson OX, or this one?



The game gives you nothing for your dogged completion of levels. No 'easter eggs', interesting cut scenes, hidden mini games or unlockables. If you die you get put back a long way, meaning the necessity of replaying of elements of the game over, and over, and over again. The story is literally one of the most convoluted pieces of bullshit ever, one that I can't be bothered to relate. The cutscenes that are in the game are minimal, there's nothing to collect and the boss battles are never really going to inspire. After literally hours of playing through seventeen, long, long levels, the game just fizzled out with one of the most boring and simple boss fights ever. Nothing memorable at all.



I was hoping for a Dreamcast revelation, a repeat of the joy I found when I played 'SOTB: Gut's Rage' last year, or completing Headhunter earlier this year. But the only joy I had from completing this game is knowing that I beat it, completed it and I'll never have to play this particular piece of crapola again!

Stop - Shower Time!

Went round to see the old dear over Easter. She hadn't bought me any Easter eggs, which I'm sure you'll agree is bloody outrageous. Anyhow, upon entering her bathroom to throw up in disgust, imagine the surprise when I saw her shower curtain:


Dreamcast swirls inhabiting my mum's bathroom. Who'd have thought it?

Ignoring claims that I should 'get out more,' I've gone and got myself on Xbox Live. It's pretty good ain't it? Except for the chavs infesting Project Gotham 3, that is. Feel free to add me to your list - Tomleecee1982.

FIN.

Xtreme (virtual) sports

Long time no posting, I see... Well, with so many consoles and so many work to do it gets hard to give my little Dreamcast the attention it deserves. But lately I've actually been playing a little on it, mainly extreme sports games. Don't ask me why, maybe it's withdrawal symptoms for not playing some Tony Hawk in a long time. The thing is, I never got THPS2 for my Dreamcast, since I already have it for the PC and PSX (yes, I know what you're all thinking, OMG I play PSX too!!!). I had other things, though, neglected things, games I bought without giving them much attention. Until now, that is. So, without further adue (that's what I meant to say, isn't it? I sometimes mess up with english expressions...), here's what I've been playing:

Mat Hoffman's Pro BMX


This one is pretty similar to Tony Hawk, which is no surprise since they both run on the same engine. There are a few key differences, though, mainly because here you have a bike instead of a skate, so the jumps are shorter, the tricks are more difficult to do and you can't ride backwards. These are not necessarily problems, and they don't break the game, but something else does: the controls. The gameplay sucks, not because of the mechanics involved but because it's hard to properly control your bike. That's not to say the game is rubbish, and it should please the more hardcore Tony Hawk games/ real-life BMX fans, but the others should at least try it first.



Dave Mirra Freestyle BMX


Another take on virtual BMX, this one distinguishes itself from the Mat Hoffman's game due to its more realistic approach. If, like me, you've played that one first, you'll need some time and practice to get used to this game. The jumps are shorter and the tricks aren't as fluid and easy to execute, but when you do nail them you'll feel like a pro. But, of course, that can also be seen as a flaw, since most people will throw out the controllers in frustration when they fail again and again and the objectives of the game get really hard, really soon, so unless you're a pro you'll get stuck pretty early. A game for the hardcore.



MTV Skateboarding


OMG this game sucks... What? It's true! It actually started out quite well the first time I played it, with this song in the background, but the gameplay is so fucking obtuse. It's rigid, unresponsive, "un-fun" and it just plain sucks. Seriously. With a rather great (or so I hear) Tony Hawk game on the system there's just no excuse to play this one.



Razor Freestyle Scooter


The surprise of the bunch. I think Tomleecee already talked about this one, but I can't remember what his opinion was. Anyway, I liked it, a lot. Maybe because I had no expectations. Despite the "vehicle" you control, a scooter in this case, the gameplay is completely TH-style, and if you've played that game you'll have no problem adapting to it. The progression and objectives are in the same style, and it's almost as fun as that game. Despite the kiddy look, some objectives are rather hard to accomplish (get a 6,000 points combo? WTF? I can barely get a 4,000 one!), but you only need to achieve a, usually somewhat low, highscore to unlock the next stage, so you probably won't get stuck easily. Also, the graphics are not exactly the best the system has to offer, but the game compensates some lack of detail and the bland textures with a big resolution and constant framerate and overall it looks good, even on my big-ass 37" HDTV.

Farenheit 451: Dark Days At Gamestation...


Ah! Gamestation. Once a hallowed Mecca for three of the five members of the DCJY team. For myself, Tomleecee and the Gagaman(n), Gamestation represented a high street store that until as recently as eight months ago, you could walk into and gaze upon a neat display of Dreamcast or Saturn games or secure yourself a classic Sega console and assorted peripherals . A high street store which seemed to recognise the value of Retro gaming and applaud those who still celebrated the might of systems past. It's where I purchased the vast majority of my Saturn and Dreamcast collections. Standout moments would be the purchase of Shenmue 2 for £25 when I knew nothing about it... All of the other games were £2.50... It's high price alone hinted that it might be something special. I was entranced by it for months after. It's where I also bought my rare copy of House Of The Dead for the Saturn, again for the high price of £25. Yet it proved to be an essential purchase...

Then came the takeover by the giant corporation that is 'Game' and all of a sudden, the Saturn and Dreamcast (plus all the other Retro consoles) games were swept aside. Cast randomly into bargain bins, the once proud products of times past now looked like a load of charity shop (thrift store) crap. Covers gone, cases cracked, discs and cartridges without their boxes, the whole thing was a sorry mess. But as Games TM magazine reports, the company has now gone a step further. I'll repeat the article for you, copied out and hand typed and see what you make of it...


(From Games TM magazine) "Gamestation Burns Retro Stock"

"Internet rumours this month suggest a shocking trend within the UK's second biggest retail chain. reports from consumers claimthat the over 200 strong chain has pulled most of it's retro games from the shelves and has destroyed all but a few select desirable titles.

Gamestation itself has not released an official statement at the time of writing, but an anonymous source within the company has confirmed the rumour to Games TM.

Several retro cartridges and CDs have apparently been removed from sale and destroyed. The bulk of these games are highly unlikely to sell - such as very old sports games- but there are also many under-the -radar classics that have been inadvertently been destroyed.

Our source tells isthat an official list exists that outlines exactly which games to preserve. These are mostly from recognisable franchises like Sonic The Hedgehog and Final Fantasy and will continue to be sold in Gamestation stores. There are, however, a number of less obvious, but nevertheless desirable games that are not accountable on the list. We've personally heard of two highly collectable Saturn games that are not intended such preservation, which would boil the blood of any retro enthusiastif they knew exactly which games they were.

The notion that a high street retailer as well respected as Gamestation might even think about destroying potentially games, especially those that have not been re-released or emulated, is as bad as burning books in our view. The company's supposed preservation list is a good idea, but it really needs to be as thorough as possible to avoid mistakenly eliminating lesser known titles from history. And we'd also like to know if the destroyed cartridges are being recycled or simply thrown away. Gamestation will hopefully make an official comment in the future and shed more light on these distressing allegations."

So there you have it. I think its a fucking outrage... Could Burning Rangers, now with a degree of bitter irony, be literally burning? There are some classic "older football" titles that I still play to this day. Why not give them to charity, or offer them as freebies to their loyal customers? The cunts...

What do you think?