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A Statistical Analysis Of Dreamcast Game Prices

Recently, we featured a video here at the 'Yard from a YouTuber known as Vince19 in which the various sales figures for Dreamcast games were investigated in great detail. It's a facinating study into the variables that affected certain titles' ability to make consumers part with their cash and we would recommend that anyone with even a passing interest in statistics take a look at it.

Now though, Vince19 has returned with a follow-up video in which he attempts to decode one of the most sensitive topics in the retrogaming sphere - the continued rise in the price of games. The reason why it's relevant to us, is that Vince19 uses the Dreamcast as the test bed for his research, studying the relationship between used prices and original sales figures, and all manner of statistical data to interpret just why certain Dreamcast games can command some pretty astronomical price tags. Furthermore, the roles of review scores, YouTube and eBay are all brought into the equation.


As with the previous video, this is all based on the US market and so whether the findings can also be transposed onto the PAL or Japanese market is debateable, but it's certainly an interesting and wholly empirical look at a topic many of us will no doubt have an opinion on.

Feel free to follow Vince19 on Twitter here and find his YouTube channel here. What are your thoughts? And does the continued rise in the price of retro software concern you? Let us know in the comments or get involved in our Facebook group or on Twitter.

1 comment:

hoogafanter said...

And this is why I praise the lord for the great people who make available to us such great masterpieces of tech such as Everdrives and USBGDROMs... screw paying for games...