If you have never played The Typing of the Dead, then newsflash: you should. Who would've thought that taking the zombie-splattering action (and beautiful B-Movie voice acting) of The House of the Dead 2 and turning it into a typing game would've been such a great idea? Sega, that's who. For an uncoordinated person like me, who spends his time typing about pointless gubbins on the internet, the keyboard is my weapon of choice for zombie slaying.
I'm sure most who are at least aware of The Typing of the Dead know that it originally started life in '99 in Japanese arcades, before being ported to Dreamcast and PC in 2000, with English versions both releasing in America (but strangely not Europe) a year after that in 2001.
Other than a typing version of The House of The Dead: Overkill: Extended Cut in 2013, this was the extent of this series' releases in the West. Recently, however, I found myself tumbling down a rabbit hole, Alice in Wonderland-style, that revealed to me the existence of some weird and wonderful ports of this zany title, along with a spin-off and even a sequel that were all released exclusively in Japan. So let's talk about them...
The Typing of the Dead: Zombie Da! Typing Lariat (Windows and Mac, 2007)
First up, we have The Typing Of The Dead: Zombie Da! Typing Lariat, a Japan-exclusive enhanced version of the original game that was released for Windows and Macintosh in 2007. This version featured brand new mini-games as well as a mode where you could compete against a clone of yourself to best your previous score.
While there were two other enhanced Typing of the Dead ports released in Japan prior to this one (titled The Typing of the Dead 2003 and The Typing of the Dead 2004), that both added extra modes, this one is a lot more intriguing because of its Mac port, which was released to be compatible with Mac OS X Tiger (10.4). According to Macintosh Garden, this was 'one of the very few titles that Sega released specifically for Macs in Japan'.
The absolute bestest thing ever about this port, though, is instead of the HOTD2 characters carrying keyboards with Dreamcasts hooked up to batteries on their backs, they carry Compact Macs. The fact the developers went to the effort to add in such a detail is great; what a beautiful sight to behold. Unless the mere existence of Macs give you an aneurism. If so, we'd hate to tell you how we produce the majority of the Junkyard's content...
The Typing of the Dead: Zombie Panic (PlayStation 2, 2004)
From one disliked system to another (depending on who you ask), we now move onto The Typing of The Dead's 2004 Japan-exclusive PlayStation 2 port, which came bundled with a USB keyboard, and despite adding the subtitle "Zombie Panic", is mostly the same as the original. Although, according to the ever-helpful Sega Retro, this port incorporates mini-games into the main story.
This version trades the Dreamcasts for silver fat PlayStation 2 consoles, which results in James and the gang looking like a bunch of Dreamcast deserters who got suckered in by the whole "Emotion Engine" thing. Hope you enjoy watching all those cutscenes in The Bouncer when you're not slaying zombies, you traitors. Bah!
Representing something of a missed opportunity, this 2008 Japanese Nintendo DS title was not titled "The Writing of the Dead," because what you have here is a game that aimed to teach Japanese players English words by having them handwrite them with the DS stylus. Occasionally, the game also asks players to complete sentences by selecting words multiple choice-style. Because of its premise, the game is very accessible to English players; although I bet after playing for a while your wrist would get tired (get your mind out of the gutter).
What blew my mind the most about this game, though, is that it recreates the levels of The House of The Dead 2 with some pretty decent 3D graphics for the DS. I recommend checking out this playthrough by NintendoComplete to see this title in action.
Oh, and the characters all carry Sega Mega Drives/Genesis on their backs. I'm not kidding.
The Typing of the Dead 2 (Arcade, 2007/Windows, 2008)
That's right, you read that correctly; exclusively in Japan, The Typing of the Dead received a numbered sequel in arcades and on PC, and it was based on The House of the Dead III! I genuinely had no idea this existed! Looking at gameplay footage of the PC version, it doesn't look like its inaccessible to English speakers (or typers, rather), as you still type English characters, but for the romanisations of Japanese words.
While we sadly never received the original House of the Dead 3 on Dreamcast, the spirit of the console lives on in this Typing of the Dead sequel, because while the characters now wield keyboard-shaped shotguns instead of regular keyboards hanging from their shoulders, they still carry Dreamcasts on their backs, just as they did in the original!
The Textorcist was released on Steam back in 2019 and received some pretty high praise from the gaming press and players alike. A mash up of traditional top down RPG, bullet hell shmup and - naturally - typing tutor, Headup's offering is nothing if not original. Or bonkers. You decide.
Either way, you'll no doubt be aware that The Textorcist is now heading to the Dreamcast, courtesy of Gamefairy. The game will come in a choice of two different editions, with a standard editon and a special edition (limited to 666 copies - nice) both being available to preorder now.
The Textorcist casts the player as Ray Bibbia, a private exorcist who must traverse a tradional looking top down world, battling enemies using his bible and reciting prayers and spells while dodging bullets. The controls are the thing that intigues here though, as the game is primarily meant to be played with a keyboard. As the battles rage, the player types the spells as they appear on the screen.
We're always up for games that try to do something a bit different here at the Junkyard, and The Textorcist looks like it won't dissappoint. We're reliably informed that you can use the standard Dreamcast controller if you want to, but the keyboard should be used for maximum demonic thrills. Plus, if you screw up, throwing a keyboard across the room in a rage is way more satisfying than just lobbing a controller. Cough.
We spoke to the developers at Headup to ask what the inspiration was behind The Textorcist's bizarre combination of play styles, and why bring it to the Dreamcast?
"We wanted to recreate that exact feel from the horror movie "The Exorcist" where the task was simply to recite a spell but this was made nearly impossible because of all the barf and all sorts of things thrown at the priest.
"The point was to clash two completely different activities, like typing and dodging and see where that would bring us. I'm amazed by how much players struggle and swear but learn some real Latin prayers and to blind type and get much better at the same time without noticing. This constant duality is present at some very different layers and creates a unique game feel that made us fall in love with the idea."
- Diego, Developer
"The minute we laid our hands on the very first PC version of The Textorcist, our brains just started swirling, shouting "Dreamcast! Typing of the Dead! Keyboard! Bullets!" We simply had to recreate this game for the best console ever released. It was unavoidable."
- Dieter, Headup CEO
Unavoidable indeed, Dieter. And a nice nod to The Typing of the Dead there. The standard edition of The Textorcist comes - as you'd expect - with just the game and manual, however the 666 copy limited edition boasts a music CD and a fancy embossed case. The game is expected to ship in April 2021, and you can snap up a copy for $29.99 (standard) or $39.99 (limited) over at Gamefairy now.
No doubt we'll have a review up here once the game ships, and thanks to Julian at Gamefairy for putting us in touch with Diego and Dieter.
Neon Genesis Evangelion is considered to be one of the greatest anime series to ever exist. I wouldn't know, because disgracefully, I've never watched it. If you are a fan, you may be excited to know that not one, but three Evangelion games graced Sega's beautiful white box of dreams, exclusively in Japan. You will probably then be disappointed to hear that unfortunately, two of them are typing tutors, and one is a visual novel; two genres that are pretty much impenetrable for non-Japanese speakers. Well, worry not, as the first of the two typing tutor games, Neon Genesis Evangelion -Typing E Keikaku-, is getting translated by a clever chap called Derek Pascarella.
Developed and published by Gainax in 2001, Typing E Keikaku makes use of the Dreamcast's keyboard peripheral to teach typing. It's no Typing of the Dead, but it's bound to be appealing for fans of its beloved anime source material. For the most part, the game is QWERTY-keyboard friendly, and typing sections of the game can be easily understood by non-Japanese speakers - some levels ask you to spell English words, while others use Romanji spellings of Japanese words. Derek released version 1.0 of his patch today, which translates all menus, options, dialog boxes and screens in the game. Other than some short sequences of spoken dialogue, levels 1 through 4 are translated.
Levels 5 and 6, as well as the bonus level, have only had their menus translated - they are currently not playable by non-Japanese speakers as the game asks the player to type words written in a mixture of Kanji and Katakana/Hiragana. The game expects the player to know how to construct Kanji characters with a combination of Katakana/Hiragana. In the readme Derek released with the game, he stresses how translating these levels of the game are going to be very challenging, but for now we can enjoy the very playable first four levels. So dust off your Dreamcast keyboard, and download the patch using the link below. Oh, and give Derek a follow on Twitter, so you can thank him for his hard work, and keep up to date on this ongoing translation.