Despite being a fighting game fan, I am the sort of fan that doesn’t actually fully understand the concepts of blocks, cancels, charge characters, spin characters or laser tappers. Okay, I made those last two up, but they definitely sound like the sort of things I imagine people on modern online fighting lobbies mutter to themselves as I lose my 115th game in a row: ‘this guy is trying to play a spinner like a lazerT, the idiot!’ Probably.
Anyway, I do own a number of different sticks - mainly for Xbox consoles, but also for some others - but not because I'm some sort of fighting purest as evidenced in the intro. It’s mainly because of my love for arcade games, which leads me back to the Dreamcast. With its focus on arcade conversions or at least arcade-style home gaming, I decided to bypass the merit of discussing the DC's fighters and go straight to discussing the games of other genres in my collection that offer arcade stick compatibility, which is normally indicated by a handy logo on the back cover of the game (thanks, Sega). However, this isn't always the case, I'm looking at you, Midway. Come see me after class, please...
Anyway, I do own a number of different sticks - mainly for Xbox consoles, but also for some others - but not because I'm some sort of fighting purest as evidenced in the intro. It’s mainly because of my love for arcade games, which leads me back to the Dreamcast. With its focus on arcade conversions or at least arcade-style home gaming, I decided to bypass the merit of discussing the DC's fighters and go straight to discussing the games of other genres in my collection that offer arcade stick compatibility, which is normally indicated by a handy logo on the back cover of the game (thanks, Sega). However, this isn't always the case, I'm looking at you, Midway. Come see me after class, please...
I hope this piece proves to be useful for anyone who hasn't yet purchased an arcade stick and wants to know if it's 'worth it' for games other than fighters. Or maybe if you have one sat in a cupboard collecting dust, hopefully this article will give you the drive to get it out and give it another go, as it's frankly a glorious piece of kit.
Virtua Tennis
This was one I was instantly drawn to try when I first got my own arcade stick. Its inclusion here offers a rare chance for me to give a shout-out to anyone who ever played the Virtua Tennis arcade machine that was in the Scream pub "The Pulpit" in Cheltenham during the years of 2001 and 2003. Unless you are the person who broke the lob button on the player two side, in which case I hope all the hinges fall off your PAL Dreamcast cases because you are a monster.
The arcade stick is obviously perfect for this game. I’ve always felt the standard Dreamcast controller was a tad unwieldy for the game and that this is one of the very few drawbacks that the Virtua Tennis series has against it. But with the arcade stick, the smooth movement of the stick and the really effective yet simple amount of buttons offers a perfect way to play, to the extent I now want a second one for the rare chances I have a second person in the house willing to play Dreamcast. The arcade stick also has the added benefit of not causing D-pad indentation on your hand like the standard controller can. Surely that alone makes it worthy of purchase?
Final verdict: Get your stick on! Stick > Controller > Fishing rod (in that order).
I am overly fond of this game. Even though it has numerous flaws and actually plays a terrible game of football, I still love it. I love playing it on the arcade stick even more than the standard controller as it controls in the same stuttering and janky way that the arcade did. Oddly, the game itself would only let you use the D-pad when using the standard controller and not the analogue stick, so getting to control the game with the stick is a much nicer feeling all round, and is a clear improvement over the controller, as long as you can forgive the game for all its other issues.
Final verdict: GOOOOAAAALLLLLL!!! *ba da bum ba*
Final verdict: GOOOOAAAALLLLLL!!! *ba da bum ba*
DIRECT SHOOT! |
Virtua Athlete 2K
Those who know me, know I love track and field games. I can see that they are ultimately dumb and shallow, yet still they have been responsible for some of my best competitive and multiplayer memories on virtually every console up to the Xbox 360, which was when those kinds of games (and the people who’d play them with you in person) all seemed to vanish.
Prior to officially joining the staff for the Junkyard, I made an overly elaborate comparison of the three athletics games that found their way onto the Dreamcast and that was actually the first time I ever played Virtua Athlete 2K.
I was not overly surprised to see it had arcade stick support, as it is effectively a more serious reskin of the Sega Saturn great Athlete Kings/DecAthlete (originally of the arcades). So is it any good with the arcade stick? Well, not really no. The button mashing is more satisfying on the arcade stick due to the larger buttons, but the game is significantly harder with this control method. I tried to adjust to compensate, thinking this might be from my many years of using the standard controller for these kinds of games, making me unfamiliar with the arcade controls, but it isn’t. For the quick precise nature of this sort of game, the wider spread of the buttons and control on the arcade stick isn’t ideal.
Final verdict: Controller or bust if you want to go fast.