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Showing posts with label Shrapnel: Urban Warfare. Show all posts
Showing posts with label Shrapnel: Urban Warfare. Show all posts

The Vanishing of Shrapnel: Urban Warfare

The popularity of military shooters like COD and Battlefield isn't a modern phenomenon. The tactical (or not so tactical) shooter featuring hard-as-nails military types shooting big guns and blowing stuff up is a trope of games as old as the hills, and the Dreamcast also played host to its fair share of similar titles. Soldier of Fortune, Rainbow Six and Spec Ops II: Omega Squad all followed the familiar template of the genre...and for the most part they all did it well. I say 'for the most part,' because Spec Ops was an unfinished mess of a game that could probably have done with another six months of development time before being pressed to GD...but that's another story. Or is it? Spec Ops was developed by Ripcord Games and Zombie Studios and their series of military shooters enjoyed moderate success on the PC and PlayStation, and more recently on the Xbox 360 and PS3 under the Spec Ops: The Line moniker. However, the Spec Ops connection goes slightly further on the Dreamcast...but ultimately leads down one of my favourite avenues - cancelled games.