Showing posts with label unreleased. Show all posts
Showing posts with label unreleased. Show all posts

Farnation: Gameplay Footage Surfaces of Unreleased SEGA Dreamcast MMORPG!

Credit: fuperslizzle

"Farnation" is a name that is probably more familiar to the most diehard of SEGA Dreamcast fans. The game's existence was first revealed in August 2000 by GameSpot. The site's staff would then go on to be shown the game in private at the end of the same year, and were impressed by the amount of gameplay mechanics that were shown off, along with the visuals. Confirmed to be an online-based massively multiplayer role-playing game (MMORPG) that was to serve as SEGA’s answer to EverQuest, the game's development was eventually confirmed to have been shifted from the Dreamcast to another console in 2001 (with sources within the industry believing the new console in question to be the Xbox). For a great summary of all information known about the game, I highly recommend checking out this Reddit thread by Useitorloseit2.

A whole 23 years later, footage has finally surfaced of this long-lost MMO, courtesy of a Reddit user called "fuperslizzle". About four months ago, they posted a photo of the title screen, which you can see above. When asked for more, they replied with "I'll be blowing your collective minds shortly with actual video." Today fuperslizzle has released not one, but two videos of Farnation; one showing off the gameplay, and the other showing off an in-game menu that displays all the different textures available for use in the game.

Credit: OG_JoeCain (YouTube)

In a Reddit post that was posted early this morning (UK time), fuperslizzle explains that the footage "is from a legit disc belonging to a friend of [theirs] who worked at Sega during the time Farnation was in development." They finally sign off their post with the words "rest assured, more is coming!" You can see both of the gameplay videos below.



Update: a third video has been uploaded, this time showcasing some character movement and exploration.


Well there you have it. We've finally got to see a taste of what those GameSpot employees got to see all those years ago. Maybe one day we can get our mitts on the game’s disc image to play for ourselves. What do you think of the footage shown off? Let us know in the comments below, or via one of our many social media pages.

DeeDee Planet - Newer Beta Version Uncovered and Preserved

In 2021 we reported on the public release of an all but complete build of DeeDee Planet, the quirky and endearing Dreamcast game that was intended to be a spiritual successor to ChuChu Rocket!, which was sadly shelved just before going on sale. This release was made possible by a stalwart of the Dreamcast scene, Pcwzrd, who managed to source the beta from an unnamed developer, ripped the contents, and put it out into the world. What really put the icing on the cake though was the implementation of online play in 2022, thanks to one of the gurus of Dreamcast server revivals, Shuoma, thereby enabling dozens of folks to experience the game as it was meant to be (cursing your inexplicably skillful opponents as they rain missiles down upon you from their levitating sheep).

Well, here we are in 2023, and the DeeDee train still appears to have more track to traverse just yet. Today, BANANABREAK, a prolific preservationist with a lot of work already under their belt, has kindly released another DeeDee Planet beta (available to download here). This version was allegedly acquired from an ex-Sega UK employee who worked for the team in charge of Dreamarena, the online service that was available across Europe. Could this mean that a localised version was tentatively in the works? It would be a bit of stretch to claim so, but if anyone out there would like to produce a translated version complete with cover art in the majestic PAL-blue style, then we certainly wouldn't turn our noses up!

The GD-Rom containing the latest DeeDee Planet beta to be found and digitally preserved by BANANABREAK.

What we do know (or at least, assuming the scribblings on the GD-Rom are correct) is that this beta is around 10 weeks newer than the version that was previously available. To my uninformed eye, there are no obvious differences between the two builds. However, given that the purported reason for the game's abandonment by Sega was a problem with the game's server connection, it could well be the case that changes affecting this part of the code are in-fact there, hidden away behind the scenes.

Pcwzrd and Shuouma did run some tests with this new build. Pcwzrd had this to say about it:

As far as we can tell, nothing changed. Nothing obvious anyway. Shuouma says the game is still sending the same corrupted stats back to the server so [Sega] didn't fix that. Shuouma thought that they may have possibly tried to implement a fix for something but it didn't work. That might have been the point at which when they just gave up and cancelled the game.

Can any of our eagle eyed readers sniff out the differences between these builds? Are we going to see even later builds gracing the internet in years to come? As always, do let us know your thoughts in the comments.

P.S. As a little treat for anyone who is as enamored with this game as I am, I have recently scanned a promotional flyer that was produced for the game. A preview is available below, but a higher quality PDF is also to be found over at Sega Retro

The 18th of May release date touted here sadly wasn't to be, but over 20 years on from being scrapped DeeDee Planet's developers can rest easy in the knowledge that their work wasn't in vain.

New Dreamcast Prototype Found: Panic World

If you've had your eye on the Dreamcast community as of late, you'll probably agree with us in saying that 2021 is definitely the year of Dreamcast prototypes.

The latest unreleased game to enter our collective attentions comes courtesy of Mike Mika, the studio head at the California-based game studio Digital Eclipse. Last night, Mike tweeted a string of tweets that I presume came about as a result of him looking through a treasure trove of Sega stuff. The tweet that peeked everybody's attention, however, was one of a GD-R for a mysterious unreleased game 'Panic World.' "What is Panic World for Dreamcast?," asked Mike (source). Unlike many other legendary unreleased Dreamcast titles, this is one that we've never heard of before. Much speculation occurred as a result. Was it somehow related to Hello Kitty: Garden Panic? Maybe the unreleased Sega puzzler Aqua Panic? Many people hoped it was some kind of sequel to the trippy-as-hell point-and-click title Panic! for Sega CD. Basically, we were all pretty eager for Mike to answer his own question for us.
Luckily, Mike had a System Disc 2, which would allow him to boot the GD-R up on a normal Dreamcast. A few hours later, Panic World was unveiled to the world, for the first time ever. 

Turns out Panic World was a 2D puzzle game (in the vein of something like Tetris Attack) that Digital Eclipse had been developing for Dreamcast that had reached the prototype phase. Mike shared some gameplay footage, then two screenshots of the title screen, as well as what appears to be a character select screen (source). It definitely looks like it could've been quite interesting. The game's aesthetic makes me think less of a Western-developed Dreamcast game, and more of one of the odd but fascinating titles that might have been released exclusively in Japan. Check the gameplay footage and screenshots below:


Rather amusingly, Mike's fellow Digital Eclipse colleague Chris Kohler tweeted "lol let's finish it and ship it" (link). While pretty obviously said in jest, we'd still like to see this game released and preserved in some manner, even if it's just a prototype for us to tinker with on a GDEMU to see what could've been. We're sure the community are already reaching out to Mike to see if he'll dump it online for us all to take a look at, so watch this space!

What do you think of this prototype? Does it look like something you might have enjoyed back in the day? Let us know in the comments below, or on our various social media pages!

Trailer for unreleased horror game 'If It Happen' found!

'ello! Been a while since I wrote an article here hasn't it? Anywhoo, I have a video here that - as far as I know - has not been documented online before. Weirder, I actually found this video hidden within a released game! Check it out in all its 240p upscaled to HD glory! It's proper spoopy!

So where did I unearth this, I hear you ask? The game this trailer was found on is called Bokomu no Tatsujin, a quirky life sim created by Fujicom Co, who's only other released game on Dreamcast is the building topplin' sim Bomber Hehhe, which also has a trailer on this disc.

I plan to talk about Bokomu more in a future article, but to summarise there is a shop in this game that lets you purchase appliances for your home such as a computer, an air conditioner and - most importantly here - a television. Once you eventually pony up the cash for this TV you can view both the Bomber Hehhe and this horror game trailer on it.

It took me some time but I saved up enough cash to buy the telly...
...and this is how the trailer is displayed in-game. All squashed and rubbish.

Obviously the above is not a great way to watch the video so I directly extracted the TV.SFD file from Bokomu's GDI, which was thankfully at a proper 4:3 aspect ratio. This is how I actually discovered the video in the first place, rather than the technique described above, as I was digging through the files for reasons I will go in my upcoming Bokomu article. Oooh, intrigue!

Within the assets of the game there is this unused menu showing the two game trailers, where the game is listed as (roughly translated) 'Horror Short Stories', although that is likely to be a placeholder name.

I had a mooch around Fujicom's web archived website to see if there was any mention of the game but no dice. The only mentions of this games existence online is a IGN article from 5th June 2001 called 'New Dreamcast Titles revealed' which lists the game as 'If it Happens': the English text that appears at the start of the trailer, along with a list of other games that were cancelled such as 'Hamster Story' by Culture Brain, which was apparently a microphone compatible pet sim! Oo-er.

I also stumbled across this little snippet in an issue of Dorimaga magazine that is scanned and available on Sega Retro. Here is a very rough translation of what the article says:

"In this interactive adventure game, an old hotel on the outskirts of town has a new watchman. Inside, a mysterious story unfolds.  It's not just a building, it's a place of drama, fear, danger, and crazy scenarios."

All this evidence seems to point at 'If it Happens..' being the actual title of the game, as kind of broken English-y as that sounds. Apparently Fujicom also had a racing game in development for the Dreamcast called 'Top of the Formula Racing' (more wonderful broken English for you) that is also documented online in name only. A shame there wasn't a trailer for that hidden on Bokomu too!

Real Racer IX: Cancelled Game or Student Assignment?

I was browsing the hellscape of Reddit the other day, looking for something to frustrate me, when I found a rather interesting photo featuring demo footage of an unreleased Dreamcast game called Real Racer IX. Despite being tangled up in the antics of the Junkyard, I'd never heard of it. Not even a murmur. Real Racer IX never saw any kind of release, whether it be official or unofficial. All we have is the photograph below to serve as evidence of its existence.
This photo was taken during the Spring Tokyo Game Show of 2001, which was held from the 30th of March to the 1st of April. It shows a chap doing his best Wesley Snipes impression in a trendy leather jacket, as he plays the demo of Real Racer IX. Next to him, a much smarter-looking guy is watching him play. Obviously the assumption here is that the guy on the right was probably someone who had some kind of involvement with the development of the game, and was overseeing the demo booth. The game itself, like its name suggests, is a racing game, appearing to be of the long-distance running variety.
The gameplay onscreen shows a female athlete running down what looks like the longest, loneliest highway in existence. Despite the woman being the only runner on screen, the HUD shows a position counter of 6 out of 6, meaning there was bound to be a mob of computer opponents lurking somewhere around the corner ahead. The guy playing was probably just a bit rubbish.
Doing a reverse image search on the photo in question, I was led to one result: this old article on a Japanese gaming website called "Game Watch", detailing the Tokyo Game Show of Spring 2001. Browsing through, there's some bits about presentations from Nintendo (showing off the upcoming Game Boy Advance!), as well as Capcom and Konami, and it appears that Microsoft were gearing up to unleash their first ever game console into the Japanese video game market, with what looked like a pretty heavy advertising campaign, featuring Bill Gates holding a Burger in one hand and an Xbox controller in the other. This can be seen in the photo below, trapped under the most unphotogenic bowl of Ramen I've ever seen.
Relegated to the end of the article, is the only bit of Dreamcast-related information, and that is where we find the photo that prompted this entire search...

The Mystery Of The Victor Wondercast

We've looked at - and failed to find any concrete details on - several mysterious and largely undocumented variations of the Dreamcast hardware here at the Junkyard in recent times. There was the F1 World Grand Prix II custom console which we kinda deduced was either a fan-made console or a professionally created competition prize; and then there was the Coca-Cola Dreamcast that even the Coca-Cola archive couldn't give us any solid answers about. But now there's a new mystery to pore over, and it's probably the most tantalising yet. Before I go any further though, props must go to a Dreamcast fan and collector who goes by the online name Sega Emultion Sanshiro (no relation to Segata Sanshiro, I'm sure), who is responsible for bringing this whole topic to my attention. What am I talking about? Why, the Victor Wondercast of course!

Now, it's common knowledge in retro circles that Victor (or JVC in most territories) released a special edition of the Sega Saturn called the V-Saturn. The V-Saturn is essentially the same console as the standard Sega Saturn, but with a few internal differences and a different boot screen and logo (check out the entry at Sega Retro for more information). The firm also released licensed versions of other Sega consoles too. What isn't common knowledge, is that Victor/JVC may very well have been planning to license the Dreamcast hardware and produce their own version of the console, dubbed 'Wondercast.' The only proof we have of this comes in the form of a single image, printed in the August 1998 issue of defunct French games magazine Consoles+:
The image is very small and pixellated, but it clearly shows a purple Dreamcast with the Victor logo and the name Wondercast, along with the code number RG-X0 1. This is interesting because JVC/Victor's previous Sega consoles also had similar RG codes - RG-X1 for the V-Saturn and RG-M2 for the Wondermega. The accompanying article is mainly about the impending launch of the Dreamcast and Sega's plans for the console, but this single image is the only evidence we know of that the Victor Wondercast ever existed or was planned. The original is below, along with an isolated image of the console (click for larger versions):

Unreleased Dreamcast Game Deer Avenger 3 Discovered

As if the discovery of Millennium Racer: Y2K Fighters wasn't enough, another previously unknown Dreamcast game has been unearthed. According to Reddit user wunderbreadv2, the pre-production GD-Rom of Deer Avenger 3 was found at a garage sale and represents yet another Dreamcast game that was never announced or even previewed by the gaming press.
Deer Avenger 3 was released on the PC however, and in it the player assumes the role of an anthropomorphic deer who turns the tables on the hunters and goes out into the wilderness to shoot humans. The game appears to have been fairly well received back when it was released in 2000 and the series as a whole comprises four other games, all of which are parodies of the Deer Hunter model. The GD in question has the title Deer Avenger 3 written on it in marker, along with the usual version number, date (16th August 2000) and the developer - Westlake Interactive. Westlake (now known as MacSoft) was quite a prolific developer and publisher back in the early to mid 2000s so it isn't hard to believe this is legit.

I reached out to wunderbreadv2 for more info on this incredible find, and how he came to own it:

"I actually found it [the Deer Avenger GD] in the basement of a women's club. They were hosting a garage sale to help out funding scholarships for high school seniors. As soon as I reached the shelves filled with VHS tapes I saw it unboxed - just the disk. The disk is a little bit scratched but I'm sure it will still run. The game was found in Bergen County, NJ."
- Reddit user wunderbreadv2

The last part is quite interesting as Westlake Interactive were based in Minnesota, yet the mysterious Deer Avenger 3 GD was discovered in New Jersey - a quick look at Google Maps will illustrate just how far apart those two states are. Quite how the disc came to be hidden away in the basement of a women's club adds further intrigue to the story.

Below is some footage of the PC version of Deer Avenger 3, to give an idea of how the Dreamcast version could potentially look:


At present, we don't know how complete the game on the disc is as the owner doesn't have access to a System Disc 2 - a type of boot disc that allows production Dreamcasts to run pre-production games. However, several members of The Dreamcast Junkyard's Facebook group have offered help and we are currently speaking to the owner of the disc with a view to investigating further and potentially getting the files dumped online. It's an exciting discovery and as we find out more about this mysterious and hitherto unannounced port, we'll be sure to keep you informed.

The Games That Never Were: Episode 9

It's been a while, but the latest instalment of Pcwzrd's excellent The Games That Never Were has dropped. Episode 9 continues the popular YouTube series in which unreleased Dreamcast games are examined and the reasons for their cancellation are explored and speculated on. Episode 9 is just as cool as the previous videos in the series, and as ever Pcwzrd goes into great depth describing numerous titles that were promised, but were either never started; or were in full production at the time of  cancellation and have never been leaked.
A lot of the Dreamcast's most promising announced games did actually see the light of day, but only on the PC and episode 9 of The Games That Never Were is heavy on these. Arcatera: The Dark Brotherhood, Independence War 2, Black & White, Dark Eyes and Max Payne are all given a going over and hint at the ease with which Sega intended PC games to be ported to the Dreamcast hardware. Maybe if the Dreamcast had sold the units it deserved and it hadn't dies so prematruely, then we'd have gotten all of these games and more. Here's the video:


If you'd like to see more of Pcwzrd's videos, you can find his YouTube channel here, and he's also the administrator over at Dreamcast Live - the number one source for getting your Dreamcast back online for multiplayer action. His Twitter is here and his Patreon is here. Oh, and you can find all of the previous episodes of The Games That Never Were by clicking here.

Official Mega Drive Emulator For Dreamcast Discovered

Mega Drive/Genesis emulation is nothing new on the Dreamcast, and Sega even went as far as releasing an official emulator (of sorts) with the Sega Smash Pack compilation that was only launched in the US. Since the death of the Dreamcast, various emulators have sprung up, some of which were based on the very code found on the Smash Pack GD. It's a really cool story and well worth checking out if you have the time.

It appears that there was an alternative Mega Drive emulator being worked on as a joint venture between Sega Japan and Sega Europe, and - like most stories about vapourware - this has never been substantiated with hard facts. Mentions of PAL versions of Sega Smash Pack with a better and more varied library, twinned with superior emulation can be found in Dreamcast magazines of the era but nothing concrete has ever been seen. Until now, that is.
This is all thanks to a Dreamcast fan called Comby Laurent, who recently found a mysterious GD-Rom in a bunch of discs he acquired. He posted a short video and a few images on the Dreamcast Junkyard Facebook group and I recognised the Mega Drive emulator as the same one I had played when I visited an ex-Sega employee some time ago to record footage of the unreleased Take the Bullet and Colin McRae Rally 2.0. I did record some video of the emulator back then, but my MacBook went into meltdown about a week later and the footage was lost.

The Games That Never Were: Episode 6

Episode 6 of Pcwzrd's The Games That Never Were has dropped, and naturally we thought it was only right to share it here at the Junkyard. Episodes 1-5 have been featured here, so why break the habit of a lifetime? This time around, Pcwzrd takes a look at cancelled Dreamcast games from a number of genres and these include speedboat racer Thunderboats, an adventure game based on the cartoon series Roswell Conspiracies, arcade racer Midnight GT, real time strategy game Star Trek: New Worlds, and also offers further information on the Dreamcast version of Renegade Racers from our old pals at Promethean Designs. Enough from me though - here's the excellent video:


Remember to subscribe to Dreamcastic Channel and if you can, support Pcwzrd's Patreon here.

Previous Episodes:
The Games That Never Were: Episode 1
The Games That Never Were: Episode 2
The Games That Never Were: Episode 3
The Games That Never Were: Episode 4
The Games That Never Were: Episode 5

Unknown Dreamcast Game Unearthed - Traveller

In recent months we've had a steady torrent of previously unseen games to marvel at. Titles thought lost to the mists of time have come to the fore in partially complete and fully playable states - just look at Take The Bullet and Colin McRae Rally 2.0 for instance. For me though, the real jackpot comes when we find something that was previously unknown (like the unnamed Tantalus tech demo). Well, it looks like we've got another one to marvel at: Traveller from defunct developer Fenris Wolf.
Showcased by veteran game developer and graphic artist Mark Jones on his website The Dragon's Eyrie, Traveller was to be a space-based RPG in the vein of Elite, where players could pilot their own ship in 3D space but also walk around the interior of the vessel in first person. Interestingly, Mark's descriptions of this cancelled adventure hint at first person shooting sections featuring firefights with enemy boarding parties and trading of cargo.

"Traveller, the space based RPG, was licensed to Fenris Wolf, and we had intended it to be a first person, 'PC-Like' role playing game for the Dreamcast. Unfortunately, it was cancelled by Sega as they wanted to concentrate on more action/sport type games for its launch."
 - Mark Jones

Sadly, Fenris Wolf was dissolved in 1999 and Sega cancelled Traveller while it was still in the early stages of development, but Mark kept much of the early artwork and has kindly allowed us to share them here.
That the game never amounted to more than these stills is a massive shame as the Dreamcast has a host of amazing space shooters and RPGs. Traveller could have been the one to rule the roost, but now we'll never know.

Thanks to Mark Jones for the images and to Adrian Brown for alerting me to the existence of Traveller via the Dreamcast-Talk forums.

An Interesting Toy Racer Easter Egg

Our good friend Pcwzrd13 has been up to his usual tricks - creating extremely decent Dreamcast-related video content. Unfortunately, it's not the latest in the Games That Never Were series (although rest assured, it's coming soon!); but rejoice in the fact that it's the revelation of a hitherto never before seen easter egg involving Toy Racer and that other No Cliché vapourware title, Agartha. Sadly, Agartha never really amounted to much more than a video of a bloke with a beard wandering around in the snow...and anyone can see that by hanging around the local bus station on a particularly cold Thursday morning. However, that won't that deter us. Behold:

Unknown Tantalus Shooter Revealed

This is the latest in our series of unreleased games reveals, and to be honest we're not really sure what to call it. The game - if you can call it such - is contained on a GD with the word 'Tantalus' scribbled across it with permanent marker. That's it. No name, no version, no date. For those who don't know, Tanatalus is a developer that did several ports for the Saturn including Manx TT Superbike, Krazy Ivan and both WipEout and WipEout 2097. They also supported the Dreamcast, with the most notable game being Looney Tunes Space Race, the cell-shaded kart racer.
According to Wikipedia, Tantalus are also working on The Legend Of Zelda: Twilight Princess HD for the Wii U, which is cool. However, this post is about a game lost to the mists of time. A four player split screen demo with no name but a hell of a lot of Nazi imagery and more questions than answers. Is it the multiplayer component for a lost Dreamcast version of Return To Castle Wolfenstein? This sounds likely, but the video below will hopefully jog some memories...


Update: the CEO of Tantalus has revealed the story behind this demo!
Nice work guys! As far as we remember, this is a tech demo we produced, and presumably sent around to a few publishers. As much as anything, it was probably to showcase the fact that our Dreamcast tech supported four-player split-screen multiplayer. It never became an actual game.

Fantastic to see it though, we love a blast from the past.

Cheers,
Tom Crago
CEO - Tantalus
The mystery is solved...thanks Tom! 

MSR Playable Alpha Discovered

I remember the first time I ever saw a screen of Metropolis Street Racer in a magazine. It was a tiny little image that showed a couple of sports cars blasting through a Tokyo bus station, and what really excited me was that a game featuring real-world locations was coming to the Dreamcast. As we all know, MSR isn't one of those fabled games that was teased but never released - it went on to be one of the Dreamcast's most championed racers, and even spawned a host of semi-sequels on the Xbox and Xbox 360 in the form of the Project Gotham series.
Buses are behind barriers in the final game
But lets go back to that early image I mentioned (see above). Looking at it now, it's clear that MSR underwent some drastic redesigns before it became the game we know and love today and it'd probably be fairly safe to assume that the early alpha version had been lost to the mists of time, or at the very least rotting on an old Bizarre Creations dev kit in a rubbish tip somewhere. However, we're very happy - and slightly shocked - to report that this isn't the case.

Take The Bullet Revealed

Take The Bullet is one of the more infamous cancelled games for the Dreamcast. Developed by Red Lemon Studios, it was an ambitious first person shooter in which you could also use the light gun to shoot onscreen enemies. This kind of thing had been done before (Resident Evil Survivor on the PlayStation is one such example), but nothing on the scale of Take The Bullet had been attempted.
The game was to feature a full on single player campaign, alongside a 4-player multiplayer split screen mode that also added bots into the mix. The solo game involved the player assuming the role of ex-marine and bodyguard Jack Travis, and it was up to you to protect Presidential candidate Kincaide through a varied series of missions (although evidence suggests they may have been mainly escort missions, Travis being a bodyguard and all).

I recently got to play a very early build of this mysterious game, and while I was unable to try it out with the light gun, I was able to capture footage from the first two missions.
While it is clearly very rough around the edges and has very little in the way of sound effects, voice acting or music, this early version of Take The Bullet was spread across several discs - one of which was the split-screen multiplayer death match (interestingly labelled as 'E3 Demo'). I managed to play this death match against an AI bot in single player but I recently had some pretty severe computer issues (basically a failed hard drive in my MacBook) and as such I lost all that footage.

Unknown Gundam GD-Rom Surfaces On eBay

Well this is interesting. A Katana development GD-Rom has shown up on eBay Germany, with 'Gundam' written on it. Is this a previously unknown PAL version of Gundam Side Story 0079, or something completely new and hitherto undocumented? Either way, The Dreamcast Junkyard fully intends to secure this disc and investigate it further. If it turns out to be something previously unseen, we will be releasing it to the Dreamcast community. We have reached out to the seller for further information, but the real mystery here is that it is a Katana GD-Rom not a regular Dreamcast one. The plot thickens.
Want to help us secure this and release it to the community? Any financial help in the form of  a doantion is welcomed! In other news, we are looking into the idea of launching a full Kickstarter project for a new hardback version of the Ultimate Collectors Guide, complete with artwork and full hardware section. Stay tuned!

Update: Unfortunately, we didn't win the auction. However, all is not lost. The winner of the disc has been in touch and assured us that this will be released to the community! Huzzah!

Renegade Racers Revealed

Developed by Promethean Designs (of Picassio fame), Renegade Racers looked set for a February 2000 release at the hand of almost-defunct outfit Interplay. A kart racer in the same vein as Crash Team Racing or Speed Freaks, but with overtones of Diddy Kong Racing (hovercraft are heavily featured), Renegade Racers was quietly pulled from Dreamcast release lists and the low review scores of the PlayStation game quite possibly had a hand in that. There is precious little information available online regarding the long lost Dreamcast port of this fairly generic racer, but The Dreamcast Junkyard is on hand to fill in the gaps with the following video. Enjoy...

Colin McRae Rally 2.0 Revealed

Colin McRae Rally 2.0 for Dreamcast is a game that vanished from release schedules faster than Lord Lucan disappeared after his children's nanny was bludgeoned to death. As a massive fan of driving games, and rally games in particular, when it was canned I really did feel dejected. The PlayStation Colin McRae games are still some of my favourites in the genre (we don't talk about DiRT: Showdown) and the thought of being able to enjoy a graphically superior port with added gameplay modes excited me no end.
Alas, Codemasters decided that work on the game would be cancelled and with that the dream of a proper rally simulation on the Dreamcast died. Widely thought to be a 'lost' Dreamcast game, Colin McRae Rally 2.0 for Dreamcast has been the stuff of forum rumours ever since, but I am thrilled to announce I have had the pleasure of sampling the game...and I took footage to prove it. It's in no way complete (around 30%) and there's not a lot to it - just one track and some options (plus it requires a specific VMU to run) - but it is playable and apart from some slowdown is every bit as good as you would expect.

The Games That Never Were: Episode 5

We've featured every episode of Pcwzrd13's The Games That Never Were here at the Junkyard, and this weekend saw the release of the long-awaited fifth instalment. The series (as you'd expect from the name) takes a look at Dreamcast games that were teased but never found their way onto the system with a full release.

Episode 5 continues the trend, and investigates some pretty intriguing cancelled games. This time the series casts an eye over such gems as Promethian Designs' Picassio, PC favourite Outcast, Quark from Quantic Dreams, Dee Dee Planet from Dori Dock and Spiral Nightmare from Sega.


Thanks again to Pcwzrd13 for putting this awesome series together and offering us yet another glimpse of some titles that could have made the Dreamcast's library even more impressive than it already is. You can read more about the series (and watch the other episodes) here and here
Be sure to subscribe to Pcwzrd13's YouTube channel if you haven't already!

The Games That Never Were: Episode 4

YouTuber and friend of the Junkyard pcwzrd13 has come up with the goods yet again by posting episode 4 of the popular series The Games That Never Were - a look at some of the titles that were tantalisingly promised for our favourite beige, whirring and wheezing box...but for whatever reason were drop-kicked into the nearest bin. And then spat on by a tramp. Probably.

This latest instalment features such agonisingly-canned games as Castlevania Resurrection, D-Jump, Galleon and, Redline Arena. Before you ask - yes, that is an Oxford comma. Whether it's usage is warranted or correct here bothers me not one iota, however. I digress.

This video is particularly interesting as we plan to discuss some of the more promising cancelled Dreamcast games in episode two of DreamPod. Stay tuned for more information on that...but first, enjoy pcwzrd13's awesome (and thought-provoking) video:


As ever, please be sure to check out Dreamcastic Channel for the previous entries in the Games That Never Were series and expand your burgeoning knowledge of the alternative universe that is hinted at every time you are on the cusp of falling asleep. Lastly, it is (with gratitude) down to the video's auteur that I'm able to experience one of the games featured. Bet you can't guess what it is...