
.jpg)

.jpg)


From this week copies of Wind and Water: Puzzle battles should be on their way to whoever pre-ordered it, and can also be purchased right now as the game is officially out! Apparently it was already for sale at a convention in France a week ago, lucky buggers. If you haven't already, buy yourself a copy of this NEW game for your Dreamcast at Redspotgames store. Alternatively Play-asia will also be stocking the game within the week. I'm looking forward to finally getting my copy, look forward to some videos on it's release from me including a Rummage video review!
Fuck sake. Had to get my car MOT-ed yesterday, which for our non-UK readers means that I had to take it to a local garage for it's annual check-up. As predicted, the piece of shite failed the test and I had to shell out 400 quid for some grease-monkey with no neck to tighten a few screws and scratch his arse. As you can probably guess, this left me in a mood that could be described (quite accurately) as the exact opposite to 'euphoric.' Moral of the story? Never buy a Ford Mondeo that smells like a chicken shed off a Farmer. Rather, contact a man called Gary and spend your money on Dreamcast games instead - definitely an activity more associated with happiness than getting your jalopy fixed.
4x4 Evolution
Just like in Sega GT, you can only enter certain championships with certain vehicle classes so this means you need to juggle which trucks you buy and upgrade. The actual gameplay is also about as far removed from 4 Wheel Thunder as you could possibly get - there are no nitro boosts or time limits here, instead the majority of the races are of the point-to-point variety and set on large open plan circuits where you have to follow an arrow to the next checkpoint. Because of this open-plan nature, it isn't always essential that you stick to the beaten track, indeed the AI vehicles usually don't and this leads to some great races through wooded areas and through rivers etc.
Graphically, Evo's vehicle models are pretty sweet although the environments can feel a little sparse at times and the game engine shudders occasionally. This minor niggle aside, 4x4 Evo is a solid racer and the fact that it never got an official PAL release remains something of a mystery to me.
Project Justice: Rival Schools 2
Yep, the game features characters who are all pupils at different schools and throws them all together for one almightly playground scrap, although these fights are nothing like the ones we had at my school - there are no endless headlocks or rolling around on the football pitch here, people. No, instead the kids from Justice High are all masters of kung-fu and have the ability to throw balls of fire with their eyes - a skill that would undoubtedly have resulted in multiple detentions when I were a lad. The fights are similar to those in Marvel Versus Capcom 2 in that they allow multiple characters to be called upon to lend a hand should you find your ass being handed to you, and so you choose a team of 3 fighters to wade into battle with and can use them to gang up on an adversary depending on whether or not you have the required power in your little whup-ass meter.
Nicely, the characters all represent various (Jap & US) student-themed stereotypes such as sporty jocks and science geeks etc (if it were based on UK themes, they'd all be drunk chavs and pregnant 14-year-old slags, no doubt), whilst the battle stages are all similarly school related in some way e.g. classrooms, gyms, playgrounds etc. Project Justice is very easy to pick up and play, so if your beat 'em skillz consist simply of mashing all the buttons with sausage fingers (like mine) you can get just as much enjoyment out of it as an expert. Aesthetically, it's not as good as Dead or Alive 2 (what is?!), but the variety and creativity of the stages and characters, coupled with the outlandishness of the special moves on offer more than make up for it.
Tokyo Extreme Racer 2
When you eventually find someone willing to chuck their copy of the highway code out of the window, you drive up behind them and flick the high beams at them. This initiates the actual race, where two power bars appear at the top of the screen and whoever gets the furthest ahead has the least damage done to their bar. If your opponent gets too far ahead of you - you lose, and likewise if you leave the slow old twat in your dust you get the spoils of victory. As with most racers, the career or 'Quest' mode in Extreme Racer rewards your wins with credits with which you can upgrade your vehicle with body parts or engine/handling improvements. I suppose this game is pretty unique in the way that it pits racers against each other in a way that most other racers don't, but the repetitive nature of the tracks and the virtually non-existent music slightly let it down. Where it definitely shines though, is in the graphics department. The car models are some of the best on the DC - and while the cars aren't officially licensed you can generally tell what it is you're driving simply because the models are so authentic-looking.
Sadly, there are no damage models, but for a game with this degree of arcade slant, realistic damage would probably been more of a detraction than a bonus. In a nutshell, Extreme Racer 2 is an original and awesome looking game that is let down slightly by sub-par sound and some simplistic gameplay aspects - but overall, a decent little racer.
So America has it's first black President and F1 has it's first black world champion. Yawn. I've got much more important news: I've been drinking alcohol and surfing eBay again! As such, it's been a bit hectic on the delivery front here at the 'Yard this week and seeing as DC games are still as cheap as ever, I've been snapping up every decent title I can find ont tinterweb. A knock-on effect of this blurry bidding action has seen an obscene volume of games drop out of the ether and into my DC, so here begins the arduous, but not unsatisfying task of documenting these purchases...
What a week it's been eh? Russel Brand (cock) and Jonathan Ross (arsehole) drown in a pool of their own turgid smugness, Hallow e'en comes and goes without even a hint of Armageddon/unleashing of the Legions of Hell (dammit), and the Dreamcast Junkyard gets a long overdue makeover (awesome). It's been emotional, people. Not, however, as 'emotional' as I've been in recent days. And by emotional, I - of course - mean 'synapse-endangeringly furious.' Why so? Three words:


However, to accomplish your mission, you must utilise the aforementioned cranial magnet. How? Well, it has the ability to create positive and negative polarity fields and by creating these fields in certain places you can propel yourself off platforms, grab swinging ropes and, obviously, destroy baddies. And by reading that, and looking at the amazing graphics in the poor quality screen shots here, you be forgiven for thinking that Super Magnetic Neo was a platform fan's wet dream. Which it would be, was it not for the immense difficulty level. A wolf in sheep's clothing if ever there was one. And just to nail it in even further, Super Magnetic Neo makes MDK 2 seem like a walk in the park.

Everywhere you turn there are pits and baddies that kill you instantly with the slightest touch, and in some areas you must jump from swinging rope to swinging rope to platform to platform to swinging rope...where the polarities change and you have to get the right one...or it's game over. Hair tearingly annoying? You bet your ass.
Be afraid. Be very afraid...
Wahey! Welcome to the third generation of The Dreamcast Junkyard! Thought it was looking a bit tired around here so I spent today sprucing the place up a bit - no point going out boozing when there's important work to do. I realise that other members of the team may have (much) more creative skill than me when it comes to graphic design - Gagaman, I'm looking at you - but seeing as this place was originally my baby, I thought it only right that I put my ham-fist to it...
The original RE series is a no brainer when it comes to horror themed games.



Zombies with Chainsaws people...
Just a few days ago, I was a wreck. A gibbering, sweating, puss-filled mess. And for once, it wasn't down to smashing in too many cans of Special Brew down the park and shouting at pigeons. No, it was down to the state of my eyes and contrary to what some may say, It had nothing to do with the Gok Wan-style goggles the cretin at Specsavers duped me into buying (left).



"Wow!" I thought - someone's written a hard hitting novel documenting the rise and meteoric fall of our favourite dead console! Just think - the intrigue! the espionage! the blood, sex and tears played out against a backdrop of hardcore business meetings and mass redundancies! DREAMCAST - A NOVEL!!!*
Alas, upon reading the actual synopsis...
"What really goes on behind the scenes in the mysterious world of community theatre? Dreamcast is a look at the most underpaid volunteers on the planet, those who serve the muse of live theatre in the small towns and suburbs of America."
...I came to the conclusion that it actually sounds like a load of shite.
Shame.
* Once again, I apologise for wanton over-use of apostrophies.
It's a fast paced puzzle game!
It's an old school shooter!