Wash Hands After Use

It's always nice to know that you're not the only Dreamcast fanatic drifting on the tides of the internet. Of course, the fact that we get such a high volume of visitors here, at the epicenter of Dreamcast activity in 2007 is proof that we are many. Sometimes though, a fellow appreciator of all things DC related comes to the fore with such a shining example of his or her love for the sacred white block, that we must all down tools and look upon them. And today, my brethren, today is Caleb's day.

Caleb, regular commentator on these hallowed pages and self styled Dreamcast devotee has produced an exceptional video-diary thing that explains exactly why shitting and the Dreamcast go hand in hand. Enjoy:




Makeshift Philosophizing

Word, people. Christ - it's been a while eh?! And, as I've stated many a time in the anals (or is it annals?) of time, Father Krishna and The Gagaman have done a fucking amazing job of keeping the Dreamcast Junkyard the world's - nay - the Multiverse's premier source for Dreamcast related...erm...stuff. And to them, I doff my cap in a fashion not seen since, ooh, 1876. In London. With mist and shit swirling around gas powered street lamps. But ENOUGH!

In time honoured fashion I ask the question - WHY? Why do I grace these hallowed pages today? Today of all days? Well, the answer is like a fat bloke's stomach upon taking a seat after a particular strenuous trip to the fridge for more food - multi-layered. Firstly, I would like to announce that today - Thursday - is the day before Good Friday. And if you happen to be classed as Proletariat, tomorrow signals a day off work. Huzzah!

I understand there's also some religious guff that goes with Good Friday, but I'll be damned if I know what it is. Chortle. The point I'm trying to make is that with days off comes free time - and free time generally goes hand in hand with drinking more beer...and more time to play on your Dreamcast! See - I told you there was a point!

I don't know this Bob guy, but I like him already...

More importantly, yesterday saw something of a mini milestone for me - my first Dreamcast related purchase in over 6 months!!! Buying DC games used to be something of a formality for me - every time I stepped through the wierd portal on the front of the house (more commonly known as a 'front door'), I sort of knew that I'd be returning with something with a blue swirl on it. Even if I was going for a pint, I'd be on the lookout for Dreamcast shit, and those who remember the 'Dreamcast in pub toilet' episode can testify to that.

Sad? You bet you're ass.

However, In these turbulent times, such frivolity is no longer possible. And that's why yesterday's purchase of Stunt GP for the incredible price of £3.00 is so important. Have we mentioned Stunt GP before? Not sure, but basically it's Re-Volt on steroids. With Stunts. And not set in real-life locations. And without the joypad-smashingly frustrating controls.

OK, the only thing it's got in common with Re-Volt is that it's got RC cars in it:

See - they're doing stunts by driving round the curly T! Amazing!

If only all multi-storey car parks were such fun

Two wheels = more points

Whoever took these shots is shit - they're always in 6th place

Rather than have you racing through houses and super markets like in Re-Volt, Stunt GP's locales are limited to specially built tracks that look as if they're made from bits of scalextric, replete with banked corners, slaloms, tunnels and the obligatory jumps from which you gain 'air' and perform the titular stunts. All well and good. And that's not me being sarcastic either - Stunt GP is a brilliant game, with superb (albeit slightly sparse) graphics and highly manouverable vehicles. Put simply: It's a fun little game made even better by the fact that I only paid three quid for it. The only thing I thought strange though (and the same thing goes for Re-Volt), was that if these are supposed to be radio controlled cars...where are the people controlling them? Think about that one. It's a bit like that "if a tree falls and no-one hears it...does it make a noise?" thing innit. Or maybe just for me. Moving swiftly on...

I looked in my hotmail inbox this morning and saw an email from a familiar name. It was Gary from Dreamcasting. You may remember that we featured Gary's awesome collection of DC paraphernalia quite some time ago (probably about a year ago, actually), and also the fact that he's yer man if you want to play Half Life, Propellor Arena, Cadillacs and Dinosaurs (whatever that is), Flintstones etc on your Dreamcast.


Well, now he's set up an online photo album thingy where you can admire his artistic handywork when it comes to creating bespoke game boxes and manuals. And more importantly you can contact him and order the damned things. If anyone gets Cadillacs and Dinosaurs, be sure to let us know what it's all about. Cadillacs and...er...Dinosaurs, I'd imagine, but the only Cadillacs and Dinosaurs this gamer can remember is the one that was portrayed as a screenshot on the back of the Atari Jaguar console box. Very Intriguing indeed.

Email here for more information

Anyway, until December 2010 (probably), this is Tomleecee signing off.

Shmup Up the Volume!




First of all I would like to apologise to all of you folks out there, that like me, check regularly to see if there’s anything new posted on the Dreamcast Junkyard. As you may know, the ‘Yard is a three man operation, founded by Tomleecee and supported by myself (Father Krishna) and The Gagaman(n).



At this present time, Tom is currently saving the world from the Axis Of Evil. The Gagaman(n) is currently honing his computer and film making skills and preparing to take the world of multi-media by storm. (Check out his two red hot posts below…)

So what about me? What’s my excuse for not stocking the ‘Yard with new posts?
Well there are a couple of things! Firstly I’ve been collaborating with my good buddy Caleb, on a Trans-Atlantic project celebrating another one of Sega’s classic consoles- The Saturn- over at the un-originally titled Saturn Junkyard. I’ve also been contributing to a blog about the world of handheld gaming with the wonderful Gnome, originally titled Gnome’s Gaming On The Go.




Combine those two things with the mundane pursuits of work and family life and the end result is... not enough time to sustain my posting duties here at the ‘Yard. But hopefully that will change now.
I’ve been adding to my collection (which I posted on this very site last month) and substantially boosted my games repertoire. The games haul includes: Virtua Athlete 2K, Silent Scope, Plasma Sword, Unreal Tournament, Skies Of Arcadia, Deep Fighter, Championship Surfer, Fur Fighters and Wild Metal.



I’ve also very nearly completed Resident Evil: Code Veronica, so I’ve plenty to review and talk about (a situation which has not been the case for some time!)
I’ve also played bought and played brand new Dreamcast release Last Hope and a new set of Cha Cha Amigo maracas from the wonderful Play Asia, so my love for the Dreamcast is still alive and kicking!!!

Talking of games developed for the Dreamcast after its official “retirement”, the excellent Games TM Magazine has just run a full page review of said titles, and because I love you I’ve decided to transcribe the entire thing for your reading pleasure!

So, here’s to a new era of Father Krishna’s Dreamcast ramblings! OK Here goes…

No.1 “Ikaruga” Estimated Price: £50, Publisher: ESP, Year Of Production: 2002

“When Treasure’s Ikaruga was announced for Dreamcast in 2002, everyone naturally assumed it would be the last Dreamcast game. It wasn’t of course, but that didn’t stop the game from selling out almost instantly, becoming one of the most valuable titles on the system. Literally meaning “spotted dove” Ikaruga re-defined the shoot ‘em up with a puzzle mechanic that rewarded players for intelligent mastery of the black-and-white colour-coded enemies and weapons.


No.2 “Shikigami No Shiro 2” Estimated Price: £40, Publisher: MediaQuest, Year Of Production: 2004

Although it was produced on Gamecube, PS2 and Xbox, the Dreamcast version of Shikigami 2, remains highly collectible thanks to it’s low production run and limited editions. As a shooter, its fairly generic but notable for using humanoid characters, rather than the more traditional spaceships or aeroplanes. Despite being generic it is pretty enjoyable and well worth adding to any Dreamcast collection.


“Border Down” Estimated Price: £70, Publisher: G.Rev Year Of Production: 2003

So, for a game exclusive to the Dreamcast format, the unusual Border Down manages to fetch a very pretty penny- and that is something that is looking very unlikely to change any time soon. Noted for its adaptive difficulty Border Down stands out as one of only a handful of horizontal shooters to be produced in the last five years. Fast, colourful and very playable, Border Down is one of the best shooters on the Dreamcast, and essential even at the steep price.


“Radirgy” Estimated Price: £40, Publisher: Milestone, Year Of Production: 2006

Its visuals may have made it look like it was designed for mobile phones, but Radirgy (supposedly pronounced ‘Rajirugi’) is a vertical scrolling shooter that stands proud among its peers. Curiously, for only around £30 more than it’s current price, its possible to pick up Radirgy with a fully refurbished Dreamcast. Gamecube owners may also like to look out for the upcoming Radio Allergy, a port of the game, that’s due to be released in the US some time this year. (See IGN Review here! )


“Under Defeat” Estimated Price: £35, Publisher: Sega, Year Of Production: 2006

Of all the games released after Dreamcast’s demise, Under Defeat is surely the prettiest. Using full polygonal 3D environments and objects, this vertical scrolling helicopter shoot ‘em up looks incredible. Interestingly, the back of the Under Defeat case claims that the game would be the last ever for the Dreamcast., but the shooter proved profitable enough, to ensure that the developer, Milestone, and several others continued to support the console.



“Chaos Field” Estimated Price: £5, Publisher: Sega, Year Of Production: 2004

Chaos Field is an odd little shooter. Completely comprised of boss fights, you would expect to pack in all the best bits of the genre without all of the rubbish. Not so, sadly.
Although technically well made, there is something about the structure of Chaos Field that makes it feel exhausting to play. Other issues like slowdown and a general lack of originality in the mechanics make this the least attractive of Dreamcast’s more recent shooters.



“ Trizeal” Estimated Price: £35, Publisher: Triangle Service, Year Of Production: 2005

Although a strictly traditional shoot ‘em up in terms of the gameplay, Trizeal is worth checking out for other reasons. Triangle Service, a developer comprised of just three people, created the game, and its amazing to see what they have achieved with their comparatively limited resources. This is exactly what makes the current Dreamcast scene seem so appealing – it allows small developers to create games that they wouldn’t be able to on any other console.


“Puyo Puyo Fever” Estimated Price: £20, Publisher: Sega, Year Of Development: 2004

Puyo Puyo Fever was the last title that Sega ever developed for the Dreamcast system. Developed by Sonic Team, the Fever game could almost be described as a vanity project to see how many different platforms could be supported with one game. The final result was ten different versions, making for one of the wildest multiformat releases in the history of videogames. As a collectors piece, Puyo Puyo Fever is as interesting to own as it is fun to play."

Hope that was of interest! Peace Y'all! FK

DC Junkyard animation/video/intro type thing!


I've been meaning to put this short animation to use at some point for a while now. I made it quite a few months ago as an experiment while working on a stop motion film, and I've finally edited them into a video that introduces newcomers to the video site for the good old Junkyard.

I have plans to make improvements to the content posted at the video site (or as the case may be now, sites). From now on I'm not just uploading game play footage. I want it to be more than that. How about video reviews? Features such as Top tens? Think Screw Attack, only not as professionally done. Of course this idea might fall flat on it's face if I can't get around to sticking a microphone to me gob, so don't go getting your hopes up. If anyone wants to help out, feel free to contact me.