Sega Dreamcast NIB - ShopGoodwill.com


A Dreamcast New in Box is now posted at the Goodwill website. Of course it's not REALLY new in box since they opened the sealed box to make sure it was in there. This is my biggest pet peeve about shopping in thirft shops. They ALWAYS open stuff, even if it's factory sealed. I have bought Genesis and Game Gear games that had been "new in box" before they were put on the shelf.

In any case thift stores and Goodwill sometimes have Dreamcast stuff for sale. I have gotten alot of good deals from stores like that.

What's really interesting is that after this listing was put up from Kotaku the list price went from $30 to $301.00 in a very short amount of time.


Hmm...$301.00? How much is the Wii again? I guess some people still know who the king of console gaming is.

The Dreamcast isn't new-gen or current-gen. It's AWESOME-GEN.

All Hail the Undead Console.
All Hail the Dreamcast.

Pulled from Kotaku

Originally posted on Gamertell

Reminder...

My last (weak) post has sat on top of the DCJY for a while and I know this stuff has been posted here a gazillion times before, but I think it encapsulates the magic of our fave console (perhaps) to a select few that haven't experienced it before...

So sit back, enjoy and revel in the glory that was the major player (all be it not commercially) of the last gen, then weep for the glory of what could have been...

In Praise Of Caleb...


It's been a while since Mr. Caleb, (the American Dreamcaster) walked into our lives and made The Dreamcast Junkyard a truly international affair... Apart from the Dreamcast love he's shown quite a lot, over on his excellent Hunyak Blog, he's also put quite a lot of sterling work over at our sister site, the Saturn Junkyard...
But he surpassed himself this week. You see apart from juggling about twelve jobs, and supplying residents of New York State with their lovely televisual pleasures, he's also taken the time to post me a shitload of unusual Dreamcast goodness...


Let's start with Smash TV, it was the winner of some sort of Homebrew development award... It's a lovely Robotron style shooter and it's so great to see new development on our favourite console... (but God Damn! - wouldn't it be nice to see something other than a shooter put out there? I guess Alice Dreams comes close - that was in the last package of lovely CDR's he sent me...)

Next there's Vampire Beat's Of Rage... BOR is a lovely cross between Streets Of Rage and erm... some other stuff... A fabulous piece of Homebrew that recreates the lovely linear 2D beat 'em ups of Megadrive/Genesis days...

But perhaps the newest kid on my Dreamcast block has to be the ability to play the lovely Lucas Arts classic "Monkey Island" from way back in about 1990... Yep, I'm able to access that lovely PC point and click classic tale of Mr. Guybrush Threepwood on my Dreamcast, courtesy of the lovely Scumm VM emulator...

It was a very lovely bunch of stuff! (Slightly disappointing was the failure of my CDR Street Fighter III - Third Strike, to load up... In the wake of the upcoming SF4, Games TM Magazine heralded SFIII as the best incarnation of the series..._

OK, I'd just like to say a big thanks to Mr. Caleb! He's a diamond! And thanks for expanding the Homebrew side of my DC collection!






Puzzling Wet Patch

Saw an interesting little movie called Alpha Dog yesterday. It tells the (dramatised, slightly doctored) true story of a small-time drug dealer/wannabe gangsta who kidnaps the kid brother of a former ‘dawg’ who owes money. And it’s got Justin Timberlake in it. Pretty decent film, if I’m being honest. However, the reason I’m telling you all this, believe it or not, is because the Dreamcast should really have featured in Alpha Dog. How so? Well, there are several scenes in the movie that show various characters playing on an Xbox console. Fair enough, I hear you say. But the film is set in November 1999 – a mere two months after the US launch of the Dreamcast! Now, if these hip, young, spliff smokin’, gun totin’ dudes had, say, a DeLorean powered by a nuclear reactor (coupled with a flux capacitor), I’d have believed that they could have feasibly owned an Xbox in late 1999, but seeing as Mr Gates’ pet project was a mere twinkle in his bollock sack at the time, maybe Timberlake et al should have been bashing away (chortle!) at Power Stone or Dynamite Cop instead. Just a thought.

 

Timberlake and chums clearly holding Xbox pads. In 1999. Anachronism?

Anyway, moving on to more pressing matters. I’ve been at it again. Wasting time and money on eBay when I really should have been working. Damn you, eBay Mobile. Alas, bids were placed and auctions were won. The fruit of this latest auction-checking frenzy? Why, its…

Wetrix +

Coming straight from the N64’s top drawer of puzzlers, Wetrix+ is quite a unique game on the Dreamcast in that the water effects are actually quite convincing. I’ll reiterate: The water in Wetrix+ actually looks and behaves…like water! Not blue jelly (Surf Rocket Racers), Blu Tack (Championship Surfer), or glass (Hydro Thunder) – it’s just water! In your face, Wave Race! But wait – water in a puzzle game? Yes. Let me explain.

The aim of Wetrix+ is to construct ‘lakes’ on the little square of floating ‘land’ in the centre of the screen. You do this by dropping clusters of little ‘up’ arrows that magically descent from the ether above. By connecting these clusters or rotating them and then dropping them on the ground, the land raises up in that shape. Still with me? Good. After a while, the arrow clusters make way for water droplets that you can strategically drop into your newly formed dry lakes and they fill up with the wet stuff. The idea is to make as many ‘lakes’ as possible and make 'em as deep as possible before too much water drains off the side of the landmass and fills up the test-tube thingy at the side. It’s a very simple idea and works suprisingly well – until the bombs start falling, ripping gaping holes in the floor and allowing the water to drain off all the quicker. It can get very tense as you battle to repair holes and drop fireballs in order to evaporate water from lakes that either have a hole in the side or are overflowing. Simple, but again – crackingly addictive.

Like I said earlier, Wetrix+ is basically a slightly upgraded port of an N64 game (just plain Wetrix – no ‘+’ sign y’see). The main difference you’ll notice between the two titles is that this Dreamcast incarnation has, as you’d expect, slightly better graphics and crisper sound effects. Gone are the fuzzy old mega-aliased visuals of yore, to be replaced with new ones that have been sharpened up no end; likewise the old music has been put though a head cleaner so it all sounds better than ever. If weird aciiiiiiid trip-out muzak is yer thang, that is. There are plenty of different game modes in Wetrix+ too, ranging from your common or garden ‘Classic’ mode to the challenge modes and the ‘Pro’ game. All of which are basically the same, save for their difficulty and range of different pieces which fall from the sky.

Wetrix+, then. A very simple concept exectuted with great mastery. A top puzzler that is both pleasing to the eye and really quite addictive. Get it in, peeps.

I actually only paid a quid for this copy (in mint condition, I hasted to add), and it even had a copy of Dream On Volume 1 hidden away in the rear of the case…along with a receipt from a French games shop. In case you were wondering, someone paid 5.90 Francs for it back in April 2004. Dreamcast games: a bargain in any currency.