DCJY/RadioSEGA

See what I did with the title of this post? It's like Frost/Nixon but less politically charged. Should probably be the other way round and written as RadioSEGA/DCJY...but meh. Anyway, let's get on with it. If you're a Sega fan, you'll no doubt be familiar with RadioSEGA...and if you're not, then allow me to enlighten you. RadioSEGA is an online radio station that broadcasts a whole range of shows and Sega-related music 24 hours a day. It has its own hosts, talk shows and discussion programmes as well as a thriving online community and forum. Recently, I was lucky enough to be invited onto one of RadioSEGA's most popular talk shows - The Sega Lounge - to talk about the Dreamcast, my history with the system and also The Dreamcast Junkyard itself. The show was a lot of fun and main host KC was a consummate broadcast professional (you can pay me later for that description, KC). There was also a Dreamcast music quiz that I wasn't too hot at - I could have done with a 'phone a friend' call on some of the tracks to be honest!
Other topics we touched on included the whole saga with the DCJY Guide and our recent In Search Of The Barber series (special thanks to both Kotaku and Nintendo Life for covering that, too!). Overall it was a great experience and I'm honoured that I was asked to appear on The Sega Lounge. The show was actually broadcast a couple of weeks ago (The Sega Lounge usually goes out on a Thursday night and has a different guest each episode) but now it is available as a podcast, so while you're waiting for us to get around to recording a new episode of DreamPod (don't worry - we're not cancelling it or anything...just real life events prevent us from recording now and then!) why not give this one a listen? Link below, folks!

Event: Play Expo Manchester 2016

Play Expo Manchester is one of the largest events in the UK gaming calendar, and once again The Dreamcast Junkyard will be in attendance. Last year's event was absolutely brilliant, and the Junkyard team got to speak to hundreds of gamers, cosplayers and subscribers to the church of geek over the course of the two-day bash. You can read the show report and see some photos here, but you're probably more interested to know what we'll have in store this year should you be lucky enough to be attending the show.
Nerds, as far as the eye can see...and it's glorious!
Play Expo, first and foremost is about the games. The various events held around the UK by organiser Replay Events are a celebration of games both new and old and this is reflected by the sheer number of freeplay arcade cabinets, pinball tables, boardgames, and consoles and computers from all eras and generations. On top of this, there are talks from industry figures, cosplay parades and competitions, and movie memorabilia displays. Oh, and there are usually hundreds of traders selling all kinds of gaming paraphernalia. It really is a fantastic carnival celebrating everything great about gaming, and this year The Dreamcast Junkyard will be located in the Community Zone, along with a range of Dreamcast consoles, peripherals and games for the general public to experience. You can find out more about the Community Zone by visiting the official Play Expo website, but we'll be there rubbing shoulders with the likes of RetroCollect, GamesYouLoved and Bordersdown.

The Games That Never Were: Episode 8

We've dutifully shared Pcwzrd's fantastic The Games That Never Were series here at the 'Yard ever since it first hit YouTube, and the reason for this is twofold. First, the videos are a fantastic insight into the Dreamcast titles we were promised back in the day, but for whatever reason we never got the opportunity to sample. Second, Pcwzrd works his ass off on this series and we feel they deserve more views. And while we're on the subject of videos that deserve your eyes to be cast over them, go and watch Dreamcast Hub's latest video review of Puzzle Fighter 2X here.

Back to the matter at hand though. The Games That Never Were is a series focused solely on the multitude of games that were promised for Sega's final console but were never released for public consumption. As Pcwzrd explains in the intro, there were a staggering number of projects in the works when the plug was pulled on the Dreamcast and many of these were either switched to other platforms or simply cancelled and lost to the fiery mists of development hell, never to be seen again.
Hellgate. Image credit: Unseen64
I make no secret of my obsession with cancelled games, and I'm forever scouring awesome sites like Unseen64; and my favourite part of reading old magazines is undoubtedly searching for the slightest mention of an unreleased Dreamcast game, no matter how vague the reference. With this in mind, you can probably see where my love for this series stems from!

Sega's Telecom Dream

Recently we discovered the Dreamphone, and with the help of the wider Dreamcast community were able to piece together the mystery behind this long forgotten peripheral. The Dreamphone turned out to be a repurposed Fujitsu My Phone YT8100, a simple device that let Japanese Dreamcast users connect to the internet and still allow phone calls to be made. The Dreamphone was given away as a low end Dream Point Bank prize (4000 points) and quietly fell into obscurity. It seems that Sega did have other plans for the Dreamcast when it came to telecommunications though, and here's proof:
This screen is taken from a video recently uploaded to YouTube by user DeChief. DeChief contacted me through the Assembler forums to ask if I would be interested in seeing a video that had been digitised from an old Japanese promo VHS tape. Naturally, even with overtones of the film Ring, I was keen and upon viewing it I realised the video was one I'd never seen before. 
The second half of the upload busies itself with game previews (and includes footage of Geist Force); but it's the first half that offers up the good stuff. At the 3:45 mark, the video shows off some intended uses for the VMU which include being able to attach the device to an arcade cabinet, the VMU attached to a mobile phone, and a VMU stuck in a hi-fi mini system!



Dreamcast VR Roundup

Today, lets take a look at the recent developments in Dreamcast VR gaming. If you’re only interested in DC-related content, feel free to skip past my incoherent ramblings to the meat of the post further down the page. I won’t take it personally. You...you...giant talking egg!
The Game On exhibition was held in Tokyo earlier this year.
In May, I was lucky enough to be given the chance to sample the yet to be released PS VR at the Game On Expo in Tokyo; where I was treated to playable demos of the promising 'Getaway: London Heist' and incoming virtual reality adaptation of DC classic Rez. From the instant the headset was placed on my head by the rather beautiful Japanese Sony representative, I was transported to a different dimension, quickly losing any awareness of my real life surroundings and becoming completely absorbed in my new virtual world. 

Anyone who has conversed with me on the topic of modern gaming knows that I held a rather pessimistic view on the direction the games industry has been progressing in recent years, and despite owning all three of the current gen systems, I’ve yet to really be impressed by any of them...until now. I’m not ashamed to say it, but VR caught me completely off guard and has blown me away. This is the leap in gaming I've been impatiently waiting for since Shenmue was booted up for the first time in my childhood bedroom…and well, as of late, I’ve gone a bit VR mad.

Xenocider Pre-Orders Open, New Demo Available

The tale of Retro Sumus' ambitious Sin & Punishment-style shooter Xenocider has been well documented here at the Junkyard, but things are looking up for the Spanish outfit. How so? Well, pre-orders for the game are now open, and it also appears to have become a Dreamcast exclusive! From the Retro Sumus website:

"We like to believe we listen to our audience. After the hangover of our failed Kickstarter campaign, fans of both the Ameba and Xenocider projects suggested good old pre-orders. We weren’t sure if that was a feasible option, as we have never wanted to become just another dev team who make promises they can’t deliver. As we have claimed many times, our goal is total transparency, and the last thing we wish is to lose the little trust we earned from those fans.

So we listened. We considered. We re-considered. We re-evaluated our options, our means, our objectives, our possibilities. We solved our differences via Virtua Fighter matches, because that’s what well educated guys do.

And here we are. After all that careful consideration, we agreed to focus our efforts on developing Xenocider for Dreamcast exclusively. This may well reduce our potential profit to almost none, but who cares. Xenocider is still alive, with three stages virtually finished, and our plan is to complete development in less than a year from now. And you can pre-order the regular, limited, PAL or steelbook editions of the game from our new shop today!"
- Retro Sumus

Guest Article: Sega Should Resurrect The Dreamcast Brand

You many be familiar with the name Luke Benstead. He's the guy responsible for creating the DreamPi - the Raspberry Pi based device that is enabling Dreamcast owners to get back online around the world. We've covered Luke's work extensively here at the Junkyard, he appeared as a guest on an episode of DreamPod and he wrote a previous guest article for us. In this new guest article though, Luke takes a look at what it would take to resurrect the Dreamcast brand...

Recently, it was the 17th anniversary of the Sega Dreamcast in the US and the occasion caused Twitter and Faceback to fill with birthday greetings for the console that refuses to die. If you're reading this you are probably well aware of the stubborn and ever-growing 'Dreamcast Scene,' but if this is news to you then I'll give you a quick overview. 
Dreamcast trended on Twitter briefly on 9/9/2016
After Sega stopped supporting their last home console, homebrew developers made tools to create games for it, and every year more and more games created by indie developers are released. On top of that, the Dreamcast continues to gain more and more online multiplayer games as aspiring geniuses reverse engineer the old game servers. Just in the past year alone, Chu Chu Rocket, Toy Racer (dial up), PAL Quake III Arena and The Next Tetris, have returned from the dead. On the horizon is Alien Front Online, and there are sure to be more to come. There are weekly game nights scheduled for both the US and UK, and well over 100 people now regularly play online. Which is quite some achievement considering you have to actually do some soldering to get the dial-up Dreamcast to connect in a fibre-optic world. 

In summary, the Dreamcast isn't dead, it's alive and well. Sure it doesn't compete with current gen consoles but no other console in history has had as much community support. Which brings me onto the main topic of the article; Sega should bring the Dreamcast back.