Reaperi Cycle - A New Indie Game For Dreamcast

Another day, another new Dreamcast game is announced. This time, it's the ambiguously titled Dreamcast exclusive Reaperi Cycle from the even more ambiguously titled Ancient Hermetic Developers Guild. This new announcement comes by way of a pretty - you guessed it - ambiguous teaser trailer that appeared on YouTube recently, along with a pretty bare bones micro site.


The trailer doesn't really give much away bar for a few shots of surrealist landscapes and some rather intriguing dialogue, although the website hints that Reaperi Cycle will be an 'isometric alchemical tale about fire, magic, merchants, statues and a temple.' So probably an isometric puzzle game then. With light RPG elements? And some nice statues dotted about the place, maybe a tasteful pot plant? Just an educated guess on my part, and probably totally wrong like most things I hazard a guess at. Either way, it's nice to have another Dreamcast title to look forward to, however ambiguous it seems. Did I mention it's all a bit ambiguous?
We'll keep you updated as and when we learn more about Reaperi Cycle. Not too sure on that name though...you know what I'm thinking, don't deny it. Reappear-y cycle? Why, what were you thinking? Filthy minded urchin.

Source: Pcwzrd on Twitter

5 comments:

hoogafanter said...

As I said to the dev, a teaser like this doesn't do much to generate hype for a low budget indy game. There's nothing exciting about it, gameplay or bust! If anything it makes me weary that the gameplay isn't worth showing, kinda like those shitty calladooty commercials we see every year...

gugu supermen said...

Meu nome é Gustavo mas o Reaperi Cycle na hora de jogar vai ser 3D NÉ? MAS É 3D com a capacidade de Dreamcast né??

Segasocks said...

Is there any truth to this being on the same engine as The Spirit of Speed 1937?

DCGX said...

I'm...intrigued?

Anthony817 said...

Not much to go on, but those shots of the in game models look pretty awesome. Not sure what to quite make of the game, but the graphics looked pretty so I guess I reckon it is using the official Katana SDK?