Showing posts with label WaterMelon Games. Show all posts
Showing posts with label WaterMelon Games. Show all posts

Developer Interview: Elysian Shadows' Falco Girgis

Elysian Shadows Team hit the gaming headlines in the summer of 2014 when their eponymous indie RPG Elysian Shadows made it's Kickstarter goal in a matter of weeks. Since then, Elysian Shadows Team have been a constant fixture in the gaming press due to the open and entertaining nature in which lead programmer Falco Girgis and his colleagues have kept us involved in the development process via blogs and the popular YouTube series Adventures in Game Development. Often outspoken yet never dull, Falco very kindly agreed to speak openly to The Dreamcast Junkyard and tell us a little bit more about the rest of the development team, the history of his project, his impression of other upcoming indie games, and just how Elysian Shadows has quickly become one of the Dreamcast's most eagerly awaited games...

DCJY: Could you give a little bit of background on the Elysian Shadows team – who you are and what your roles are in developing Elysian Shadows?

Falco Girgis: Right now we’re just four dudes from different countries who work together every day in our underwear via Skype, haha! Falco Girgis and Tyler Rogers are the resident rednecks, from Alabama. Falco is the one behind the fancy tech like the lights and physics. He’s the engine and toolkit developer and the resident graphics guru. Tyler Rogers marries Falco’s tech with the pixel art and audio to achieve the creative vision we’re aiming for through his Lua scripting. He’s focused more on the gameplay experience while Falco is focusing more on the technology powering the game. Patrick Kowalik and Daniel Tindall are our pixel artist and our level designer respectively. Patrick lives in Poland and Dan lives in Britain. We met both of them through our YouTube series, “Adventures in Game Development.” They both messaged us looking to join our cause.

Interview with Pier Solar HD developer WaterMelon games discusses Dreamcast and Genesis/Mega Drive versions



Yesterday I was joined by SEGAbits owner George for a podcast interview with Pier Solar HD developer and WaterMelon Games president Tulio Gon├žalves. Tulio was an excellent guest, giving us great answers to our burning SEGA questions. Pier Solar, which released in 2010, was an indie RPG game for the Genesis and Mega Drive. In 2014 WaterMelon plans to release an enhanced and expanded version of the game that is set to hit a number of platforms including our beloved SEGA Dreamcast. The game will take advantage of the Dreamcast VMU, VGA cable, and will offer up cool mini-games... all this in addition to a 50+ hour RPG adventure!

Give the episode a listen and make sure to help WaterMelon to bring the game to PC by voting “YES” on their Steam Greenlight page!