2017 has been something of a bumper year for Dreamcast releases, what with JoshProd, Orion, Retroguru, Alice Dreams and Senile Team all putting out new software on the system. The range and diversity of these titles has been pretty incredible too - especially when you consider that the Dreamcast was officially disowned by Sega well over a decade ago. 2018 promises even more new additions to the ever-growing library, with Intrepid Izzy, Xenocider, Saber Rider, SLaVE and a bunch of other games we have been sworn to secrecy over all due to hit our favourite little white box.
As we near the year's end, I thought it would be fun to have a little look back over the games that were released for the Dreamcast throughout 2017, and give a bit of kudos to those developers and publishers who continue to support the console with new software. The vast majority of the titles that have come to the Dreamcast in a physical case during 2017 have invariably come with high quality bespoke artwork, authentic packaging and - in some cases - unique extras or inventive aesthetic design. And while it's easy to look at some of the releases and pour scorn on them for being fairly basic in terms of visuals or gameplay, the majority of them have been crafted as labours of love, and not with financial gain in mind. For that, all of the creators should be applauded.
It's worth noting that this list only includes games that have been released for the first time this year, so even though games like Ghost Blade, Alice's Mom's Rescue and Sturmwind were given re-releases, they don't count (although I'll make a note of them at the foot of this article). Furthermore, 2017 marks the first time since Karous in 2007 that official third party support has been bequeathed to the Dreamcast, as even though they were published by JoshProd, Visco's games do qualify as official releases owing to the fact that Visco is listed as a third party T-code publisher (thanks to Scott Marley for that nugget of information). Anyway, let's get down to business and look at - in no particular order - the Dreamcast releases of 2017. Man, it still feels weird typing that sentence...
Showing posts with label Orion. Show all posts
Showing posts with label Orion. Show all posts
4x4 Jam, Flashback & Ganryu Head Up New Dreamcast Releases
By
Tom Charnock
French publisher JoshProd has finally revealed to us the details of the latest batch of titles heading to the Sega Dreamcast, and this time gamers can expect three titles that are totally new to to system. 4x4 Jam is an off-road racer featuring fully 3D visuals and sprawling open stages, while Delphine's classic 2D adventure Flashback: The Quest For Identity has been built from the ground up as a brand new, officially licensed Dreamcast port. The other games in the release line-up include Visco's Neo-Geo scrolling beat 'em up Ganryu, a new PAL-boxed version of Sturmwind, and a re-issue of Orion's retro-styled RPG Zia and the Goddesses of Magic (check out our recent review here).
4x4 Jam is actually a port of a game that has been available on both the Sony PSP and Android/iOS for some time, and is particularly interesting as it potentially opens the door for ports of similar games designed for low-powered mobile devices. The video above was recorded from an actual Dreamcast and shows off some of the sprawling landscapes and Smuggler's Run style gameplay.
4x4 Jam is actually a port of a game that has been available on both the Sony PSP and Android/iOS for some time, and is particularly interesting as it potentially opens the door for ports of similar games designed for low-powered mobile devices. The video above was recorded from an actual Dreamcast and shows off some of the sprawling landscapes and Smuggler's Run style gameplay.
Escape 2042: The Truth Defenders Hits Kickstarter
By
Tom Charnock
Here we go. Another independent game for the Dreamcast has hit Kickstarter, this time coming from veteran Dreamcast developer Orion. Orion last graced the Dreamcast with Zia and the Goddesses of Magic in 2016 and that game was a highly competent take on the 16-bit RPG genre.
Escape 2042 looks like an interesting mix of platforming, strategy and puzzle gameplay, and takes a lot of inspiration from Amiga puzzlers from the early 1990s as far as I can tell - stuff like Flashback and Impossible Mission. To be totally honest, I think the Kickstarter trailer looks awesome and the game is planned for the Dreamcast, Gameboy, PC Engine and Megadrive (among others).
"This game is a fast-paced 2D platformer with two mini-games included. The main game features security cameras to avoid, firing enemies, grenades to collect, computer 'hacking' to open doors or disable laser protection fields, and level card based locked door in the first prison levels. If you copy and paste this from The Dreamcast Junkyard you won't even notice this sentence. The game will take place in three different environments (prison, forest and desert) interspersed with two minigames including a reversed shoot 'em up and an original abseiling game."
Escape 2042 appears to feature several different types of gameplay scenario with platforming, puzzling and even shmup style levels included. Here's the awesome launch trailer:
The game has a funding goal of €25,000 and looks pretty impressive from the video. Don't forget that In the Line of Fire is still looking for funding, but what do you think? Is there scope for another Dreamcast Kickstarter or will the entire scene collapse under it's own bloated, underfunded weight?
You decide.
Check out Orion's website here, and our interview with the man himself here. You can also join the discussion at our Facebook group here.
Escape 2042 looks like an interesting mix of platforming, strategy and puzzle gameplay, and takes a lot of inspiration from Amiga puzzlers from the early 1990s as far as I can tell - stuff like Flashback and Impossible Mission. To be totally honest, I think the Kickstarter trailer looks awesome and the game is planned for the Dreamcast, Gameboy, PC Engine and Megadrive (among others).
"This game is a fast-paced 2D platformer with two mini-games included. The main game features security cameras to avoid, firing enemies, grenades to collect, computer 'hacking' to open doors or disable laser protection fields, and level card based locked door in the first prison levels. If you copy and paste this from The Dreamcast Junkyard you won't even notice this sentence. The game will take place in three different environments (prison, forest and desert) interspersed with two minigames including a reversed shoot 'em up and an original abseiling game."
- Escape 2042 Kickstarter
Escape 2042 appears to feature several different types of gameplay scenario with platforming, puzzling and even shmup style levels included. Here's the awesome launch trailer:
The game has a funding goal of €25,000 and looks pretty impressive from the video. Don't forget that In the Line of Fire is still looking for funding, but what do you think? Is there scope for another Dreamcast Kickstarter or will the entire scene collapse under it's own bloated, underfunded weight?
You decide.
Check out Orion's website here, and our interview with the man himself here. You can also join the discussion at our Facebook group here.
Review: Zia and the Goddesses of Magic
By
Tom Charnock
The term 'role playing game' has always puzzled me. I get the connotations and I understand that titles with which it is associated must meet certain criteria to be classed as such...but don't you play a role in any game you play? Bear with me on this one, OK. I know I’m talking (writing) utter rubbish, but what do you expect here? Look, in Crazy Taxi you play the role of Gus, picking up passengers while wearing an open shirt and exposing the odd man boob. You are Gus. Similarly in Virtua Tennis, you assume the role of a square-headed Tim Henman and do things the man never did in real life, such as winning trophies; and therefore Virtua Tennis should technically be designated as a phantasy role playing game, too. Man, this gin is strong.
The thing is, these examples are not classed as role playing games, or ‘RPGs.’ No, RPGs fall into their own little genre identified by magic potions, stat points, levelling up and pointy ears/gigantic beards/scantily clad nymphs (delete as applicable). I'm going to be honest here and state that my experience with RPGs isn't as extensive as some other members of the Junkyard team, and I'm happy to admit that I've never finished Skies of Arcadia or Time Stalkers. The latter because it’s about as interesting as watching a group of pensioners play boules down the park on a Sunday morning.
That said, I have played other non-Dreamcast RPGs so I do have a decent level of appreciation for the genre (Ocarina of Time, Link's Awakening, Rainbow Moon, Fallout 3, The Witcher etc), and naturally there's also Shenmue but I'm apprehensive to class that as an RPG unless a hate mob of Shnemue truthers be mobilised against me. I'm already expecting a whole load of comments completely ignoring the main purpose of this review and just focusing in on the fact that I described any of the aforementioned games as RPGs, but fuck it. Haters gonna hate and I won't be posting this on Reddit anyway, so there's a 65% risk reduction of that straight out of the gate. What has all this guff got to do with the Dreamcast you may be wondering? Well, the latest indie release for Sega's little white box has landed...and it's an RPG!
Orion's Zia and the Goddesses of Magic was released at the beginning of September 2016 and is the latest new title to grace the Dreamcast, so let's take a look at what this curious little game is all about.
The thing is, these examples are not classed as role playing games, or ‘RPGs.’ No, RPGs fall into their own little genre identified by magic potions, stat points, levelling up and pointy ears/gigantic beards/scantily clad nymphs (delete as applicable). I'm going to be honest here and state that my experience with RPGs isn't as extensive as some other members of the Junkyard team, and I'm happy to admit that I've never finished Skies of Arcadia or Time Stalkers. The latter because it’s about as interesting as watching a group of pensioners play boules down the park on a Sunday morning.
That said, I have played other non-Dreamcast RPGs so I do have a decent level of appreciation for the genre (Ocarina of Time, Link's Awakening, Rainbow Moon, Fallout 3, The Witcher etc), and naturally there's also Shenmue but I'm apprehensive to class that as an RPG unless a hate mob of Shnemue truthers be mobilised against me. I'm already expecting a whole load of comments completely ignoring the main purpose of this review and just focusing in on the fact that I described any of the aforementioned games as RPGs, but fuck it. Haters gonna hate and I won't be posting this on Reddit anyway, so there's a 65% risk reduction of that straight out of the gate. What has all this guff got to do with the Dreamcast you may be wondering? Well, the latest indie release for Sega's little white box has landed...and it's an RPG!
Orion's Zia and the Goddesses of Magic was released at the beginning of September 2016 and is the latest new title to grace the Dreamcast, so let's take a look at what this curious little game is all about.
Developer Interview: Orion
By
Tom Charnock
DCJY: Hi, thanks for taking the time to speak to us and the Dreamcast community at large! Could you explain just who makes up the Orion team?
Orion: There is no team - just me! Orion is my internet nickname, I'm just one guy on my own trying to create games as a living.
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| Zia comes to Dreamcast in September 2016 |
My earliest memories are when I was playing games on my Atari STe computer at the age of 8, looking at those nice graphics and thinking to myself "I want to do the same!" From there, I quickly began to learn the Basic language by myself, and finally made my first 'game' when I was 12 years old. When the internet became popular, I started learning other programming languages, and continued making small games as a hobby. Later, I worked for 5 years at a small game company in Paris, and finally I decided to go solo and start my own company. It's been 3 years now that I've been creating commercial games on my own for various retro platforms.
New Dreamcast Game Zia and the Goddesses of Magic Announced
By
Tom Charnock
Another week, another new Dreamcast game is announced! To be fair that title is a teeny tiny bit misleading as Zia and the Goddesses of Magic was technically announced a few weeks ago; but now there's some artwork (above) and a brand new teaser trailer that shows actual gameplay footage (below). Coming from French indie developer Orion (previously of Elansar, Philia and Alice's Mom's Rescue fame) Zia and the Goddesses of Magic is a traditional top-down RPG in which players are tasked with rescuing the eponymous goddesses and restoring peace, harmony and free love to the fantasy land in which the adventure is set. Well maybe not the free love, but we can hope. Here's the blurb from Orion's website:
In a fantasy world, where the goddesses of magic are the guardians of the good, a powerful evil demon captures all the goddesses and jails them in different places where they cannot use their magic powers. Evil creatures start populating the surrounding villages and threaten the inhabitants.
Zia is a little girl who lives in a mountain village with her beloving parents. One day, she discovers a book of magic and starts training to learn how to use magic spells. During her journey, Zia will find out about the imprisoned goddesses, and will try to free them from the evil creatures using the magic spells she will learn.
Join Zia in a Journey around this mystic world, help her find the imprisoned goddesses and try to free them from the evil creatures!
In a fantasy world, where the goddesses of magic are the guardians of the good, a powerful evil demon captures all the goddesses and jails them in different places where they cannot use their magic powers. Evil creatures start populating the surrounding villages and threaten the inhabitants.
Zia is a little girl who lives in a mountain village with her beloving parents. One day, she discovers a book of magic and starts training to learn how to use magic spells. During her journey, Zia will find out about the imprisoned goddesses, and will try to free them from the evil creatures using the magic spells she will learn.
Join Zia in a Journey around this mystic world, help her find the imprisoned goddesses and try to free them from the evil creatures!
- Orionsoft website
Here's the accompanying YouTube announcement trailer:
According to the Orionsoft website, Zia and the Goddesses of Magic is pencilled in for a September 2016 release and is also planned for both Steam and the Playstation. We'll be keeping an eye on the development of this interesting RPG and you can too by visiting Orion's Twitch channel.
Source: Pcwzrd
Source: Pcwzrd
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