The DCJY Team - Tom, Gaz, Rob and Martin |
Play Expo Manchester 2015 Recap
Don't get you hopes up, but... (UPDATED)
The application, sent to the United States Patent and Trademark Office's Trademark Applications and Registrations Retrieval (TARR) dated August 13 2007, relates to:
Home video game machines; player-operated electronic controllers for electronic video game machines; video game interactive controller, namely, hand held pads, and floor pads or mats; joysticks for video games; computer cursor control devices, namely, computer mouse; flash memory cards; video game software, computer game programs".
Web chatter suggests the proof is in the detail of the application - the original Dreamcast didn't have a floor mat accessory and the Dreamcast's Visual Memory Unit (VMU) is far from the flash memory cards we know and use today - although we'd say that the VMU is pretty similar to the modern day memory cards.
The filing could, of course, simply be a further effort from SEGA to protect the Dreamcast name. According to the USPTO the original Dreamcast trademark is still active. However, the two descriptions are very different. You can see the original trademark description here.
We've contacted SEGA UK for comment. We'll update you on this potentially megaton story as we get it.
What could this be hinting at? It's probably nothing, but Sega could have something up their sleeves involving our favorite little system, or at least it's brand name. There's a possibility that Sega plan to port Dreamcast games to a download service such as the Virtual Console, X-Box Live Arcade (which is already getting REZ, Trigger Heart and Ikaruga) or Playstation Network. Of course this is only the most rationale reason I could think of other than protecting the name, but if we really wanna let our minds wander...
(A dreadful mock up I drew in about 2 minutes)
DreamPod - Episode 31: Shmup Special featuring Dreamcast Hub
Stitcher
Buzzsprout
UK Podcast Directory
You can find guest host Stephen at Dreamcast Hub and on both Twitter and Facebook. A minor correction is that Shikigami no Shiro was released on consoles, having received PlayStation 2 and Xbox ports. Even the professionals don't get everything right, so if you'd like to slag us off in the comments please keep that in mind!
The 'Dreamcast VR' video mentioned can be found here, and Ross's video detailing his Rez Infinite PSVR experience can be found here. Music in this episode comes from Sturmwind, Giga Wing and Mars Matrix.
As ever, if you like what you've heard please consider leaving us an iTunes review as it really does help the podcast get noticed and improves our chart position. It only takes a few minutes but means a great deal. Thanks in advance!
A Quick Look At The Dreamcast Twin Stick Controller
Twinned with the relative high price these controllers command in the current climate, the Twin Stick is a device that still enjoys something of an enigmatic air. Like the Arcade Stick controller, the Twin Stick is one of those peripherals that greatly enhances the experience of playing games that make use of it, but outside that small selection is pretty redundant simply because of its fairly unorthodox design. Let's take a more detailed look at the hardware itself, and some of the games that make use of the Twin Stick before investigating whether or not this is something you should consider adding to your collection...
Developer Interview: Elysian Shadows' Falco Girgis
DCJY: Could you give a little bit of background on the Elysian Shadows team – who you are and what your roles are in developing Elysian Shadows?
Falco Girgis: Right now we’re just four dudes from different countries who work together every day in our underwear via Skype, haha! Falco Girgis and Tyler Rogers are the resident rednecks, from Alabama. Falco is the one behind the fancy tech like the lights and physics. He’s the engine and toolkit developer and the resident graphics guru. Tyler Rogers marries Falco’s tech with the pixel art and audio to achieve the creative vision we’re aiming for through his Lua scripting. He’s focused more on the gameplay experience while Falco is focusing more on the technology powering the game. Patrick Kowalik and Daniel Tindall are our pixel artist and our level designer respectively. Patrick lives in Poland and Dan lives in Britain. We met both of them through our YouTube series, “Adventures in Game Development.” They both messaged us looking to join our cause.
10th Anniversary Competition Part Two: The Results
Play Expo Manchester 2016 Show Report
As exhibitors, it was amazing to see so much appreciation and love for the Dreamcast, and our little corner of the event hall was barely ever empty and on more than one occasion it was absolutely teeming with people keen to play on the games we had on offer.
Dreamcast Collection disc release heading to the 360?
Via SEGAbits and Scrawl comes an interesting piece of news! It seems that SEGA of America has a Dreamcast Collection disc release planned for the XBOX 360 (and possibly PS3) for release on February 15th, 2011. While nothing else is known of the title, it would make sense for SEGA to feature the four XBLA Dreamcast re-releases on one disc. Sonic Adventure, Crazy Taxi, Space Channel 5 Part 2 and SEGA Bass Fishing on one disc? Even if I've already downloaded one of the four titles, it does sound tempting. Here's hoping for some kick-ass package art and more Dreamcast Collection releases to come!
I've picked up Qubed a while back, a collection featuring Rez HD, Lumines Live! and E4. These releases are a great value, often cheaper than buying the titles individually, and they save on harddrive space. Plus, who doesn't like holding a physical box?
The Dreamcast Legacy - Jupiter and Mars
I think this is about as far as most people got in the original series |
Unlike Ryo in his cave, it seems Ecco is destined to be forever lost in the tides of time |
Southampton Game Fest 2016 Show Report
Harmony of the Seas. This picture doesn't convey the sheer size of the vessel. |
Promo Vids, ripped just for you!
These two videos above are for "Dreamography 2" released in May 2000, featuring an early version of Jet Set Radio (in the 2nd half) and some twat who mucks about with a broom and sits about thinking about the games until his mates pop over. Yeah, it’s kind of lame, but it's better than the ads they did on telly, because at least they show game footage in this 20-odd minute video. Never found "Dreamography 1" about.
Now the above 3 videos are of the longest Promo video of the lot, and probably the best one too. "The greatest Range on Earth", released around summer 2000, does exactly what video game promos should all do: Just show off the games, and in this one they mainly stick to gooduns and not too many Playstation ports. Some of the trailers, like the Virtua Tennis, really should of been cut down for the TV. Also included are the canceled games Half Life and Black & White.
This final video (above) is very short at only 8 minutes and was released about mid 2001, and isn't quite as well made as the others. However, it does show off Shenmue II, Headhunter, REZ and Virtua Tennis 2, so you can't complain too much. There's also the odd snippet of canceled game Propella Arena at the start, which is nice.
Peripheral Review: Brook Wingman SD
Disclosure: The Brook Wingman SD was sent to us for review.
The Brook Wingman SD is an interesting device, coming from the powerhouse that is Brook Accessory. I’ve got one of their PCBs in my SEGA Virtua Stick High Grade, which permits its use on multiple formats with ease… and no lag. Brook have quite a catalogue of products, and I believe are building a decent brand name for themselves with quality useful products.
What is the Wingman SD? In short, it’s a dongle, that allows the gamer to connect a multitude of modern peripherals to their Dreamcast as well as the Sega Saturn (check out Brian's article on The Saturn Junkyard for a look at the Saturn functionality). You can connect your 360, PS3, PS4, Xbox One, and Switch Pro controllers to the Dreamcast for some high quality gaming fun.
There was something a touch surreal pairing my PS3 controller to the DC… but it was incredibly easy to do, and worked extremely well, without any perceived lag. Same goes for the Xbox One controller. The Xbox controllers are often regarded as some of the most ergonomic (and I agree), and using them to play Sega Rally 2, Rez (OK I have that on 360 and PS4), Shenmue, Headhunter, Re-Volt, was really great. The device comes into its own with FPS, though, bringing the DC into the 21st Century proper. Some prefer keyboard and mouse, which you can do on DC, but I am a fan of controllers. And now, Quake, Unreal Tournament, etc… have proper dual analogue support. And wireless!! What a revelation!
The Dreamcast Junkyard's choicest cuts and hottest takes of 2021
Reviews
- Intrepid Izzy - Lewis took a look at Senile Team's awesome action-platformer, declaring it a rather special experience that all Dreamcast owners should own.
- Xenocider - Tom cast a critical eye over Retro Sumus' years-in-the-making 3D into-the-screen shooter, decreeing it to be the Sin and Punishment homage we all deserve.
- Drascula: The Vampire Strikes Back - Mike took a look at this less than spectacular release that seemed to slip under many a radar.
Retrospectives
- Surf Rocket Racers - James dipped his toe into the waters of Crave Entertainment and CRI Middleware's jet-ski racer, and found it to be quite a pleasant experience if not a Wave Race beater.
- Stunt GP - RC vehicles tearing around locales strangely devoid of any human life? That's Stunt GP and Tom rather liked it.
- Bang! Gunship Elite - Some see it as Starlancer's poor relation, but Bang! Gunship Elite is a decent space shooter in its own right. Find out why here.
- Q*Bert - One of gaming's most well-known and foul-mouthed characters made an appearance on the Dreamcast, but was it really worth the effort?
- Taxi 2 - Derek Pascarella released an English language translation of the French exclusive Taxi 2 earlier in 2021, and James decided it was time to take a fare in this elusive movie tie-in.
- Wetrix+ - Earthquakes and torrential rain are the name of the game (poetry?) in this Dreamcast remaster of the Nintendo 64 puzzler...but is it worth a punt?
- European Super League - One of the Dreamcast's numerous PAL-exclusive soccer titles, we thought it was a good time to take a look at Virgin's poor effort in the wake of the collapse of the real-life Super League.
- F1 World Grand Prix II for Dreamcast - Tom did a few laps with Video System's Dreamcast F1 sequel, and included a potted history of the series too.
- Sega Extreme Sports - James decided it was high time to catch some radical air with Innerloop's extreme sports title, and found the time to chat with the studio's CEO Henning Rokling, too.
- UEFA Dream Soccer - At the other end of the footballing spectrum to European Super League, UEFA Dream Soccer is perhaps the finest recreation of the beautiful game on Dreamcast...for now at least.
Features and News
- New Year's Resolutions 2021 - The Junkyard team set out their resolutions for 2021. How many did we stick to before chinning them off mere weeks into the new year?!
- In White 1999: The Time D2's Laura Appeared as a Model in a Japanese Fashion Magazine - Lewis wrote a fantastic deep dive article on the strange tale of Laura from Warp's D2 appearing as a model in a Japanese fashion magazine.
- Shenmusings of Ryobots, Niaowu, and Shenmue III's Uncertain Legacy - Brian pondered the eternal question - is Ryo Hazuki an android; or does he prefer the term 'artificial human'?
- Lost Atomiswave fighter KenJu ported to Dreamcast - Tom got to grips with KenJu, one of the long lost Atomiswave titles that was ported to Dreamcast by megavolt85 in 2021.
- Bounty Hunter Sarah: The Capcom Dreamcast Game You Never Knew About - Capcom are well known for their Dreamcast fighting games, but what of Bounty Hunter Sarah? Lewis investigated, and also spoke with the actress who stars in the game.
- The Great MSR Missing Persons Poster Hunt - Part 2: We Found Them! - Last year we investigated the mysterious 'Missing' poster found in MSR. This year, we finally found the other two posters hidden in the game.
- Trailer for unreleased horror game 'If It Happen' found - Aaron looked into the unannounced and subsequently cancelled If It happen - a game none of us even knew existed!
- Typing Jet: The lost Jet Set Radio game? - Tom goes on a trip down the rabbit hole looking for the enigmatic and presumed lost mobile version of Jet Set Radio - Typing Jet.
- Upcoming Dreamcast Indie releases - 2021 and beyond! - Mike looks forward to the indie games heading to the Dreamcast in 2021 and beyond. Some made it, others are still to come...
- Channelling Dreamcast: 3 games doing what Sega won't - A cursory glance at some contemporary game releases that try (and in some cases fail) to capture the essence of the Sega of the Dreamcast era.
- A homebrew Dreamcast MIDI Interface Cable appears! - A talented chap called Ben Ryves took matters into his own hands and created a homebrew version of the elusive HKT-9200 Dreamcast MIDI Interface Cable. He then made some music on a Dreamcast with it. What a legend.
- Dee Dee Planet: Beta of Cancelled Dreamcast game Released Online - Lewis reported on the discovery of yet another lost Dreamcast title - Dee Dee Planet courtesy of Pcwzrd.
- The original Rez website has been fully restored - A look at the fully restored Rez website, and a few words with the man who did all the leg work.
- I mode! You mode! We all mode for i-mode! - Scott went on a trip back through time to investigate the i-mode functionality Japanese mobile gamers enjoyed back in the day, and also checked out some of the Dreamcast-derived software that appeared on the platform.
- Dreamcast console shells in 2021 - Kev pondered the viability (and cost) of new Dreamcast console shells for a modern audience.
- Petrol Panic! 6 of the best gas stations in Dreamcast games - Plenty of Dreamcast games feature gas stations, and during the height of the UK's fuel shortage, Tom reviewed some of the best (and worst) filling stations to be found in the Dreamcast's library.
- Watch the Sega shareholder meeting that ended the Dreamcast - A livestream of the Sega shareholder meeting that heralded the end of Dreamcast production was captured by one savvy gamer and preserved online for posterity.
- Preview - Non Casual Encounter - SEGASaturno Productions returned with a proof of concept demo for their next title, Non Casual Encounter. You can now order one of only 100 copies of this intiguing visual novel, but be quick!
- 5 Dreamcast Fan Translations You May Have Missed - Fan translations of Dreamcast games have exploded in popularity in 2021, and Lewis took a look at some you may have missed.
- Let's take a look at Shenmue World from Shenmue Dojo - Shenmue super site Shenmue Dojo released Shenmue World earlier in 2021. Tom took delivery of a copy of this weighty tome and put his thoughts on the blog.
- New Dreamcast Prototype Found: Panic World - Veteran developer Mike Mika revealed some details about a lost Dreamcast title he had previously worked on - Panic World.
- Bokomu No Tatsujin Translation Project Released! - Aaron reported on yet another fan translation that came to the Dreamcast in 2021 - this time Bokomu No Tatsujin.
- Previously unseen prototype Dreamcast logo discovered - An eagle-eyed Redditor discovered a previously unseen prototype Dreamcast logo on the Japanese patent office website. Hidden in plain sight for all these years...chimpanzee that!
Interviews
- Out of Print Archive - Andy and Neil, curators of the Out of Print Archive dropped by the Junkyard to discuss all things gaming magazines of yesteryear. In this revealing interview we covered the origins of the Out of Print Archive, the ingestion process and how the team decides which magazines should be preserved digitally.
- WAVE Game Studios - Daniel from WAVE Game Studios stopped by to tell us about the origins of the newest publisher of indie Dreamcast games, and how they hope to kickstart a renaissance of Dreamcast physical game releases on store shelves.
DreamPod episodes
- DreamPod Episode 87: Caspar Field - Former editor of Dreamcast print magazine DC-UK Caspar Field joined the DreamPod team in January to speak about his memories of the magazine and how it all began; the short lived Mr Dreamcast magazine project; and Caspar also recounted his experiences working in game development.
- DreamPod Episode 88: Video Game Esoterica - Game preservationist extraordinaire Anthony Bacon, of YouTube Channel Video Game Esoterica, joined the DreamPod to speak about Dreamcast oddities, Kenji Eno's D2, and his own quest to educate the world on the fate of the 3DO M2.
- DreamPod Episode 90: Dreamcast in 1999 - The Dreamcast Years podcast crew joined the DreamPod for the first of 2021's crossover episodes, this time to talk about the Dreamcast scene in 1999.
- DreamPod Episode 91: Dreamcast in 2000 - Once again co-hosted by the Dreamcast Years crew, the second crossover episode of the year focussed on Dreamcast and wider pop culture in the year 2000.
- DreamPod Episode 93: Dreamcast translations - The DreamPod welcomed stalwarts of the Dreamcast fan translation scene Derek Pascarella and Burntends to talk all things Sakura Wars Colmuns 2 and the wider efforts by the translation community.
- DreamPod Episode 100: Peter Moore & Listener Questions - For the momentous occasion marking 100 episodes of DreamPod, the crew answered listener questions; but also welcomed former SEGA of America president Peter Moore onto the show to talk about his history with the Dreamcast.
Videos
Things we were asked not to feature because we're 'content thieves, and everybody in the Dreamcast community knows it'
- Castlevania Resurrection
I called it!
LONDON & SAN FRANCISCO (October 25 2007) - SEGA of America, Inc. and SEGA Europe Ltd. are excited to announce that they are bringing back Samba De Amigo, the Dreamcast classic that helped to create the now-popular rhythm music genre. Created exclusively for the Wii home video game system, this vibrant and addictive new game lets players shake to the beats of a samba-infused soundtrack comprised of popular new songs as well as fan-favorites from the original game.
Playing as the grinning, sombrero-topped monkey, Amigo, players shake the Wii Remote and Nunchuk like maracas, in time with the visual beats of the music on-screen. The perfect party game, Samba De Amigo is packed with lively stages and a host of colorful characters. More details about this exciting new title including a full song listing as well as new special features will be revealed over the next few months.
“The Wii’s controllers enable players to enjoy Samba De Amigo’s unique gameplay without having to purchase an expensive peripheral,” said Rick Naylor, Director of Marketing at SEGA. “Between the music, the quirky art style, and the maraca-shaking players, Samba De Amigo is as much fun to watch as it is to play.”
Developed by acclaimed developer, Gearbox Software, Samba De Amigo will be exclusively available for the Wii in spring 2008. For more information, please visit www.sega.com.
Still, this is great news for everyone who missed out on the original, rather expensive Dreamcast release (and by everyone I mean 99.99% of the worlds' population) and great news for those who did play it but want more of it!
But there's more! Just a few weeks back another Dreamcast game was reveled to be getting a re-make on the Wii! Sega Bass Fishing! Ha! Looks like Sega is starting to show that they still have som,e brains left and are bringing back the great Dreamcast franchises they left for dead! This along with the upcoming X-Box Live releases of Ikaruga and Rez HD, as well as a follow up to Bangai-O on the DS and Seaman 2 on the PS2, shows just how great the Dreamcast line up was as studios are falling over each other to bring them back to life to excite a new generation of gamers.
(P.S to Sega: Now give us ChuChu Rocket as a Wii Ware title, please!)
Classic Gaming Volume 2 Features The Dreamcast
The games sections aren't exhaustive, but they do cover the best titles for each system, most of them with huge full-page images. The Dreamcast section in particular features games such as Sonic Adventure, Shenmue, Rez, Resident Evil Code Veronica and Soul Calibur; and there's a double page feature on the output of Capcom in general. There are a lot of other bookazines of this type also available from rival (well, former rival) publisher Imagine, and of course there's the monthly magazine Retro Gamer which consistently produces high quality articles on a range of retro topics.
A Look Inside The Junkyard
But when we're not letting our creative juices flow, the staff here at the 'Yard can often be found building up our own collections. We're a varying bunch, covering 4 continents, and our own collecting goals are somewhat different – whether it be feeding the compulsion to finish a full set, attempting to expand on the Dreamcast family with arcade hardware and software, or just enjoying the thrill of the hunt and finding 10 copies of Spirit of Speed 1937 in a charity shop; we all have different aims and ambitions with our Dreamcast indulgences. And whilst we talk about the console a lot, it's occurred to us that we haven't shared our own collections – at least not for a while. With new members now aboard the Junkyard train, it seems the right time to share our own little corners of Dreamcast heaven.
For Funk’s Sake: A Space Channel 5 VR (Kinda) Review
I purchased the original Space Channel 5 for $40 back when it launched on the Dreamcast in 2000. Adjusting for inflation, that translates to $59.85 in 2020 dollars. By that standard — and only by that standard — would most people consider this $40 sequel a decent value. I cracked open a beer while downloading Space Channel 5 VR. That was a little over an hour ago (as I begin writing this). I’ve already blown through its anemic four-stage story mode and dabbled in its repetitive 100-stage marathon mode. I've seen nearly everything the game has to offer and my beer is still cold.
There isn’t a lot to do in this game is what I’m saying.
These are SC5VR's modes...and really only a couple of them are distinct game modes. |
There are six of us. I’ve done the math.
The game's full title is Space Channel 5 Virtual Reality: Kinda Funky News Flash!, which is more of a synopsis than the name of a video game. We can also abbreviate it to SC5VRKFNF! in case that's any less ridiculous. In a weird hipster way, SC5VR’s commitment to remaining obscure is appropriately on brand for a Dreamcast throwback title and I respect it. However, that also means I won't hold my breath for a physical disc release.
OK. So now that I've railed against the game's profound lack of value and marketability, how is it?
Pretty damn fun, as it turns out. |
Chin up, the Dreamcast continues to live on through other consoles!
Most recently we've had REZ HD and Ikaruga on Xbox Live Arcade, giving HD gamers the chance to play two of the greatest shooters the Dreamcast ever conceived, and news has been released that Namco plan to release the original Dreamcast Soul Calibur on Live Arcade in anticipation for the upcoming forth installment. Have they really made that many already? It only feels like yesterday that Soul Calibur was rocking my world. Oh wait, that because it was, because it's still arguably the best in the series, and playing it on a 32" TV with a VGA cable is still an absolute wonder to look at, despite not being in HD.
On just about every system most recently we were treated to Sega Superstar Tennis, a Virtua Tennis spin off that salutes Sega's history of great characters (and Shadow), particularly the Dreamcast era that gets a huge representation in it with the inclusion of characters and locations from Jet Set Radio, Space Channel 5, House of the Dead and Samba De Amigo.The game is great fun and already quite cheap to buy if you haven't already. The games developer Sumo Digital seems to know why we love Sega more than Sega itself.
Speaking of Samba De Amigo, the upcoming Wii version of the game was shown off at a recent Nintendo event, along with some wonderful looking screenshots (but sadly no footage yet) and impressions that were mostly positive (except some complaints from people who can't play the game properly). It is looking beautiful and gives you the option to play the game with two remotes instead of a remote and a nunchuck, the first game to even do this on the Wii so far. While there is nothing quite like shaking two big plastic maracas that rattle, this new game will finally give this much over looked classic a second chance and this time it has the potential to be BIG.
Even the handhelds are not safe from the Dreamcast invasion, with a DS sequel to a personal favorite of mine, Bangai-O, on it's way to the DS, and the PSP getting ports of Crazy Taxi and Power Stone.
These alongside Sega Bass Fishing, House of the Dead 2 + 3 Return, Trigger Heart Exelica on Xbox Live and the Milestone Shooting Collection (Chaos Field, Radilgy and Karous) on the Japanese Import Wii, show that the Dreamcast's amazing library of games is spreading across all formats even today, years after the console stopped production. Be happy in the knowledge that those that never played the Dreamcast are only just now catching up with it's greatness, and that we were years ahead of them. =)