You have probably already heard this. Dux + Wind and Water bundle sale
But still there might be one or two of you out there who has not heard about this.
Redspot games is doing a bundle on the new shooter Dux and the new puzzle game Wind and Water. €37.95 or $51.55.
http://www.redspotgames.com/shop/index.php?act=viewProd&productId=9
Pretty nice. Not a huge savings or anything but some people might be interested just for the convenience factor. They claim it's the cheapest bundle price on the Internet and I personally cannot prove them wrong.
So yeah if you were on the fence about buying these games then this might be the time to grab some copies.
Pulled from Sega Nerds.
(Also the Wind and Water has a neat little tribute to the Dreamcast on their site!)
Biggest DC Collection on Ebay ever: SOLD.
Holy shite, who is this Dreamcast collecting nutter who just splashed out on this gigantic assortment of GD-Roms? Are they going to be played? Left to continue gathering dust in their sealed state? Used as bricks for a Dreamcast house utopia? Whoever just bought this: please get in contact with us and let us know please, so we can bow down to your superior/rich/insane self!
GameDeals Episode 4 - The Game-Files
I got to admit, this is one of my least-favourite ScrewAttack shows, but this one episode is just awesome. Maybe because it parodies one of the greatest tv shows of all time, or maybe just because it's all about the Dreamcast! You decide...
Anyway, enjoy.
Goodbye Space Michael..
Here's the mission where he appeared in full (from the English PS2 version). take note Micheal phoned up Sega personally because he wanted to be be in the game. That's just how awesome he was!
R.I.P, MJ. I also have an article about his contributions to Sega over at Sega Memories.
Ay up, it's that bloody Shenmue again!
Well if you let out a guffaw or two at the thought of this, then imagine no longer... For I have just been sent, by a shady underworld figure known only as Brrythnmd, an email of a video, of this most startling and revelatory delving into the mind of AM2 genius and Shenmue creator, Yu Suzuki... The British Shenmue!!!!
InsideOut Video of Dux
Jenson Buffoons
Back to the scene
Le Mans 24 Hours
Amazing game. The only reason I didn't play it much when I got it was because at the time I was more into arcade stuff. Now that I'm seriously in the simulator business this game is a godsend in the Dreamcast's library. The gameplay's just...right, you know? The cars respond to every move you make, with fully analog control that lets you turn or accelerate exactly how much you want, depending on the pressure you apply to the analog pad or the triggers, and it just feels good, driving those hi-powered machines in a variety of different tracks. The graphics are pretty damn awesome, and, of course, it gives you the option to race the whole Le Mans challenge, in 24 hours real-time!
Radilgy/Radirgy/What-the-fuck-you-want-to-call-it
Personally I like to call it Radilgy, as in Radio Allergy. Because that's what the game is all about, your character having a radio-wave allergy, and her father's being kidnapped, and you taking control of a flying robot shooting wave after wave of enemies... Pretty generic shmup storyline, you see. As I stated sometime ago in a comment to a Martin's post, I had it, though, as what happened to Le Mans, at the time I got it just for collection's sake, not exactly to play it. Well, now things are different. In the past months I've became a huge shmup fan, so I inevitably had to play this. Here's what I think.
The graphics are awesome, pure cell-shaded, bright colours, delicious animations goodness! The gameplay is tight, the controls respond well and the game's not impossibly difficult (although it's far from easy). There's the regular shot, a special move identical to the bombs in other games but which is used primarily to render you invulnerable for a period of time and a close-range sword attack, powerful but dangerous to perform since you're right next to the enemies, making it difficult to dodge incoming fire.
I only have two major gripes with the game. First, you can't use the analog pad. This is just stupid. If the damn thing is the closest you have to an arcade stick, why the fuck shouldn't they allow you to use it? The d-pad's fine, but it just isn't the same... Second, the main shot is weak as fuck. Even when you power it all up certain enemy ships take about half a minute to blow up, which leaves you felling like you have a peashooter on your hands.
Other than that, great shmup, specially considering the rather weak competition when it comes to the Dreamcast (face it, it wasn't a particularly great machine for shmup fans...).
Wind & Water: Puzzle Battles
Finally! I thought I would never get my hands on this game! (now I only have to get that Dux...) Played just a little bit yesterday, not enough to pass judgement, but I can already tell you two things. First, the gameplay is rather unique, so be prepared to suck at it at first. The game features a nice tutorial, explaining everything in detail, but still, don't expect to master it right away. Second, this game was made with love. Seriously. The attention to detail, to make this game appealing to the player and has solid, complete and polished as a game can be is really astonishing. Also, the soundtrack's great.
Now, I've only really saw the tip of the iceberg, but I can already tell I'm going to love it. By the way, Gagaman and Father K, would you be so kind as to send me your custom character's codes? I'd love to play as both of you :P
(Gman's rummage vid)
Dux is shipping out!

If you put in a pre-order for the latest indie Dreamcast shooter DUX, it's should be winging it's way to you from today, and according to the DC-Scene forums some people in Germany already have it. If you're one of those few and can type English, post in the comments with your impressions!

Supermassive Black Pad


This is what a 64-bit Interactive Mulitmedia System joypad looks like
Yes, beloved reader, its the same shape and size as the crust from a loaf of thick-sliced Warburton's - and it features a bizarre telephonic pad in the middle that allows for 'quick & easy' access to camera angle changes and weapon selections (via an overlay that came with most games). To be blunt, it's the biggest joypad the Universe has ever known, has it's own postal code, and if you've got hands even slightly smaller than popular Bible baddy Goliath - you're pretty much fucked when it comes to using it. However - there is a new pretender to the Jaguar pad's throne. Ladies & Gentlemen, allow me to introduce the McLaren Dreamcast Pad!
Yep, it's a DC pad branded by the Formula 1 team McLaren. Yes - a pad. Not, bizarrely, a steering wheel, but 10/10 for effort guys. What you can't tell from the above picture though is the sheer scale of the thing. It's bigger than E. Honda's packed lunch - and in order to truly appreciate the colossal proportions of it, here's a comparison shot with the regular DC, PS2 and 360 pads:
Good news Everyone! Two Indy Projects Are Still in Development!
I checked their website about a month ago and there was no activity at all so I lost hope.
But it appears they are still gonna make the game! Nice!
ALSO
Elysian Shadows is still being worked on and still is slated to be on the Dreamcast!
There seemed to be a pretty big shake up in the team but it looks like this game could actually see the light of a dreamcast's laser one day.
Wonderful news. Two Dreamcast projects that I thought might be dead are ALIVE.
Truly the undead console is king (or queen according to Gagaman(n)).
Pulled from DC EMU UK and DCEmulation.org.
Treamcast!





UPDATE: Because barry asked for it. I have no sunglasses, so feel free to photoshop some in. Stick them in a Miami beach setting while you're at it. UPDATE 2: Barry, you are brilliant.

Last Hope: Pink Bullets.
The Pink Bullets edition is not just a remake but they are tweaking the game a bit.
Yes, the bullets will be pink.
Also
- Six credits and instant respawn during one credit
- Higher player ship speed from beginning
- Players ship does permanently equip the Rotary Protection Unit
- Five difficulty settings
- Overall less hard difficulty
- Altered stage color theme for higher Visibility
I noticed the Overall less hard difficulty part right away. That should quell some of the complainers that felt that the original game was just too hard.
So is this a big deal? Well for people who missed out on the first release YES. For people who already have the game? Ehh...maybe not. It's essentially the same game.
Will this effect the value of the original game? I really can't say at this time. Gamers are quite fickle when it comes to stuff like this. Sometimes the original release is made MORE valuable by a re-release. Sometimes the original will lose value. Sometimes people will just consider the two items separate entities and their values will not effect each other at all.
Personally I never had the chance to get the original release. I am preordering.
You can preorder at Hucast, Play Asia and the NG:Dev Team website.
Go here.
PS:
Sorry TL for bumping your post. I felt this was somewhat big news.
Blue/Orange Ring of Life

All hail the Undead Console!
Incidentally, even though they are responsible for one of the greatest crimes to retro-gaming in the modern age, I'd like to give Kudos to the guys at Gamestation who effortlessly swapped my 360 for another one...and also sold me an extended 2 year warranty for twenty fucking quid.
Next up: Jeremy McGrath Supercross 2000 and an exclusive review of the McClaren Dreamcast pad. I realise how exciting this news is, but for the love of God CONTAIN YOURSELVES!
Roads? We don't need Roads(ters)

And before you groan and go back to your copy of Readers Wives and that mug of luke-warm tea you've got balanced on the arm of your battered couch/bed - I'm not doing a マーティン and trying to flog my (ill-gotten?) gains through the DCJY. No - I personally don't think this is the kind of place I'd get away with advertising a nearly-new PVC gimp suit and matching powder-coated dildo (although, email me if you're interested. Only light stainage). Ahem.

- Cardboard cut-out trees. Check.
- Over sized sized track-side objects. Check.
- Bizarre scenery fade-in. Check.
- Static crowds. Check.
- Static vehicle drivers. Check.
- Badly pixelated 'real time' reflections. Check.
- Random bouts of slowdown. Check



The search for Arcade Boy.
"When I say “arcade,” what I really mean is a collection of old televisions wired up to PlayStations, arranged across a battered formica tabletop. Covering the entire back wall was a massive cabinet stuffed to bursting with pirated PSOne games, complete with poorly photocopied boxart. For just a few rupees the young boy that ran the arcade would grab the game of your choice, pop it into a PlayStation and keep you topped up with cups of Darjeeling’s finest. After days of travelling, catching snippets of sleep on noisy, dusty trains, this was exactly what we needed." (Lee Bradley)
The best part of this story? If Lee Bradley finds the kid who ran the arcade someone is going to give him the best gift anyone can give. A Sega Dreamcast and games.
"As a result of that post a mysterious benefactor contacted the editors at Bitmob and offered to send a Dreamcast and a box of games to the arcade." (Lee Bradley)
Full Story
http://www.bitmob.com/index.php/mobfeed/The-Search-for-Arcade-Boy.html
Radilgy / Rajiruji / Radirgy
Radilgy or Radirgy, shortened from Radio Allergy, the proposed North American release (Rajiruji in Japanese ラジルジ) is a vertical shooter released late into the Dreamcast's official life; February 16 2006.
In addition to the game, which could only be bought through SEGA Direct in Japan in 2006 (how I ordered mine) is a phone card for use in Japan. This was quite frequent with releases in Japan through SEGA Direct, but seems more fitting in this game as you essentially play a girl (or boy) that has to rescue her father from terrorists so she (or he) can get the medicine for their radio allergy. Mental I know, but this is Japan!
So, how does it fair with the other Dreamcast shooters? (what shooters I hear you ask??). Well, it's pretty solid, but it's no Ikaruga - but what is. The styling of the game is pretty unique; cell shaded graphics (think Jet Set Radio) over VGA really make the Dreamcast seem like it was released in 2006. If you're a collector, or just into shooters; I would heavily recommend this game. There's a really fun soundtrack to the game as well - which is a refreshing change as many shooters decide to go down the 'dark and dismal' route.
There's a variety of button commands, including shoot, bomb and a like of sword attack. This adds hugely to the strategy of the game. The casing of the game shows off some of the attention to detail given within the game. It's hard to think a title of this quality was released so late in the [official] life of our beloved Dreamcast.
So sure that this would be a great title; I bought two. Yes, that's right, I have a sealed copy up for sale on eBay and you can bid on it here. I'll leave you with a little gameplay video. Enjoy!