So Radirgy then. Not a game I was overly familiar with until quite recently, simply because it usually fetches quite high prices when listed on eBay and because I like a bargain I was unwilling to shell out for such a frivolous item. That changed when I noticed the game on sale for a rather decent price over at Games World and decided that my life needed more cell-shaded, 2006 Dreamcast shooting in it. Nary a day later, Radirgy was sat spinning in my NTSC-J Dreamcast and now I've had time to play the thing properly I'm going to share my thoughts on it.
As mentioned in the previous paragraph, Radirgy was released on the Dreamcast in 2006 after being ported from its native NAOMI by developer Milestone. A stalwart of the shmup genre, Milestone were also the same outfit behind those other well-known NAOMI/Dreamcast games Chaos Field and Karous - the latter of which I have never played, again due to its rarity and high price. Before acquiring Radirgy I was aware of its existence but really didn't take much interest because it's a game I never thought I'd own, and as alluded to several times in my Ghost Blade review, I'm not a massive fan of the shmup genre in general. That said, upon playing Radirgy quite a bit since I got it, I can now comfortably say that it hasn't really changed my opinion on vertical shmups: that they're fun and mildly diverting for a while, but ultimately a bit repetitive and they get boring quickly.
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That time already? |