iTunes
Stitcher
Buzzsprout
UK Podcast Directory
Music in this episode is from Sword of the Berserk: Guts' Rage and Draconus/Dragons Blood. You can find out more about Tony Jay here. If the the Coleco Chameleon story interests you, you can find the original AtariAge forum thread here and the Pat the NES Punk YouTube discussion here. If you like what you've heard on this episode of DreamPod, please consider giving us an iTunes review!
Le$ - Dreamcast Mixtape
By
Tom Charnock
Well this is pretty cool. Seems like US rap artist Le$ has something of a soft spot for Sega's final console, having recently released a mixtape of new material titled 'Dreamcast.' Furthermore, every track on the album is named after a familiar game and most of them are referenced in the lyrics too.
It's not the first time a rapper has drawn inspiration from the Dreamcast - we reported on Eminem's sampling of Soul Calibur on his track Hellbound way back in the early 2000s. Don't take our word for it though, check out the mixtape below (there are explicit lyrics so listen at your own discretion):
Rap isn't for everyone I know, but I quite like it personally and Dreamcast is perfect chill out music to play in the background while playing on your favourite console...which is an extra bonus if your favourite console happens to be the Dreamcast! Track 4 (GTA 2) is my personal track of choice and if you like what you hear, the full mixtape can be downloaded for free here. I'm just surprised there aren't tracks called Spirit of Speed 1937, Urban Chaos or Project Justice: Rival Schools 2. That last one in particular just rolls of the tongue.
Source: Rapwave
It's not the first time a rapper has drawn inspiration from the Dreamcast - we reported on Eminem's sampling of Soul Calibur on his track Hellbound way back in the early 2000s. Don't take our word for it though, check out the mixtape below (there are explicit lyrics so listen at your own discretion):
Source: Rapwave
Turn Your PS4 Into A Dreamcast
By
Tom Charnock
Some time ago we featured the awesome PS4 controller from Extreme Consoles that's painted to match the Dreamcast's colour scheme. It's a brilliant idea and if I had money coming out of my ears I'd probably buy one. Sadly, I live in reality and cannot justify the cost of a month's food shopping on a bit of plastic. However, there's now a cheaper way to lavish some Dreamcast love on your shiny PlayStation 4 - the Dreamcast Isoskin:
Skins for consoles are nothing new, and there are a whole host of these things available for the PS4, but this is the first time I've seen a Dreamcast-themed one. It even comes with decals for the controllers, although I'm not sure how long the skins would last under moderate use. Still, for £14.99 this looks like a worthy and affordable alternative to Extreme Consoles' premium controller mod.
The Dreamcast Isoskin is available from the eBay listing here.
Skins for consoles are nothing new, and there are a whole host of these things available for the PS4, but this is the first time I've seen a Dreamcast-themed one. It even comes with decals for the controllers, although I'm not sure how long the skins would last under moderate use. Still, for £14.99 this looks like a worthy and affordable alternative to Extreme Consoles' premium controller mod.
The Dreamcast Isoskin is available from the eBay listing here.
A Quick Look At Godzilla Generations
By
Tom Charnock
Godzilla is something of a cultural phenomenon in Japan, and the franchise has spawned no less than 28 different movies (30 if you include the two Hollywood adaptations). The appeal of a bloke in a rubber suit smashing up cardboard cities while super-imposed crowds flee is pretty universal though, as can be demonstrated in the way multiple movies following the same template have been produced. Hollywood movies like Cloverfield and Pacific Rim owe a lot to the Kaiju genre, in which massive monsters attacking major cities is a running theme, and the popularity of these types of film in Japan is demonstrable by the sheer number of them. With this in mind, that the Dreamcast played host to a Godzilla game upon launch should be no surprise, and in 1998 that's exactly what happened with the release of Godzilla Generations.
I can actually recall the first time I saw shots of Generations in a copy of GamesMaster Magazine, and it did look very impressive. Granted, back in early 1998 every Dreamcast game looked spectacular but the way in which this game promised the ability to wander around fully realised cities smashing the hell out of everything looked like nothing else. Actually - I tell a lie. It did remind me a little of Iron Soldier on the Atari Jaguar, another game that allows you to walk around in a giant robot blowing cities up...but in a much more rudimentary and pedestrian pace than Godzilla Generations promised. It came as something of a shock then, when Godzilla (and the Dreamcast) finally landed and the reviews were almost universally critical of the game. While the graphics were praised, the game was branded as slow, boring and ultimately just not very good.
I can actually recall the first time I saw shots of Generations in a copy of GamesMaster Magazine, and it did look very impressive. Granted, back in early 1998 every Dreamcast game looked spectacular but the way in which this game promised the ability to wander around fully realised cities smashing the hell out of everything looked like nothing else. Actually - I tell a lie. It did remind me a little of Iron Soldier on the Atari Jaguar, another game that allows you to walk around in a giant robot blowing cities up...but in a much more rudimentary and pedestrian pace than Godzilla Generations promised. It came as something of a shock then, when Godzilla (and the Dreamcast) finally landed and the reviews were almost universally critical of the game. While the graphics were praised, the game was branded as slow, boring and ultimately just not very good.
Dreamcast Magazine Issue 9
By
Tom Charnock
There are few concrete details to be found about Quark, but it looks as if it was going to be a 3D platformer set across two distinct environments - one a fantasy world with elves and monsters; the other a sort of steampunk version of Victorian London. Another unreleased title, Black & White from Lionhead Studios is given a fairly lengthy preview too, and the first part of Dreamcast Magazine's Black & White Development Diary is showcased on page 38. This dev diary was continued for months and the Dreamcast version of Peter Molyneux's god simulator looked to be in a fairly advanced stage of completion when it was pulled. At the time of writing, the DC version has never been leaked but who knows if this will change in the future...
Does it Matter if You're Black or White?
By
doceggfan
I know what you're thinking. You're thinking that this post will relate to the design shift from white to black in the old US of A-NTSC land. Well, you'd be wrong, I'm not going to talk about that. It's already common knowledge and well understood, though I will just quickly mention that it's supremely handy that both designs use a standard 10.2mm CD jewel case with a clear plastic tray. These are dime-a-dozen and can easily be replaced if you want to return your collection to showroom condition.
Nope, not going to talk about these. |
A Quick Look At Atari Anniversary Edition
By
Tom Charnock
Ah, Atari. A company often credited as being the progenitor of the entire video gaming industry, but one which bowed out with such a whimper it's hard to know whether to laugh or cry. In the 1970s and 80s, Atari could literally fire diamonds from a cannon into a lake for 24 hours a day and it still wouldn't make a dent in the petty cash box lying under the receptionist's desk. By the late 1990s though, those halcyon days of wanton abandon were over. Many people point the finger at Atari's final console, the Jaguar for the fine mess the firm ended up in, but in retrospect a combination of poor management and a failure to capitalise on a rich back catalogue is really what sounded the death knell for Atari.
Before you jump down my throat though, know this: I am a massive fan of the Jaguar and have been collecting games, hardware and memorabilia related to that dumpster fire of a system for quite a while...so I consider myself well positioned to pour humorous scorn. Oh, and Super Burnout is one of my all time favourite racing games, so chill. This article isn't about that criminally-untapped pile of 64-bit awesome though. It's about the Dreamcast and a rather nice compilation of Atari arcade classics of yesteryear that I recently acquired: Atari Anniversary Edition.
Before you jump down my throat though, know this: I am a massive fan of the Jaguar and have been collecting games, hardware and memorabilia related to that dumpster fire of a system for quite a while...so I consider myself well positioned to pour humorous scorn. Oh, and Super Burnout is one of my all time favourite racing games, so chill. This article isn't about that criminally-untapped pile of 64-bit awesome though. It's about the Dreamcast and a rather nice compilation of Atari arcade classics of yesteryear that I recently acquired: Atari Anniversary Edition.
SEGAbits Swingin' Report Show feat. DCJY
By
Tom Charnock
At the risk of totally bombarding you with even more podcast content, allow me the liberty of sharing SEGAbits' latest episode of their Swingin' Report Show here at the Junkyard. This is particularly relevant because this edition of the show features me (Tom) speaking to Barry and George about all things Dreamcast, the DCJY Ultimate Collectors Guide and the resulting drama, upcoming Dreamcast games from the indie scene, Dreamcast Deluxe and the state of Sega collecting at present.
Thanks to SEGAbits for inviting me onto the show - be sure to check the site (I'm sure you're aware of it already) and if you're not a fan of listening to podcasts via YouTube you can grab the episode on iTunes or as a regular MP3 download.
Thanks to SEGAbits for inviting me onto the show - be sure to check the site (I'm sure you're aware of it already) and if you're not a fan of listening to podcasts via YouTube you can grab the episode on iTunes or as a regular MP3 download.
The entire archive of the SEGAbits Swingin' Report Show can be found here too, so be sure to fill your red and white boots!
Dreamcast Magazine Issue 8
By
Tom Charnock
If you'd shambled out of the incessant rain and into your local Woolworths in the days immediately after Thursday the 20th of April 2000, the chances are that upon visiting the magazine section you would have happened across issue 8 of Dreamcast Magazine. Nestled in amongst Total Control, Arcade, N64 Magazine, PlayStation Plus and all the other defunct periodicals of yore, Dreamcast Magazine issue 8 retailed for the meagre sum of £2.99, which means that the 114 pages contained betwixt its glossy covers weighed in at a total cost of just under 3 pence each. In modern money, that's about £5.67.
Now the science bit is out of the way (or is it maths? I regularly get those two mixed up, along with religion and politics), let's get down to business. The cover features Dead or Alive 2 for the second time in eight months, and the previews section details such delights as Evil Dead Hail to the King, Wacky Races, Rush 2049, Gauntlet Legends and Ultimate Fighting Championship.
Now the science bit is out of the way (or is it maths? I regularly get those two mixed up, along with religion and politics), let's get down to business. The cover features Dead or Alive 2 for the second time in eight months, and the previews section details such delights as Evil Dead Hail to the King, Wacky Races, Rush 2049, Gauntlet Legends and Ultimate Fighting Championship.
Subscribe to:
Posts (Atom)