Dreamcast Fishing Games: The Ultimate Guide
By
Tom Charnock
Escape 2042: The Truth Defenders Hits Kickstarter
By
Tom Charnock
Here we go. Another independent game for the Dreamcast has hit Kickstarter, this time coming from veteran Dreamcast developer Orion. Orion last graced the Dreamcast with Zia and the Goddesses of Magic in 2016 and that game was a highly competent take on the 16-bit RPG genre.
Escape 2042 looks like an interesting mix of platforming, strategy and puzzle gameplay, and takes a lot of inspiration from Amiga puzzlers from the early 1990s as far as I can tell - stuff like Flashback and Impossible Mission. To be totally honest, I think the Kickstarter trailer looks awesome and the game is planned for the Dreamcast, Gameboy, PC Engine and Megadrive (among others).
"This game is a fast-paced 2D platformer with two mini-games included. The main game features security cameras to avoid, firing enemies, grenades to collect, computer 'hacking' to open doors or disable laser protection fields, and level card based locked door in the first prison levels. If you copy and paste this from The Dreamcast Junkyard you won't even notice this sentence. The game will take place in three different environments (prison, forest and desert) interspersed with two minigames including a reversed shoot 'em up and an original abseiling game."
Escape 2042 appears to feature several different types of gameplay scenario with platforming, puzzling and even shmup style levels included. Here's the awesome launch trailer:
The game has a funding goal of €25,000 and looks pretty impressive from the video. Don't forget that In the Line of Fire is still looking for funding, but what do you think? Is there scope for another Dreamcast Kickstarter or will the entire scene collapse under it's own bloated, underfunded weight?
You decide.
Check out Orion's website here, and our interview with the man himself here. You can also join the discussion at our Facebook group here.
Escape 2042 looks like an interesting mix of platforming, strategy and puzzle gameplay, and takes a lot of inspiration from Amiga puzzlers from the early 1990s as far as I can tell - stuff like Flashback and Impossible Mission. To be totally honest, I think the Kickstarter trailer looks awesome and the game is planned for the Dreamcast, Gameboy, PC Engine and Megadrive (among others).
"This game is a fast-paced 2D platformer with two mini-games included. The main game features security cameras to avoid, firing enemies, grenades to collect, computer 'hacking' to open doors or disable laser protection fields, and level card based locked door in the first prison levels. If you copy and paste this from The Dreamcast Junkyard you won't even notice this sentence. The game will take place in three different environments (prison, forest and desert) interspersed with two minigames including a reversed shoot 'em up and an original abseiling game."
- Escape 2042 Kickstarter
Escape 2042 appears to feature several different types of gameplay scenario with platforming, puzzling and even shmup style levels included. Here's the awesome launch trailer:
The game has a funding goal of €25,000 and looks pretty impressive from the video. Don't forget that In the Line of Fire is still looking for funding, but what do you think? Is there scope for another Dreamcast Kickstarter or will the entire scene collapse under it's own bloated, underfunded weight?
You decide.
Check out Orion's website here, and our interview with the man himself here. You can also join the discussion at our Facebook group here.
DreamPod - Episode 45
By
Tom Charnock
[iTunes][Stitcher][Buzzsprout][UK Podcast Directory][YouTube]
Music in this episode is from Gunlord and Wind & Water Puzzle Battles. You can find information about the Akura VGA to HDMI converter here, Matterrun is here, Dreamcastnoid is here. Information about the Postal story can be found here and the Worms World Party story is here. You can find out more on the Sturmwind reprint here. If you like what you hear, please consider leaving a review on iTunes and if you would like to support the DreamPod on Patreon you can find us here.
Please feel free to join our Facebook group, like the Facebook page or follow us on Twitter. Lastly, and most importantly - keep dreaming, and be excellent to one another.
Please feel free to join our Facebook group, like the Facebook page or follow us on Twitter. Lastly, and most importantly - keep dreaming, and be excellent to one another.
New Dreamcast Game Matterrun Available Now!
By
Tom Charnock
Another day, another free Dreamcast indie game lands. This time, it's Matterrun from Fuseki Games. Set in deep space, the game tasks players with collecting 'matter cannisters' and disposing of them before the enemy can use the same canisters to build a mothership that will hunt you down and destroy you with extreme prejudice. It sounds a little bit like Sinistar to me...only without the nightmare-inducing immortal face thing that chases you through the cosmos. Fuseki is no stranger to the Dreamcast, having previously released Primitive Nightmare and a bunch of DOS conversions, all of which are available for free from his site.
"Matterrun, the 2017 release by Fuseki, is a battle between the player and enemy Seekers, both of whom are racing to find Matter Canisters. The player must find them and dispose of them by returning them to the Disposal Ship, and the Seekers are collecting them to build their Mothership.
The player has a few power-ups and the Concussion Wave weapon to help them with this task. The Seekers will attempt to steal any Canisters that the player has picked up. If the Mothership is constructed, it'll hunt the player down ruthlessly and attempt to destroy it. How long can YOU survive?"
Matterrun was made with the BennuGD programming language and is available as a downloadable CDI image here. It can be burnt with Alcohol 120% to play in a Dreamcast console or played via an emulator. Thanks to Alfonso Martinez of SegaSaturno for the heads up.
"Matterrun, the 2017 release by Fuseki, is a battle between the player and enemy Seekers, both of whom are racing to find Matter Canisters. The player must find them and dispose of them by returning them to the Disposal Ship, and the Seekers are collecting them to build their Mothership.
The player has a few power-ups and the Concussion Wave weapon to help them with this task. The Seekers will attempt to steal any Canisters that the player has picked up. If the Mothership is constructed, it'll hunt the player down ruthlessly and attempt to destroy it. How long can YOU survive?"
- Fuseki Games
Matterrun was made with the BennuGD programming language and is available as a downloadable CDI image here. It can be burnt with Alcohol 120% to play in a Dreamcast console or played via an emulator. Thanks to Alfonso Martinez of SegaSaturno for the heads up.
Worms World Party Online Services Restored
By
Tom Charnock
Another online multiplayer game has been restored to full functionality, this time it's Worms World Party. According to Dreamcast Live, which is a site dedicated to the online gaming aspects of the Dreamcast and a trailblazer when it comes to restoring online and multiplayer features to a host of games, Worms World Party players can now duel with other Dreamcast gamers over the internet.
I've got to be honest - I never really got too far into either Worms Armageddon or Worms World Party on the Dreamcast, but Team 17's series has a very long and storied history and is an important franchise in the grand scheme of multiplayer gaming on both console and PC.
If you want to know more, head over to Dreamcast Live right now. You might also want to check out Pcwzrd's guides to getting back online with your Dreamcast as they are numerous and vary in the amount of effort required, but at this rate the entire back catalogue might end up back online by the end of the year. Probably. Well OK that's an exaggeration, but you know what I mean.
I've got to be honest - I never really got too far into either Worms Armageddon or Worms World Party on the Dreamcast, but Team 17's series has a very long and storied history and is an important franchise in the grand scheme of multiplayer gaming on both console and PC.
If you want to know more, head over to Dreamcast Live right now. You might also want to check out Pcwzrd's guides to getting back online with your Dreamcast as they are numerous and vary in the amount of effort required, but at this rate the entire back catalogue might end up back online by the end of the year. Probably. Well OK that's an exaggeration, but you know what I mean.
Arkanoid Clone Dreamcastnoid Available Now!
By
Tom Charnock
It's 2017 and what better way to usher in the new year than with a brand new Dreamcast home-brew game? Dreamcastnoid: 128 Bit Wars is an entry to the DCJAM game jam we reported on last year, and comes from indie developer Alfonso Martinez. Alfonso is also working a visual novel style game known as Project Bennu at the moment, but he's obviously a pretty talented chap and took some time out over the recent festive period to knock together Dreamcastnoid.
As the name suggests, Dreamcastnoid is a stylised take on the old classic block-breaker Arkanoid but this version sees you take control of a rampant VMU whose sole purpose is to destroy PlayStation 2 consoles, controllers, boxes and...erm...wads of cash. It's a pretty fun little game and exactly the type of entry the DCJAM was intended for. There's a video below showing Dreamcastnoid in action, and you can download the game yourself here.
It comes as an mdf file which can be easily burnt to CD-R and played on a Dreamcast with Alcohol 120%, or alternatively you can chuck it at an emulator and play Dreamcastnoid that way. I spoke to Alfonso and he also told me there are some pretty cool cheats tucked away in Dreamcastnoid...but I'm not giving them away just yet! You can find more information about Dreamcastnoid over at Segasaturno. Enjoy!
As the name suggests, Dreamcastnoid is a stylised take on the old classic block-breaker Arkanoid but this version sees you take control of a rampant VMU whose sole purpose is to destroy PlayStation 2 consoles, controllers, boxes and...erm...wads of cash. It's a pretty fun little game and exactly the type of entry the DCJAM was intended for. There's a video below showing Dreamcastnoid in action, and you can download the game yourself here.
It comes as an mdf file which can be easily burnt to CD-R and played on a Dreamcast with Alcohol 120%, or alternatively you can chuck it at an emulator and play Dreamcastnoid that way. I spoke to Alfonso and he also told me there are some pretty cool cheats tucked away in Dreamcastnoid...but I'm not giving them away just yet! You can find more information about Dreamcastnoid over at Segasaturno. Enjoy!
Build Your Own LEGO Dreamcast
By
Tom Charnock
PC & Mac Shooter Postal Now Open Source, Original Developer Appealing For Dreamcast Port
By
Tom Charnock
Postal hit the PC 20 years ago and instantly earned a reputation for its gory, death-filled gameplay. An isometric shooter with Robotron-style trappings, the game caused something of a stir back in 1996 due to the mechanic that involved players having to slaughter a set number of NPCs per level before moving on to the next. Unperturbed by the somewhat negative press, developer Running With Scissors went on to make no less than three follow ups, commission a range of spin-off games, books and even a movie based on the franchise. Apart from a few blips in quality control, the core series was generally met with encouraging sales and critical acclaim. Why are we telling you this? Well, it appears that Postal has been made open source by Running With Scissors...and they are appealing for a developer to port the game to the Dreamcast.
The appeal came via a series of tweets from the official Running With Scissors Twitter account, and after communicating briefly we can confirm that this is not a drill. Repeat...not a drill. The Postal source code has been released through Bitbucket and is freely available to download. Running With Scissors tweeted the following:
"As a slightly belated Christmas present to you all, the original classic POSTAL is now Open Source! All we ask in return is a Dreamcast port! Someone, please - get on that. There's probably some kind of reward in it for ya!"
When asked why the Dreamcast, the reply was that it's 'Krotchy's favourite console.' Who is Krotchy? Well...he's a walking ballsack and mascot of the Postal franchise, and he certainly looks happy hugging that PAL unit!
Are you a Dreamcast developer? Reckon you could bring yet another new game to the Dreamcast? Head over to Running With Scissors' official website or grab the source code for Postal here and get on it! You heard them - there's probably some kind of reward in it for ya! Tell them The Dreamcast Junkyard sent you and we'll all be laughing (probably).
The appeal came via a series of tweets from the official Running With Scissors Twitter account, and after communicating briefly we can confirm that this is not a drill. Repeat...not a drill. The Postal source code has been released through Bitbucket and is freely available to download. Running With Scissors tweeted the following:
"As a slightly belated Christmas present to you all, the original classic POSTAL is now Open Source! All we ask in return is a Dreamcast port! Someone, please - get on that. There's probably some kind of reward in it for ya!"
- Running With Scissors
When asked why the Dreamcast, the reply was that it's 'Krotchy's favourite console.' Who is Krotchy? Well...he's a walking ballsack and mascot of the Postal franchise, and he certainly looks happy hugging that PAL unit!
Are you a Dreamcast developer? Reckon you could bring yet another new game to the Dreamcast? Head over to Running With Scissors' official website or grab the source code for Postal here and get on it! You heard them - there's probably some kind of reward in it for ya! Tell them The Dreamcast Junkyard sent you and we'll all be laughing (probably).
Akura VGA To HDMI Box Coming Soon For Dreamcast
By
Tom Charnock
Getting the best picture from a Dreamcast has always been a point of discussion in the Dreamcast community. The Dreamcast's ability to output a VGA signal has long been viewed (no pun intended) as the best way to get a crisp and clean image, and I'm not one to argue with that - indeed, when using an old-skool CRT monitor in conjunction with a VGA cable or box, the image quality is positively stunning. Not everybody has the space for a hulking great VGA CRT monitor though, and as time goes by they are becoming harder to find. Not only this, but finding HD or 4K televisions that have a VGA port is becoming more difficult as the standard falls further into the realms of obsolescence.
The options for getting a decent image out of a Dreamcast (and other older gaming systems) are getting narrower with every passing generation and the move away from analogue to digital signals means gamers are coming up with ever more ingenious ways of using classic consoles with newer televisions and monitors. However, the path to achieving a fantastic image is littered with pitfalls - I know first hand from my own recent experiences with VGA to HDMI signal converters just how frustrating it can be.
It appears that creators of the Toro, Kuro and Hanzo range of signal converters Beharbros feel the same way, and have recently unveiled the Akura VGA to HDMI converter for the Dreamcast.
It appears that creators of the Toro, Kuro and Hanzo range of signal converters Beharbros feel the same way, and have recently unveiled the Akura VGA to HDMI converter for the Dreamcast.
KeybConn: A Wireless Dreamcast Keyboard
By
Tom Charnock
You'll no doubt recall the recently revealed LightConn, the wireless Dreamcast lightgun that works with flatscreen televisions. It's the work of talented Greek modder and programmer Chris Diaoglou, creator of the DreamConn wireless controller we looked at in 2015. Chris has been busy implementing his Bluetooth tech into all sorts of other Dreamcast peripherals over the last few months and now he's revealed the next one to be stripped of its wires - the keyboard.
Dubbed the KeybConn, this prototype utilises the same wireless dongle as the gun and the controller and allows users to play any number of keyboard-compatible games from the comfort of a couch or desk without being limited to the length of the cable. While this probably isn't a problem many of us have encountered in the recent past, it's still a very cool addition to the Dreamcast's growing collection of wireless peripherals.
Dubbed the KeybConn, this prototype utilises the same wireless dongle as the gun and the controller and allows users to play any number of keyboard-compatible games from the comfort of a couch or desk without being limited to the length of the cable. While this probably isn't a problem many of us have encountered in the recent past, it's still a very cool addition to the Dreamcast's growing collection of wireless peripherals.
Merry Christmas!
By
Tom Charnock
It's Christmas once again and to celebrate, here's a little something special from our very own Aaron Foster: a specially drawn comic strip! This is the Junkyard's 11th Christmas and we'd like to thank everyone who continues to visit and support the blog, either through Patreon, downloading the podcast or simply just following and sharing our stuff on social media.
In case you didn't know, Aaron is a professional animator and a damn fine artist too, so we hope the image above raises a smile. You can find Aaron's website and portfolio here and his YouTube channel Lucky Hit here. Go and check them out - you won't be disappointed!
Once again, Merry Christmas from all of us here at the Junkyard - here's to many more!
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Click for a larger version! |
Once again, Merry Christmas from all of us here at the Junkyard - here's to many more!
Sturmwind Available Now, Throwback Edition With Kraken Plushie Coming Soon
By
Tom Charnock
As reported here a few days ago, Duranik's Sturmwind is now available to purchase for the tidy sum of €35/£30 at Dragon Box. The game is a re-print of the original Sturmwind released in 2013 and comes on a professionally pressed disc with a full colour manual in a jewel case. As we've said many, many times here at the Junkyard, Sturmwind is a truly stunning shmup and for this price you'd be mad not to snap a copy up. Shipping can be pricey (it added almost another £10 for shipping to the UK), so if you're based in the US you might want to wait a few days for online retailer The Bit Station to open orders. Pre-orders at The Bit Station will run from 23rd December to 6th January, when the games will be sent out to buyers.
We can also exclusively reveal that The Bit Station will be offering a 'Throwback Edition' of Sturmwind, which will ship with extras from the special edition of the game:
We can also exclusively reveal that The Bit Station will be offering a 'Throwback Edition' of Sturmwind, which will ship with extras from the special edition of the game:
Sturmwind Re-release Imminent
By
Tom Charnock
Duranik posted a teaser on their Facebook page yesterday hinting that the release may be imminent and I spoke with lead developer Johannes Graf to get some further information. Johannes confirmed that Sturmwind is indeed being re-released and is currently being shipped to several online retailers in the US and Europe including Dragon Box (who handled the recent re-release of Wind and Water: Puzzle Battles) and The Bit Station, a dedicated US retailer which specialises in homebrew and indie games. As far as the game is concerned, nothing has been changed apart from the removal of copy protection and the cover art has been amended to what you see above.
A Quick Look At Yu Suzuki Game Works
By
Tom Charnock
Retro compilations on the Dreamcast are a mixed bag. We recently cast a judgemental eye over Namco Museum and came to the conclusion that while the game selection is great, the lack of any kind of extra content made it feel as if the collection was a rush job - especially when compared to the fantastic PlayStation editions. Prior to that, we looked at Atari Anniversary Edition and Sega Smash Pack...but now shit is about to get real. No more messing about - let's take a quick look at Yu Suzuki Game Works Volume 1.
Released exclusively in Japan at the end of 2001, Game Works is a rather excellent collection of classic arcade games created by the eponymous Yu Suzuki. The package comprises a disc containing 5 Sega arcade classics and a commemorative book that explains the history of the games, the development and the cabinets themselves.
Released exclusively in Japan at the end of 2001, Game Works is a rather excellent collection of classic arcade games created by the eponymous Yu Suzuki. The package comprises a disc containing 5 Sega arcade classics and a commemorative book that explains the history of the games, the development and the cabinets themselves.
El Charnock Returns!
By
doceggfan
My continued efforts to get Tom's likeness digitised into a Dreamcast game has been given a huge kick in the pants thanks to the new crowd-funding campaign that started this week. While our chance to shoot Tom in the face in Retro Sumus's game Xenocider was scuppered due to a lack of funds (on both sides), we have a brand new chance to see our Mancunian candidate starring on our favourite little white box of tricks.
Initially, not one, but two of the support tiers for the upcoming indie tactical FPS game In the Line of Fire, gave us the opportunity to see a digitised Tom shoot other people in the face. I was going to focus on the higher tier: Become Gun Cage Manager, which would have seen Mr. Charnock taking a leading role in the game, but some lucky sod has already beat us to it.
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You sunk my Battleship! |
But fear not, we still have one remaining avenue to get Tom into the game. As of now, there are still 12 spots left for Tom's ugly mug to feature on a support character that will also be available in multi-player. Imagine how cool that would be, we might still get a chance to shoot him in the face...
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