Dreamcast Games to Play on Halloween.

Well, I have been forced into the Halloween spirit this year as my place of work seems to require it.

The theme is "Batman" this year so I managed to grab a burlap sack from a local coffee shop and I am making into a "Scarecrow Mask" for Halloween. It's coming out quite nice.

Here are a few games to play during Halloween.

The new Beats of Rag Mod based on the Splatterhouse series.


I have not played it yet. I am assuming you go around and kill evil stuff in a messy manner (If they stay true to the source material that is...)

Here is the DCEmu article and the LavaLit article for future reference.

http://dreamcast.dcemu.co.uk/splatterhouse-trilogy-openbor-mod-168907.html

http://www.lavalit.com/index.php?topic=2056.0


The original RE series is a no brainer when it comes to horror themed games.

RE Code Veronica was the first RE game to do away with 2D backgrounds and was the first RE game to debut on a non-Sony console.

I find that the Dreamcast controller is perfect for survival horror games and thus I enjoy playing this game on the Dreamcast rather than the PS2 or Gamecube.

Find a copy of this lovely gem and proceed to have a good time running away from zombies and biological freaks for awhile.


Bats are really annoying. Hold up your lighter to get rid of them. I played through this game once before I learned that trick.


Illbleed is like starring in a B-Horror movie.

Instead of running away from enemies the gameplay drives you to walk slowly through each level looking for traps and steak dinners to gorge yourself on.

It's fun to play a game that doesn't really take itself too seriously but still manages to be very creepy and bloody at times.

Also: Evil Undead Sonic.


And of course the ultimate Halloween party game.


"Suffer like G did?"
"No! Don't Come!"

We have all heard these lines before and we all love them.

You know what I really wanted to do an in depth article about why this game is so fun but come on.

Zombies with Chainsaws people...

...You can't get more Halloween than that.
Happy Halloween Everyone!

Atari Punk Console, Housed Inside a Dreamcast.

What is an "Atari Punk Console" you ask?

Wikipedia.

(NOTE do not watch this video if you have epilepsy or are sensitive to flashing lights).



Wow.

It's kinda a shame everyone was giving this guy crap for using a Dreamcast. I mean that particular Dreamcast had died already. Why not use the parts for a project like this?

My favorite part is that he installed Furby eyes in the middle control ports.

More photos of this project.

New Sonic Adventure 2 character revealed

It's no secret that by the time Sonic Adventure 2 was released, Sega had pretty much abandoned all hope of a victory in the war against the PS2. However, this was no excuse for clearly sacking the in-house proof reader:

Rouge the Bat. Worse than all of the Chaotix characters combined

What the fuck is an echnida? And all this time I thought Knuckles was an echidna...

HD-Cast

Just a few days ago, I was a wreck. A gibbering, sweating, puss-filled mess. And for once, it wasn't down to smashing in too many cans of Special Brew down the park and shouting at pigeons. No, it was down to the state of my eyes and contrary to what some may say, It had nothing to do with the Gok Wan-style goggles the cretin at Specsavers duped me into buying (left).

You see, several months ago I invested in a quite lovely Argos own brand HD-ready LCD telly. And you know what? It's sublime. Not only can I watch infinite Freeview repeats of Top Gear and Montel Williams in pupil-eroding clarity, but I can also romp through the Galaxy as Commander Shepherd in Mass Effect in the truly magnificent Xbox 360 hi-def. There was a problem though. Playing a Dreamcast on my new telly was something of a nightmare simply because the SCART signal gave such a crappy picture.

Take this guy:


and rub this into his eyes/hands:


And you have some idea of what I had to contend with when I wanted to play on my DC.

NOT SO ANYMORE, PEEPS! After moaning about this subject in my last post, the honourable Gagaman pointed me here. Behold the majesty of Racketboy.com! A magical place that offers DC VGA cables for under twenty quid - INCLUDING postage! All the way from The New World!


I seem to remember The Gagaman preaching about his experiences with a VGA cable some time in the distant past, but it's taken till now for me to have a reason to actually buy one, and boy, am I glad I did. Plugging the DC into a VGA compatible display opens up a whole new world of visual delight - everything becomes super-sharp and the Awesome Levels(TM) go through the roof! Granted, there are a few games that don't support this (mile) high-res display mode (most disappointingly is Hydro Thunder), but you have to take the rough with the smooth, I suppose.


Click here for a game compatibility list.

So, to reiterate, the crux of the matter is this: if you own a Dreamcast and a PC - which I'm guessing you do if you're reading this, click here. Get your debit card out and buy a goddamn cable! You'll be glad you did.

One thing I really must point out though, is that the VGA cable's connection is a 'female.' If your monitor also has a female connector, you'll need to invest in a male to male VGA adapter, like I did.

Dreamcast: The Novel

You know, it's amazing the amount of bollocks you can dig up on the net if you look hard enough. And by 'hard enough,' I mean trawling Amazon for cheapo Dreamcast games. During this morning's epic journey, I happened across this little gem:

"Wow!" I thought - someone's written a hard hitting novel documenting the rise and meteoric fall of our favourite dead console! Just think - the intrigue! the espionage! the blood, sex and tears played out against a backdrop of hardcore business meetings and mass redundancies! DREAMCAST - A NOVEL!!!*

Alas, upon reading the actual synopsis...

"What really goes on behind the scenes in the mysterious world of community theatre? Dreamcast is a look at the most underpaid volunteers on the planet, those who serve the muse of live theatre in the small towns and suburbs of America."

...I came to the conclusion that it actually sounds like a load of shite.

Shame.

* Once again, I apologise for wanton over-use of apostrophies.

A Gentle Reminder: Dux and Wind and Water Puzzle Battles

For everyone who has been living without Internet access...(you know, like me). The rest of you might be sick of hearing about these games but come on!

Wind and Water.It's a fast paced puzzle game!
http://www.wind-water.net/
http://www.redspotgames.com/shop/

Dux.
It's an old school shooter!
http://www.hucast.net/
http://www.play-asia.com/paOS-17-71-4-74-1uf-49-en.html

This is a very exciting time for the Dreamcast scene. Possible success for these titles may help usher in a new wave of Dreamcast Independent releases from smaller companies.

Also bear in mind that similar games with limited releases became quite the collectors items once the original run ran dry. So yeah. If you are considering spending some cash on a "current gen" game maybe you should consider investing your cash in one of these instead. It's gonna cost you about the same amount of money.

(And don't forget they still have some copies of Last Hope left at Red Spot Games. I know I am gonna grab one!)

"Dream Trooper" Storm Trooper Head Portable Dreamcast.

I am sure you have all seen this before.

Better late than never.

http://forums.benheck.com/viewtopic.php?t=26128

He made this thing out of an old Lazer Doodle! Amazing! All it's lacking is the back cover.

Recession? What you talkin' bout, Willis?

'Sup. Seeing as it's been about 9 millenia since I last ejaculated anything of note onto these hallowed pages, I thought it was about time I got back into the swing of things with a post of sorts. I have however, in my absence, been a regular visitor to the 'Yard and have been quite entertained by the exploits of the rest of the team over the past few weeks and months. Kudos where it's due.

So what's been happening then? Well, there's this 'credit crunch' thing going on at the moment. To be quite honest, if it wasn't for BBC News presenters constantly banging on in their painfully middle class accents about the ECONOMIC CRISIS gripping the ENTIRE MEGAVERSE, I'd be none the wiser to it's apparent existence. How so? Simple: I, like many other proletariat, live within my means, don't go fox hunting and don't take my obese kids to boarding school in a Range Rover. So, you see - for the normal person, everything is as it ever was: expensive. For the rich...well: WELCOME TO OUR WORLD, BITCHES! YEEHAW!!!

There is a point to my rambling on about this Bantha shit though - the price of Netto beans may have gone up by a solar system-shattering 1.5% in the last month (which has hit me hard, regardless of the contents of the last paragraph); but the meagre price of a Dreamcast game has remained constant, even in the light of Wall Street crumbling to the ground and the FTSE melting down into the sub-components of a Pot Noodle.

Want evidence, my Lord? Then wrap your festering eye sockets around this little lot:

Virtua Atlete 2K - eBay price: A QUID!

Never been much of a fan of athletics games. They're always the same - basically you have to either tap buttons so fast that your fingers seize like a Montego engine in winter; or you have to rotate the analogue stick until it buries itself into your palm and draws blood (something that actually happened to a friend of mine). Virtua Athlete 2K is no different. It's basically an unofficial take on the Olympics and involves you participating in a number of events such as running, running and jumping, throwing stuff and, well not much else.

The number of events is pretty small and there's no swimming, fencing or shooting involved. Granted, those aren't really athletics per se but with such a crappy roster of events (7, with a few unlockable ones) you'd have thought Sega would involve them just for the sake of longevity. Graphically, Athlete is fairly good looking. It's not Anna Faris good looking, but it's decent enough. For a quid, I'm not going to berate Virtua Athlete 2K too much but if I'd paid 40 notes for this back in the day I probably would've taken it back to the shop and projectile vomited bile into the face of the twat who allowed me to purchase it.

Resident Evil 2 - eBay price: £2.40

I recently ventured into a branch of Gamestation and was astounded to find that they had a handful of Dreamcast games hidden in one of those glass cabinets that they unusually preserve for the display of broken and/or stolen iPods. One of those games was Resident Evil 2, and they were asking £24.99 for it. TWENTY FIVE QUID! As much as I love the DC, there's not a chance in hell that I would even entertain the notion of paying that much for ANY DC title. Not even a white label disc that contained fully working versions of Picassio, Take the Bullet and Scud Race. Actually, I probably would pay 25 nicker for that, but Resi 2? Pfft.

But why was it so expensive? Is the DC version that much of an improvement over the original PSX game that it warrants such an incredible price point? The answer is a resounding no. It's basically the same game, albeit with higher resolution backgrounds and a new random item mode, plus a few extra bonus modes that were only available in the original after you'd completed the game. Everyone and their mum has played Resi 2 before so there's not much point in me going into the story in any great depth, but it's basically a survival horror set in Raccoon City, you can play as either Leon or Claire and you've got to shoot zombies...yada yada yada. On the plus side, the VM helpfully lets you know how much health you've got left...but this feature is made redundant if you're using one of those cheapo-nasty third party VMs with no screen. To put it bluntly, if you've ever sampled any version of Resi 2 before (excluding the pathetic Game.com version), you've played the DC version. But if you ain't - it's a classic; and at £2.40 it was a steal, too.

Razor Freestyle Scooter - eBay price: yep, another quid!

I seem to recall that at the very end of my last post I promised a review of Razor Freestyle Scooter. It's taken until now to do it because I simply couldn't be bothered. But here it is! Another entrant into the "I only paid a pound for it" Hall of Fame (Shame?), Razor is a sort of Tony Hawk style game, only with the 'coolness' associated with sk8r bois/MTV rejects ripped out and replaced with those hideous little folding scooter things that feral youths just love to ride along pavements up and down the country. They're also extremely useful as getaway vehicles after mugging old women for their pension money...erm...apparently. Cough. But back to Razor Freestyle Scooter.


Like I said, it's a Tony Hawk clone with frankly superb graphics...but only 3 - yes THREE! - stages. Oh, and a rather strange back story that involves a robotic paedophile who steals kids and takes them to his magic castle for a thorough seeing to (I would imagine). Dodgy storylines aside, Razor is a fairly enjoyable game for the time it lasts - all there is to it is riding your scooter around the various (3) stages doing tricks and collecting scooter wheels. It's clearly another one of those infamous kiddie games and it's predictably easy peasy lemon (muthafuckin') squeezy, but if you have a four-year-old who loves scooters AND has a penchant for rare Dreamcast games...by all means make Razor Freestyle Scooter your next purchase.

Moving away from my most recent purchases, I was toying with the idea of finally taking the plunge and buying a Dreamcast VGA cable. Y'see, I bought a fucking amazing HDTV a few months back and whilst it displays my Xbox 360 games in glorious 1080i HD-O-Vision(TM), when I plug my faithful ol' DC into it via SCART, it looks like someone has smeared a tub of beef dripping across the screen. I then, in my infinate wisdom, went and got an S-VHS cable off Amazon...only to find that it doesn't FUCKING work. So basically what I'm saying is: Can anyone out there in the ether tell me where to get a reasonably priced VGA box/cable from? Cheers, me dears.

Finally, I'd just like to congratulate Sega on their awesome homage to all things Dreamcast: Sega Superstars Tennis. Got it on 360 yesterday for a tenner...and it's simply brilliant.

That is all.

Wind and Water: Puzzle Battles Pre-orders are open!

I just received an e-mail from the guys at Yuan Works that Pre-ordering is now open for their indie Dreamcast release Wind and Water: Puzzle Battles. It'll be released at the end of October, and costs about £21/$40. There's still a chance to buy a custom sprite if you haven't alreday, but get a move on if you want one of those! You can pre-order it from the RedSpotGames shop, the publishers of this game as well as last year's shump Last Hope. If you enjoy puzzle games like Panel De Pon (otherwise known as Tetris Attack) this is a must play, and the love and care that's gone into it's production shines through every pixel. Look out for a Rummage video review in November!

Samba De Amigo: Wii vs Dreamcast

As you may know, Samba De Amigo was released on the Wii last week. It's been eight years since the Dreamcast version came out and now Sega are giving the game a second chance with this remake developed by Gearbox, who you may know as the guys that ported Half Life to the Dreamcast, amongst other things. In case you're wondering why a developer who mainly works on first person shooters like Brothers in Arms are producing a new Samba De Amigo, it's because they begged Sega to do it for the love of the original game and the potential to finally be more than just a hardly known expensive game. Now that I've had the game for a couple days and have given it a good going over, how does it compare to the Dreamcast releases?



Well it's certainly not just a straight port. Gearbox hacve reworked the game from the ground up. It's all familiar but at the same time completely different. The graphics have been given a major overhaul and the presentation is far more expansive. Mind you, this should be expected when the game is a whole eight years apart from the Dreamcast one. Either way you can tell they loved what they were doing as the presentation is stunning and does the classic justice. No slapped together rubbish here. They've even included stages where you dance alongside Sonic in Green Hill Zone and Ulala from Space Channel 5, which is a lovely bit of fan service.

They've added quite a bit of new content too. There is at least 20 new songs on top of what was already available before, and every mini game from the first version and version 2000 are intact along with a couple more new ones. They even have downloadable content on the way with song packs of three for 500 Wii points (about £3/$5). So far the only songs that seem to be missing from what I can tell are all the Sega music that you could download 9for free) in the DC one, and a song called S.O.S which I was stuck on in version 2000. Maybe they'll be downloadable in the near future.



So everything appears to be great so far, but there is one area to this remake where it doesn't quite match the original: the controls. While the Wii remote and the DC maracas are both motion controlled devices, they both work entirely differently, and so Gearbox has had to adjust how the game works to play it. While the DC game worked based on the height you were holding the maracas, the Wii can not currently do that, so instead the game relays on a hard-to-describe tilt positioning type system that sadly isn't quite as accurate or as responsive. You have to completely re-wire your brain to play this new version. At first I really struggled to nail certain poses and going from one height to another quickly but after a bit of tinkering with the input settings and playing through the training parts I figured them out, unlike these guys in this video below by game Reactor who are clearly doing it wrong.






Still, it's not as good, and can sometimes be frustrating at it takes a lot more thought and perfection than the DC one did. From what I've read on forums it seems to vary from person to person: some people have nailed it and are beating superhard, while others cannot get the hang of it at all. It's definitely not as intuitive as before. personally, I've just started working on hard mode but keep getting my arse kicked with D's and E's. The Dreamcast maracas were not perfect by any means (especially in superhard where it often couldn't keep up with you), but it seems the Wii version is a lot harder to get good at. Maybe if they had waited until the Motion Plus attachment comes out next year, we could have got a more accurate and enjoyable game. Oh well, if this one sells good enough we might get a sequel that uses it.

If you mainly play the game as a party game to play with mates though, it's perfectly fine. With the Wii version it's far easier to set up, and you don't need to blow tons of money to get a two player game started. Once you get used to it Easy and Normal are just as good as the DC version, it's only when you start to handle hard upwards it suffers from problems. With the Wii version you also don't get the problem of wires flying up and smacking you in the face as you can play it with two remotes if you want to (although one remote and a nunchuck works just as fine). As for the sensation of holding two bright red maracas: you can get plastic attachments that make it feel like the DC ones again. Many look a bit shit but this pair by Speedlink look the part, and Sega will be releasing their own official maracas in a months time (why not now I don't know.)

So while the new Wii release is worth a look, it's by no means perfect just yet, mainly because as much as Gearbox tried, the Wii remote's technology is currently not quite good enough to recreate what Sega already did all those years ago. Once again proves that they were ahead of their time. Hopefully Sega will do the right thing and give us an update using motion plus in the near future, but that will only happen if people buy this one.

The Import Lucky Dip No.1

I have a new rather daft hobby when it comes to buying Dreamcast games of the Japanese import sort. Every so often on Ebay i find a Store located in japan selling a bunch of games at a starting bid of 25p or even 1p. While some of the games do hit up some decent money, a bunch go unsold and unwanted. Because they're so cheap, I bid on a bunch of Dreamcast ones the other week and got all but one of them for the starting bid, and had them shipped on the cheapest way, which actually didn't take as long to ship as expected. From this batch I got 4 games for 25p, and one for £3, after the postage it came to about £14. One of the five was a Saturn game (Dead or Alive) but the rest were DC, which tend to go for less money in general. I call it "lucky" not because i don't know what I'm getting, but more often than not they're games I've never played before, but surely these games have gotta be worth a look for that cheap?

Pop N' Music

One of the earliest rhythm games by Benami (known best for Dance Dance Revolution) and one of four installments on the Dreamcast alone. Currently the series is up to it's 16th installment. Yikes! The 3rd and 4th ones on the DC require the 2nd game as they are appendix discs that add more music. This however is the very first game which is completely pointless if you own the 2nd one, which I don't. Still following me?

Anyway, the game consists of bashing 9 coloured buttons in sync to the little googly eyed things that fall down from the screen to a line. A special controller was built for the Dreamcast to make it identical to the arcade game with huge plastic buttons, but I'm not going out of my way to buy one of those unless i end up loving the game. So how does it play with the standard controller? Well the nine buttons get mapped to the shoulder buttons, all four buttons and every direction on the d-pad. I couldn't get the hang of any of the configuration at all but luckily it let you create your own, so what i did is match the colours on one side with the colours of the DC buttons and put the d-pad lot in the same places. There's also options to play the game in 7 and 5 button modes too to make things easier, which is nice.

This is my current custom set up. It kind of works..

I'm slowly getting the hang of it now with my custom set up and it's not that bad of a game once you gather your bearings. I actually prefer it over the DC DDR games which were dismal, with much catchier music (though still mind-numbly cheesy) and cute cartoon graphics. I might consider picking up the superior sequel at some point, but wherever or not I'm willing to invest in the special controller is still up in the air at the moment. Now if only it was playable with the maracas or dance mat..

Giant Gram Wrestling

I've never really like Wrestling games. They always feel like they're playing by themselves and you barely have much input in what's going on. I bought this on the basis that Sega made it and it features three Virtua Fighter characters (wolf, Jeffry and Kage) for some reason. That and of course because it was 25p.

I haven't played much of it but the graphics are quite good, better than any of the WWF games on the Dreamcast and it seems to play alright at first once I figured out how to punch, kick, and defend myself from throws. How I do anything else like tagging however i have no idea, and after a few easy rounds I get my arse kicked inside out by the CPU. Maybe I should read up on it, as it isn't a terrible game by any means.

Godzilla Generations

I pretty much knew this was going to be awful but I bought it anyway to see just how awful. It's was one of many disappointments in the Dreamcast's Japanese launch lineup, and I actually remember being wowed by the screenshots in Sega Saturn magazine when it was first showed off. The actual game however looks barely anything like those shots did: in fact it looks closer to a N64 game but with a few odd building blocks sitting on a flat surface. The game has you as your selected monster (you start with Godzilla or his robot twin at first but can unlock others like the shitty Hollywood Godzilla and his butt-ugly baby son) smashing as many buildings as you can in 12 minutes per stage while trying to not get killed by the tanks and jet fighters that zap away at you.

It's extremely slow to walk around and aiming your attacks like the laser breath is almost impossible. What's more the camera angle changes constantly, presumingly to make things more cinematic, except all this does is makes it very difficult to tell which way you're going or where the tiny enemies chipping away at you are. A lot of the time the camera is more interested in getting a close dramatic shot of your monster than it is letting you see where you're going. The best thing the game offers is in fact a gallery of Godzilla movie trailers, of which you can unlock about 15 of them. Not really worth it when you have to slug your way through the dull game to get them though. Time to whip out the VMUTool to unlock everything, me thinks!

A House of the Dead Zombies' reaction to Godzilla generations, this afternoon.

D2

This was the most costly of the 4 games I got, as I had to outbid someone a couple times to get it which ended up at about £3. Mind you, the game is 4 discs so no complaints there. Now I knew I wanted to try this out anyway after Caleb's fantastic Rummage video on it, and I was hoping that it would have just Japanese subtitles and English voice acting (like Blue Stinger and the Resident Evil series) but unfortunately that wasn't the case, and everyone was talking in moon speak. Not a big problem, though, as all the menus are in English so I can get about easy.

I defiantly like what I've seen so far: the graphics are pretty darn impressive, up there even with Shenmue when it comes to the characters. The combat works nicely and I can see myself far more patience with this than a Resident Evil game what with the unlimited ammo etc. If I can pick myself up a copy of the American version I'd probably replace this with that, but for now this will do me nicely. If anything I love the front cover of the box: it's hard to tell in the photo but it's sort of semi-transparent like the Cosmic Smash one. Well worth it.

Look at the lovely case art!

One thing I've learned from buying from Japanese based Ebay stores is just how much more well looked after second hand games are over there compared to here. They even put each game in a resealable seal that makes the game look brand new, and none of the games I got were scratched at all. rarely do I find PAL Dreamcast games anymore that are in as good condition as this, the cases are usually always broken and the discs repeatedly sat on, and that's even if they have the right game in the case at all! I did get Aerowings 2 and Toy Commander last week for £3 the pair this weekend which were almost mint though, so i can't complain too much.

Just today I managed to grab another three games for a total of £8 (excluding whatever the potage will be) that I have never played before: Treasure Strike (which was £6 of that £8), some anime looking golf game and something called Pita Pies...which was only 1p. We'll see if these were small money well spent or not another day..

Extremely Angry Dreamcast Fan Hates Simon J and Wants Dreamcast 2. Plus More Dreamcast 2 Videos!

I was hesitant to do a post about this video. It has a ton of misspellings and sub-par editing. Plus the first part does drag on a bit.

Yet the honest feelings of disillusionment and disappointment with Sega really show through. I really don't think that Simon knew what the hell he was getting himself into when he made those remarks about "fanatics" who like the Dreamcast.



Here is some more. A shame really. A bit more editing and it might have fooled more people.





The new Sega "TeraDrive" Dreamcast 2.



I predict a ton of videos like this leading up to 9/9/09.

(I may even make some myself.)

I don't think that most of these people really think that there will be a Dreamcast 2. They are just having some fun.

DCJY Rummage: Rainbow Cotton


I promised I'd try to keep bringing you Rummage videos, and here we are with another new one. Now I have discovered a way to record footage of 60HZ games I will start doing videos of lesser known import titles like this one: Rainbow Cotton, a Japanese only release in which you fly about as a red-head witch hunting for candy with the aid of a bunch of busty fairies.

It's a game that could have been great but is sadly let down a bit but some control flaws. It also perfectly demonstrates how terrible I am at playing at it, as you only get to see three levels and I die a lot. Oh well! Speaking of imports, I today received Mobile Suit Gundam: Federation vs. Zeon DX and it is brilliant, another one of those hidden gems there is next to nothing about on this here Internet. Once I've played it more you'll hear more about it.

Play Value looks at the Dreamcast



Not too bad. I disagreed with some points they made. Others were acceptable.

Powerstone was a 2 player game though. It was Powerstone 2 that was 4 player.

In the end I STILL think it was the rampant price slashing during the Dreamcast launch that really screwed stuff up. $250 vs $199? The same amount of people would have bought the Dreamcast for $50 more.

Celebrate the Dreamcast's Birthday!


9 years old today.

Honestly, I did not get the Dreamcast on 9-9-99 but I remember the ads. I do remember playing Soul Calibur with some of my swim teammates during heavy training months. That was the first time I ever saw a Dreamcast and I was enthralled.

In fact I would go on to buy that very same Dreamcast system later on and it would be my very first console system.

The best thing about gaming with the Dreamcast is that I have yet to experience much of what the system has to offer.

Do to the fact that I started my console collection in college I have never had the time to beat many of my favorite Dreamcast games.

Games I have beaten include all of the Resident Evil games, Sword of the Berserk, D2 and many of the fighting games.

Some of the notable games I have not gotten through are House of the Dead 2 (got to the very end a number of times), PSO, Skies of Arcadia, Jet Grind Radio and EGG.

So even though Sega has no official plans to go back into the console business there are plenty of games that I have yet to fully experience.

However, it seems like some fans are looking forward to next year. 9/9/09? I might have to make a video about this.



Retronauts podcast: Dreamcast Special

1up's Retronauts 49th episode of their podcast is a 2 Hour epic focusing (mainly, from about 40 minutes in) on the Dreamcast. Tycho from penny Arcade makes a quest appearance and it's a much listen. Go download it here.

RUMMAGE: Dynamite Cop


Blimey, has it really been a year since I last did a Rummage Video review? Either way, here's a new one for a favorite of mine: Dynamite Cop. I actually started working on this one way back in February/March, but coursework made sure it didn't get worked on for months until just this week where seeing all those Classic game Room videos inspired me to finally finish it off. It may or may not be obvious that the narration throughout was made at completely different times of the year, and while some of it was planned out before hand (like the previous videos), most of it was made up as i went along. Also, this is the longest of my Rummage videos to date: twice as long as any of the others in fact at six and a half minutes. Enjoy!<

Video of Single Player CounterStrike for the Dreamcast

This is still holding my interest.



Depending how skilled the map makers are this could turn out really good.

There is even someone working on making "They Hunger" (a Half Life mod with zombies and monsters) playable on the Dreamcast.

Screwattack and Classic Game Room show their DC love



Screwattack's Video game Vault tends to focus on NES/SNES games, but recently they've gone into a couple Dreamcast games: 18 Wheeler and Space Channel 5, the latter of which is above. I haven't posted the 18 Wheeler one because I can't find myself agreeing that it sucks, because it doesn't. The Space Channel 5 vid is pretty good though, even if it spoils the ending which I'm still no where close to getting near. Oh well.



Elsewhere, the Classic Game Room has returned with a new series on Youtube, which has already featured some quality Dreamcast lovin' in the form of a review for Le mans 24 Hours (one of my personal favorite racers on the system), a THREE PART review of the bat shit mental shooter that is Mars Matrix, and a review of the Dreamcast controller and VMU for good measure.

Mark is doing these on his own now (well, except for his dog who occasionally joins in to nibble on the odd NES controller), but he does an excellent job of showing off what made the Dreamcast so great in these new videos, and taking you back to what owning one back when it released was like. They're all essential viewing especially if you haven't played Le Mans or Mars Matrix before, both of which are rather underrated games. Below is the controller vid and the first part of the Mars Matrix review.



Tilt by Todd Levine.

http://www.themorningnews.org/archives/consoles_i_have_known/tilt.php


ILLUSTRATION BY JENNIFER DANIEL

An excellent article from the Morning News.

It details the rise of the off white box and the brief dot-com boom in detail.

New Samba de Amigo adds familiar character


Pulled from UK Resistance.

Ulala+ Samba de Amigo = Good

They just need to add some more Dreamcast characters and games and I am probably gonna buy a Wii in a few years.

Plus that new House of the Dead game is looking pretty promising as well.



Guru Larry's Retro Corner - Shenmue



Do you know where I can find some sailors?

Sega Game Archive Room

http://blogs.sega.com/usa/2008/08/07/the-sega-game-archive/

That's pretty impressive.

It's sad that nobody remembers why such a room was created but it's nice that they are going to let people play the games. Hopefully this will lead people to create some cool games based on past greats. I mean they are making Mega Man 9 in retro format. Why not make some old retro Sega games?

I hope someone is smart enough to look through all those Dreamcast CD-Rs for unreleased games. With all those CD spindles there you KNOW there are some playable releases for titles we never saw.

I would have such a good time in that room. (Then I would try to sneak out with twin sticks under my jacket when I left)

Pulled from Kotaku.

Wind and Water Puzzle Battles Interview

Interview with Yuan-Hsi Chiang: Developer of the World’s Next Dreamcast Game

"Well, it’s a nice console with a dedicated fanbase. When I was younger, I would be extremely grateful when a Super Famicom (SNES) title arrived very late in its life, as it felt more like a tribute than a big commercial project. Many Dreamcast users around the world are really excited about this release! And the market, especially in Japan, is big enough to make it very profitable, which doesn’t hurt one bit!

On a more techie side, the DC is very robust, and supports true 240p RGB, which provides the definite 2D arcade experience. The controller suits the game perfectly, and there are practically no load times. There is also VGA and Arcade Stick support, so you can truly play this game any way you want on DC!"

Via www.siliconera.com


I liked the interview a lot. The guys over at Yuan Works seem to really want to preserve the pixel art that makes retro games so great.

I am also glad to hear that the Japanese market for Dreamcast games is still great enough to generate profit. Hopefully we can see some more games in the future.

Racketboy's List Of Most Valuable Dreamcast Games


The ever wonderful Racketboy continues to service our retro gaming passion with yet another fabulous post about our favourite console. One thing I love about Racket is that he constantly makes consoles such as the Dreamcast and the Saturn look essential in these 360/Wii/PSwhatever times. And as we all know, THEY ARE!!

So you can check out the list of most valuable games here. You can also check out the most relevent Dreamcast games for today here, the games that defined the Dreamcast here, the cheapest Dreamcast games worth your time here.

Oh, and if you are in the mood for a little more Racket browsing, why not check out the best Dreamcast multiplayer/party games here, the sega Dreamcast 2D fighter's library here, the Sega Dreamcast 2D shooters library here, the Dreamcast's essential import list here, the Dreamcast exclusive's list here, and finally the Dreamcast *shudders* ports on other systems here...

We at the Dreamcast Junkyard salute you Racket and applaud your tireless work in keeping our favourite consoles relevent in this ever changing gaming world. Keep up the good work!!!

Oh and BTW, I once had the honour of interviewing the great man for our sister site, The Saturn Junkyard. You can read that post here...

How can you sum up Shenmue?

If you haven't checked out Jonathan "Persona" Kim's webcomic over at GameSetWatch yet you really should...



Also PSO...



Check out his website for more stuff.



Wind and Water Puzzle Battles

A bit of information about the upcoming Dreamcast port of Wind and Water.

Blatantly stolen from the headlines at DCEmu UK http://dreamcast.dcemu.co.uk/

From the Wind and Water website.

"The Dreamcast version will feature a new package design, as well as an extensive manual with new artwork, in both English and Japanese! The final package will resemble closely the pictures you see below:" (Official Site)



It looks like there is gonna be some pretty good packaging for the puzzle game! And it looks like there is going to be VMU support!

Perhaps they could have gone with a DVD case design but the classic CD case looks pretty sweet.

Simon Jeffery Confirms Dreamcast 2, Shenmue 3, and Seaman 2 (on opposite day)

Just remember that this clip was filmed during "opposite day" so everything Mr. Jeffery says is the complete opposite from what he really means!



Wow that's some cold truth there.

"Fanboys" want Shenmue 3? Well, Nintendo doesn't listen to those whiny hardcore gamer peas anymore. So why should Sega listen to Sega fans?

Pulled from Kotaku

Some new Controller bits and bobs.

Got some stuff I've got my hands on as of recent here. First off, a Dreamcast controller I found at a boot sale this weekend which I believe to be rather unusual. For starters it's a bright green. These different coloured controllers are pretty hard to find in the UK as they were onyl sold online, but this is obviously not a European one as it has a orange logo on it, but rather a Japanese one. What makes it's truly unusual though is the little "Millennium 2000" symbol printed on it. Have a closer look.

I looked it up on Dreamcast Gallery, and it looks as though these were made in at least Green and blue, and only sold for a limited time, most likely between December 1999 and January 2000. Even better, the controller is in perfect condition considering it was amongst some guy's standard PAL collection without a box. Only problem now is I have way too many standard DC controllers (a total of 9!) so I'm gonna have to sell off a few. If anyone wants a spare controller or two, I'm selling 3 of them on Ebay right now, as well as a spare fishing controller. I'm holding on to this one though, as at some point I'd like to own one of every colour they did, not including those ridiculously rare patterned ones.

What I especially like about these semi-transparent ones is you can see all the circuitry inside the controller that makes it tick, and if you look closely in that second photo you can see a Sega Logo printed right onto the circuit board. I got a similar black controller a while ago but something tells me it may be fake: there's no Sega logo and the Dreamcast logo font looks different. To solve that issue I took the controller and a official white one apart and part the proper Sega parts in the Black shell, why not?

Meanwhile online I finally decided to purchase a Total Control 3 from Play-Asia, who typically decided to have a 25% off everything sale days after giving them my money. Darn!

So I've been through quite a few of these controller adapters now. First a simple Playstation one, followed by what was supposed to be a PSX and Saturn one but turned out to be PSX and PC keyboards instead, then another Playstation one with a VMU slot that I manged to blow a Dreamcast's controller ports out with (leaving me with a total of 3 dead Dreamcast's out of 5 currently) and finally one with PSX and Saturn but no twin stick compatibility. Bah!

This one however is just for Saturn controllers, but the main reason I bought it was for it's compatibility with Saturn Twin Sticks. You see, Saturn Twin sticks can be bought for about £30 but Dreamcast ones are £50+, but why buy a DC one when you can get the cheaper Saturn one then run it on the Dreamcast as well with a adapter? Is anyone still following this?

So how does it wok with this infamous Virtual On controller? Well, like a charm really, although it hasn't exactly made me any better at the game. Sometimes it seems to confuse a left stick movement to the left as pausing the game but otherwise but that may of just been a dusty connection or something. I also had a go at some other games to see if I could find some magic new control scheme ala the Fishing controller with Virtua Tennis but so far I haven't found anything that really fits the twin stick style. Sadly Bangai-O doesn't let you change all the button mapping, otherwise you could adjust it to have the left stick move the robot and the right to shoot in said direction, which would have been ace. Oh well.

So that's all I have to report as of recent. I still have to sort out those videos I promised you, including a couple new Rummage videos which are about half done.