Showing posts with label PC. Show all posts
Showing posts with label PC. Show all posts

The Typing of the Dead’s Weird and Wonderful Ports


If you have never played The Typing of the Dead, then newsflash: you should. Who would've thought that taking the zombie-splattering action (and beautiful B-Movie voice acting) of The House of the Dead 2 and turning it into a typing game would've been such a great idea? Sega, that's who. For an uncoordinated person like me, who spends his time typing about pointless gubbins on the internet, the keyboard is my weapon of choice for zombie slaying.

I'm sure most who are at least aware of The Typing of the Dead know that it originally started life in '99 in Japanese arcades, before being ported to Dreamcast and PC in 2000, with English versions for both releasing in America (but strangely not Europe) a year after that in 2001.

Credit: Thierry Régagnon on Flickr
Other than a typing version of The House of The Dead: OverkillExtended Cut in 2013, this was the extent of this series' releases in the West. Recently, however, I found myself tumbling down a rabbit hole, Alice in Wonderland-style, that revealed to me the existence of some weird and wonderful ports of this zany title, along with a spin-off and even a sequel that were all released exclusively in Japan. So let's talk about them...

The Typing of the Dead: Zombie Da! Typing Lariat (Windows and Mac, 2007)
First up, we have The Typing Of The Dead: Zombie Da! Typing Lariat, a Japan-exclusive enhanced version of the original game that was released for Windows and Macintosh in 2007. This version featured brand new mini-games as well as a mode where you could compete against a clone of yourself to best your previous score.

While there were two other enhanced Typing of the Dead ports released in Japan prior to this one (titled The Typing of the Dead 2003 and The Typing of the Dead 2004), that both added extra modes, this one is a lot more intriguing because of its Mac port, which was released to be compatible with Mac OS X Tiger (10.4). According to Macintosh Garden, this was 'one of the very few titles that Sega released specifically for Macs in Japan'. 

The absolute bestest thing ever about this port, though, is instead of the HOTD2 characters carrying keyboards with Dreamcasts hooked up to batteries on their backs, they carry Compact Macs. The fact the developers went to the effort to add in such a detail is great; what a beautiful sight to behold. Unless the mere existence of Macs give you an aneurism. If so, we'd hate to tell you how we produce the majority of the Junkyard's content...

Credit: Macintosh Garden

The Typing of the Dead: Zombie Panic (PlayStation 2, 2004)
From one disliked system to another (depending on who you ask), we now move onto The Typing of The Dead's 2004 Japan-exclusive PlayStation 2 port, which came bundled with a USB keyboard, and despite adding the subtitle "Zombie Panic", is mostly the same as the original. Although, according to the ever-helpful Sega Retro, this port incorporates mini-games into the main story. 

This version trades the Dreamcasts for silver fat PayStation 2 consoles, which results in James and the gang looking like a bunch of Dreamcast deserters who got suckered in by the whole "Emotion Engine" thing. Hope you enjoy watching all those cutscenes in The Bouncer when you're not slaying zombies, you traitors. Bah!

English of the Dead (Nintendo DS, 2008)
Representing something of a missed opportunity, this 2008 Japanese Nintendo DS title was not titled "The Writing of the Dead," because what you have here is a game that aimed to teach Japanese players English words by having them handwrite them with the DS stylus. Occasionally, the game also asks players to complete sentences by selecting words multiple choice-style. Because of its premise, the game is very accessible to English players; although I bet your wrist would get tired after playing for a while (get your mind out of the gutter).

What blew my mind the most about this game, though, is that it recreates the levels of The House of The Dead 2 with some pretty decent 3D graphics for the DS. I recommend checking out this playthrough by NintendoComplete to see this title in action.

Oh, and the characters all carry Sega Mega Drives/Genesis on their backs. I'm not kidding.
Credit: NintendoComplete

The Typing of the Dead 2 (Arcade, 2007/Windows, 2008)
That's right, you read that correctly; exclusively in Japan, The Typing of the Dead received a numbered sequel in arcades and on PC, and it was based on The House of the Dead III! I genuinely had no idea this existed! Looking at gameplay footage of the PC version, it doesn't look like its inaccessible to English speakers (or typers, rather), as you still type English characters, but for the romanisations of Japanese words.

While we sadly never received the original House of the Dead 3 on Dreamcast, the spirit of the console lives on in this Typing of the Dead sequel, because while the characters now wield keyboard-shaped shotguns instead of regular keyboards hanging from their shoulders, they still carry Dreamcasts on their backs, just as they did in the original! 
Credit: NintendoComplete

How many of these Typing of The Dead games were you aware of? Are you going to give any of them a try? Let us know in the comments below!

Credit and thanks to: Mr^Burns who posted the SegaXtreme post that initially brought The Typing of the Dead: Zombie Da! Typing Lariat to my attention, Macintosh GardenSega RetroThe Wiki of the Dead and NintendoComplete.

10 PC Games That Should Have Been Ported To Dreamcast...But Never Were

We've touched on this subject briefly in the not-too-distant past, but I thought it was worth revisiting with a proper article. What am I talking about? Why, PC to Dreamcast ports of course. It's no secret that the Dreamcast was held aloft as some form of chimera, a home gaming console that could host arcade-perfect conversions from the NAOMI cabinets, but also a console that could mimic a decent, medium specced gaming rig of the era.
Thanks to the inclusion of Windows CE elements, the Dreamcast was almost viewed as the perfect system to which PC games could be quickly and easily ported, and for a short time during the console's early life it looked like developers were lining up to complement their computer-based releases with a Dreamcast version as standard procedure. The addition of compatibility with Windows CE is quite an interesting subject in its own right, and as discussed in this CNET article from September 1999 Microsoft was hoping that the inclusion of the operating system would actually be a catalyst for more PC software being brought to the Dreamcast.

"Microsoft's new [Windows CE 2.0] development software may help get game developers back on track in bringing Windows CE-based games to Dreamcast. The toolkit is designed to simplify title development and conversions from other system platforms, Microsoft said. The toolkit also provides improved graphics performance and other multimedia effects.

"The suite provides faster data transfer between the development hardware and the Dreamcast console, while technology borrowed from web page development tools aids in the creation of customized games."
- CNET, September 1999

Granted, before the Dreamcast was even released PC hardware was technically a good deal more capable (Intel had already released a 450Mhz Pentium III processor by mid 1999, for example); but the power of Sega's fledgling system outstripped the contemporary consoles by several degrees of magnitude, and Windows CE compatibility hinted that uncompromised PC ports were set to be a reality for the first time.
"Equipped with a high-powered chip, modem, and other PC features, Sega's Dreamcast - like other gaming machines coming to market - can ostensibly duplicate, and even improve upon, many of the core functions of home PCs."
- CNET, September 1999

Initially this certainly appeared to be the case anyway, not least because of the keyboard and mouse peripherals, and a number of high profile PC games were given a decent crack of the whip on the Dreamcast. Titles like Hidden & Dangerous brought a level of strategy to consoles that hadn't really been seen before, and Speed Devils showed how close the new system could get to emulating high-end PC visuals for a fraction of the price. Later came games like Rainbow Six, Star Lancer, The Nomad Soul, Soldier of Fortune, Stupid Invaders and (to a certain extent) Half-Life - all titles that started life as PC games. Unfortunately, due to a number of factors, the floodgates never really fully opened and the deluge of PC ports failed to materialize.
The brevity of the Dreamcast as a fully supported system is the biggest factor in this, as many PC games that were odds on to have made the leap from the office to the living room were undoubtedly cancelled once the news of the Dreamcast's demise filtered through the industry. The history of the Dreamcast is littered with abandoned and half finished projects, many of which we're seeing come to light many years later.

However, with this post I wanted to explore some of the PC games from that halcyon era where consoles and PCs were pretty much level pegged when it came to graphical grunt; and explore some of the games that were rumoured to be on their way to the Dreamcast, but which never made it. To clarify/confuse things further, some of these games were actually in development for the Dreamcast before being cancelled, while others are simply titles I think would have been a good fit for the system. Let's get it on...

Dreamcast Collection (360, PC) releases today! Contest to come...


The Dreamcast Collection is now available to purchase in the USA for the 360 and the PC! The collection will be available in Europe on the 25th. Are you planning on picking it up? Did you pick it up? Sound off in the comments section!

Keep visiting the Dreamcast Junkyard in the coming weeks, as there is a contest with Dreamcast Collection prizes (courtesy of SEGA of America) in the works. What is the contest and what are the prizes? Stay tuned.

Personally, I'm very interested in seeing how Space Channel 5 Part 2 plays. If it is a solid port, it could be the selling point of the collection. SEGA Bass Fishing, while lacking the fishing controller, also has the potential to be good as it will be in widescreen and is presumably uncut. Crazy Taxi and Sonic Adventure have already released on PSN and XBLA.

Dreamcast Collection for 360 and PC Revealed (don't get excited)


From SEGA comes the full press release revealing just what that Dreamcast Collection compilation disc contains. For those not in the know, back in December we made note of an XBOX 360 Dreamcast Collection compilation disc momentarily made available for pre-order at GameStop's website. This collection was confirmed in a Game Informer interview with Alan Pritchard. Well speculate no more, it contains exactly what I thought: Sonic Adventure, Crazy Taxi, Space Channel 5 Part 2 and SEGA Bass Fishing. As Bass Fishing and Space Channel 5 have yet to hit downloadable marketplaces, I assume they will first release on the disc, thus providing a little incentive to pick it up. Also, I should note that no PS3 version has been announced. Then again PS3 owners get Virtua Tennis 4 this year, so it all evens out. ;)

SEGA® Europe Ltd. and SEGA® of America, Inc. today announced that a packaged compilation of  classic titles from  SEGA’s  popular Dreamcast™  console will hit retail shelves on the Xbox 360® video game and entertainment system from Microsoft, and the PC. The Dreamcast Collection will be available on February 25th 2011 in Europe and February 22nd in North America, February 24th in Australia and February 25th in New Zealand.
The Dreamcast Collection includes the fan favourites Sonic Adventure™, Crazy Taxi™, SEGA Bass Fishing™ and Space Channel 5™: Part 2.  Players will get to enjoy four very different Dreamcast experiences, from hopping behind the steering wheel of Crazy Taxi, to taking things a little slower by luring in their fish before catching them hook, line and sinker with SEGA Bass Fishing. Alternatively, take over as intergalactic news reporter Ulala in Space Channel 5: Part 2 and dance your way past the evil Rhythm Rogues, or make it all about speed in Sonic’s first Dreamcast outing, Sonic Adventure!
SEGA’s Dreamcast Collection features enhanced graphics for both platforms versions, providing an even more engaging experience. In addition to this, achievements and online leader boards will be available for each game providing a competitive edge and allowing players to prove their skills!
“The Dreamcast console is still remembered as a pioneering console for online gaming,” commented Gary Knight, VP of Marketing at SEGA of America and SEGA Europe “We are delighted to be able to offer to our large community of dedicated fans a collection such as Dreamcast Collection for them to enjoy old favourites on this generation of consoles”.
Dreamcast Collection will be available in Europe in February 2011 for Xbox 360® video game and entertainment system from Microsoft, PC and PC digital download.

While I know this might be a letdown for some who were hoping for many more games on the disc (such as Skies of Arcadia, Shenmue, Sonic Adventure 2 and Jet Set Radio), did we really expect SEGA to cram all those great games on one disc? What is more likely the case, we'll see all those other games down the line and hopefully they'll receive the same treatment as successive volumes. If the retail price of $30 remains, at the very least those who didn't pick up the games on XBLA will save $10 by getting the disc.


Dreamcast rarity Space Channel 5 Part 2 could be a great port and the cover art is pretty cool. There's also a chance that there will be a disc menu in which you can select the games, unless the disc simply causes the titles to appear in your game library. I'll probably pick it up simply because it isn't every day that you see something Dreamcast related on game store shelves.

A wonderful image for Dreamcast fans

Dreamcast fans shed a tear, the legend has returned. Only platfrom mentioned thus far is PC, but a console port is not out of the question yet. More details and a trailer (no footage, just the logo) can be seen at SEGAbits.


 Update: Unrelated to the PSO2 announcement, but cool nonetheless is the official Japanese website for the Dreamcast rereleases. Very retro! Almost reminds me of the old Dreamcast Direct web pages. Check out the site here!